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https://github.com/c64scene-ar/llvm-6502.git
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77cf856e56
Also updated as many loops as I could find using df_begin/idf_begin - strangely I found no uses of idf_begin. Is that just used out of tree? Also a few places couldn't use df_begin because either they used the member functions of the depth first iterators or had specific ordering constraints (I added a comment in the latter case). Based on a patch by Jim Grosbach. (Jim - you just had iterator_range<T> where you needed iterator_range<idf_iterator<T>>) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206016 91177308-0d34-0410-b5e6-96231b3b80d8
104 lines
4.2 KiB
C++
104 lines
4.2 KiB
C++
//===------ SimplifyInstructions.cpp - Remove redundant instructions ------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is a utility pass used for testing the InstructionSimplify analysis.
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// The analysis is applied to every instruction, and if it simplifies then the
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// instruction is replaced by the simplification. If you are looking for a pass
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// that performs serious instruction folding, use the instcombine pass instead.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "instsimplify"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Pass.h"
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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STATISTIC(NumSimplified, "Number of redundant instructions removed");
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namespace {
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struct InstSimplifier : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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InstSimplifier() : FunctionPass(ID) {
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initializeInstSimplifierPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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AU.addRequired<TargetLibraryInfo>();
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}
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/// runOnFunction - Remove instructions that simplify.
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bool runOnFunction(Function &F) override {
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const DominatorTreeWrapperPass *DTWP =
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getAnalysisIfAvailable<DominatorTreeWrapperPass>();
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const DominatorTree *DT = DTWP ? &DTWP->getDomTree() : 0;
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DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
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const DataLayout *DL = DLP ? &DLP->getDataLayout() : 0;
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const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
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SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
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bool Changed = false;
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do {
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for (BasicBlock *BB : depth_first(&F.getEntryBlock()))
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// Here be subtlety: the iterator must be incremented before the loop
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// body (not sure why), so a range-for loop won't work here.
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for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
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Instruction *I = BI++;
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// The first time through the loop ToSimplify is empty and we try to
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// simplify all instructions. On later iterations ToSimplify is not
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// empty and we only bother simplifying instructions that are in it.
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if (!ToSimplify->empty() && !ToSimplify->count(I))
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continue;
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// Don't waste time simplifying unused instructions.
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if (!I->use_empty())
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if (Value *V = SimplifyInstruction(I, DL, TLI, DT)) {
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// Mark all uses for resimplification next time round the loop.
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for (User *U : I->users())
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Next->insert(cast<Instruction>(U));
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I->replaceAllUsesWith(V);
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++NumSimplified;
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Changed = true;
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}
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Changed |= RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
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}
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// Place the list of instructions to simplify on the next loop iteration
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// into ToSimplify.
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std::swap(ToSimplify, Next);
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Next->clear();
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} while (!ToSimplify->empty());
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return Changed;
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}
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};
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}
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char InstSimplifier::ID = 0;
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INITIALIZE_PASS_BEGIN(InstSimplifier, "instsimplify",
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"Remove redundant instructions", false, false)
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INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
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INITIALIZE_PASS_END(InstSimplifier, "instsimplify",
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"Remove redundant instructions", false, false)
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char &llvm::InstructionSimplifierID = InstSimplifier::ID;
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// Public interface to the simplify instructions pass.
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FunctionPass *llvm::createInstructionSimplifierPass() {
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return new InstSimplifier();
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}
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