mirror of
https://github.com/c64scene-ar/llvm-6502.git
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addition to lowering to trees rooted in an unpack. This saves shuffles and or registers in many various ways, lets us handle another class of v4i32 shuffles pre SSE4.1 without domain crosses, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229856 91177308-0d34-0410-b5e6-96231b3b80d8
290 lines
12 KiB
LLVM
290 lines
12 KiB
LLVM
; These are tests for SSE3 codegen.
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; RUN: llc < %s -march=x86-64 -mcpu=nocona -mtriple=i686-apple-darwin9 -O3 | FileCheck %s --check-prefix=X64
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; Test for v8xi16 lowering where we extract the first element of the vector and
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; placed it in the second element of the result.
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define void @t0(<8 x i16>* %dest, <8 x i16>* %old) nounwind {
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; X64-LABEL: t0:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: movl $1, %eax
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; X64-NEXT: movd %eax, %xmm0
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; X64-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],mem[0],xmm0[1],mem[1],xmm0[2],mem[2],xmm0[3],mem[3]
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; X64-NEXT: movdqa %xmm0, (%rdi)
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; X64-NEXT: retq
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entry:
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%tmp3 = load <8 x i16>* %old
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%tmp6 = shufflevector <8 x i16> %tmp3,
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<8 x i16> < i16 1, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef, i16 undef >,
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<8 x i32> < i32 8, i32 0, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef >
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store <8 x i16> %tmp6, <8 x i16>* %dest
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ret void
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}
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define <8 x i16> @t1(<8 x i16>* %A, <8 x i16>* %B) nounwind {
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; X64-LABEL: t1:
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; X64: ## BB#0:
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; X64-NEXT: movaps {{.*#+}} xmm0 = [0,65535,65535,65535,65535,65535,65535,65535]
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; X64-NEXT: movaps %xmm0, %xmm1
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; X64-NEXT: andnps (%rsi), %xmm1
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; X64-NEXT: andps (%rdi), %xmm0
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; X64-NEXT: orps %xmm1, %xmm0
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; X64-NEXT: retq
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%tmp1 = load <8 x i16>* %A
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%tmp2 = load <8 x i16>* %B
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%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> < i32 8, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
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ret <8 x i16> %tmp3
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}
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define <8 x i16> @t2(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t2:
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; X64: ## BB#0:
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; X64-NEXT: movdqa {{.*#+}} xmm2 = [0,65535,65535,0,65535,65535,65535,65535]
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; X64-NEXT: pand %xmm2, %xmm0
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; X64-NEXT: pshuflw {{.*#+}} xmm1 = xmm1[1,1,2,1,4,5,6,7]
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; X64-NEXT: pandn %xmm1, %xmm2
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; X64-NEXT: por %xmm2, %xmm0
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 9, i32 1, i32 2, i32 9, i32 4, i32 5, i32 6, i32 7 >
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ret <8 x i16> %tmp
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}
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define <8 x i16> @t3(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t3:
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; X64: ## BB#0:
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,5,6,5]
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0]
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,3,2,1,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,7,6,5,4]
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %A, <8 x i32> < i32 8, i32 3, i32 2, i32 13, i32 7, i32 6, i32 5, i32 4 >
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ret <8 x i16> %tmp
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}
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define <8 x i16> @t4(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t4:
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; X64: ## BB#0:
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[2,1,0,3]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,5,4,7]
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,0]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,5,7,4,7]
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 7, i32 2, i32 3, i32 1, i32 5, i32 6, i32 5 >
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ret <8 x i16> %tmp
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}
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define <8 x i16> @t5(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t5:
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; X64: ## BB#0:
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; X64-NEXT: punpckldq {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1]
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; X64-NEXT: movdqa %xmm1, %xmm0
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 0, i32 1, i32 10, i32 11, i32 2, i32 3 >
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ret <8 x i16> %tmp
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}
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define <8 x i16> @t6(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t6:
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; X64: ## BB#0:
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; X64-NEXT: movss {{.*#+}} xmm0 = xmm1[0],xmm0[1,2,3]
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 8, i32 9, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7 >
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ret <8 x i16> %tmp
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}
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define <8 x i16> @t7(<8 x i16> %A, <8 x i16> %B) nounwind {
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; X64-LABEL: t7:
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; X64: ## BB#0:
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,0,3,2,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,4,7]
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; X64-NEXT: retq
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%tmp = shufflevector <8 x i16> %A, <8 x i16> %B, <8 x i32> < i32 0, i32 0, i32 3, i32 2, i32 4, i32 6, i32 4, i32 7 >
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ret <8 x i16> %tmp
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}
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define void @t8(<2 x i64>* %res, <2 x i64>* %A) nounwind {
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; X64-LABEL: t8:
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; X64: ## BB#0:
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = mem[2,1,0,3,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,5,4,7]
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; X64-NEXT: movdqa %xmm0, (%rdi)
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; X64-NEXT: retq
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%tmp = load <2 x i64>* %A
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%tmp.upgrd.1 = bitcast <2 x i64> %tmp to <8 x i16>
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%tmp0 = extractelement <8 x i16> %tmp.upgrd.1, i32 0
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%tmp1 = extractelement <8 x i16> %tmp.upgrd.1, i32 1
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%tmp2 = extractelement <8 x i16> %tmp.upgrd.1, i32 2
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%tmp3 = extractelement <8 x i16> %tmp.upgrd.1, i32 3
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%tmp4 = extractelement <8 x i16> %tmp.upgrd.1, i32 4
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%tmp5 = extractelement <8 x i16> %tmp.upgrd.1, i32 5
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%tmp6 = extractelement <8 x i16> %tmp.upgrd.1, i32 6
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%tmp7 = extractelement <8 x i16> %tmp.upgrd.1, i32 7
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%tmp8 = insertelement <8 x i16> undef, i16 %tmp2, i32 0
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%tmp9 = insertelement <8 x i16> %tmp8, i16 %tmp1, i32 1
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%tmp10 = insertelement <8 x i16> %tmp9, i16 %tmp0, i32 2
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%tmp11 = insertelement <8 x i16> %tmp10, i16 %tmp3, i32 3
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%tmp12 = insertelement <8 x i16> %tmp11, i16 %tmp6, i32 4
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%tmp13 = insertelement <8 x i16> %tmp12, i16 %tmp5, i32 5
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%tmp14 = insertelement <8 x i16> %tmp13, i16 %tmp4, i32 6
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%tmp15 = insertelement <8 x i16> %tmp14, i16 %tmp7, i32 7
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%tmp15.upgrd.2 = bitcast <8 x i16> %tmp15 to <2 x i64>
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store <2 x i64> %tmp15.upgrd.2, <2 x i64>* %res
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ret void
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}
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define void @t9(<4 x float>* %r, <2 x i32>* %A) nounwind {
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; X64-LABEL: t9:
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; X64: ## BB#0:
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; X64-NEXT: movapd (%rdi), %xmm0
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; X64-NEXT: movhpd (%rsi), %xmm0
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; X64-NEXT: movapd %xmm0, (%rdi)
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; X64-NEXT: retq
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%tmp = load <4 x float>* %r
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%tmp.upgrd.3 = bitcast <2 x i32>* %A to double*
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%tmp.upgrd.4 = load double* %tmp.upgrd.3
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%tmp.upgrd.5 = insertelement <2 x double> undef, double %tmp.upgrd.4, i32 0
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%tmp5 = insertelement <2 x double> %tmp.upgrd.5, double undef, i32 1
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%tmp6 = bitcast <2 x double> %tmp5 to <4 x float>
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%tmp.upgrd.6 = extractelement <4 x float> %tmp, i32 0
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%tmp7 = extractelement <4 x float> %tmp, i32 1
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%tmp8 = extractelement <4 x float> %tmp6, i32 0
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%tmp9 = extractelement <4 x float> %tmp6, i32 1
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%tmp10 = insertelement <4 x float> undef, float %tmp.upgrd.6, i32 0
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%tmp11 = insertelement <4 x float> %tmp10, float %tmp7, i32 1
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%tmp12 = insertelement <4 x float> %tmp11, float %tmp8, i32 2
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%tmp13 = insertelement <4 x float> %tmp12, float %tmp9, i32 3
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store <4 x float> %tmp13, <4 x float>* %r
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ret void
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}
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; FIXME: This testcase produces icky code. It can be made much better!
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; PR2585
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@g1 = external constant <4 x i32>
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@g2 = external constant <4 x i16>
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define void @t10() nounwind {
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; X64-LABEL: t10:
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; X64: ## BB#0:
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; X64-NEXT: movq _g1@{{.*}}(%rip), %rax
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = mem[0,2,2,3,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,4,6,6,7]
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
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; X64-NEXT: movq _g2@{{.*}}(%rip), %rax
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; X64-NEXT: movq %xmm0, (%rax)
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; X64-NEXT: retq
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load <4 x i32>* @g1, align 16
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bitcast <4 x i32> %1 to <8 x i16>
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shufflevector <8 x i16> %2, <8 x i16> undef, <8 x i32> < i32 0, i32 2, i32 4, i32 6, i32 undef, i32 undef, i32 undef, i32 undef >
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bitcast <8 x i16> %3 to <2 x i64>
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extractelement <2 x i64> %4, i32 0
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bitcast i64 %5 to <4 x i16>
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store <4 x i16> %6, <4 x i16>* @g2, align 8
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ret void
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}
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; Pack various elements via shuffles.
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define <8 x i16> @t11(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
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; X64-LABEL: t11:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: psrld $16, %xmm0
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; X64-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3]
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; X64-NEXT: retq
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entry:
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%tmp7 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 1, i32 8, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
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ret <8 x i16> %tmp7
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}
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define <8 x i16> @t12(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
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; X64-LABEL: t12:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: punpcklwd {{.*#+}} xmm0 = xmm0[0],xmm1[0],xmm0[1],xmm1[1],xmm0[2],xmm1[2],xmm0[3],xmm1[3]
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,2,2,3,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,6,7]
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; X64-NEXT: retq
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entry:
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%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 0, i32 1, i32 undef, i32 undef, i32 3, i32 11, i32 undef , i32 undef >
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ret <8 x i16> %tmp9
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}
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define <8 x i16> @t13(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
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; X64-LABEL: t13:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: punpcklwd {{.*#+}} xmm1 = xmm1[0],xmm0[0],xmm1[1],xmm0[1],xmm1[2],xmm0[2],xmm1[3],xmm0[3]
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = xmm1[0,2,2,3,4,5,6,7]
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; X64-NEXT: pshufhw {{.*#+}} xmm0 = xmm0[0,1,2,3,6,7,6,7]
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; X64-NEXT: retq
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entry:
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%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 11, i32 3, i32 undef , i32 undef >
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ret <8 x i16> %tmp9
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}
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define <8 x i16> @t14(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
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; X64-LABEL: t14:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: psrlq $16, %xmm0
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; X64-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
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; X64-NEXT: movdqa %xmm1, %xmm0
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; X64-NEXT: retq
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entry:
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%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 2, i32 undef , i32 undef >
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ret <8 x i16> %tmp9
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}
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; FIXME: t15 is worse off from disabling of scheduler 2-address hack.
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define <8 x i16> @t15(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
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; X64-LABEL: t15:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: pshufd {{.*#+}} xmm0 = xmm0[3,1,2,3]
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; X64-NEXT: pshuflw {{.*#+}} xmm0 = xmm0[0,1,1,2,4,5,6,7]
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; X64-NEXT: punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
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; X64-NEXT: retq
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entry:
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%tmp8 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 undef, i32 undef, i32 7, i32 2, i32 8, i32 undef, i32 undef , i32 undef >
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ret <8 x i16> %tmp8
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}
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; Test yonah where we convert a shuffle to pextrw and pinrsw
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define <16 x i8> @t16(<16 x i8> %T0) nounwind readnone {
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; X64-LABEL: t16:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: movdqa {{.*#+}} xmm2 = [0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0]
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; X64-NEXT: punpcklwd {{.*#+}} xmm2 = xmm2[0],xmm0[0],xmm2[1],xmm0[1],xmm2[2],xmm0[2],xmm2[3],xmm0[3]
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; X64-NEXT: pslld $16, %xmm0
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; X64-NEXT: movdqa {{.*#+}} xmm1 = [255,255,255,0,255,255,255,255,255,255,255,255,255,255,255,255]
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; X64-NEXT: pand %xmm1, %xmm2
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; X64-NEXT: pandn %xmm0, %xmm1
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; X64-NEXT: por %xmm2, %xmm1
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; X64-NEXT: movdqa %xmm1, %xmm0
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; X64-NEXT: retq
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entry:
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%tmp8 = shufflevector <16 x i8> <i8 0, i8 0, i8 0, i8 0, i8 1, i8 1, i8 1, i8 1, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0, i8 0>, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 16, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
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%tmp9 = shufflevector <16 x i8> %tmp8, <16 x i8> %T0, <16 x i32> < i32 0, i32 1, i32 2, i32 17, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef , i32 undef >
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ret <16 x i8> %tmp9
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}
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; rdar://8520311
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define <4 x i32> @t17() nounwind {
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; X64-LABEL: t17:
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; X64: ## BB#0: ## %entry
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; X64-NEXT: movddup {{.*#+}} xmm0 = mem[0,0]
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; X64-NEXT: andpd {{.*}}(%rip), %xmm0
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; X64-NEXT: retq
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entry:
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%tmp1 = load <4 x float>* undef, align 16
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%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
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%tmp3 = load <4 x float>* undef, align 16
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%tmp4 = shufflevector <4 x float> %tmp2, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
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%tmp5 = bitcast <4 x float> %tmp3 to <4 x i32>
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%tmp6 = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 1>
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%tmp7 = and <4 x i32> %tmp6, <i32 undef, i32 undef, i32 -1, i32 0>
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ret <4 x i32> %tmp7
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}
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