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https://github.com/c64scene-ar/llvm-6502.git
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3b91606783
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235809 91177308-0d34-0410-b5e6-96231b3b80d8
80 lines
2.4 KiB
LLVM
80 lines
2.4 KiB
LLVM
; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+sse2 < %s | FileCheck %s --check-prefix=SSE
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; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s --check-prefix=AVX
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; Verify that we're folding the load into the math instruction.
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define float @rcpss(float* %a) {
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; SSE-LABEL: rcpss:
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; SSE: # BB#0:
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; SSE-NEXT: rcpss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: rcpss:
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; AVX: # BB#0:
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; AVX-NEXT: vrcpss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%ld = load float, float* %a
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%ins = insertelement <4 x float> undef, float %ld, i32 0
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%res = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %ins)
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%ext = extractelement <4 x float> %res, i32 0
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ret float %ext
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}
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define float @rsqrtss(float* %a) {
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; SSE-LABEL: rsqrtss:
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; SSE: # BB#0:
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; SSE-NEXT: rsqrtss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: rsqrtss:
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; AVX: # BB#0:
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; AVX-NEXT: vrsqrtss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%ld = load float, float* %a
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%ins = insertelement <4 x float> undef, float %ld, i32 0
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%res = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %ins)
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%ext = extractelement <4 x float> %res, i32 0
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ret float %ext
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}
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define float @sqrtss(float* %a) {
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; SSE-LABEL: sqrtss:
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; SSE: # BB#0:
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; SSE-NEXT: sqrtss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: sqrtss:
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; AVX: # BB#0:
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; AVX-NEXT: vsqrtss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%ld = load float, float* %a
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%ins = insertelement <4 x float> undef, float %ld, i32 0
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%res = tail call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %ins)
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%ext = extractelement <4 x float> %res, i32 0
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ret float %ext
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}
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define double @sqrtsd(double* %a) {
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; SSE-LABEL: sqrtsd:
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; SSE: # BB#0:
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; SSE-NEXT: sqrtsd (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: sqrtsd:
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; AVX: # BB#0:
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; AVX-NEXT: vsqrtsd (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%ld = load double, double* %a
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%ins = insertelement <2 x double> undef, double %ld, i32 0
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%res = tail call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %ins)
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%ext = extractelement <2 x double> %res, i32 0
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ret double %ext
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}
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declare <4 x float> @llvm.x86.sse.rcp.ss(<4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float>) nounwind readnone
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declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone
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declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone
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