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40be1e8566
the things, and renames it to CBindingWrapping.h. I also moved CBindingWrapping.h into Support/. This new file just contains the macros for defining different wrap/unwrap methods. The calls to those macros, as well as any custom wrap/unwrap definitions (like for array of Values for example), are put into corresponding C++ headers. Doing this required some #include surgery, since some .cpp files relied on the fact that including Wrap.h implicitly caused the inclusion of a bunch of other things. This also now means that the C++ headers will include their corresponding C API headers; for example Value.h must include llvm-c/Core.h. I think this is harmless, since the C API headers contain just external function declarations and some C types, so I don't believe there should be any nasty dependency issues here. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180881 91177308-0d34-0410-b5e6-96231b3b80d8
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
//===-- BitWriter.cpp -----------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm-c/BitWriter.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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/*===-- Operations on modules ---------------------------------------------===*/
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int LLVMWriteBitcodeToFile(LLVMModuleRef M, const char *Path) {
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std::string ErrorInfo;
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raw_fd_ostream OS(Path, ErrorInfo, raw_fd_ostream::F_Binary);
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if (!ErrorInfo.empty())
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return -1;
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WriteBitcodeToFile(unwrap(M), OS);
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return 0;
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}
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int LLVMWriteBitcodeToFD(LLVMModuleRef M, int FD, int ShouldClose,
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int Unbuffered) {
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raw_fd_ostream OS(FD, ShouldClose, Unbuffered);
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WriteBitcodeToFile(unwrap(M), OS);
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return 0;
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}
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int LLVMWriteBitcodeToFileHandle(LLVMModuleRef M, int FileHandle) {
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return LLVMWriteBitcodeToFD(M, FileHandle, true, false);
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}
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