llvm-6502/include/llvm/IR/User.h
Pete Cooper 8b351e4040 Added a version of User::new for hung off uses.
There are now 2 versions of User::new.  The first takes a size_t and is the current
implementation for subclasses which need 0 or more Use's allocated for their operands.

The new version takes no extra arguments to say that this subclass needs 'hung off uses'.
The HungOffUses bool is now set in this version of User::new and we can assert in
allocHungOffUses that we are allowed to have hung off uses.
This ensures we call the correct version of User::new for subclasses which need hung off uses.

A future commit will then allocate space for a single Use* which will be used
in place of User::OperandList once that field has been removed.

Reviewed by Duncan Exon Smith.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239622 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-12 17:48:14 +00:00

248 lines
8.6 KiB
C++

//===-- llvm/User.h - User class definition ---------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This class defines the interface that one who uses a Value must implement.
// Each instance of the Value class keeps track of what User's have handles
// to it.
//
// * Instructions are the largest class of Users.
// * Constants may be users of other constants (think arrays and stuff)
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_USER_H
#define LLVM_IR_USER_H
#include "llvm/ADT/iterator.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/ErrorHandling.h"
namespace llvm {
/// \brief Compile-time customization of User operands.
///
/// Customizes operand-related allocators and accessors.
template <class>
struct OperandTraits;
class User : public Value {
User(const User &) = delete;
template <unsigned>
friend struct HungoffOperandTraits;
virtual void anchor();
protected:
/// \brief This is a pointer to the array of Uses for this User.
///
/// For nodes of fixed arity (e.g. a binary operator) this array will live
/// prefixed to some derived class instance. For nodes of resizable variable
/// arity (e.g. PHINodes, SwitchInst etc.), this memory will be dynamically
/// allocated and should be destroyed by the classes' virtual dtor.
Use *LegacyOperandList;
protected:
/// Allocate a User with an operand pointer co-allocated.
///
/// This is used for subclasses which need to allocate a variable number
/// of operands, ie, 'hung off uses'.
void *operator new(size_t Size);
/// Allocate a User with the operands co-allocated.
///
/// This is used for subclasses which have a fixed number of operands.
void *operator new(size_t Size, unsigned Us);
User(Type *ty, unsigned vty, Use *OpList, unsigned NumOps)
: Value(ty, vty) {
setOperandList(OpList);
assert(NumOps < (1u << NumUserOperandsBits) && "Too many operands");
NumUserOperands = NumOps;
}
/// \brief Allocate the array of Uses, followed by a pointer
/// (with bottom bit set) to the User.
/// \param IsPhi identifies callers which are phi nodes and which need
/// N BasicBlock* allocated along with N
void allocHungoffUses(unsigned N, bool IsPhi = false);
/// \brief Grow the number of hung off uses. Note that allocHungoffUses
/// should be called if there are no uses.
void growHungoffUses(unsigned N, bool IsPhi = false);
public:
~User() override {
// drop the hung off uses.
Use::zap(getOperandList(), getOperandList() + NumUserOperands,
HasHungOffUses);
if (HasHungOffUses) {
setOperandList(nullptr);
// Reset NumOperands so User::operator delete() does the right thing.
NumUserOperands = 0;
}
}
/// \brief Free memory allocated for User and Use objects.
void operator delete(void *Usr);
/// \brief Placement delete - required by std, but never called.
void operator delete(void*, unsigned) {
llvm_unreachable("Constructor throws?");
}
/// \brief Placement delete - required by std, but never called.
void operator delete(void*, unsigned, bool) {
llvm_unreachable("Constructor throws?");
}
protected:
template <int Idx, typename U> static Use &OpFrom(const U *that) {
return Idx < 0
? OperandTraits<U>::op_end(const_cast<U*>(that))[Idx]
: OperandTraits<U>::op_begin(const_cast<U*>(that))[Idx];
}
template <int Idx> Use &Op() {
return OpFrom<Idx>(this);
}
template <int Idx> const Use &Op() const {
return OpFrom<Idx>(this);
}
private:
void setOperandList(Use *NewList) {
LegacyOperandList = NewList;
}
public:
Use *getOperandList() const {
return LegacyOperandList;
}
Value *getOperand(unsigned i) const {
assert(i < NumUserOperands && "getOperand() out of range!");
return getOperandList()[i];
}
void setOperand(unsigned i, Value *Val) {
assert(i < NumUserOperands && "setOperand() out of range!");
assert((!isa<Constant>((const Value*)this) ||
isa<GlobalValue>((const Value*)this)) &&
"Cannot mutate a constant with setOperand!");
getOperandList()[i] = Val;
}
const Use &getOperandUse(unsigned i) const {
assert(i < NumUserOperands && "getOperandUse() out of range!");
return getOperandList()[i];
}
Use &getOperandUse(unsigned i) {
assert(i < NumUserOperands && "getOperandUse() out of range!");
return getOperandList()[i];
}
unsigned getNumOperands() const { return NumUserOperands; }
/// Set the number of operands on a GlobalVariable.
///
/// GlobalVariable always allocates space for a single operands, but
/// doesn't always use it.
///
/// FIXME: As that the number of operands is used to find the start of
/// the allocated memory in operator delete, we need to always think we have
/// 1 operand before delete.
void setGlobalVariableNumOperands(unsigned NumOps) {
assert(NumOps <= 1 && "GlobalVariable can only have 0 or 1 operands");
NumUserOperands = NumOps;
}
/// \brief Subclasses with hung off uses need to manage the operand count
/// themselves. In these instances, the operand count isn't used to find the
/// OperandList, so there's no issue in having the operand count change.
void setNumHungOffUseOperands(unsigned NumOps) {
assert(HasHungOffUses && "Must have hung off uses to use this method");
assert(NumOps < (1u << NumUserOperandsBits) && "Too many operands");
NumUserOperands = NumOps;
}
// ---------------------------------------------------------------------------
// Operand Iterator interface...
//
typedef Use* op_iterator;
typedef const Use* const_op_iterator;
typedef iterator_range<op_iterator> op_range;
typedef iterator_range<const_op_iterator> const_op_range;
inline op_iterator op_begin() { return getOperandList(); }
inline const_op_iterator op_begin() const { return getOperandList(); }
inline op_iterator op_end() {
return getOperandList() + NumUserOperands;
}
inline const_op_iterator op_end() const {
return getOperandList() + NumUserOperands;
}
inline op_range operands() {
return op_range(op_begin(), op_end());
}
inline const_op_range operands() const {
return const_op_range(op_begin(), op_end());
}
/// \brief Iterator for directly iterating over the operand Values.
struct value_op_iterator
: iterator_adaptor_base<value_op_iterator, op_iterator,
std::random_access_iterator_tag, Value *,
ptrdiff_t, Value *, Value *> {
explicit value_op_iterator(Use *U = nullptr) : iterator_adaptor_base(U) {}
Value *operator*() const { return *I; }
Value *operator->() const { return operator*(); }
};
inline value_op_iterator value_op_begin() {
return value_op_iterator(op_begin());
}
inline value_op_iterator value_op_end() {
return value_op_iterator(op_end());
}
inline iterator_range<value_op_iterator> operand_values() {
return iterator_range<value_op_iterator>(value_op_begin(), value_op_end());
}
/// \brief Drop all references to operands.
///
/// This function is in charge of "letting go" of all objects that this User
/// refers to. This allows one to 'delete' a whole class at a time, even
/// though there may be circular references... First all references are
/// dropped, and all use counts go to zero. Then everything is deleted for
/// real. Note that no operations are valid on an object that has "dropped
/// all references", except operator delete.
void dropAllReferences() {
for (Use &U : operands())
U.set(nullptr);
}
/// \brief Replace uses of one Value with another.
///
/// Replaces all references to the "From" definition with references to the
/// "To" definition.
void replaceUsesOfWith(Value *From, Value *To);
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const Value *V) {
return isa<Instruction>(V) || isa<Constant>(V);
}
};
template<> struct simplify_type<User::op_iterator> {
typedef Value* SimpleType;
static SimpleType getSimplifiedValue(User::op_iterator &Val) {
return Val->get();
}
};
template<> struct simplify_type<User::const_op_iterator> {
typedef /*const*/ Value* SimpleType;
static SimpleType getSimplifiedValue(User::const_op_iterator &Val) {
return Val->get();
}
};
} // End llvm namespace
#endif