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https://github.com/c64scene-ar/llvm-6502.git
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7b59710b6f
This skips a couple of compare ones due to the different syntaxt for floating-point 0.0. AArch64 does it more canonically, and we'll need to fiddle ARM64 to make it work. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207119 91177308-0d34-0410-b5e6-96231b3b80d8
48 lines
2.1 KiB
ArmAsm
48 lines
2.1 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// RUN: llvm-mc -triple arm64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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//-----------------------------------------------------------------------------
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// Signed saturating doubling multiply-add long (scalar, by element)
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//-----------------------------------------------------------------------------
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sqdmlal s0, h0, v0.h[0]
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sqdmlal s7, h1, v4.h[3]
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sqdmlal s11, h16, v8.h[4]
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sqdmlal s30, h30, v15.h[7]
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sqdmlal d0, s0, v3.s[0]
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sqdmlal d30, s30, v30.s[3]
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sqdmlal d8, s9, v14.s[1]
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// CHECK: sqdmlal s0, h0, v0.h[0] // encoding: [0x00,0x30,0x40,0x5f]
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// CHECK: sqdmlal s7, h1, v4.h[3] // encoding: [0x27,0x30,0x74,0x5f]
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// CHECK: sqdmlal s11, h16, v8.h[4] // encoding: [0x0b,0x3a,0x48,0x5f]
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// CHECK: sqdmlal s30, h30, v15.h[7] // encoding: [0xde,0x3b,0x7f,0x5f]
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// CHECK: sqdmlal d0, s0, v3.s[0] // encoding: [0x00,0x30,0x83,0x5f]
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// CHECK: sqdmlal d30, s30, v30.s[3] // encoding: [0xde,0x3b,0xbe,0x5f]
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// CHECK: sqdmlal d8, s9, v14.s[1] // encoding: [0x28,0x31,0xae,0x5f]
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//-----------------------------------------------------------------------------
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// Signed saturating doubling multiply-subtract long (scalar, by element)
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//-----------------------------------------------------------------------------
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sqdmlsl s1, h1, v1.h[0]
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sqdmlsl s8, h2, v5.h[1]
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sqdmlsl s12, h13, v14.h[2]
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sqdmlsl s29, h28, v11.h[7]
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sqdmlsl d1, s1, v13.s[0]
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sqdmlsl d31, s31, v31.s[2]
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sqdmlsl d16, s18, v28.s[3]
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// CHECK: sqdmlsl s1, h1, v1.h[0] // encoding: [0x21,0x70,0x41,0x5f]
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// CHECK: sqdmlsl s8, h2, v5.h[1] // encoding: [0x48,0x70,0x55,0x5f]
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// CHECK: sqdmlsl s12, h13, v14.h[2] // encoding: [0xac,0x71,0x6e,0x5f]
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// CHECK: sqdmlsl s29, h28, v11.h[7] // encoding: [0x9d,0x7b,0x7b,0x5f]
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// CHECK: sqdmlsl d1, s1, v13.s[0] // encoding: [0x21,0x70,0x8d,0x5f]
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// CHECK: sqdmlsl d31, s31, v31.s[2] // encoding: [0xff,0x7b,0x9f,0x5f]
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// CHECK: sqdmlsl d16, s18, v28.s[3] // encoding: [0x50,0x7a,0xbc,0x5f]
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