llvm-6502/include/llvm/Analysis/CFG.h
Nick Lewycky 72dba254ae Fix an oversight in isPotentiallyReachable where we wouldn't do any CFG-walking
to find loops if the From and To instructions were in the same block.

Refactor the code a little now that we need to fill to start the CFG-walking
algorithm with more than one starting basic block sometimes.

Special thanks to Andrew Trick for catching an error in my understanding of
natural loops in code review.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188236 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-13 00:03:47 +00:00

82 lines
3.3 KiB
C++

//===-- Analysis/CFG.h - BasicBlock Analyses --------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions performs analyses on basic blocks, and instructions
// contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_CFG_H
#define LLVM_ANALYSIS_CFG_H
#include "llvm/IR/BasicBlock.h"
#include "llvm/Support/CFG.h"
namespace llvm {
class BasicBlock;
class DominatorTree;
class Function;
class Instruction;
class LoopInfo;
class TerminatorInst;
/// Analyze the specified function to find all of the loop backedges in the
/// function and return them. This is a relatively cheap (compared to
/// computing dominators and loop info) analysis.
///
/// The output is added to Result, as pairs of <from,to> edge info.
void FindFunctionBackedges(
const Function &F,
SmallVectorImpl<std::pair<const BasicBlock *, const BasicBlock *> > &
Result);
/// Search for the specified successor of basic block BB and return its position
/// in the terminator instruction's list of successors. It is an error to call
/// this with a block that is not a successor.
unsigned GetSuccessorNumber(BasicBlock *BB, BasicBlock *Succ);
/// Return true if the specified edge is a critical edge. Critical edges are
/// edges from a block with multiple successors to a block with multiple
/// predecessors.
///
bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
bool AllowIdenticalEdges = false);
/// \brief Determine whether instruction 'To' is reachable from 'From',
/// returning true if uncertain.
///
/// Determine whether there is a path from From to To within a single function.
/// Returns false only if we can prove that once 'From' has been executed then
/// 'To' can not be executed. Conservatively returns true.
///
/// This function is linear with respect to the number of blocks in the CFG,
/// walking down successors from From to reach To, with a fixed threshold.
/// Using DT or LI allows us to answer more quickly. LI reduces the cost of
/// an entire loop of any number of blocsk to be the same as the cost of a
/// single block. DT reduces the cost by allowing the search to terminate when
/// we find a block that dominates the block containing 'To'. DT is most useful
/// on branchy code but not loops, and LI is most useful on code with loops but
/// does not help on branchy code outside loops.
bool isPotentiallyReachable(const Instruction *From, const Instruction *To,
DominatorTree *DT = 0, LoopInfo *LI = 0);
/// \brief Determine whether block 'To' is reachable from 'From', returning
/// true if uncertain.
///
/// Determine whether there is a path from From to To within a single function.
/// Returns false only if we can prove that once 'From' has been reached then
/// 'To' can not be executed. Conservatively returns true.
bool isPotentiallyReachable(const BasicBlock *From, const BasicBlock *To,
DominatorTree *DT = 0, LoopInfo *LI = 0);
} // End llvm namespace
#endif