llvm-6502/lib/Transforms/Scalar/GVN.cpp
Chris Lattner a09fbf0af0 switch GVN to use SSAUpdater. Besides removing a lot of complexity
from GVN, this also speeds it up, inserts fewer PHI nodes (see the
testcase) and allows it to remove more loads (due to fewer PHI nodes
standing in the way).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83746 91177308-0d34-0410-b5e6-96231b3b80d8
2009-10-10 23:50:30 +00:00

2023 lines
70 KiB
C++

//===- GVN.cpp - Eliminate redundant values and loads ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs global value numbering to eliminate fully redundant
// instructions. It also performs simple dead load elimination.
//
// Note that this pass does the value numbering itself; it does not use the
// ValueNumbering analysis passes.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "gvn"
#include "llvm/Transforms/Scalar.h"
#include "llvm/BasicBlock.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Operator.h"
#include "llvm/Value.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/MallocHelper.h"
#include "llvm/Analysis/MemoryDependenceAnalysis.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
#include <cstdio>
using namespace llvm;
STATISTIC(NumGVNInstr, "Number of instructions deleted");
STATISTIC(NumGVNLoad, "Number of loads deleted");
STATISTIC(NumGVNPRE, "Number of instructions PRE'd");
STATISTIC(NumGVNBlocks, "Number of blocks merged");
STATISTIC(NumPRELoad, "Number of loads PRE'd");
static cl::opt<bool> EnablePRE("enable-pre",
cl::init(true), cl::Hidden);
static cl::opt<bool> EnableLoadPRE("enable-load-pre", cl::init(true));
//===----------------------------------------------------------------------===//
// ValueTable Class
//===----------------------------------------------------------------------===//
/// This class holds the mapping between values and value numbers. It is used
/// as an efficient mechanism to determine the expression-wise equivalence of
/// two values.
namespace {
struct Expression {
enum ExpressionOpcode { ADD, FADD, SUB, FSUB, MUL, FMUL,
UDIV, SDIV, FDIV, UREM, SREM,
FREM, SHL, LSHR, ASHR, AND, OR, XOR, ICMPEQ,
ICMPNE, ICMPUGT, ICMPUGE, ICMPULT, ICMPULE,
ICMPSGT, ICMPSGE, ICMPSLT, ICMPSLE, FCMPOEQ,
FCMPOGT, FCMPOGE, FCMPOLT, FCMPOLE, FCMPONE,
FCMPORD, FCMPUNO, FCMPUEQ, FCMPUGT, FCMPUGE,
FCMPULT, FCMPULE, FCMPUNE, EXTRACT, INSERT,
SHUFFLE, SELECT, TRUNC, ZEXT, SEXT, FPTOUI,
FPTOSI, UITOFP, SITOFP, FPTRUNC, FPEXT,
PTRTOINT, INTTOPTR, BITCAST, GEP, CALL, CONSTANT,
EMPTY, TOMBSTONE };
ExpressionOpcode opcode;
const Type* type;
uint32_t firstVN;
uint32_t secondVN;
uint32_t thirdVN;
SmallVector<uint32_t, 4> varargs;
Value *function;
Expression() { }
Expression(ExpressionOpcode o) : opcode(o) { }
bool operator==(const Expression &other) const {
if (opcode != other.opcode)
return false;
else if (opcode == EMPTY || opcode == TOMBSTONE)
return true;
else if (type != other.type)
return false;
else if (function != other.function)
return false;
else if (firstVN != other.firstVN)
return false;
else if (secondVN != other.secondVN)
return false;
else if (thirdVN != other.thirdVN)
return false;
else {
if (varargs.size() != other.varargs.size())
return false;
for (size_t i = 0; i < varargs.size(); ++i)
if (varargs[i] != other.varargs[i])
return false;
return true;
}
}
bool operator!=(const Expression &other) const {
return !(*this == other);
}
};
class ValueTable {
private:
DenseMap<Value*, uint32_t> valueNumbering;
DenseMap<Expression, uint32_t> expressionNumbering;
AliasAnalysis* AA;
MemoryDependenceAnalysis* MD;
DominatorTree* DT;
uint32_t nextValueNumber;
Expression::ExpressionOpcode getOpcode(BinaryOperator* BO);
Expression::ExpressionOpcode getOpcode(CmpInst* C);
Expression::ExpressionOpcode getOpcode(CastInst* C);
Expression create_expression(BinaryOperator* BO);
Expression create_expression(CmpInst* C);
Expression create_expression(ShuffleVectorInst* V);
Expression create_expression(ExtractElementInst* C);
Expression create_expression(InsertElementInst* V);
Expression create_expression(SelectInst* V);
Expression create_expression(CastInst* C);
Expression create_expression(GetElementPtrInst* G);
Expression create_expression(CallInst* C);
Expression create_expression(Constant* C);
public:
ValueTable() : nextValueNumber(1) { }
uint32_t lookup_or_add(Value *V);
uint32_t lookup(Value *V) const;
void add(Value *V, uint32_t num);
void clear();
void erase(Value *v);
unsigned size();
void setAliasAnalysis(AliasAnalysis* A) { AA = A; }
AliasAnalysis *getAliasAnalysis() const { return AA; }
void setMemDep(MemoryDependenceAnalysis* M) { MD = M; }
void setDomTree(DominatorTree* D) { DT = D; }
uint32_t getNextUnusedValueNumber() { return nextValueNumber; }
void verifyRemoved(const Value *) const;
};
}
namespace llvm {
template <> struct DenseMapInfo<Expression> {
static inline Expression getEmptyKey() {
return Expression(Expression::EMPTY);
}
static inline Expression getTombstoneKey() {
return Expression(Expression::TOMBSTONE);
}
static unsigned getHashValue(const Expression e) {
unsigned hash = e.opcode;
hash = e.firstVN + hash * 37;
hash = e.secondVN + hash * 37;
hash = e.thirdVN + hash * 37;
hash = ((unsigned)((uintptr_t)e.type >> 4) ^
(unsigned)((uintptr_t)e.type >> 9)) +
hash * 37;
for (SmallVector<uint32_t, 4>::const_iterator I = e.varargs.begin(),
E = e.varargs.end(); I != E; ++I)
hash = *I + hash * 37;
hash = ((unsigned)((uintptr_t)e.function >> 4) ^
(unsigned)((uintptr_t)e.function >> 9)) +
hash * 37;
return hash;
}
static bool isEqual(const Expression &LHS, const Expression &RHS) {
return LHS == RHS;
}
static bool isPod() { return true; }
};
}
//===----------------------------------------------------------------------===//
// ValueTable Internal Functions
//===----------------------------------------------------------------------===//
Expression::ExpressionOpcode ValueTable::getOpcode(BinaryOperator* BO) {
switch(BO->getOpcode()) {
default: // THIS SHOULD NEVER HAPPEN
llvm_unreachable("Binary operator with unknown opcode?");
case Instruction::Add: return Expression::ADD;
case Instruction::FAdd: return Expression::FADD;
case Instruction::Sub: return Expression::SUB;
case Instruction::FSub: return Expression::FSUB;
case Instruction::Mul: return Expression::MUL;
case Instruction::FMul: return Expression::FMUL;
case Instruction::UDiv: return Expression::UDIV;
case Instruction::SDiv: return Expression::SDIV;
case Instruction::FDiv: return Expression::FDIV;
case Instruction::URem: return Expression::UREM;
case Instruction::SRem: return Expression::SREM;
case Instruction::FRem: return Expression::FREM;
case Instruction::Shl: return Expression::SHL;
case Instruction::LShr: return Expression::LSHR;
case Instruction::AShr: return Expression::ASHR;
case Instruction::And: return Expression::AND;
case Instruction::Or: return Expression::OR;
case Instruction::Xor: return Expression::XOR;
}
}
Expression::ExpressionOpcode ValueTable::getOpcode(CmpInst* C) {
if (isa<ICmpInst>(C)) {
switch (C->getPredicate()) {
default: // THIS SHOULD NEVER HAPPEN
llvm_unreachable("Comparison with unknown predicate?");
case ICmpInst::ICMP_EQ: return Expression::ICMPEQ;
case ICmpInst::ICMP_NE: return Expression::ICMPNE;
case ICmpInst::ICMP_UGT: return Expression::ICMPUGT;
case ICmpInst::ICMP_UGE: return Expression::ICMPUGE;
case ICmpInst::ICMP_ULT: return Expression::ICMPULT;
case ICmpInst::ICMP_ULE: return Expression::ICMPULE;
case ICmpInst::ICMP_SGT: return Expression::ICMPSGT;
case ICmpInst::ICMP_SGE: return Expression::ICMPSGE;
case ICmpInst::ICMP_SLT: return Expression::ICMPSLT;
case ICmpInst::ICMP_SLE: return Expression::ICMPSLE;
}
} else {
switch (C->getPredicate()) {
default: // THIS SHOULD NEVER HAPPEN
llvm_unreachable("Comparison with unknown predicate?");
case FCmpInst::FCMP_OEQ: return Expression::FCMPOEQ;
case FCmpInst::FCMP_OGT: return Expression::FCMPOGT;
case FCmpInst::FCMP_OGE: return Expression::FCMPOGE;
case FCmpInst::FCMP_OLT: return Expression::FCMPOLT;
case FCmpInst::FCMP_OLE: return Expression::FCMPOLE;
case FCmpInst::FCMP_ONE: return Expression::FCMPONE;
case FCmpInst::FCMP_ORD: return Expression::FCMPORD;
case FCmpInst::FCMP_UNO: return Expression::FCMPUNO;
case FCmpInst::FCMP_UEQ: return Expression::FCMPUEQ;
case FCmpInst::FCMP_UGT: return Expression::FCMPUGT;
case FCmpInst::FCMP_UGE: return Expression::FCMPUGE;
case FCmpInst::FCMP_ULT: return Expression::FCMPULT;
case FCmpInst::FCMP_ULE: return Expression::FCMPULE;
case FCmpInst::FCMP_UNE: return Expression::FCMPUNE;
}
}
}
Expression::ExpressionOpcode ValueTable::getOpcode(CastInst* C) {
switch(C->getOpcode()) {
default: // THIS SHOULD NEVER HAPPEN
llvm_unreachable("Cast operator with unknown opcode?");
case Instruction::Trunc: return Expression::TRUNC;
case Instruction::ZExt: return Expression::ZEXT;
case Instruction::SExt: return Expression::SEXT;
case Instruction::FPToUI: return Expression::FPTOUI;
case Instruction::FPToSI: return Expression::FPTOSI;
case Instruction::UIToFP: return Expression::UITOFP;
case Instruction::SIToFP: return Expression::SITOFP;
case Instruction::FPTrunc: return Expression::FPTRUNC;
case Instruction::FPExt: return Expression::FPEXT;
case Instruction::PtrToInt: return Expression::PTRTOINT;
case Instruction::IntToPtr: return Expression::INTTOPTR;
case Instruction::BitCast: return Expression::BITCAST;
}
}
Expression ValueTable::create_expression(CallInst* C) {
Expression e;
e.type = C->getType();
e.firstVN = 0;
e.secondVN = 0;
e.thirdVN = 0;
e.function = C->getCalledFunction();
e.opcode = Expression::CALL;
for (CallInst::op_iterator I = C->op_begin()+1, E = C->op_end();
I != E; ++I)
e.varargs.push_back(lookup_or_add(*I));
return e;
}
Expression ValueTable::create_expression(BinaryOperator* BO) {
Expression e;
e.firstVN = lookup_or_add(BO->getOperand(0));
e.secondVN = lookup_or_add(BO->getOperand(1));
e.thirdVN = 0;
e.function = 0;
e.type = BO->getType();
e.opcode = getOpcode(BO);
return e;
}
Expression ValueTable::create_expression(CmpInst* C) {
Expression e;
e.firstVN = lookup_or_add(C->getOperand(0));
e.secondVN = lookup_or_add(C->getOperand(1));
e.thirdVN = 0;
e.function = 0;
e.type = C->getType();
e.opcode = getOpcode(C);
return e;
}
Expression ValueTable::create_expression(CastInst* C) {
Expression e;
e.firstVN = lookup_or_add(C->getOperand(0));
e.secondVN = 0;
e.thirdVN = 0;
e.function = 0;
e.type = C->getType();
e.opcode = getOpcode(C);
return e;
}
Expression ValueTable::create_expression(ShuffleVectorInst* S) {
Expression e;
e.firstVN = lookup_or_add(S->getOperand(0));
e.secondVN = lookup_or_add(S->getOperand(1));
e.thirdVN = lookup_or_add(S->getOperand(2));
e.function = 0;
e.type = S->getType();
e.opcode = Expression::SHUFFLE;
return e;
}
Expression ValueTable::create_expression(ExtractElementInst* E) {
Expression e;
e.firstVN = lookup_or_add(E->getOperand(0));
e.secondVN = lookup_or_add(E->getOperand(1));
e.thirdVN = 0;
e.function = 0;
e.type = E->getType();
e.opcode = Expression::EXTRACT;
return e;
}
Expression ValueTable::create_expression(InsertElementInst* I) {
Expression e;
e.firstVN = lookup_or_add(I->getOperand(0));
e.secondVN = lookup_or_add(I->getOperand(1));
e.thirdVN = lookup_or_add(I->getOperand(2));
e.function = 0;
e.type = I->getType();
e.opcode = Expression::INSERT;
return e;
}
Expression ValueTable::create_expression(SelectInst* I) {
Expression e;
e.firstVN = lookup_or_add(I->getCondition());
e.secondVN = lookup_or_add(I->getTrueValue());
e.thirdVN = lookup_or_add(I->getFalseValue());
e.function = 0;
e.type = I->getType();
e.opcode = Expression::SELECT;
return e;
}
Expression ValueTable::create_expression(GetElementPtrInst* G) {
Expression e;
e.firstVN = lookup_or_add(G->getPointerOperand());
e.secondVN = 0;
e.thirdVN = 0;
e.function = 0;
e.type = G->getType();
e.opcode = Expression::GEP;
for (GetElementPtrInst::op_iterator I = G->idx_begin(), E = G->idx_end();
I != E; ++I)
e.varargs.push_back(lookup_or_add(*I));
return e;
}
//===----------------------------------------------------------------------===//
// ValueTable External Functions
//===----------------------------------------------------------------------===//
/// add - Insert a value into the table with a specified value number.
void ValueTable::add(Value *V, uint32_t num) {
valueNumbering.insert(std::make_pair(V, num));
}
/// lookup_or_add - Returns the value number for the specified value, assigning
/// it a new number if it did not have one before.
uint32_t ValueTable::lookup_or_add(Value *V) {
DenseMap<Value*, uint32_t>::iterator VI = valueNumbering.find(V);
if (VI != valueNumbering.end())
return VI->second;
if (CallInst* C = dyn_cast<CallInst>(V)) {
if (AA->doesNotAccessMemory(C)) {
Expression e = create_expression(C);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (AA->onlyReadsMemory(C)) {
Expression e = create_expression(C);
if (expressionNumbering.find(e) == expressionNumbering.end()) {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
MemDepResult local_dep = MD->getDependency(C);
if (!local_dep.isDef() && !local_dep.isNonLocal()) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
if (local_dep.isDef()) {
CallInst* local_cdep = cast<CallInst>(local_dep.getInst());
if (local_cdep->getNumOperands() != C->getNumOperands()) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
for (unsigned i = 1; i < C->getNumOperands(); ++i) {
uint32_t c_vn = lookup_or_add(C->getOperand(i));
uint32_t cd_vn = lookup_or_add(local_cdep->getOperand(i));
if (c_vn != cd_vn) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
}
uint32_t v = lookup_or_add(local_cdep);
valueNumbering.insert(std::make_pair(V, v));
return v;
}
// Non-local case.
const MemoryDependenceAnalysis::NonLocalDepInfo &deps =
MD->getNonLocalCallDependency(CallSite(C));
// FIXME: call/call dependencies for readonly calls should return def, not
// clobber! Move the checking logic to MemDep!
CallInst* cdep = 0;
// Check to see if we have a single dominating call instruction that is
// identical to C.
for (unsigned i = 0, e = deps.size(); i != e; ++i) {
const MemoryDependenceAnalysis::NonLocalDepEntry *I = &deps[i];
// Ignore non-local dependencies.
if (I->second.isNonLocal())
continue;
// We don't handle non-depedencies. If we already have a call, reject
// instruction dependencies.
if (I->second.isClobber() || cdep != 0) {
cdep = 0;
break;
}
CallInst *NonLocalDepCall = dyn_cast<CallInst>(I->second.getInst());
// FIXME: All duplicated with non-local case.
if (NonLocalDepCall && DT->properlyDominates(I->first, C->getParent())){
cdep = NonLocalDepCall;
continue;
}
cdep = 0;
break;
}
if (!cdep) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
if (cdep->getNumOperands() != C->getNumOperands()) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
for (unsigned i = 1; i < C->getNumOperands(); ++i) {
uint32_t c_vn = lookup_or_add(C->getOperand(i));
uint32_t cd_vn = lookup_or_add(cdep->getOperand(i));
if (c_vn != cd_vn) {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
}
uint32_t v = lookup_or_add(cdep);
valueNumbering.insert(std::make_pair(V, v));
return v;
} else {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (BinaryOperator* BO = dyn_cast<BinaryOperator>(V)) {
Expression e = create_expression(BO);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (CmpInst* C = dyn_cast<CmpInst>(V)) {
Expression e = create_expression(C);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (ShuffleVectorInst* U = dyn_cast<ShuffleVectorInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (ExtractElementInst* U = dyn_cast<ExtractElementInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (InsertElementInst* U = dyn_cast<InsertElementInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (SelectInst* U = dyn_cast<SelectInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (CastInst* U = dyn_cast<CastInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else if (GetElementPtrInst* U = dyn_cast<GetElementPtrInst>(V)) {
Expression e = create_expression(U);
DenseMap<Expression, uint32_t>::iterator EI = expressionNumbering.find(e);
if (EI != expressionNumbering.end()) {
valueNumbering.insert(std::make_pair(V, EI->second));
return EI->second;
} else {
expressionNumbering.insert(std::make_pair(e, nextValueNumber));
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
} else {
valueNumbering.insert(std::make_pair(V, nextValueNumber));
return nextValueNumber++;
}
}
/// lookup - Returns the value number of the specified value. Fails if
/// the value has not yet been numbered.
uint32_t ValueTable::lookup(Value *V) const {
DenseMap<Value*, uint32_t>::iterator VI = valueNumbering.find(V);
assert(VI != valueNumbering.end() && "Value not numbered?");
return VI->second;
}
/// clear - Remove all entries from the ValueTable
void ValueTable::clear() {
valueNumbering.clear();
expressionNumbering.clear();
nextValueNumber = 1;
}
/// erase - Remove a value from the value numbering
void ValueTable::erase(Value *V) {
valueNumbering.erase(V);
}
/// verifyRemoved - Verify that the value is removed from all internal data
/// structures.
void ValueTable::verifyRemoved(const Value *V) const {
for (DenseMap<Value*, uint32_t>::iterator
I = valueNumbering.begin(), E = valueNumbering.end(); I != E; ++I) {
assert(I->first != V && "Inst still occurs in value numbering map!");
}
}
//===----------------------------------------------------------------------===//
// GVN Pass
//===----------------------------------------------------------------------===//
namespace {
struct ValueNumberScope {
ValueNumberScope* parent;
DenseMap<uint32_t, Value*> table;
ValueNumberScope(ValueNumberScope* p) : parent(p) { }
};
}
namespace {
class GVN : public FunctionPass {
bool runOnFunction(Function &F);
public:
static char ID; // Pass identification, replacement for typeid
GVN() : FunctionPass(&ID) { }
private:
MemoryDependenceAnalysis *MD;
DominatorTree *DT;
ValueTable VN;
DenseMap<BasicBlock*, ValueNumberScope*> localAvail;
// This transformation requires dominator postdominator info
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<DominatorTree>();
AU.addRequired<MemoryDependenceAnalysis>();
AU.addRequired<AliasAnalysis>();
AU.addPreserved<DominatorTree>();
AU.addPreserved<AliasAnalysis>();
}
// Helper fuctions
// FIXME: eliminate or document these better
bool processLoad(LoadInst* L,
SmallVectorImpl<Instruction*> &toErase);
bool processInstruction(Instruction *I,
SmallVectorImpl<Instruction*> &toErase);
bool processNonLocalLoad(LoadInst* L,
SmallVectorImpl<Instruction*> &toErase);
bool processBlock(BasicBlock *BB);
void dump(DenseMap<uint32_t, Value*>& d);
bool iterateOnFunction(Function &F);
Value *CollapsePhi(PHINode* p);
bool performPRE(Function& F);
Value *lookupNumber(BasicBlock *BB, uint32_t num);
void cleanupGlobalSets();
void verifyRemoved(const Instruction *I) const;
};
char GVN::ID = 0;
}
// createGVNPass - The public interface to this file...
FunctionPass *llvm::createGVNPass() { return new GVN(); }
static RegisterPass<GVN> X("gvn",
"Global Value Numbering");
void GVN::dump(DenseMap<uint32_t, Value*>& d) {
printf("{\n");
for (DenseMap<uint32_t, Value*>::iterator I = d.begin(),
E = d.end(); I != E; ++I) {
printf("%d\n", I->first);
I->second->dump();
}
printf("}\n");
}
static bool isSafeReplacement(PHINode* p, Instruction *inst) {
if (!isa<PHINode>(inst))
return true;
for (Instruction::use_iterator UI = p->use_begin(), E = p->use_end();
UI != E; ++UI)
if (PHINode* use_phi = dyn_cast<PHINode>(UI))
if (use_phi->getParent() == inst->getParent())
return false;
return true;
}
Value *GVN::CollapsePhi(PHINode *PN) {
Value *ConstVal = PN->hasConstantValue(DT);
if (!ConstVal) return 0;
Instruction *Inst = dyn_cast<Instruction>(ConstVal);
if (!Inst)
return ConstVal;
if (DT->dominates(Inst, PN))
if (isSafeReplacement(PN, Inst))
return Inst;
return 0;
}
/// IsValueFullyAvailableInBlock - Return true if we can prove that the value
/// we're analyzing is fully available in the specified block. As we go, keep
/// track of which blocks we know are fully alive in FullyAvailableBlocks. This
/// map is actually a tri-state map with the following values:
/// 0) we know the block *is not* fully available.
/// 1) we know the block *is* fully available.
/// 2) we do not know whether the block is fully available or not, but we are
/// currently speculating that it will be.
/// 3) we are speculating for this block and have used that to speculate for
/// other blocks.
static bool IsValueFullyAvailableInBlock(BasicBlock *BB,
DenseMap<BasicBlock*, char> &FullyAvailableBlocks) {
// Optimistically assume that the block is fully available and check to see
// if we already know about this block in one lookup.
std::pair<DenseMap<BasicBlock*, char>::iterator, char> IV =
FullyAvailableBlocks.insert(std::make_pair(BB, 2));
// If the entry already existed for this block, return the precomputed value.
if (!IV.second) {
// If this is a speculative "available" value, mark it as being used for
// speculation of other blocks.
if (IV.first->second == 2)
IV.first->second = 3;
return IV.first->second != 0;
}
// Otherwise, see if it is fully available in all predecessors.
pred_iterator PI = pred_begin(BB), PE = pred_end(BB);
// If this block has no predecessors, it isn't live-in here.
if (PI == PE)
goto SpeculationFailure;
for (; PI != PE; ++PI)
// If the value isn't fully available in one of our predecessors, then it
// isn't fully available in this block either. Undo our previous
// optimistic assumption and bail out.
if (!IsValueFullyAvailableInBlock(*PI, FullyAvailableBlocks))
goto SpeculationFailure;
return true;
// SpeculationFailure - If we get here, we found out that this is not, after
// all, a fully-available block. We have a problem if we speculated on this and
// used the speculation to mark other blocks as available.
SpeculationFailure:
char &BBVal = FullyAvailableBlocks[BB];
// If we didn't speculate on this, just return with it set to false.
if (BBVal == 2) {
BBVal = 0;
return false;
}
// If we did speculate on this value, we could have blocks set to 1 that are
// incorrect. Walk the (transitive) successors of this block and mark them as
// 0 if set to one.
SmallVector<BasicBlock*, 32> BBWorklist;
BBWorklist.push_back(BB);
while (!BBWorklist.empty()) {
BasicBlock *Entry = BBWorklist.pop_back_val();
// Note that this sets blocks to 0 (unavailable) if they happen to not
// already be in FullyAvailableBlocks. This is safe.
char &EntryVal = FullyAvailableBlocks[Entry];
if (EntryVal == 0) continue; // Already unavailable.
// Mark as unavailable.
EntryVal = 0;
for (succ_iterator I = succ_begin(Entry), E = succ_end(Entry); I != E; ++I)
BBWorklist.push_back(*I);
}
return false;
}
/// CanCoerceMustAliasedValueToLoad - Return true if
/// CoerceAvailableValueToLoadType will succeed.
static bool CanCoerceMustAliasedValueToLoad(Value *StoredVal,
const Type *LoadTy,
const TargetData &TD) {
// If the loaded or stored value is an first class array or struct, don't try
// to transform them. We need to be able to bitcast to integer.
if (isa<StructType>(LoadTy) || isa<ArrayType>(LoadTy) ||
isa<StructType>(StoredVal->getType()) ||
isa<ArrayType>(StoredVal->getType()))
return false;
// The store has to be at least as big as the load.
if (TD.getTypeSizeInBits(StoredVal->getType()) <
TD.getTypeSizeInBits(LoadTy))
return false;
return true;
}
/// CoerceAvailableValueToLoadType - If we saw a store of a value to memory, and
/// then a load from a must-aliased pointer of a different type, try to coerce
/// the stored value. LoadedTy is the type of the load we want to replace and
/// InsertPt is the place to insert new instructions.
///
/// If we can't do it, return null.
static Value *CoerceAvailableValueToLoadType(Value *StoredVal,
const Type *LoadedTy,
Instruction *InsertPt,
const TargetData &TD) {
if (!CanCoerceMustAliasedValueToLoad(StoredVal, LoadedTy, TD))
return 0;
const Type *StoredValTy = StoredVal->getType();
uint64_t StoreSize = TD.getTypeSizeInBits(StoredValTy);
uint64_t LoadSize = TD.getTypeSizeInBits(LoadedTy);
// If the store and reload are the same size, we can always reuse it.
if (StoreSize == LoadSize) {
if (isa<PointerType>(StoredValTy) && isa<PointerType>(LoadedTy)) {
// Pointer to Pointer -> use bitcast.
return new BitCastInst(StoredVal, LoadedTy, "", InsertPt);
}
// Convert source pointers to integers, which can be bitcast.
if (isa<PointerType>(StoredValTy)) {
StoredValTy = TD.getIntPtrType(StoredValTy->getContext());
StoredVal = new PtrToIntInst(StoredVal, StoredValTy, "", InsertPt);
}
const Type *TypeToCastTo = LoadedTy;
if (isa<PointerType>(TypeToCastTo))
TypeToCastTo = TD.getIntPtrType(StoredValTy->getContext());
if (StoredValTy != TypeToCastTo)
StoredVal = new BitCastInst(StoredVal, TypeToCastTo, "", InsertPt);
// Cast to pointer if the load needs a pointer type.
if (isa<PointerType>(LoadedTy))
StoredVal = new IntToPtrInst(StoredVal, LoadedTy, "", InsertPt);
return StoredVal;
}
// If the loaded value is smaller than the available value, then we can
// extract out a piece from it. If the available value is too small, then we
// can't do anything.
assert(StoreSize >= LoadSize && "CanCoerceMustAliasedValueToLoad fail");
// Convert source pointers to integers, which can be manipulated.
if (isa<PointerType>(StoredValTy)) {
StoredValTy = TD.getIntPtrType(StoredValTy->getContext());
StoredVal = new PtrToIntInst(StoredVal, StoredValTy, "", InsertPt);
}
// Convert vectors and fp to integer, which can be manipulated.
if (!isa<IntegerType>(StoredValTy)) {
StoredValTy = IntegerType::get(StoredValTy->getContext(), StoreSize);
StoredVal = new BitCastInst(StoredVal, StoredValTy, "", InsertPt);
}
// If this is a big-endian system, we need to shift the value down to the low
// bits so that a truncate will work.
if (TD.isBigEndian()) {
Constant *Val = ConstantInt::get(StoredVal->getType(), StoreSize-LoadSize);
StoredVal = BinaryOperator::CreateLShr(StoredVal, Val, "tmp", InsertPt);
}
// Truncate the integer to the right size now.
const Type *NewIntTy = IntegerType::get(StoredValTy->getContext(), LoadSize);
StoredVal = new TruncInst(StoredVal, NewIntTy, "trunc", InsertPt);
if (LoadedTy == NewIntTy)
return StoredVal;
// If the result is a pointer, inttoptr.
if (isa<PointerType>(LoadedTy))
return new IntToPtrInst(StoredVal, LoadedTy, "inttoptr", InsertPt);
// Otherwise, bitcast.
return new BitCastInst(StoredVal, LoadedTy, "bitcast", InsertPt);
}
/// GetBaseWithConstantOffset - Analyze the specified pointer to see if it can
/// be expressed as a base pointer plus a constant offset. Return the base and
/// offset to the caller.
static Value *GetBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
const TargetData &TD) {
Operator *PtrOp = dyn_cast<Operator>(Ptr);
if (PtrOp == 0) return Ptr;
// Just look through bitcasts.
if (PtrOp->getOpcode() == Instruction::BitCast)
return GetBaseWithConstantOffset(PtrOp->getOperand(0), Offset, TD);
// If this is a GEP with constant indices, we can look through it.
GEPOperator *GEP = dyn_cast<GEPOperator>(PtrOp);
if (GEP == 0 || !GEP->hasAllConstantIndices()) return Ptr;
gep_type_iterator GTI = gep_type_begin(GEP);
for (User::op_iterator I = GEP->idx_begin(), E = GEP->idx_end(); I != E;
++I, ++GTI) {
ConstantInt *OpC = cast<ConstantInt>(*I);
if (OpC->isZero()) continue;
// Handle a struct and array indices which add their offset to the pointer.
if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
} else {
uint64_t Size = TD.getTypeAllocSize(GTI.getIndexedType());
Offset += OpC->getSExtValue()*Size;
}
}
// Re-sign extend from the pointer size if needed to get overflow edge cases
// right.
unsigned PtrSize = TD.getPointerSizeInBits();
if (PtrSize < 64)
Offset = (Offset << (64-PtrSize)) >> (64-PtrSize);
return GetBaseWithConstantOffset(GEP->getPointerOperand(), Offset, TD);
}
/// AnalyzeLoadFromClobberingStore - This function is called when we have a
/// memdep query of a load that ends up being a clobbering store. This means
/// that the store *may* provide bits used by the load but we can't be sure
/// because the pointers don't mustalias. Check this case to see if there is
/// anything more we can do before we give up. This returns -1 if we have to
/// give up, or a byte number in the stored value of the piece that feeds the
/// load.
static int AnalyzeLoadFromClobberingStore(LoadInst *L, StoreInst *DepSI,
const TargetData &TD) {
// If the loaded or stored value is an first class array or struct, don't try
// to transform them. We need to be able to bitcast to integer.
if (isa<StructType>(L->getType()) || isa<ArrayType>(L->getType()) ||
isa<StructType>(DepSI->getOperand(0)->getType()) ||
isa<ArrayType>(DepSI->getOperand(0)->getType()))
return -1;
int64_t StoreOffset = 0, LoadOffset = 0;
Value *StoreBase =
GetBaseWithConstantOffset(DepSI->getPointerOperand(), StoreOffset, TD);
Value *LoadBase =
GetBaseWithConstantOffset(L->getPointerOperand(), LoadOffset, TD);
if (StoreBase != LoadBase)
return -1;
// If the load and store are to the exact same address, they should have been
// a must alias. AA must have gotten confused.
// FIXME: Study to see if/when this happens.
if (LoadOffset == StoreOffset) {
#if 0
errs() << "STORE/LOAD DEP WITH COMMON POINTER MISSED:\n"
<< "Base = " << *StoreBase << "\n"
<< "Store Ptr = " << *DepSI->getPointerOperand() << "\n"
<< "Store Offs = " << StoreOffset << " - " << *DepSI << "\n"
<< "Load Ptr = " << *L->getPointerOperand() << "\n"
<< "Load Offs = " << LoadOffset << " - " << *L << "\n\n";
errs() << "'" << L->getParent()->getParent()->getName() << "'"
<< *L->getParent();
#endif
return -1;
}
// If the load and store don't overlap at all, the store doesn't provide
// anything to the load. In this case, they really don't alias at all, AA
// must have gotten confused.
// FIXME: Investigate cases where this bails out, e.g. rdar://7238614. Then
// remove this check, as it is duplicated with what we have below.
uint64_t StoreSize = TD.getTypeSizeInBits(DepSI->getOperand(0)->getType());
uint64_t LoadSize = TD.getTypeSizeInBits(L->getType());
if ((StoreSize & 7) | (LoadSize & 7))
return -1;
StoreSize >>= 3; // Convert to bytes.
LoadSize >>= 3;
bool isAAFailure = false;
if (StoreOffset < LoadOffset) {
isAAFailure = StoreOffset+int64_t(StoreSize) <= LoadOffset;
} else {
isAAFailure = LoadOffset+int64_t(LoadSize) <= StoreOffset;
}
if (isAAFailure) {
#if 0
errs() << "STORE LOAD DEP WITH COMMON BASE:\n"
<< "Base = " << *StoreBase << "\n"
<< "Store Ptr = " << *DepSI->getPointerOperand() << "\n"
<< "Store Offs = " << StoreOffset << " - " << *DepSI << "\n"
<< "Load Ptr = " << *L->getPointerOperand() << "\n"
<< "Load Offs = " << LoadOffset << " - " << *L << "\n\n";
errs() << "'" << L->getParent()->getParent()->getName() << "'"
<< *L->getParent();
#endif
return -1;
}
// If the Load isn't completely contained within the stored bits, we don't
// have all the bits to feed it. We could do something crazy in the future
// (issue a smaller load then merge the bits in) but this seems unlikely to be
// valuable.
if (StoreOffset > LoadOffset ||
StoreOffset+StoreSize < LoadOffset+LoadSize)
return -1;
// Okay, we can do this transformation. Return the number of bytes into the
// store that the load is.
return LoadOffset-StoreOffset;
}
/// GetStoreValueForLoad - This function is called when we have a
/// memdep query of a load that ends up being a clobbering store. This means
/// that the store *may* provide bits used by the load but we can't be sure
/// because the pointers don't mustalias. Check this case to see if there is
/// anything more we can do before we give up.
static Value *GetStoreValueForLoad(Value *SrcVal, unsigned Offset,
const Type *LoadTy,
Instruction *InsertPt, const TargetData &TD){
LLVMContext &Ctx = SrcVal->getType()->getContext();
uint64_t StoreSize = TD.getTypeSizeInBits(SrcVal->getType())/8;
uint64_t LoadSize = TD.getTypeSizeInBits(LoadTy)/8;
// Compute which bits of the stored value are being used by the load. Convert
// to an integer type to start with.
if (isa<PointerType>(SrcVal->getType()))
SrcVal = new PtrToIntInst(SrcVal, TD.getIntPtrType(Ctx), "tmp", InsertPt);
if (!isa<IntegerType>(SrcVal->getType()))
SrcVal = new BitCastInst(SrcVal, IntegerType::get(Ctx, StoreSize*8),
"tmp", InsertPt);
// Shift the bits to the least significant depending on endianness.
unsigned ShiftAmt;
if (TD.isLittleEndian()) {
ShiftAmt = Offset*8;
} else {
ShiftAmt = (StoreSize-LoadSize-Offset)*8;
}
if (ShiftAmt)
SrcVal = BinaryOperator::CreateLShr(SrcVal,
ConstantInt::get(SrcVal->getType(), ShiftAmt), "tmp", InsertPt);
if (LoadSize != StoreSize)
SrcVal = new TruncInst(SrcVal, IntegerType::get(Ctx, LoadSize*8),
"tmp", InsertPt);
return CoerceAvailableValueToLoadType(SrcVal, LoadTy, InsertPt, TD);
}
struct AvailableValueInBlock {
/// BB - The basic block in question.
BasicBlock *BB;
/// V - The value that is live out of the block.
Value *V;
/// Offset - The byte offset in V that is interesting for the load query.
unsigned Offset;
static AvailableValueInBlock get(BasicBlock *BB, Value *V,
unsigned Offset = 0) {
AvailableValueInBlock Res;
Res.BB = BB;
Res.V = V;
Res.Offset = Offset;
return Res;
}
};
/// ConstructSSAForLoadSet - Given a set of loads specified by ValuesPerBlock,
/// construct SSA form, allowing us to eliminate LI. This returns the value
/// that should be used at LI's definition site.
static Value *ConstructSSAForLoadSet(LoadInst *LI,
SmallVectorImpl<AvailableValueInBlock> &ValuesPerBlock,
const TargetData *TD,
AliasAnalysis *AA) {
SmallVector<PHINode*, 8> NewPHIs;
SSAUpdater SSAUpdate(&NewPHIs);
SSAUpdate.Initialize(LI);
const Type *LoadTy = LI->getType();
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i) {
BasicBlock *BB = ValuesPerBlock[i].BB;
Value *AvailableVal = ValuesPerBlock[i].V;
unsigned Offset = ValuesPerBlock[i].Offset;
if (SSAUpdate.HasValueForBlock(BB))
continue;
if (AvailableVal->getType() != LoadTy) {
assert(TD && "Need target data to handle type mismatch case");
AvailableVal = GetStoreValueForLoad(AvailableVal, Offset, LoadTy,
BB->getTerminator(), *TD);
if (Offset) {
DEBUG(errs() << "GVN COERCED NONLOCAL VAL:\n"
<< *ValuesPerBlock[i].V << '\n'
<< *AvailableVal << '\n' << "\n\n\n");
}
DEBUG(errs() << "GVN COERCED NONLOCAL VAL:\n"
<< *ValuesPerBlock[i].V << '\n'
<< *AvailableVal << '\n' << "\n\n\n");
}
SSAUpdate.AddAvailableValue(BB, AvailableVal);
}
// Perform PHI construction.
Value *V = SSAUpdate.GetValueInMiddleOfBlock(LI->getParent());
// If new PHI nodes were created, notify alias analysis.
if (isa<PointerType>(V->getType()))
for (unsigned i = 0, e = NewPHIs.size(); i != e; ++i)
AA->copyValue(LI, NewPHIs[i]);
return V;
}
/// processNonLocalLoad - Attempt to eliminate a load whose dependencies are
/// non-local by performing PHI construction.
bool GVN::processNonLocalLoad(LoadInst *LI,
SmallVectorImpl<Instruction*> &toErase) {
// Find the non-local dependencies of the load.
SmallVector<MemoryDependenceAnalysis::NonLocalDepEntry, 64> Deps;
MD->getNonLocalPointerDependency(LI->getOperand(0), true, LI->getParent(),
Deps);
//DEBUG(errs() << "INVESTIGATING NONLOCAL LOAD: "
// << Deps.size() << *LI << '\n');
// If we had to process more than one hundred blocks to find the
// dependencies, this load isn't worth worrying about. Optimizing
// it will be too expensive.
if (Deps.size() > 100)
return false;
// If we had a phi translation failure, we'll have a single entry which is a
// clobber in the current block. Reject this early.
if (Deps.size() == 1 && Deps[0].second.isClobber()) {
DEBUG(
errs() << "GVN: non-local load ";
WriteAsOperand(errs(), LI);
errs() << " is clobbered by " << *Deps[0].second.getInst() << '\n';
);
return false;
}
// Filter out useless results (non-locals, etc). Keep track of the blocks
// where we have a value available in repl, also keep track of whether we see
// dependencies that produce an unknown value for the load (such as a call
// that could potentially clobber the load).
SmallVector<AvailableValueInBlock, 16> ValuesPerBlock;
SmallVector<BasicBlock*, 16> UnavailableBlocks;
const TargetData *TD = 0;
for (unsigned i = 0, e = Deps.size(); i != e; ++i) {
BasicBlock *DepBB = Deps[i].first;
MemDepResult DepInfo = Deps[i].second;
if (DepInfo.isClobber()) {
// If the dependence is to a store that writes to a superset of the bits
// read by the load, we can extract the bits we need for the load from the
// stored value.
if (StoreInst *DepSI = dyn_cast<StoreInst>(DepInfo.getInst())) {
if (TD == 0)
TD = getAnalysisIfAvailable<TargetData>();
if (TD) {
int Offset = AnalyzeLoadFromClobberingStore(LI, DepSI, *TD);
if (Offset != -1) {
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
DepSI->getOperand(0),
Offset));
continue;
}
}
}
// FIXME: Handle memset/memcpy.
UnavailableBlocks.push_back(DepBB);
continue;
}
Instruction *DepInst = DepInfo.getInst();
// Loading the allocation -> undef.
if (isa<AllocationInst>(DepInst) || isMalloc(DepInst)) {
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
UndefValue::get(LI->getType())));
continue;
}
if (StoreInst *S = dyn_cast<StoreInst>(DepInst)) {
// Reject loads and stores that are to the same address but are of
// different types if we have to.
if (S->getOperand(0)->getType() != LI->getType()) {
if (TD == 0)
TD = getAnalysisIfAvailable<TargetData>();
// If the stored value is larger or equal to the loaded value, we can
// reuse it.
if (TD == 0 || !CanCoerceMustAliasedValueToLoad(S->getOperand(0),
LI->getType(), *TD)) {
UnavailableBlocks.push_back(DepBB);
continue;
}
}
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB,
S->getOperand(0)));
continue;
}
if (LoadInst *LD = dyn_cast<LoadInst>(DepInst)) {
// If the types mismatch and we can't handle it, reject reuse of the load.
if (LD->getType() != LI->getType()) {
if (TD == 0)
TD = getAnalysisIfAvailable<TargetData>();
// If the stored value is larger or equal to the loaded value, we can
// reuse it.
if (TD == 0 || !CanCoerceMustAliasedValueToLoad(LD, LI->getType(),*TD)){
UnavailableBlocks.push_back(DepBB);
continue;
}
}
ValuesPerBlock.push_back(AvailableValueInBlock::get(DepBB, LD));
continue;
}
UnavailableBlocks.push_back(DepBB);
continue;
}
// If we have no predecessors that produce a known value for this load, exit
// early.
if (ValuesPerBlock.empty()) return false;
// If all of the instructions we depend on produce a known value for this
// load, then it is fully redundant and we can use PHI insertion to compute
// its value. Insert PHIs and remove the fully redundant value now.
if (UnavailableBlocks.empty()) {
DEBUG(errs() << "GVN REMOVING NONLOCAL LOAD: " << *LI << '\n');
// Perform PHI construction.
Value *V = ConstructSSAForLoadSet(LI, ValuesPerBlock, TD,
VN.getAliasAnalysis());
LI->replaceAllUsesWith(V);
if (isa<PHINode>(V))
V->takeName(LI);
if (isa<PointerType>(V->getType()))
MD->invalidateCachedPointerInfo(V);
toErase.push_back(LI);
NumGVNLoad++;
return true;
}
if (!EnablePRE || !EnableLoadPRE)
return false;
// Okay, we have *some* definitions of the value. This means that the value
// is available in some of our (transitive) predecessors. Lets think about
// doing PRE of this load. This will involve inserting a new load into the
// predecessor when it's not available. We could do this in general, but
// prefer to not increase code size. As such, we only do this when we know
// that we only have to insert *one* load (which means we're basically moving
// the load, not inserting a new one).
SmallPtrSet<BasicBlock *, 4> Blockers;
for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
Blockers.insert(UnavailableBlocks[i]);
// Lets find first basic block with more than one predecessor. Walk backwards
// through predecessors if needed.
BasicBlock *LoadBB = LI->getParent();
BasicBlock *TmpBB = LoadBB;
bool isSinglePred = false;
bool allSingleSucc = true;
while (TmpBB->getSinglePredecessor()) {
isSinglePred = true;
TmpBB = TmpBB->getSinglePredecessor();
if (!TmpBB) // If haven't found any, bail now.
return false;
if (TmpBB == LoadBB) // Infinite (unreachable) loop.
return false;
if (Blockers.count(TmpBB))
return false;
if (TmpBB->getTerminator()->getNumSuccessors() != 1)
allSingleSucc = false;
}
assert(TmpBB);
LoadBB = TmpBB;
// If we have a repl set with LI itself in it, this means we have a loop where
// at least one of the values is LI. Since this means that we won't be able
// to eliminate LI even if we insert uses in the other predecessors, we will
// end up increasing code size. Reject this by scanning for LI.
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i)
if (ValuesPerBlock[i].V == LI)
return false;
if (isSinglePred) {
bool isHot = false;
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i)
if (Instruction *I = dyn_cast<Instruction>(ValuesPerBlock[i].V))
// "Hot" Instruction is in some loop (because it dominates its dep.
// instruction).
if (DT->dominates(LI, I)) {
isHot = true;
break;
}
// We are interested only in "hot" instructions. We don't want to do any
// mis-optimizations here.
if (!isHot)
return false;
}
// Okay, we have some hope :). Check to see if the loaded value is fully
// available in all but one predecessor.
// FIXME: If we could restructure the CFG, we could make a common pred with
// all the preds that don't have an available LI and insert a new load into
// that one block.
BasicBlock *UnavailablePred = 0;
DenseMap<BasicBlock*, char> FullyAvailableBlocks;
for (unsigned i = 0, e = ValuesPerBlock.size(); i != e; ++i)
FullyAvailableBlocks[ValuesPerBlock[i].BB] = true;
for (unsigned i = 0, e = UnavailableBlocks.size(); i != e; ++i)
FullyAvailableBlocks[UnavailableBlocks[i]] = false;
for (pred_iterator PI = pred_begin(LoadBB), E = pred_end(LoadBB);
PI != E; ++PI) {
if (IsValueFullyAvailableInBlock(*PI, FullyAvailableBlocks))
continue;
// If this load is not available in multiple predecessors, reject it.
if (UnavailablePred && UnavailablePred != *PI)
return false;
UnavailablePred = *PI;
}
assert(UnavailablePred != 0 &&
"Fully available value should be eliminated above!");
// If the loaded pointer is PHI node defined in this block, do PHI translation
// to get its value in the predecessor.
Value *LoadPtr = LI->getOperand(0)->DoPHITranslation(LoadBB, UnavailablePred);
// Make sure the value is live in the predecessor. If it was defined by a
// non-PHI instruction in this block, we don't know how to recompute it above.
if (Instruction *LPInst = dyn_cast<Instruction>(LoadPtr))
if (!DT->dominates(LPInst->getParent(), UnavailablePred)) {
DEBUG(errs() << "COULDN'T PRE LOAD BECAUSE PTR IS UNAVAILABLE IN PRED: "
<< *LPInst << '\n' << *LI << "\n");
return false;
}
// We don't currently handle critical edges :(
if (UnavailablePred->getTerminator()->getNumSuccessors() != 1) {
DEBUG(errs() << "COULD NOT PRE LOAD BECAUSE OF CRITICAL EDGE '"
<< UnavailablePred->getName() << "': " << *LI << '\n');
return false;
}
// Make sure it is valid to move this load here. We have to watch out for:
// @1 = getelementptr (i8* p, ...
// test p and branch if == 0
// load @1
// It is valid to have the getelementptr before the test, even if p can be 0,
// as getelementptr only does address arithmetic.
// If we are not pushing the value through any multiple-successor blocks
// we do not have this case. Otherwise, check that the load is safe to
// put anywhere; this can be improved, but should be conservatively safe.
if (!allSingleSucc &&
!isSafeToLoadUnconditionally(LoadPtr, UnavailablePred->getTerminator()))
return false;
// Okay, we can eliminate this load by inserting a reload in the predecessor
// and using PHI construction to get the value in the other predecessors, do
// it.
DEBUG(errs() << "GVN REMOVING PRE LOAD: " << *LI << '\n');
Value *NewLoad = new LoadInst(LoadPtr, LI->getName()+".pre", false,
LI->getAlignment(),
UnavailablePred->getTerminator());
// Add the newly created load.
ValuesPerBlock.push_back(AvailableValueInBlock::get(UnavailablePred,NewLoad));
// Perform PHI construction.
Value *V = ConstructSSAForLoadSet(LI, ValuesPerBlock, TD,
VN.getAliasAnalysis());
LI->replaceAllUsesWith(V);
if (isa<PHINode>(V))
V->takeName(LI);
if (isa<PointerType>(V->getType()))
MD->invalidateCachedPointerInfo(V);
toErase.push_back(LI);
NumPRELoad++;
return true;
}
/// processLoad - Attempt to eliminate a load, first by eliminating it
/// locally, and then attempting non-local elimination if that fails.
bool GVN::processLoad(LoadInst *L, SmallVectorImpl<Instruction*> &toErase) {
if (L->isVolatile())
return false;
// ... to a pointer that has been loaded from before...
MemDepResult Dep = MD->getDependency(L);
// If the value isn't available, don't do anything!
if (Dep.isClobber()) {
// FIXME: We should handle memset/memcpy/memmove as dependent instructions
// to forward the value if available.
//if (isa<MemIntrinsic>(Dep.getInst()))
//errs() << "LOAD DEPENDS ON MEM: " << *L << "\n" << *Dep.getInst()<<"\n\n";
// Check to see if we have something like this:
// store i32 123, i32* %P
// %A = bitcast i32* %P to i8*
// %B = gep i8* %A, i32 1
// %C = load i8* %B
//
// We could do that by recognizing if the clobber instructions are obviously
// a common base + constant offset, and if the previous store (or memset)
// completely covers this load. This sort of thing can happen in bitfield
// access code.
if (StoreInst *DepSI = dyn_cast<StoreInst>(Dep.getInst()))
if (const TargetData *TD = getAnalysisIfAvailable<TargetData>()) {
int Offset = AnalyzeLoadFromClobberingStore(L, DepSI, *TD);
if (Offset != -1) {
Value *AvailVal = GetStoreValueForLoad(DepSI->getOperand(0), Offset,
L->getType(), L, *TD);
DEBUG(errs() << "GVN COERCED STORE BITS:\n" << *DepSI << '\n'
<< *AvailVal << '\n' << *L << "\n\n\n");
// Replace the load!
L->replaceAllUsesWith(AvailVal);
if (isa<PointerType>(AvailVal->getType()))
MD->invalidateCachedPointerInfo(AvailVal);
toErase.push_back(L);
NumGVNLoad++;
return true;
}
}
DEBUG(
// fast print dep, using operator<< on instruction would be too slow
errs() << "GVN: load ";
WriteAsOperand(errs(), L);
Instruction *I = Dep.getInst();
errs() << " is clobbered by " << *I << '\n';
);
return false;
}
// If it is defined in another block, try harder.
if (Dep.isNonLocal())
return processNonLocalLoad(L, toErase);
Instruction *DepInst = Dep.getInst();
if (StoreInst *DepSI = dyn_cast<StoreInst>(DepInst)) {
Value *StoredVal = DepSI->getOperand(0);
// The store and load are to a must-aliased pointer, but they may not
// actually have the same type. See if we know how to reuse the stored
// value (depending on its type).
const TargetData *TD = 0;
if (StoredVal->getType() != L->getType() &&
(TD = getAnalysisIfAvailable<TargetData>())) {
StoredVal = CoerceAvailableValueToLoadType(StoredVal, L->getType(),
L, *TD);
if (StoredVal == 0)
return false;
DEBUG(errs() << "GVN COERCED STORE:\n" << *DepSI << '\n' << *StoredVal
<< '\n' << *L << "\n\n\n");
}
// Remove it!
L->replaceAllUsesWith(StoredVal);
if (isa<PointerType>(StoredVal->getType()))
MD->invalidateCachedPointerInfo(StoredVal);
toErase.push_back(L);
NumGVNLoad++;
return true;
}
if (LoadInst *DepLI = dyn_cast<LoadInst>(DepInst)) {
Value *AvailableVal = DepLI;
// The loads are of a must-aliased pointer, but they may not actually have
// the same type. See if we know how to reuse the previously loaded value
// (depending on its type).
const TargetData *TD = 0;
if (DepLI->getType() != L->getType() &&
(TD = getAnalysisIfAvailable<TargetData>())) {
AvailableVal = CoerceAvailableValueToLoadType(DepLI, L->getType(), L,*TD);
if (AvailableVal == 0)
return false;
DEBUG(errs() << "GVN COERCED LOAD:\n" << *DepLI << "\n" << *AvailableVal
<< "\n" << *L << "\n\n\n");
}
// Remove it!
L->replaceAllUsesWith(AvailableVal);
if (isa<PointerType>(DepLI->getType()))
MD->invalidateCachedPointerInfo(DepLI);
toErase.push_back(L);
NumGVNLoad++;
return true;
}
// If this load really doesn't depend on anything, then we must be loading an
// undef value. This can happen when loading for a fresh allocation with no
// intervening stores, for example.
if (isa<AllocationInst>(DepInst) || isMalloc(DepInst)) {
L->replaceAllUsesWith(UndefValue::get(L->getType()));
toErase.push_back(L);
NumGVNLoad++;
return true;
}
return false;
}
Value *GVN::lookupNumber(BasicBlock *BB, uint32_t num) {
DenseMap<BasicBlock*, ValueNumberScope*>::iterator I = localAvail.find(BB);
if (I == localAvail.end())
return 0;
ValueNumberScope *Locals = I->second;
while (Locals) {
DenseMap<uint32_t, Value*>::iterator I = Locals->table.find(num);
if (I != Locals->table.end())
return I->second;
Locals = Locals->parent;
}
return 0;
}
/// processInstruction - When calculating availability, handle an instruction
/// by inserting it into the appropriate sets
bool GVN::processInstruction(Instruction *I,
SmallVectorImpl<Instruction*> &toErase) {
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
bool Changed = processLoad(LI, toErase);
if (!Changed) {
unsigned Num = VN.lookup_or_add(LI);
localAvail[I->getParent()]->table.insert(std::make_pair(Num, LI));
}
return Changed;
}
uint32_t NextNum = VN.getNextUnusedValueNumber();
unsigned Num = VN.lookup_or_add(I);
if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
localAvail[I->getParent()]->table.insert(std::make_pair(Num, I));
if (!BI->isConditional() || isa<Constant>(BI->getCondition()))
return false;
Value *BranchCond = BI->getCondition();
uint32_t CondVN = VN.lookup_or_add(BranchCond);
BasicBlock *TrueSucc = BI->getSuccessor(0);
BasicBlock *FalseSucc = BI->getSuccessor(1);
if (TrueSucc->getSinglePredecessor())
localAvail[TrueSucc]->table[CondVN] =
ConstantInt::getTrue(TrueSucc->getContext());
if (FalseSucc->getSinglePredecessor())
localAvail[FalseSucc]->table[CondVN] =
ConstantInt::getFalse(TrueSucc->getContext());
return false;
// Allocations are always uniquely numbered, so we can save time and memory
// by fast failing them.
} else if (isa<AllocationInst>(I) || isa<TerminatorInst>(I)) {
localAvail[I->getParent()]->table.insert(std::make_pair(Num, I));
return false;
}
// Collapse PHI nodes
if (PHINode* p = dyn_cast<PHINode>(I)) {
Value *constVal = CollapsePhi(p);
if (constVal) {
p->replaceAllUsesWith(constVal);
if (isa<PointerType>(constVal->getType()))
MD->invalidateCachedPointerInfo(constVal);
VN.erase(p);
toErase.push_back(p);
} else {
localAvail[I->getParent()]->table.insert(std::make_pair(Num, I));
}
// If the number we were assigned was a brand new VN, then we don't
// need to do a lookup to see if the number already exists
// somewhere in the domtree: it can't!
} else if (Num == NextNum) {
localAvail[I->getParent()]->table.insert(std::make_pair(Num, I));
// Perform fast-path value-number based elimination of values inherited from
// dominators.
} else if (Value *repl = lookupNumber(I->getParent(), Num)) {
// Remove it!
VN.erase(I);
I->replaceAllUsesWith(repl);
if (isa<PointerType>(repl->getType()))
MD->invalidateCachedPointerInfo(repl);
toErase.push_back(I);
return true;
} else {
localAvail[I->getParent()]->table.insert(std::make_pair(Num, I));
}
return false;
}
/// runOnFunction - This is the main transformation entry point for a function.
bool GVN::runOnFunction(Function& F) {
MD = &getAnalysis<MemoryDependenceAnalysis>();
DT = &getAnalysis<DominatorTree>();
VN.setAliasAnalysis(&getAnalysis<AliasAnalysis>());
VN.setMemDep(MD);
VN.setDomTree(DT);
bool Changed = false;
bool ShouldContinue = true;
// Merge unconditional branches, allowing PRE to catch more
// optimization opportunities.
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ) {
BasicBlock *BB = FI;
++FI;
bool removedBlock = MergeBlockIntoPredecessor(BB, this);
if (removedBlock) NumGVNBlocks++;
Changed |= removedBlock;
}
unsigned Iteration = 0;
while (ShouldContinue) {
DEBUG(errs() << "GVN iteration: " << Iteration << "\n");
ShouldContinue = iterateOnFunction(F);
Changed |= ShouldContinue;
++Iteration;
}
if (EnablePRE) {
bool PREChanged = true;
while (PREChanged) {
PREChanged = performPRE(F);
Changed |= PREChanged;
}
}
// FIXME: Should perform GVN again after PRE does something. PRE can move
// computations into blocks where they become fully redundant. Note that
// we can't do this until PRE's critical edge splitting updates memdep.
// Actually, when this happens, we should just fully integrate PRE into GVN.
cleanupGlobalSets();
return Changed;
}
bool GVN::processBlock(BasicBlock *BB) {
// FIXME: Kill off toErase by doing erasing eagerly in a helper function (and
// incrementing BI before processing an instruction).
SmallVector<Instruction*, 8> toErase;
bool ChangedFunction = false;
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end();
BI != BE;) {
ChangedFunction |= processInstruction(BI, toErase);
if (toErase.empty()) {
++BI;
continue;
}
// If we need some instructions deleted, do it now.
NumGVNInstr += toErase.size();
// Avoid iterator invalidation.
bool AtStart = BI == BB->begin();
if (!AtStart)
--BI;
for (SmallVector<Instruction*, 4>::iterator I = toErase.begin(),
E = toErase.end(); I != E; ++I) {
DEBUG(errs() << "GVN removed: " << **I << '\n');
MD->removeInstruction(*I);
(*I)->eraseFromParent();
DEBUG(verifyRemoved(*I));
}
toErase.clear();
if (AtStart)
BI = BB->begin();
else
++BI;
}
return ChangedFunction;
}
/// performPRE - Perform a purely local form of PRE that looks for diamond
/// control flow patterns and attempts to perform simple PRE at the join point.
bool GVN::performPRE(Function& F) {
bool Changed = false;
SmallVector<std::pair<TerminatorInst*, unsigned>, 4> toSplit;
DenseMap<BasicBlock*, Value*> predMap;
for (df_iterator<BasicBlock*> DI = df_begin(&F.getEntryBlock()),
DE = df_end(&F.getEntryBlock()); DI != DE; ++DI) {
BasicBlock *CurrentBlock = *DI;
// Nothing to PRE in the entry block.
if (CurrentBlock == &F.getEntryBlock()) continue;
for (BasicBlock::iterator BI = CurrentBlock->begin(),
BE = CurrentBlock->end(); BI != BE; ) {
Instruction *CurInst = BI++;
if (isa<AllocationInst>(CurInst) ||
isa<TerminatorInst>(CurInst) || isa<PHINode>(CurInst) ||
(CurInst->getType() == Type::getVoidTy(F.getContext())) ||
CurInst->mayReadFromMemory() || CurInst->mayHaveSideEffects() ||
isa<DbgInfoIntrinsic>(CurInst))
continue;
uint32_t ValNo = VN.lookup(CurInst);
// Look for the predecessors for PRE opportunities. We're
// only trying to solve the basic diamond case, where
// a value is computed in the successor and one predecessor,
// but not the other. We also explicitly disallow cases
// where the successor is its own predecessor, because they're
// more complicated to get right.
unsigned NumWith = 0;
unsigned NumWithout = 0;
BasicBlock *PREPred = 0;
predMap.clear();
for (pred_iterator PI = pred_begin(CurrentBlock),
PE = pred_end(CurrentBlock); PI != PE; ++PI) {
// We're not interested in PRE where the block is its
// own predecessor, on in blocks with predecessors
// that are not reachable.
if (*PI == CurrentBlock) {
NumWithout = 2;
break;
} else if (!localAvail.count(*PI)) {
NumWithout = 2;
break;
}
DenseMap<uint32_t, Value*>::iterator predV =
localAvail[*PI]->table.find(ValNo);
if (predV == localAvail[*PI]->table.end()) {
PREPred = *PI;
NumWithout++;
} else if (predV->second == CurInst) {
NumWithout = 2;
} else {
predMap[*PI] = predV->second;
NumWith++;
}
}
// Don't do PRE when it might increase code size, i.e. when
// we would need to insert instructions in more than one pred.
if (NumWithout != 1 || NumWith == 0)
continue;
// We can't do PRE safely on a critical edge, so instead we schedule
// the edge to be split and perform the PRE the next time we iterate
// on the function.
unsigned SuccNum = 0;
for (unsigned i = 0, e = PREPred->getTerminator()->getNumSuccessors();
i != e; ++i)
if (PREPred->getTerminator()->getSuccessor(i) == CurrentBlock) {
SuccNum = i;
break;
}
if (isCriticalEdge(PREPred->getTerminator(), SuccNum)) {
toSplit.push_back(std::make_pair(PREPred->getTerminator(), SuccNum));
continue;
}
// Instantiate the expression the in predecessor that lacked it.
// Because we are going top-down through the block, all value numbers
// will be available in the predecessor by the time we need them. Any
// that weren't original present will have been instantiated earlier
// in this loop.
Instruction *PREInstr = CurInst->clone();
bool success = true;
for (unsigned i = 0, e = CurInst->getNumOperands(); i != e; ++i) {
Value *Op = PREInstr->getOperand(i);
if (isa<Argument>(Op) || isa<Constant>(Op) || isa<GlobalValue>(Op))
continue;
if (Value *V = lookupNumber(PREPred, VN.lookup(Op))) {
PREInstr->setOperand(i, V);
} else {
success = false;
break;
}
}
// Fail out if we encounter an operand that is not available in
// the PRE predecessor. This is typically because of loads which
// are not value numbered precisely.
if (!success) {
delete PREInstr;
DEBUG(verifyRemoved(PREInstr));
continue;
}
PREInstr->insertBefore(PREPred->getTerminator());
PREInstr->setName(CurInst->getName() + ".pre");
predMap[PREPred] = PREInstr;
VN.add(PREInstr, ValNo);
NumGVNPRE++;
// Update the availability map to include the new instruction.
localAvail[PREPred]->table.insert(std::make_pair(ValNo, PREInstr));
// Create a PHI to make the value available in this block.
PHINode* Phi = PHINode::Create(CurInst->getType(),
CurInst->getName() + ".pre-phi",
CurrentBlock->begin());
for (pred_iterator PI = pred_begin(CurrentBlock),
PE = pred_end(CurrentBlock); PI != PE; ++PI)
Phi->addIncoming(predMap[*PI], *PI);
VN.add(Phi, ValNo);
localAvail[CurrentBlock]->table[ValNo] = Phi;
CurInst->replaceAllUsesWith(Phi);
if (isa<PointerType>(Phi->getType()))
MD->invalidateCachedPointerInfo(Phi);
VN.erase(CurInst);
DEBUG(errs() << "GVN PRE removed: " << *CurInst << '\n');
MD->removeInstruction(CurInst);
CurInst->eraseFromParent();
DEBUG(verifyRemoved(CurInst));
Changed = true;
}
}
for (SmallVector<std::pair<TerminatorInst*, unsigned>, 4>::iterator
I = toSplit.begin(), E = toSplit.end(); I != E; ++I)
SplitCriticalEdge(I->first, I->second, this);
return Changed || toSplit.size();
}
/// iterateOnFunction - Executes one iteration of GVN
bool GVN::iterateOnFunction(Function &F) {
cleanupGlobalSets();
for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
DE = df_end(DT->getRootNode()); DI != DE; ++DI) {
if (DI->getIDom())
localAvail[DI->getBlock()] =
new ValueNumberScope(localAvail[DI->getIDom()->getBlock()]);
else
localAvail[DI->getBlock()] = new ValueNumberScope(0);
}
// Top-down walk of the dominator tree
bool Changed = false;
#if 0
// Needed for value numbering with phi construction to work.
ReversePostOrderTraversal<Function*> RPOT(&F);
for (ReversePostOrderTraversal<Function*>::rpo_iterator RI = RPOT.begin(),
RE = RPOT.end(); RI != RE; ++RI)
Changed |= processBlock(*RI);
#else
for (df_iterator<DomTreeNode*> DI = df_begin(DT->getRootNode()),
DE = df_end(DT->getRootNode()); DI != DE; ++DI)
Changed |= processBlock(DI->getBlock());
#endif
return Changed;
}
void GVN::cleanupGlobalSets() {
VN.clear();
for (DenseMap<BasicBlock*, ValueNumberScope*>::iterator
I = localAvail.begin(), E = localAvail.end(); I != E; ++I)
delete I->second;
localAvail.clear();
}
/// verifyRemoved - Verify that the specified instruction does not occur in our
/// internal data structures.
void GVN::verifyRemoved(const Instruction *Inst) const {
VN.verifyRemoved(Inst);
// Walk through the value number scope to make sure the instruction isn't
// ferreted away in it.
for (DenseMap<BasicBlock*, ValueNumberScope*>::iterator
I = localAvail.begin(), E = localAvail.end(); I != E; ++I) {
const ValueNumberScope *VNS = I->second;
while (VNS) {
for (DenseMap<uint32_t, Value*>::iterator
II = VNS->table.begin(), IE = VNS->table.end(); II != IE; ++II) {
assert(II->second != Inst && "Inst still in value numbering scope!");
}
VNS = VNS->parent;
}
}
}