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https://github.com/c64scene-ar/llvm-6502.git
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it isn't really an AliasAnalysis concept, and ValueTracking has similar things that it could plausibly share code with some day. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174027 91177308-0d34-0410-b5e6-96231b3b80d8
2033 lines
77 KiB
C++
2033 lines
77 KiB
C++
//===- ValueTracking.cpp - Walk computations to compute properties --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help analyze properties that chains of
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// computations have.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/GlobalAlias.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Support/ConstantRange.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/PatternMatch.h"
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#include <cstring>
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using namespace llvm;
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using namespace llvm::PatternMatch;
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const unsigned MaxDepth = 6;
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/// getBitWidth - Returns the bitwidth of the given scalar or pointer type (if
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/// unknown returns 0). For vector types, returns the element type's bitwidth.
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static unsigned getBitWidth(Type *Ty, const DataLayout *TD) {
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if (unsigned BitWidth = Ty->getScalarSizeInBits())
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return BitWidth;
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assert(isa<PointerType>(Ty) && "Expected a pointer type!");
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return TD ? TD->getPointerSizeInBits() : 0;
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}
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static void ComputeMaskedBitsAddSub(bool Add, Value *Op0, Value *Op1, bool NSW,
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APInt &KnownZero, APInt &KnownOne,
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APInt &KnownZero2, APInt &KnownOne2,
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const DataLayout *TD, unsigned Depth) {
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if (!Add) {
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if (ConstantInt *CLHS = dyn_cast<ConstantInt>(Op0)) {
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// We know that the top bits of C-X are clear if X contains less bits
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// than C (i.e. no wrap-around can happen). For example, 20-X is
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// positive if we can prove that X is >= 0 and < 16.
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if (!CLHS->getValue().isNegative()) {
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unsigned BitWidth = KnownZero.getBitWidth();
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unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros();
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// NLZ can't be BitWidth with no sign bit
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APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
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llvm::ComputeMaskedBits(Op1, KnownZero2, KnownOne2, TD, Depth+1);
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// If all of the MaskV bits are known to be zero, then we know the
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// output top bits are zero, because we now know that the output is
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// from [0-C].
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if ((KnownZero2 & MaskV) == MaskV) {
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unsigned NLZ2 = CLHS->getValue().countLeadingZeros();
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// Top bits known zero.
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KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2);
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}
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}
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}
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}
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unsigned BitWidth = KnownZero.getBitWidth();
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// If one of the operands has trailing zeros, then the bits that the
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// other operand has in those bit positions will be preserved in the
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// result. For an add, this works with either operand. For a subtract,
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// this only works if the known zeros are in the right operand.
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APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
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llvm::ComputeMaskedBits(Op0, LHSKnownZero, LHSKnownOne, TD, Depth+1);
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assert((LHSKnownZero & LHSKnownOne) == 0 &&
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"Bits known to be one AND zero?");
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unsigned LHSKnownZeroOut = LHSKnownZero.countTrailingOnes();
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llvm::ComputeMaskedBits(Op1, KnownZero2, KnownOne2, TD, Depth+1);
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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unsigned RHSKnownZeroOut = KnownZero2.countTrailingOnes();
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// Determine which operand has more trailing zeros, and use that
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// many bits from the other operand.
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if (LHSKnownZeroOut > RHSKnownZeroOut) {
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if (Add) {
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APInt Mask = APInt::getLowBitsSet(BitWidth, LHSKnownZeroOut);
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KnownZero |= KnownZero2 & Mask;
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KnownOne |= KnownOne2 & Mask;
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} else {
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// If the known zeros are in the left operand for a subtract,
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// fall back to the minimum known zeros in both operands.
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KnownZero |= APInt::getLowBitsSet(BitWidth,
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std::min(LHSKnownZeroOut,
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RHSKnownZeroOut));
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}
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} else if (RHSKnownZeroOut >= LHSKnownZeroOut) {
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APInt Mask = APInt::getLowBitsSet(BitWidth, RHSKnownZeroOut);
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KnownZero |= LHSKnownZero & Mask;
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KnownOne |= LHSKnownOne & Mask;
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}
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// Are we still trying to solve for the sign bit?
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if (!KnownZero.isNegative() && !KnownOne.isNegative()) {
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if (NSW) {
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if (Add) {
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// Adding two positive numbers can't wrap into negative
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if (LHSKnownZero.isNegative() && KnownZero2.isNegative())
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KnownZero |= APInt::getSignBit(BitWidth);
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// and adding two negative numbers can't wrap into positive.
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else if (LHSKnownOne.isNegative() && KnownOne2.isNegative())
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KnownOne |= APInt::getSignBit(BitWidth);
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} else {
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// Subtracting a negative number from a positive one can't wrap
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if (LHSKnownZero.isNegative() && KnownOne2.isNegative())
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KnownZero |= APInt::getSignBit(BitWidth);
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// neither can subtracting a positive number from a negative one.
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else if (LHSKnownOne.isNegative() && KnownZero2.isNegative())
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KnownOne |= APInt::getSignBit(BitWidth);
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}
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}
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}
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}
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static void ComputeMaskedBitsMul(Value *Op0, Value *Op1, bool NSW,
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APInt &KnownZero, APInt &KnownOne,
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APInt &KnownZero2, APInt &KnownOne2,
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const DataLayout *TD, unsigned Depth) {
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unsigned BitWidth = KnownZero.getBitWidth();
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ComputeMaskedBits(Op1, KnownZero, KnownOne, TD, Depth+1);
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ComputeMaskedBits(Op0, KnownZero2, KnownOne2, TD, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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bool isKnownNegative = false;
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bool isKnownNonNegative = false;
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// If the multiplication is known not to overflow, compute the sign bit.
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if (NSW) {
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if (Op0 == Op1) {
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// The product of a number with itself is non-negative.
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isKnownNonNegative = true;
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} else {
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bool isKnownNonNegativeOp1 = KnownZero.isNegative();
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bool isKnownNonNegativeOp0 = KnownZero2.isNegative();
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bool isKnownNegativeOp1 = KnownOne.isNegative();
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bool isKnownNegativeOp0 = KnownOne2.isNegative();
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// The product of two numbers with the same sign is non-negative.
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isKnownNonNegative = (isKnownNegativeOp1 && isKnownNegativeOp0) ||
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(isKnownNonNegativeOp1 && isKnownNonNegativeOp0);
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// The product of a negative number and a non-negative number is either
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// negative or zero.
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if (!isKnownNonNegative)
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isKnownNegative = (isKnownNegativeOp1 && isKnownNonNegativeOp0 &&
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isKnownNonZero(Op0, TD, Depth)) ||
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(isKnownNegativeOp0 && isKnownNonNegativeOp1 &&
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isKnownNonZero(Op1, TD, Depth));
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}
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}
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// If low bits are zero in either operand, output low known-0 bits.
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// Also compute a conserative estimate for high known-0 bits.
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// More trickiness is possible, but this is sufficient for the
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// interesting case of alignment computation.
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KnownOne.clearAllBits();
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unsigned TrailZ = KnownZero.countTrailingOnes() +
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KnownZero2.countTrailingOnes();
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unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
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KnownZero2.countLeadingOnes(),
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BitWidth) - BitWidth;
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TrailZ = std::min(TrailZ, BitWidth);
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LeadZ = std::min(LeadZ, BitWidth);
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KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
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APInt::getHighBitsSet(BitWidth, LeadZ);
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// Only make use of no-wrap flags if we failed to compute the sign bit
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// directly. This matters if the multiplication always overflows, in
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// which case we prefer to follow the result of the direct computation,
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// though as the program is invoking undefined behaviour we can choose
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// whatever we like here.
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if (isKnownNonNegative && !KnownOne.isNegative())
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KnownZero.setBit(BitWidth - 1);
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else if (isKnownNegative && !KnownZero.isNegative())
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KnownOne.setBit(BitWidth - 1);
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}
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void llvm::computeMaskedBitsLoad(const MDNode &Ranges, APInt &KnownZero) {
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unsigned BitWidth = KnownZero.getBitWidth();
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unsigned NumRanges = Ranges.getNumOperands() / 2;
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assert(NumRanges >= 1);
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// Use the high end of the ranges to find leading zeros.
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unsigned MinLeadingZeros = BitWidth;
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for (unsigned i = 0; i < NumRanges; ++i) {
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ConstantInt *Lower = cast<ConstantInt>(Ranges.getOperand(2*i + 0));
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ConstantInt *Upper = cast<ConstantInt>(Ranges.getOperand(2*i + 1));
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ConstantRange Range(Lower->getValue(), Upper->getValue());
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if (Range.isWrappedSet())
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MinLeadingZeros = 0; // -1 has no zeros
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unsigned LeadingZeros = (Upper->getValue() - 1).countLeadingZeros();
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MinLeadingZeros = std::min(LeadingZeros, MinLeadingZeros);
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}
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KnownZero = APInt::getHighBitsSet(BitWidth, MinLeadingZeros);
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}
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/// ComputeMaskedBits - Determine which of the bits are known to be either zero
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/// or one and return them in the KnownZero/KnownOne bit sets.
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///
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/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
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/// we cannot optimize based on the assumption that it is zero without changing
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/// it to be an explicit zero. If we don't change it to zero, other code could
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/// optimized based on the contradictory assumption that it is non-zero.
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/// Because instcombine aggressively folds operations with undef args anyway,
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/// this won't lose us code quality.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type (but only if TD is non-null), and vectors of integers. In the case
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/// where V is a vector, known zero, and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the elements in the vector.
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void llvm::ComputeMaskedBits(Value *V, APInt &KnownZero, APInt &KnownOne,
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const DataLayout *TD, unsigned Depth) {
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assert(V && "No Value?");
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assert(Depth <= MaxDepth && "Limit Search Depth");
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unsigned BitWidth = KnownZero.getBitWidth();
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assert((V->getType()->isIntOrIntVectorTy() ||
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V->getType()->getScalarType()->isPointerTy()) &&
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"Not integer or pointer type!");
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assert((!TD ||
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TD->getTypeSizeInBits(V->getType()->getScalarType()) == BitWidth) &&
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(!V->getType()->isIntOrIntVectorTy() ||
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V->getType()->getScalarSizeInBits() == BitWidth) &&
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KnownZero.getBitWidth() == BitWidth &&
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KnownOne.getBitWidth() == BitWidth &&
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"V, Mask, KnownOne and KnownZero should have same BitWidth");
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if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
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// We know all of the bits for a constant!
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KnownOne = CI->getValue();
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KnownZero = ~KnownOne;
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return;
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}
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// Null and aggregate-zero are all-zeros.
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if (isa<ConstantPointerNull>(V) ||
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isa<ConstantAggregateZero>(V)) {
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KnownOne.clearAllBits();
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KnownZero = APInt::getAllOnesValue(BitWidth);
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return;
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}
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// Handle a constant vector by taking the intersection of the known bits of
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// each element. There is no real need to handle ConstantVector here, because
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// we don't handle undef in any particularly useful way.
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if (ConstantDataSequential *CDS = dyn_cast<ConstantDataSequential>(V)) {
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// We know that CDS must be a vector of integers. Take the intersection of
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// each element.
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KnownZero.setAllBits(); KnownOne.setAllBits();
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APInt Elt(KnownZero.getBitWidth(), 0);
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for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) {
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Elt = CDS->getElementAsInteger(i);
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KnownZero &= ~Elt;
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KnownOne &= Elt;
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}
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return;
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}
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// The address of an aligned GlobalValue has trailing zeros.
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if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
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unsigned Align = GV->getAlignment();
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if (Align == 0 && TD) {
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if (GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV)) {
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Type *ObjectType = GVar->getType()->getElementType();
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if (ObjectType->isSized()) {
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// If the object is defined in the current Module, we'll be giving
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// it the preferred alignment. Otherwise, we have to assume that it
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// may only have the minimum ABI alignment.
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if (!GVar->isDeclaration() && !GVar->isWeakForLinker())
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Align = TD->getPreferredAlignment(GVar);
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else
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Align = TD->getABITypeAlignment(ObjectType);
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}
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}
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}
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if (Align > 0)
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KnownZero = APInt::getLowBitsSet(BitWidth,
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CountTrailingZeros_32(Align));
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else
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KnownZero.clearAllBits();
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KnownOne.clearAllBits();
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return;
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}
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// A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
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// the bits of its aliasee.
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if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
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if (GA->mayBeOverridden()) {
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KnownZero.clearAllBits(); KnownOne.clearAllBits();
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} else {
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ComputeMaskedBits(GA->getAliasee(), KnownZero, KnownOne, TD, Depth+1);
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}
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return;
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}
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if (Argument *A = dyn_cast<Argument>(V)) {
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unsigned Align = 0;
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if (A->hasByValAttr()) {
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// Get alignment information off byval arguments if specified in the IR.
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Align = A->getParamAlignment();
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} else if (TD && A->hasStructRetAttr()) {
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// An sret parameter has at least the ABI alignment of the return type.
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Type *EltTy = cast<PointerType>(A->getType())->getElementType();
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if (EltTy->isSized())
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Align = TD->getABITypeAlignment(EltTy);
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}
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if (Align)
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KnownZero = APInt::getLowBitsSet(BitWidth, CountTrailingZeros_32(Align));
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return;
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}
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// Start out not knowing anything.
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KnownZero.clearAllBits(); KnownOne.clearAllBits();
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if (Depth == MaxDepth)
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return; // Limit search depth.
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Operator *I = dyn_cast<Operator>(V);
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if (!I) return;
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APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
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switch (I->getOpcode()) {
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default: break;
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case Instruction::Load:
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if (MDNode *MD = cast<LoadInst>(I)->getMetadata(LLVMContext::MD_range))
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computeMaskedBitsLoad(*MD, KnownZero);
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return;
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case Instruction::And: {
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// If either the LHS or the RHS are Zero, the result is zero.
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ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
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ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-1 bits are only known if set in both the LHS & RHS.
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KnownOne &= KnownOne2;
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// Output known-0 are known to be clear if zero in either the LHS | RHS.
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KnownZero |= KnownZero2;
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return;
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}
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case Instruction::Or: {
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ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
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ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-0 bits are only known if clear in both the LHS & RHS.
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KnownZero &= KnownZero2;
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// Output known-1 are known to be set if set in either the LHS | RHS.
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KnownOne |= KnownOne2;
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return;
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}
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case Instruction::Xor: {
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ComputeMaskedBits(I->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
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ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Output known-0 bits are known if clear or set in both the LHS & RHS.
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APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
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// Output known-1 are known to be set if set in only one of the LHS, RHS.
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KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
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KnownZero = KnownZeroOut;
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return;
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}
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case Instruction::Mul: {
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bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
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ComputeMaskedBitsMul(I->getOperand(0), I->getOperand(1), NSW,
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KnownZero, KnownOne, KnownZero2, KnownOne2, TD, Depth);
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break;
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}
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case Instruction::UDiv: {
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// For the purposes of computing leading zeros we can conservatively
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// treat a udiv as a logical right shift by the power of 2 known to
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// be less than the denominator.
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ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
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unsigned LeadZ = KnownZero2.countLeadingOnes();
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KnownOne2.clearAllBits();
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KnownZero2.clearAllBits();
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ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD, Depth+1);
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unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
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if (RHSUnknownLeadingOnes != BitWidth)
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LeadZ = std::min(BitWidth,
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LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
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KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ);
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return;
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}
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case Instruction::Select:
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ComputeMaskedBits(I->getOperand(2), KnownZero, KnownOne, TD, Depth+1);
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ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD,
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Depth+1);
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assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
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assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
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// Only known if known in both the LHS and RHS.
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KnownOne &= KnownOne2;
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KnownZero &= KnownZero2;
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return;
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case Instruction::FPTrunc:
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case Instruction::FPExt:
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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case Instruction::SIToFP:
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case Instruction::UIToFP:
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return; // Can't work with floating point.
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case Instruction::PtrToInt:
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case Instruction::IntToPtr:
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// We can't handle these if we don't know the pointer size.
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if (!TD) return;
|
|
// FALL THROUGH and handle them the same as zext/trunc.
|
|
case Instruction::ZExt:
|
|
case Instruction::Trunc: {
|
|
Type *SrcTy = I->getOperand(0)->getType();
|
|
|
|
unsigned SrcBitWidth;
|
|
// Note that we handle pointer operands here because of inttoptr/ptrtoint
|
|
// which fall through here.
|
|
if(TD) {
|
|
SrcBitWidth = TD->getTypeSizeInBits(SrcTy->getScalarType());
|
|
} else {
|
|
SrcBitWidth = SrcTy->getScalarSizeInBits();
|
|
if (!SrcBitWidth) return;
|
|
}
|
|
|
|
assert(SrcBitWidth && "SrcBitWidth can't be zero");
|
|
KnownZero = KnownZero.zextOrTrunc(SrcBitWidth);
|
|
KnownOne = KnownOne.zextOrTrunc(SrcBitWidth);
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
KnownZero = KnownZero.zextOrTrunc(BitWidth);
|
|
KnownOne = KnownOne.zextOrTrunc(BitWidth);
|
|
// Any top bits are known to be zero.
|
|
if (BitWidth > SrcBitWidth)
|
|
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
|
|
return;
|
|
}
|
|
case Instruction::BitCast: {
|
|
Type *SrcTy = I->getOperand(0)->getType();
|
|
if ((SrcTy->isIntegerTy() || SrcTy->isPointerTy()) &&
|
|
// TODO: For now, not handling conversions like:
|
|
// (bitcast i64 %x to <2 x i32>)
|
|
!I->getType()->isVectorTy()) {
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
case Instruction::SExt: {
|
|
// Compute the bits in the result that are not present in the input.
|
|
unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
|
|
|
|
KnownZero = KnownZero.trunc(SrcBitWidth);
|
|
KnownOne = KnownOne.trunc(SrcBitWidth);
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
KnownZero = KnownZero.zext(BitWidth);
|
|
KnownOne = KnownOne.zext(BitWidth);
|
|
|
|
// If the sign bit of the input is known set or clear, then we know the
|
|
// top bits of the result.
|
|
if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero
|
|
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
|
|
else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set
|
|
KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
|
|
return;
|
|
}
|
|
case Instruction::Shl:
|
|
// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
|
|
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
KnownZero <<= ShiftAmt;
|
|
KnownOne <<= ShiftAmt;
|
|
KnownZero |= APInt::getLowBitsSet(BitWidth, ShiftAmt); // low bits known 0
|
|
return;
|
|
}
|
|
break;
|
|
case Instruction::LShr:
|
|
// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
|
|
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
// Compute the new bits that are at the top now.
|
|
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
|
|
|
|
// Unsigned shift right.
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero,KnownOne, TD, Depth+1);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
|
|
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
|
|
// high bits known zero.
|
|
KnownZero |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
|
|
return;
|
|
}
|
|
break;
|
|
case Instruction::AShr:
|
|
// (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
|
|
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
// Compute the new bits that are at the top now.
|
|
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1);
|
|
|
|
// Signed shift right.
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
|
|
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
|
|
|
|
APInt HighBits(APInt::getHighBitsSet(BitWidth, ShiftAmt));
|
|
if (KnownZero[BitWidth-ShiftAmt-1]) // New bits are known zero.
|
|
KnownZero |= HighBits;
|
|
else if (KnownOne[BitWidth-ShiftAmt-1]) // New bits are known one.
|
|
KnownOne |= HighBits;
|
|
return;
|
|
}
|
|
break;
|
|
case Instruction::Sub: {
|
|
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
|
|
ComputeMaskedBitsAddSub(false, I->getOperand(0), I->getOperand(1), NSW,
|
|
KnownZero, KnownOne, KnownZero2, KnownOne2, TD,
|
|
Depth);
|
|
break;
|
|
}
|
|
case Instruction::Add: {
|
|
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
|
|
ComputeMaskedBitsAddSub(true, I->getOperand(0), I->getOperand(1), NSW,
|
|
KnownZero, KnownOne, KnownZero2, KnownOne2, TD,
|
|
Depth);
|
|
break;
|
|
}
|
|
case Instruction::SRem:
|
|
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
APInt RA = Rem->getValue().abs();
|
|
if (RA.isPowerOf2()) {
|
|
APInt LowBits = RA - 1;
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero2, KnownOne2, TD, Depth+1);
|
|
|
|
// The low bits of the first operand are unchanged by the srem.
|
|
KnownZero = KnownZero2 & LowBits;
|
|
KnownOne = KnownOne2 & LowBits;
|
|
|
|
// If the first operand is non-negative or has all low bits zero, then
|
|
// the upper bits are all zero.
|
|
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
|
|
KnownZero |= ~LowBits;
|
|
|
|
// If the first operand is negative and not all low bits are zero, then
|
|
// the upper bits are all one.
|
|
if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0))
|
|
KnownOne |= ~LowBits;
|
|
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
}
|
|
}
|
|
|
|
// The sign bit is the LHS's sign bit, except when the result of the
|
|
// remainder is zero.
|
|
if (KnownZero.isNonNegative()) {
|
|
APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
|
|
ComputeMaskedBits(I->getOperand(0), LHSKnownZero, LHSKnownOne, TD,
|
|
Depth+1);
|
|
// If it's known zero, our sign bit is also zero.
|
|
if (LHSKnownZero.isNegative())
|
|
KnownZero.setBit(BitWidth - 1);
|
|
}
|
|
|
|
break;
|
|
case Instruction::URem: {
|
|
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
|
|
APInt RA = Rem->getValue();
|
|
if (RA.isPowerOf2()) {
|
|
APInt LowBits = (RA - 1);
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD,
|
|
Depth+1);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
KnownZero |= ~LowBits;
|
|
KnownOne &= LowBits;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Since the result is less than or equal to either operand, any leading
|
|
// zero bits in either operand must also exist in the result.
|
|
ComputeMaskedBits(I->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
ComputeMaskedBits(I->getOperand(1), KnownZero2, KnownOne2, TD, Depth+1);
|
|
|
|
unsigned Leaders = std::max(KnownZero.countLeadingOnes(),
|
|
KnownZero2.countLeadingOnes());
|
|
KnownOne.clearAllBits();
|
|
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders);
|
|
break;
|
|
}
|
|
|
|
case Instruction::Alloca: {
|
|
AllocaInst *AI = cast<AllocaInst>(V);
|
|
unsigned Align = AI->getAlignment();
|
|
if (Align == 0 && TD)
|
|
Align = TD->getABITypeAlignment(AI->getType()->getElementType());
|
|
|
|
if (Align > 0)
|
|
KnownZero = APInt::getLowBitsSet(BitWidth, CountTrailingZeros_32(Align));
|
|
break;
|
|
}
|
|
case Instruction::GetElementPtr: {
|
|
// Analyze all of the subscripts of this getelementptr instruction
|
|
// to determine if we can prove known low zero bits.
|
|
APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0);
|
|
ComputeMaskedBits(I->getOperand(0), LocalKnownZero, LocalKnownOne, TD,
|
|
Depth+1);
|
|
unsigned TrailZ = LocalKnownZero.countTrailingOnes();
|
|
|
|
gep_type_iterator GTI = gep_type_begin(I);
|
|
for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) {
|
|
Value *Index = I->getOperand(i);
|
|
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
|
|
// Handle struct member offset arithmetic.
|
|
if (!TD) return;
|
|
const StructLayout *SL = TD->getStructLayout(STy);
|
|
unsigned Idx = cast<ConstantInt>(Index)->getZExtValue();
|
|
uint64_t Offset = SL->getElementOffset(Idx);
|
|
TrailZ = std::min(TrailZ,
|
|
CountTrailingZeros_64(Offset));
|
|
} else {
|
|
// Handle array index arithmetic.
|
|
Type *IndexedTy = GTI.getIndexedType();
|
|
if (!IndexedTy->isSized()) return;
|
|
unsigned GEPOpiBits = Index->getType()->getScalarSizeInBits();
|
|
uint64_t TypeSize = TD ? TD->getTypeAllocSize(IndexedTy) : 1;
|
|
LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0);
|
|
ComputeMaskedBits(Index, LocalKnownZero, LocalKnownOne, TD, Depth+1);
|
|
TrailZ = std::min(TrailZ,
|
|
unsigned(CountTrailingZeros_64(TypeSize) +
|
|
LocalKnownZero.countTrailingOnes()));
|
|
}
|
|
}
|
|
|
|
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ);
|
|
break;
|
|
}
|
|
case Instruction::PHI: {
|
|
PHINode *P = cast<PHINode>(I);
|
|
// Handle the case of a simple two-predecessor recurrence PHI.
|
|
// There's a lot more that could theoretically be done here, but
|
|
// this is sufficient to catch some interesting cases.
|
|
if (P->getNumIncomingValues() == 2) {
|
|
for (unsigned i = 0; i != 2; ++i) {
|
|
Value *L = P->getIncomingValue(i);
|
|
Value *R = P->getIncomingValue(!i);
|
|
Operator *LU = dyn_cast<Operator>(L);
|
|
if (!LU)
|
|
continue;
|
|
unsigned Opcode = LU->getOpcode();
|
|
// Check for operations that have the property that if
|
|
// both their operands have low zero bits, the result
|
|
// will have low zero bits.
|
|
if (Opcode == Instruction::Add ||
|
|
Opcode == Instruction::Sub ||
|
|
Opcode == Instruction::And ||
|
|
Opcode == Instruction::Or ||
|
|
Opcode == Instruction::Mul) {
|
|
Value *LL = LU->getOperand(0);
|
|
Value *LR = LU->getOperand(1);
|
|
// Find a recurrence.
|
|
if (LL == I)
|
|
L = LR;
|
|
else if (LR == I)
|
|
L = LL;
|
|
else
|
|
break;
|
|
// Ok, we have a PHI of the form L op= R. Check for low
|
|
// zero bits.
|
|
ComputeMaskedBits(R, KnownZero2, KnownOne2, TD, Depth+1);
|
|
|
|
// We need to take the minimum number of known bits
|
|
APInt KnownZero3(KnownZero), KnownOne3(KnownOne);
|
|
ComputeMaskedBits(L, KnownZero3, KnownOne3, TD, Depth+1);
|
|
|
|
KnownZero = APInt::getLowBitsSet(BitWidth,
|
|
std::min(KnownZero2.countTrailingOnes(),
|
|
KnownZero3.countTrailingOnes()));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unreachable blocks may have zero-operand PHI nodes.
|
|
if (P->getNumIncomingValues() == 0)
|
|
return;
|
|
|
|
// Otherwise take the unions of the known bit sets of the operands,
|
|
// taking conservative care to avoid excessive recursion.
|
|
if (Depth < MaxDepth - 1 && !KnownZero && !KnownOne) {
|
|
// Skip if every incoming value references to ourself.
|
|
if (dyn_cast_or_null<UndefValue>(P->hasConstantValue()))
|
|
break;
|
|
|
|
KnownZero = APInt::getAllOnesValue(BitWidth);
|
|
KnownOne = APInt::getAllOnesValue(BitWidth);
|
|
for (unsigned i = 0, e = P->getNumIncomingValues(); i != e; ++i) {
|
|
// Skip direct self references.
|
|
if (P->getIncomingValue(i) == P) continue;
|
|
|
|
KnownZero2 = APInt(BitWidth, 0);
|
|
KnownOne2 = APInt(BitWidth, 0);
|
|
// Recurse, but cap the recursion to one level, because we don't
|
|
// want to waste time spinning around in loops.
|
|
ComputeMaskedBits(P->getIncomingValue(i), KnownZero2, KnownOne2, TD,
|
|
MaxDepth-1);
|
|
KnownZero &= KnownZero2;
|
|
KnownOne &= KnownOne2;
|
|
// If all bits have been ruled out, there's no need to check
|
|
// more operands.
|
|
if (!KnownZero && !KnownOne)
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case Instruction::Call:
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
|
|
switch (II->getIntrinsicID()) {
|
|
default: break;
|
|
case Intrinsic::ctlz:
|
|
case Intrinsic::cttz: {
|
|
unsigned LowBits = Log2_32(BitWidth)+1;
|
|
// If this call is undefined for 0, the result will be less than 2^n.
|
|
if (II->getArgOperand(1) == ConstantInt::getTrue(II->getContext()))
|
|
LowBits -= 1;
|
|
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
|
|
break;
|
|
}
|
|
case Intrinsic::ctpop: {
|
|
unsigned LowBits = Log2_32(BitWidth)+1;
|
|
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
|
|
break;
|
|
}
|
|
case Intrinsic::x86_sse42_crc32_64_8:
|
|
case Intrinsic::x86_sse42_crc32_64_64:
|
|
KnownZero = APInt::getHighBitsSet(64, 32);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case Instruction::ExtractValue:
|
|
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I->getOperand(0))) {
|
|
ExtractValueInst *EVI = cast<ExtractValueInst>(I);
|
|
if (EVI->getNumIndices() != 1) break;
|
|
if (EVI->getIndices()[0] == 0) {
|
|
switch (II->getIntrinsicID()) {
|
|
default: break;
|
|
case Intrinsic::uadd_with_overflow:
|
|
case Intrinsic::sadd_with_overflow:
|
|
ComputeMaskedBitsAddSub(true, II->getArgOperand(0),
|
|
II->getArgOperand(1), false, KnownZero,
|
|
KnownOne, KnownZero2, KnownOne2, TD, Depth);
|
|
break;
|
|
case Intrinsic::usub_with_overflow:
|
|
case Intrinsic::ssub_with_overflow:
|
|
ComputeMaskedBitsAddSub(false, II->getArgOperand(0),
|
|
II->getArgOperand(1), false, KnownZero,
|
|
KnownOne, KnownZero2, KnownOne2, TD, Depth);
|
|
break;
|
|
case Intrinsic::umul_with_overflow:
|
|
case Intrinsic::smul_with_overflow:
|
|
ComputeMaskedBitsMul(II->getArgOperand(0), II->getArgOperand(1),
|
|
false, KnownZero, KnownOne,
|
|
KnownZero2, KnownOne2, TD, Depth);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
|
|
/// one. Convenience wrapper around ComputeMaskedBits.
|
|
void llvm::ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
|
|
const DataLayout *TD, unsigned Depth) {
|
|
unsigned BitWidth = getBitWidth(V->getType(), TD);
|
|
if (!BitWidth) {
|
|
KnownZero = false;
|
|
KnownOne = false;
|
|
return;
|
|
}
|
|
APInt ZeroBits(BitWidth, 0);
|
|
APInt OneBits(BitWidth, 0);
|
|
ComputeMaskedBits(V, ZeroBits, OneBits, TD, Depth);
|
|
KnownOne = OneBits[BitWidth - 1];
|
|
KnownZero = ZeroBits[BitWidth - 1];
|
|
}
|
|
|
|
/// isKnownToBeAPowerOfTwo - Return true if the given value is known to have exactly one
|
|
/// bit set when defined. For vectors return true if every element is known to
|
|
/// be a power of two when defined. Supports values with integer or pointer
|
|
/// types and vectors of integers.
|
|
bool llvm::isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth) {
|
|
if (Constant *C = dyn_cast<Constant>(V)) {
|
|
if (C->isNullValue())
|
|
return OrZero;
|
|
if (ConstantInt *CI = dyn_cast<ConstantInt>(C))
|
|
return CI->getValue().isPowerOf2();
|
|
// TODO: Handle vector constants.
|
|
}
|
|
|
|
// 1 << X is clearly a power of two if the one is not shifted off the end. If
|
|
// it is shifted off the end then the result is undefined.
|
|
if (match(V, m_Shl(m_One(), m_Value())))
|
|
return true;
|
|
|
|
// (signbit) >>l X is clearly a power of two if the one is not shifted off the
|
|
// bottom. If it is shifted off the bottom then the result is undefined.
|
|
if (match(V, m_LShr(m_SignBit(), m_Value())))
|
|
return true;
|
|
|
|
// The remaining tests are all recursive, so bail out if we hit the limit.
|
|
if (Depth++ == MaxDepth)
|
|
return false;
|
|
|
|
Value *X = 0, *Y = 0;
|
|
// A shift of a power of two is a power of two or zero.
|
|
if (OrZero && (match(V, m_Shl(m_Value(X), m_Value())) ||
|
|
match(V, m_Shr(m_Value(X), m_Value()))))
|
|
return isKnownToBeAPowerOfTwo(X, /*OrZero*/true, Depth);
|
|
|
|
if (ZExtInst *ZI = dyn_cast<ZExtInst>(V))
|
|
return isKnownToBeAPowerOfTwo(ZI->getOperand(0), OrZero, Depth);
|
|
|
|
if (SelectInst *SI = dyn_cast<SelectInst>(V))
|
|
return isKnownToBeAPowerOfTwo(SI->getTrueValue(), OrZero, Depth) &&
|
|
isKnownToBeAPowerOfTwo(SI->getFalseValue(), OrZero, Depth);
|
|
|
|
if (OrZero && match(V, m_And(m_Value(X), m_Value(Y)))) {
|
|
// A power of two and'd with anything is a power of two or zero.
|
|
if (isKnownToBeAPowerOfTwo(X, /*OrZero*/true, Depth) ||
|
|
isKnownToBeAPowerOfTwo(Y, /*OrZero*/true, Depth))
|
|
return true;
|
|
// X & (-X) is always a power of two or zero.
|
|
if (match(X, m_Neg(m_Specific(Y))) || match(Y, m_Neg(m_Specific(X))))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
// An exact divide or right shift can only shift off zero bits, so the result
|
|
// is a power of two only if the first operand is a power of two and not
|
|
// copying a sign bit (sdiv int_min, 2).
|
|
if (match(V, m_Exact(m_LShr(m_Value(), m_Value()))) ||
|
|
match(V, m_Exact(m_UDiv(m_Value(), m_Value())))) {
|
|
return isKnownToBeAPowerOfTwo(cast<Operator>(V)->getOperand(0), OrZero, Depth);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// \brief Test whether a GEP's result is known to be non-null.
|
|
///
|
|
/// Uses properties inherent in a GEP to try to determine whether it is known
|
|
/// to be non-null.
|
|
///
|
|
/// Currently this routine does not support vector GEPs.
|
|
static bool isGEPKnownNonNull(GEPOperator *GEP, const DataLayout *DL,
|
|
unsigned Depth) {
|
|
if (!GEP->isInBounds() || GEP->getPointerAddressSpace() != 0)
|
|
return false;
|
|
|
|
// FIXME: Support vector-GEPs.
|
|
assert(GEP->getType()->isPointerTy() && "We only support plain pointer GEP");
|
|
|
|
// If the base pointer is non-null, we cannot walk to a null address with an
|
|
// inbounds GEP in address space zero.
|
|
if (isKnownNonZero(GEP->getPointerOperand(), DL, Depth))
|
|
return true;
|
|
|
|
// Past this, if we don't have DataLayout, we can't do much.
|
|
if (!DL)
|
|
return false;
|
|
|
|
// Walk the GEP operands and see if any operand introduces a non-zero offset.
|
|
// If so, then the GEP cannot produce a null pointer, as doing so would
|
|
// inherently violate the inbounds contract within address space zero.
|
|
for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
|
|
GTI != GTE; ++GTI) {
|
|
// Struct types are easy -- they must always be indexed by a constant.
|
|
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
|
|
ConstantInt *OpC = cast<ConstantInt>(GTI.getOperand());
|
|
unsigned ElementIdx = OpC->getZExtValue();
|
|
const StructLayout *SL = DL->getStructLayout(STy);
|
|
uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
|
|
if (ElementOffset > 0)
|
|
return true;
|
|
continue;
|
|
}
|
|
|
|
// If we have a zero-sized type, the index doesn't matter. Keep looping.
|
|
if (DL->getTypeAllocSize(GTI.getIndexedType()) == 0)
|
|
continue;
|
|
|
|
// Fast path the constant operand case both for efficiency and so we don't
|
|
// increment Depth when just zipping down an all-constant GEP.
|
|
if (ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand())) {
|
|
if (!OpC->isZero())
|
|
return true;
|
|
continue;
|
|
}
|
|
|
|
// We post-increment Depth here because while isKnownNonZero increments it
|
|
// as well, when we pop back up that increment won't persist. We don't want
|
|
// to recurse 10k times just because we have 10k GEP operands. We don't
|
|
// bail completely out because we want to handle constant GEPs regardless
|
|
// of depth.
|
|
if (Depth++ >= MaxDepth)
|
|
continue;
|
|
|
|
if (isKnownNonZero(GTI.getOperand(), DL, Depth))
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// isKnownNonZero - Return true if the given value is known to be non-zero
|
|
/// when defined. For vectors return true if every element is known to be
|
|
/// non-zero when defined. Supports values with integer or pointer type and
|
|
/// vectors of integers.
|
|
bool llvm::isKnownNonZero(Value *V, const DataLayout *TD, unsigned Depth) {
|
|
if (Constant *C = dyn_cast<Constant>(V)) {
|
|
if (C->isNullValue())
|
|
return false;
|
|
if (isa<ConstantInt>(C))
|
|
// Must be non-zero due to null test above.
|
|
return true;
|
|
// TODO: Handle vectors
|
|
return false;
|
|
}
|
|
|
|
// The remaining tests are all recursive, so bail out if we hit the limit.
|
|
if (Depth++ >= MaxDepth)
|
|
return false;
|
|
|
|
// Check for pointer simplifications.
|
|
if (V->getType()->isPointerTy()) {
|
|
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V))
|
|
if (isGEPKnownNonNull(GEP, TD, Depth))
|
|
return true;
|
|
}
|
|
|
|
unsigned BitWidth = getBitWidth(V->getType()->getScalarType(), TD);
|
|
|
|
// X | Y != 0 if X != 0 or Y != 0.
|
|
Value *X = 0, *Y = 0;
|
|
if (match(V, m_Or(m_Value(X), m_Value(Y))))
|
|
return isKnownNonZero(X, TD, Depth) || isKnownNonZero(Y, TD, Depth);
|
|
|
|
// ext X != 0 if X != 0.
|
|
if (isa<SExtInst>(V) || isa<ZExtInst>(V))
|
|
return isKnownNonZero(cast<Instruction>(V)->getOperand(0), TD, Depth);
|
|
|
|
// shl X, Y != 0 if X is odd. Note that the value of the shift is undefined
|
|
// if the lowest bit is shifted off the end.
|
|
if (BitWidth && match(V, m_Shl(m_Value(X), m_Value(Y)))) {
|
|
// shl nuw can't remove any non-zero bits.
|
|
OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V);
|
|
if (BO->hasNoUnsignedWrap())
|
|
return isKnownNonZero(X, TD, Depth);
|
|
|
|
APInt KnownZero(BitWidth, 0);
|
|
APInt KnownOne(BitWidth, 0);
|
|
ComputeMaskedBits(X, KnownZero, KnownOne, TD, Depth);
|
|
if (KnownOne[0])
|
|
return true;
|
|
}
|
|
// shr X, Y != 0 if X is negative. Note that the value of the shift is not
|
|
// defined if the sign bit is shifted off the end.
|
|
else if (match(V, m_Shr(m_Value(X), m_Value(Y)))) {
|
|
// shr exact can only shift out zero bits.
|
|
PossiblyExactOperator *BO = cast<PossiblyExactOperator>(V);
|
|
if (BO->isExact())
|
|
return isKnownNonZero(X, TD, Depth);
|
|
|
|
bool XKnownNonNegative, XKnownNegative;
|
|
ComputeSignBit(X, XKnownNonNegative, XKnownNegative, TD, Depth);
|
|
if (XKnownNegative)
|
|
return true;
|
|
}
|
|
// div exact can only produce a zero if the dividend is zero.
|
|
else if (match(V, m_Exact(m_IDiv(m_Value(X), m_Value())))) {
|
|
return isKnownNonZero(X, TD, Depth);
|
|
}
|
|
// X + Y.
|
|
else if (match(V, m_Add(m_Value(X), m_Value(Y)))) {
|
|
bool XKnownNonNegative, XKnownNegative;
|
|
bool YKnownNonNegative, YKnownNegative;
|
|
ComputeSignBit(X, XKnownNonNegative, XKnownNegative, TD, Depth);
|
|
ComputeSignBit(Y, YKnownNonNegative, YKnownNegative, TD, Depth);
|
|
|
|
// If X and Y are both non-negative (as signed values) then their sum is not
|
|
// zero unless both X and Y are zero.
|
|
if (XKnownNonNegative && YKnownNonNegative)
|
|
if (isKnownNonZero(X, TD, Depth) || isKnownNonZero(Y, TD, Depth))
|
|
return true;
|
|
|
|
// If X and Y are both negative (as signed values) then their sum is not
|
|
// zero unless both X and Y equal INT_MIN.
|
|
if (BitWidth && XKnownNegative && YKnownNegative) {
|
|
APInt KnownZero(BitWidth, 0);
|
|
APInt KnownOne(BitWidth, 0);
|
|
APInt Mask = APInt::getSignedMaxValue(BitWidth);
|
|
// The sign bit of X is set. If some other bit is set then X is not equal
|
|
// to INT_MIN.
|
|
ComputeMaskedBits(X, KnownZero, KnownOne, TD, Depth);
|
|
if ((KnownOne & Mask) != 0)
|
|
return true;
|
|
// The sign bit of Y is set. If some other bit is set then Y is not equal
|
|
// to INT_MIN.
|
|
ComputeMaskedBits(Y, KnownZero, KnownOne, TD, Depth);
|
|
if ((KnownOne & Mask) != 0)
|
|
return true;
|
|
}
|
|
|
|
// The sum of a non-negative number and a power of two is not zero.
|
|
if (XKnownNonNegative && isKnownToBeAPowerOfTwo(Y, /*OrZero*/false, Depth))
|
|
return true;
|
|
if (YKnownNonNegative && isKnownToBeAPowerOfTwo(X, /*OrZero*/false, Depth))
|
|
return true;
|
|
}
|
|
// X * Y.
|
|
else if (match(V, m_Mul(m_Value(X), m_Value(Y)))) {
|
|
OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V);
|
|
// If X and Y are non-zero then so is X * Y as long as the multiplication
|
|
// does not overflow.
|
|
if ((BO->hasNoSignedWrap() || BO->hasNoUnsignedWrap()) &&
|
|
isKnownNonZero(X, TD, Depth) && isKnownNonZero(Y, TD, Depth))
|
|
return true;
|
|
}
|
|
// (C ? X : Y) != 0 if X != 0 and Y != 0.
|
|
else if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
|
|
if (isKnownNonZero(SI->getTrueValue(), TD, Depth) &&
|
|
isKnownNonZero(SI->getFalseValue(), TD, Depth))
|
|
return true;
|
|
}
|
|
|
|
if (!BitWidth) return false;
|
|
APInt KnownZero(BitWidth, 0);
|
|
APInt KnownOne(BitWidth, 0);
|
|
ComputeMaskedBits(V, KnownZero, KnownOne, TD, Depth);
|
|
return KnownOne != 0;
|
|
}
|
|
|
|
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
|
|
/// this predicate to simplify operations downstream. Mask is known to be zero
|
|
/// for bits that V cannot have.
|
|
///
|
|
/// This function is defined on values with integer type, values with pointer
|
|
/// type (but only if TD is non-null), and vectors of integers. In the case
|
|
/// where V is a vector, the mask, known zero, and known one values are the
|
|
/// same width as the vector element, and the bit is set only if it is true
|
|
/// for all of the elements in the vector.
|
|
bool llvm::MaskedValueIsZero(Value *V, const APInt &Mask,
|
|
const DataLayout *TD, unsigned Depth) {
|
|
APInt KnownZero(Mask.getBitWidth(), 0), KnownOne(Mask.getBitWidth(), 0);
|
|
ComputeMaskedBits(V, KnownZero, KnownOne, TD, Depth);
|
|
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
|
|
return (KnownZero & Mask) == Mask;
|
|
}
|
|
|
|
|
|
|
|
/// ComputeNumSignBits - Return the number of times the sign bit of the
|
|
/// register is replicated into the other bits. We know that at least 1 bit
|
|
/// is always equal to the sign bit (itself), but other cases can give us
|
|
/// information. For example, immediately after an "ashr X, 2", we know that
|
|
/// the top 3 bits are all equal to each other, so we return 3.
|
|
///
|
|
/// 'Op' must have a scalar integer type.
|
|
///
|
|
unsigned llvm::ComputeNumSignBits(Value *V, const DataLayout *TD,
|
|
unsigned Depth) {
|
|
assert((TD || V->getType()->isIntOrIntVectorTy()) &&
|
|
"ComputeNumSignBits requires a DataLayout object to operate "
|
|
"on non-integer values!");
|
|
Type *Ty = V->getType();
|
|
unsigned TyBits = TD ? TD->getTypeSizeInBits(V->getType()->getScalarType()) :
|
|
Ty->getScalarSizeInBits();
|
|
unsigned Tmp, Tmp2;
|
|
unsigned FirstAnswer = 1;
|
|
|
|
// Note that ConstantInt is handled by the general ComputeMaskedBits case
|
|
// below.
|
|
|
|
if (Depth == 6)
|
|
return 1; // Limit search depth.
|
|
|
|
Operator *U = dyn_cast<Operator>(V);
|
|
switch (Operator::getOpcode(V)) {
|
|
default: break;
|
|
case Instruction::SExt:
|
|
Tmp = TyBits - U->getOperand(0)->getType()->getScalarSizeInBits();
|
|
return ComputeNumSignBits(U->getOperand(0), TD, Depth+1) + Tmp;
|
|
|
|
case Instruction::AShr: {
|
|
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
|
|
// ashr X, C -> adds C sign bits. Vectors too.
|
|
const APInt *ShAmt;
|
|
if (match(U->getOperand(1), m_APInt(ShAmt))) {
|
|
Tmp += ShAmt->getZExtValue();
|
|
if (Tmp > TyBits) Tmp = TyBits;
|
|
}
|
|
return Tmp;
|
|
}
|
|
case Instruction::Shl: {
|
|
const APInt *ShAmt;
|
|
if (match(U->getOperand(1), m_APInt(ShAmt))) {
|
|
// shl destroys sign bits.
|
|
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
|
|
Tmp2 = ShAmt->getZExtValue();
|
|
if (Tmp2 >= TyBits || // Bad shift.
|
|
Tmp2 >= Tmp) break; // Shifted all sign bits out.
|
|
return Tmp - Tmp2;
|
|
}
|
|
break;
|
|
}
|
|
case Instruction::And:
|
|
case Instruction::Or:
|
|
case Instruction::Xor: // NOT is handled here.
|
|
// Logical binary ops preserve the number of sign bits at the worst.
|
|
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
|
|
if (Tmp != 1) {
|
|
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
|
|
FirstAnswer = std::min(Tmp, Tmp2);
|
|
// We computed what we know about the sign bits as our first
|
|
// answer. Now proceed to the generic code that uses
|
|
// ComputeMaskedBits, and pick whichever answer is better.
|
|
}
|
|
break;
|
|
|
|
case Instruction::Select:
|
|
Tmp = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
|
|
if (Tmp == 1) return 1; // Early out.
|
|
Tmp2 = ComputeNumSignBits(U->getOperand(2), TD, Depth+1);
|
|
return std::min(Tmp, Tmp2);
|
|
|
|
case Instruction::Add:
|
|
// Add can have at most one carry bit. Thus we know that the output
|
|
// is, at worst, one more bit than the inputs.
|
|
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
|
|
if (Tmp == 1) return 1; // Early out.
|
|
|
|
// Special case decrementing a value (ADD X, -1):
|
|
if (ConstantInt *CRHS = dyn_cast<ConstantInt>(U->getOperand(1)))
|
|
if (CRHS->isAllOnesValue()) {
|
|
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
|
|
ComputeMaskedBits(U->getOperand(0), KnownZero, KnownOne, TD, Depth+1);
|
|
|
|
// If the input is known to be 0 or 1, the output is 0/-1, which is all
|
|
// sign bits set.
|
|
if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue())
|
|
return TyBits;
|
|
|
|
// If we are subtracting one from a positive number, there is no carry
|
|
// out of the result.
|
|
if (KnownZero.isNegative())
|
|
return Tmp;
|
|
}
|
|
|
|
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
|
|
if (Tmp2 == 1) return 1;
|
|
return std::min(Tmp, Tmp2)-1;
|
|
|
|
case Instruction::Sub:
|
|
Tmp2 = ComputeNumSignBits(U->getOperand(1), TD, Depth+1);
|
|
if (Tmp2 == 1) return 1;
|
|
|
|
// Handle NEG.
|
|
if (ConstantInt *CLHS = dyn_cast<ConstantInt>(U->getOperand(0)))
|
|
if (CLHS->isNullValue()) {
|
|
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
|
|
ComputeMaskedBits(U->getOperand(1), KnownZero, KnownOne, TD, Depth+1);
|
|
// If the input is known to be 0 or 1, the output is 0/-1, which is all
|
|
// sign bits set.
|
|
if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue())
|
|
return TyBits;
|
|
|
|
// If the input is known to be positive (the sign bit is known clear),
|
|
// the output of the NEG has the same number of sign bits as the input.
|
|
if (KnownZero.isNegative())
|
|
return Tmp2;
|
|
|
|
// Otherwise, we treat this like a SUB.
|
|
}
|
|
|
|
// Sub can have at most one carry bit. Thus we know that the output
|
|
// is, at worst, one more bit than the inputs.
|
|
Tmp = ComputeNumSignBits(U->getOperand(0), TD, Depth+1);
|
|
if (Tmp == 1) return 1; // Early out.
|
|
return std::min(Tmp, Tmp2)-1;
|
|
|
|
case Instruction::PHI: {
|
|
PHINode *PN = cast<PHINode>(U);
|
|
// Don't analyze large in-degree PHIs.
|
|
if (PN->getNumIncomingValues() > 4) break;
|
|
|
|
// Take the minimum of all incoming values. This can't infinitely loop
|
|
// because of our depth threshold.
|
|
Tmp = ComputeNumSignBits(PN->getIncomingValue(0), TD, Depth+1);
|
|
for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
if (Tmp == 1) return Tmp;
|
|
Tmp = std::min(Tmp,
|
|
ComputeNumSignBits(PN->getIncomingValue(i), TD, Depth+1));
|
|
}
|
|
return Tmp;
|
|
}
|
|
|
|
case Instruction::Trunc:
|
|
// FIXME: it's tricky to do anything useful for this, but it is an important
|
|
// case for targets like X86.
|
|
break;
|
|
}
|
|
|
|
// Finally, if we can prove that the top bits of the result are 0's or 1's,
|
|
// use this information.
|
|
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
|
|
APInt Mask;
|
|
ComputeMaskedBits(V, KnownZero, KnownOne, TD, Depth);
|
|
|
|
if (KnownZero.isNegative()) { // sign bit is 0
|
|
Mask = KnownZero;
|
|
} else if (KnownOne.isNegative()) { // sign bit is 1;
|
|
Mask = KnownOne;
|
|
} else {
|
|
// Nothing known.
|
|
return FirstAnswer;
|
|
}
|
|
|
|
// Okay, we know that the sign bit in Mask is set. Use CLZ to determine
|
|
// the number of identical bits in the top of the input value.
|
|
Mask = ~Mask;
|
|
Mask <<= Mask.getBitWidth()-TyBits;
|
|
// Return # leading zeros. We use 'min' here in case Val was zero before
|
|
// shifting. We don't want to return '64' as for an i32 "0".
|
|
return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros()));
|
|
}
|
|
|
|
/// ComputeMultiple - This function computes the integer multiple of Base that
|
|
/// equals V. If successful, it returns true and returns the multiple in
|
|
/// Multiple. If unsuccessful, it returns false. It looks
|
|
/// through SExt instructions only if LookThroughSExt is true.
|
|
bool llvm::ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
|
|
bool LookThroughSExt, unsigned Depth) {
|
|
const unsigned MaxDepth = 6;
|
|
|
|
assert(V && "No Value?");
|
|
assert(Depth <= MaxDepth && "Limit Search Depth");
|
|
assert(V->getType()->isIntegerTy() && "Not integer or pointer type!");
|
|
|
|
Type *T = V->getType();
|
|
|
|
ConstantInt *CI = dyn_cast<ConstantInt>(V);
|
|
|
|
if (Base == 0)
|
|
return false;
|
|
|
|
if (Base == 1) {
|
|
Multiple = V;
|
|
return true;
|
|
}
|
|
|
|
ConstantExpr *CO = dyn_cast<ConstantExpr>(V);
|
|
Constant *BaseVal = ConstantInt::get(T, Base);
|
|
if (CO && CO == BaseVal) {
|
|
// Multiple is 1.
|
|
Multiple = ConstantInt::get(T, 1);
|
|
return true;
|
|
}
|
|
|
|
if (CI && CI->getZExtValue() % Base == 0) {
|
|
Multiple = ConstantInt::get(T, CI->getZExtValue() / Base);
|
|
return true;
|
|
}
|
|
|
|
if (Depth == MaxDepth) return false; // Limit search depth.
|
|
|
|
Operator *I = dyn_cast<Operator>(V);
|
|
if (!I) return false;
|
|
|
|
switch (I->getOpcode()) {
|
|
default: break;
|
|
case Instruction::SExt:
|
|
if (!LookThroughSExt) return false;
|
|
// otherwise fall through to ZExt
|
|
case Instruction::ZExt:
|
|
return ComputeMultiple(I->getOperand(0), Base, Multiple,
|
|
LookThroughSExt, Depth+1);
|
|
case Instruction::Shl:
|
|
case Instruction::Mul: {
|
|
Value *Op0 = I->getOperand(0);
|
|
Value *Op1 = I->getOperand(1);
|
|
|
|
if (I->getOpcode() == Instruction::Shl) {
|
|
ConstantInt *Op1CI = dyn_cast<ConstantInt>(Op1);
|
|
if (!Op1CI) return false;
|
|
// Turn Op0 << Op1 into Op0 * 2^Op1
|
|
APInt Op1Int = Op1CI->getValue();
|
|
uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1);
|
|
APInt API(Op1Int.getBitWidth(), 0);
|
|
API.setBit(BitToSet);
|
|
Op1 = ConstantInt::get(V->getContext(), API);
|
|
}
|
|
|
|
Value *Mul0 = NULL;
|
|
if (ComputeMultiple(Op0, Base, Mul0, LookThroughSExt, Depth+1)) {
|
|
if (Constant *Op1C = dyn_cast<Constant>(Op1))
|
|
if (Constant *MulC = dyn_cast<Constant>(Mul0)) {
|
|
if (Op1C->getType()->getPrimitiveSizeInBits() <
|
|
MulC->getType()->getPrimitiveSizeInBits())
|
|
Op1C = ConstantExpr::getZExt(Op1C, MulC->getType());
|
|
if (Op1C->getType()->getPrimitiveSizeInBits() >
|
|
MulC->getType()->getPrimitiveSizeInBits())
|
|
MulC = ConstantExpr::getZExt(MulC, Op1C->getType());
|
|
|
|
// V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
|
|
Multiple = ConstantExpr::getMul(MulC, Op1C);
|
|
return true;
|
|
}
|
|
|
|
if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0))
|
|
if (Mul0CI->getValue() == 1) {
|
|
// V == Base * Op1, so return Op1
|
|
Multiple = Op1;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
Value *Mul1 = NULL;
|
|
if (ComputeMultiple(Op1, Base, Mul1, LookThroughSExt, Depth+1)) {
|
|
if (Constant *Op0C = dyn_cast<Constant>(Op0))
|
|
if (Constant *MulC = dyn_cast<Constant>(Mul1)) {
|
|
if (Op0C->getType()->getPrimitiveSizeInBits() <
|
|
MulC->getType()->getPrimitiveSizeInBits())
|
|
Op0C = ConstantExpr::getZExt(Op0C, MulC->getType());
|
|
if (Op0C->getType()->getPrimitiveSizeInBits() >
|
|
MulC->getType()->getPrimitiveSizeInBits())
|
|
MulC = ConstantExpr::getZExt(MulC, Op0C->getType());
|
|
|
|
// V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
|
|
Multiple = ConstantExpr::getMul(MulC, Op0C);
|
|
return true;
|
|
}
|
|
|
|
if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1))
|
|
if (Mul1CI->getValue() == 1) {
|
|
// V == Base * Op0, so return Op0
|
|
Multiple = Op0;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// We could not determine if V is a multiple of Base.
|
|
return false;
|
|
}
|
|
|
|
/// CannotBeNegativeZero - Return true if we can prove that the specified FP
|
|
/// value is never equal to -0.0.
|
|
///
|
|
/// NOTE: this function will need to be revisited when we support non-default
|
|
/// rounding modes!
|
|
///
|
|
bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
|
|
if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V))
|
|
return !CFP->getValueAPF().isNegZero();
|
|
|
|
if (Depth == 6)
|
|
return 1; // Limit search depth.
|
|
|
|
const Operator *I = dyn_cast<Operator>(V);
|
|
if (I == 0) return false;
|
|
|
|
// Check if the nsz fast-math flag is set
|
|
if (const FPMathOperator *FPO = dyn_cast<FPMathOperator>(I))
|
|
if (FPO->hasNoSignedZeros())
|
|
return true;
|
|
|
|
// (add x, 0.0) is guaranteed to return +0.0, not -0.0.
|
|
if (I->getOpcode() == Instruction::FAdd &&
|
|
isa<ConstantFP>(I->getOperand(1)) &&
|
|
cast<ConstantFP>(I->getOperand(1))->isNullValue())
|
|
return true;
|
|
|
|
// sitofp and uitofp turn into +0.0 for zero.
|
|
if (isa<SIToFPInst>(I) || isa<UIToFPInst>(I))
|
|
return true;
|
|
|
|
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
|
|
// sqrt(-0.0) = -0.0, no other negative results are possible.
|
|
if (II->getIntrinsicID() == Intrinsic::sqrt)
|
|
return CannotBeNegativeZero(II->getArgOperand(0), Depth+1);
|
|
|
|
if (const CallInst *CI = dyn_cast<CallInst>(I))
|
|
if (const Function *F = CI->getCalledFunction()) {
|
|
if (F->isDeclaration()) {
|
|
// abs(x) != -0.0
|
|
if (F->getName() == "abs") return true;
|
|
// fabs[lf](x) != -0.0
|
|
if (F->getName() == "fabs") return true;
|
|
if (F->getName() == "fabsf") return true;
|
|
if (F->getName() == "fabsl") return true;
|
|
if (F->getName() == "sqrt" || F->getName() == "sqrtf" ||
|
|
F->getName() == "sqrtl")
|
|
return CannotBeNegativeZero(CI->getArgOperand(0), Depth+1);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// isBytewiseValue - If the specified value can be set by repeating the same
|
|
/// byte in memory, return the i8 value that it is represented with. This is
|
|
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
|
|
/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
|
|
/// byte store (e.g. i16 0x1234), return null.
|
|
Value *llvm::isBytewiseValue(Value *V) {
|
|
// All byte-wide stores are splatable, even of arbitrary variables.
|
|
if (V->getType()->isIntegerTy(8)) return V;
|
|
|
|
// Handle 'null' ConstantArrayZero etc.
|
|
if (Constant *C = dyn_cast<Constant>(V))
|
|
if (C->isNullValue())
|
|
return Constant::getNullValue(Type::getInt8Ty(V->getContext()));
|
|
|
|
// Constant float and double values can be handled as integer values if the
|
|
// corresponding integer value is "byteable". An important case is 0.0.
|
|
if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
|
|
if (CFP->getType()->isFloatTy())
|
|
V = ConstantExpr::getBitCast(CFP, Type::getInt32Ty(V->getContext()));
|
|
if (CFP->getType()->isDoubleTy())
|
|
V = ConstantExpr::getBitCast(CFP, Type::getInt64Ty(V->getContext()));
|
|
// Don't handle long double formats, which have strange constraints.
|
|
}
|
|
|
|
// We can handle constant integers that are power of two in size and a
|
|
// multiple of 8 bits.
|
|
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
|
|
unsigned Width = CI->getBitWidth();
|
|
if (isPowerOf2_32(Width) && Width > 8) {
|
|
// We can handle this value if the recursive binary decomposition is the
|
|
// same at all levels.
|
|
APInt Val = CI->getValue();
|
|
APInt Val2;
|
|
while (Val.getBitWidth() != 8) {
|
|
unsigned NextWidth = Val.getBitWidth()/2;
|
|
Val2 = Val.lshr(NextWidth);
|
|
Val2 = Val2.trunc(Val.getBitWidth()/2);
|
|
Val = Val.trunc(Val.getBitWidth()/2);
|
|
|
|
// If the top/bottom halves aren't the same, reject it.
|
|
if (Val != Val2)
|
|
return 0;
|
|
}
|
|
return ConstantInt::get(V->getContext(), Val);
|
|
}
|
|
}
|
|
|
|
// A ConstantDataArray/Vector is splatable if all its members are equal and
|
|
// also splatable.
|
|
if (ConstantDataSequential *CA = dyn_cast<ConstantDataSequential>(V)) {
|
|
Value *Elt = CA->getElementAsConstant(0);
|
|
Value *Val = isBytewiseValue(Elt);
|
|
if (!Val)
|
|
return 0;
|
|
|
|
for (unsigned I = 1, E = CA->getNumElements(); I != E; ++I)
|
|
if (CA->getElementAsConstant(I) != Elt)
|
|
return 0;
|
|
|
|
return Val;
|
|
}
|
|
|
|
// Conceptually, we could handle things like:
|
|
// %a = zext i8 %X to i16
|
|
// %b = shl i16 %a, 8
|
|
// %c = or i16 %a, %b
|
|
// but until there is an example that actually needs this, it doesn't seem
|
|
// worth worrying about.
|
|
return 0;
|
|
}
|
|
|
|
|
|
// This is the recursive version of BuildSubAggregate. It takes a few different
|
|
// arguments. Idxs is the index within the nested struct From that we are
|
|
// looking at now (which is of type IndexedType). IdxSkip is the number of
|
|
// indices from Idxs that should be left out when inserting into the resulting
|
|
// struct. To is the result struct built so far, new insertvalue instructions
|
|
// build on that.
|
|
static Value *BuildSubAggregate(Value *From, Value* To, Type *IndexedType,
|
|
SmallVector<unsigned, 10> &Idxs,
|
|
unsigned IdxSkip,
|
|
Instruction *InsertBefore) {
|
|
llvm::StructType *STy = dyn_cast<llvm::StructType>(IndexedType);
|
|
if (STy) {
|
|
// Save the original To argument so we can modify it
|
|
Value *OrigTo = To;
|
|
// General case, the type indexed by Idxs is a struct
|
|
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
|
|
// Process each struct element recursively
|
|
Idxs.push_back(i);
|
|
Value *PrevTo = To;
|
|
To = BuildSubAggregate(From, To, STy->getElementType(i), Idxs, IdxSkip,
|
|
InsertBefore);
|
|
Idxs.pop_back();
|
|
if (!To) {
|
|
// Couldn't find any inserted value for this index? Cleanup
|
|
while (PrevTo != OrigTo) {
|
|
InsertValueInst* Del = cast<InsertValueInst>(PrevTo);
|
|
PrevTo = Del->getAggregateOperand();
|
|
Del->eraseFromParent();
|
|
}
|
|
// Stop processing elements
|
|
break;
|
|
}
|
|
}
|
|
// If we successfully found a value for each of our subaggregates
|
|
if (To)
|
|
return To;
|
|
}
|
|
// Base case, the type indexed by SourceIdxs is not a struct, or not all of
|
|
// the struct's elements had a value that was inserted directly. In the latter
|
|
// case, perhaps we can't determine each of the subelements individually, but
|
|
// we might be able to find the complete struct somewhere.
|
|
|
|
// Find the value that is at that particular spot
|
|
Value *V = FindInsertedValue(From, Idxs);
|
|
|
|
if (!V)
|
|
return NULL;
|
|
|
|
// Insert the value in the new (sub) aggregrate
|
|
return llvm::InsertValueInst::Create(To, V, makeArrayRef(Idxs).slice(IdxSkip),
|
|
"tmp", InsertBefore);
|
|
}
|
|
|
|
// This helper takes a nested struct and extracts a part of it (which is again a
|
|
// struct) into a new value. For example, given the struct:
|
|
// { a, { b, { c, d }, e } }
|
|
// and the indices "1, 1" this returns
|
|
// { c, d }.
|
|
//
|
|
// It does this by inserting an insertvalue for each element in the resulting
|
|
// struct, as opposed to just inserting a single struct. This will only work if
|
|
// each of the elements of the substruct are known (ie, inserted into From by an
|
|
// insertvalue instruction somewhere).
|
|
//
|
|
// All inserted insertvalue instructions are inserted before InsertBefore
|
|
static Value *BuildSubAggregate(Value *From, ArrayRef<unsigned> idx_range,
|
|
Instruction *InsertBefore) {
|
|
assert(InsertBefore && "Must have someplace to insert!");
|
|
Type *IndexedType = ExtractValueInst::getIndexedType(From->getType(),
|
|
idx_range);
|
|
Value *To = UndefValue::get(IndexedType);
|
|
SmallVector<unsigned, 10> Idxs(idx_range.begin(), idx_range.end());
|
|
unsigned IdxSkip = Idxs.size();
|
|
|
|
return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip, InsertBefore);
|
|
}
|
|
|
|
/// FindInsertedValue - Given an aggregrate and an sequence of indices, see if
|
|
/// the scalar value indexed is already around as a register, for example if it
|
|
/// were inserted directly into the aggregrate.
|
|
///
|
|
/// If InsertBefore is not null, this function will duplicate (modified)
|
|
/// insertvalues when a part of a nested struct is extracted.
|
|
Value *llvm::FindInsertedValue(Value *V, ArrayRef<unsigned> idx_range,
|
|
Instruction *InsertBefore) {
|
|
// Nothing to index? Just return V then (this is useful at the end of our
|
|
// recursion).
|
|
if (idx_range.empty())
|
|
return V;
|
|
// We have indices, so V should have an indexable type.
|
|
assert((V->getType()->isStructTy() || V->getType()->isArrayTy()) &&
|
|
"Not looking at a struct or array?");
|
|
assert(ExtractValueInst::getIndexedType(V->getType(), idx_range) &&
|
|
"Invalid indices for type?");
|
|
|
|
if (Constant *C = dyn_cast<Constant>(V)) {
|
|
C = C->getAggregateElement(idx_range[0]);
|
|
if (C == 0) return 0;
|
|
return FindInsertedValue(C, idx_range.slice(1), InsertBefore);
|
|
}
|
|
|
|
if (InsertValueInst *I = dyn_cast<InsertValueInst>(V)) {
|
|
// Loop the indices for the insertvalue instruction in parallel with the
|
|
// requested indices
|
|
const unsigned *req_idx = idx_range.begin();
|
|
for (const unsigned *i = I->idx_begin(), *e = I->idx_end();
|
|
i != e; ++i, ++req_idx) {
|
|
if (req_idx == idx_range.end()) {
|
|
// We can't handle this without inserting insertvalues
|
|
if (!InsertBefore)
|
|
return 0;
|
|
|
|
// The requested index identifies a part of a nested aggregate. Handle
|
|
// this specially. For example,
|
|
// %A = insertvalue { i32, {i32, i32 } } undef, i32 10, 1, 0
|
|
// %B = insertvalue { i32, {i32, i32 } } %A, i32 11, 1, 1
|
|
// %C = extractvalue {i32, { i32, i32 } } %B, 1
|
|
// This can be changed into
|
|
// %A = insertvalue {i32, i32 } undef, i32 10, 0
|
|
// %C = insertvalue {i32, i32 } %A, i32 11, 1
|
|
// which allows the unused 0,0 element from the nested struct to be
|
|
// removed.
|
|
return BuildSubAggregate(V, makeArrayRef(idx_range.begin(), req_idx),
|
|
InsertBefore);
|
|
}
|
|
|
|
// This insert value inserts something else than what we are looking for.
|
|
// See if the (aggregrate) value inserted into has the value we are
|
|
// looking for, then.
|
|
if (*req_idx != *i)
|
|
return FindInsertedValue(I->getAggregateOperand(), idx_range,
|
|
InsertBefore);
|
|
}
|
|
// If we end up here, the indices of the insertvalue match with those
|
|
// requested (though possibly only partially). Now we recursively look at
|
|
// the inserted value, passing any remaining indices.
|
|
return FindInsertedValue(I->getInsertedValueOperand(),
|
|
makeArrayRef(req_idx, idx_range.end()),
|
|
InsertBefore);
|
|
}
|
|
|
|
if (ExtractValueInst *I = dyn_cast<ExtractValueInst>(V)) {
|
|
// If we're extracting a value from an aggregrate that was extracted from
|
|
// something else, we can extract from that something else directly instead.
|
|
// However, we will need to chain I's indices with the requested indices.
|
|
|
|
// Calculate the number of indices required
|
|
unsigned size = I->getNumIndices() + idx_range.size();
|
|
// Allocate some space to put the new indices in
|
|
SmallVector<unsigned, 5> Idxs;
|
|
Idxs.reserve(size);
|
|
// Add indices from the extract value instruction
|
|
Idxs.append(I->idx_begin(), I->idx_end());
|
|
|
|
// Add requested indices
|
|
Idxs.append(idx_range.begin(), idx_range.end());
|
|
|
|
assert(Idxs.size() == size
|
|
&& "Number of indices added not correct?");
|
|
|
|
return FindInsertedValue(I->getAggregateOperand(), Idxs, InsertBefore);
|
|
}
|
|
// Otherwise, we don't know (such as, extracting from a function return value
|
|
// or load instruction)
|
|
return 0;
|
|
}
|
|
|
|
/// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if
|
|
/// it can be expressed as a base pointer plus a constant offset. Return the
|
|
/// base and offset to the caller.
|
|
Value *llvm::GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
|
|
const DataLayout *TD) {
|
|
// Without DataLayout, conservatively assume 64-bit offsets, which is
|
|
// the widest we support.
|
|
unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64;
|
|
APInt ByteOffset(BitWidth, 0);
|
|
while (1) {
|
|
if (Ptr->getType()->isVectorTy())
|
|
break;
|
|
|
|
if (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
|
|
APInt GEPOffset(BitWidth, 0);
|
|
if (TD && !GEP->accumulateConstantOffset(*TD, GEPOffset))
|
|
break;
|
|
ByteOffset += GEPOffset;
|
|
Ptr = GEP->getPointerOperand();
|
|
} else if (Operator::getOpcode(Ptr) == Instruction::BitCast) {
|
|
Ptr = cast<Operator>(Ptr)->getOperand(0);
|
|
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
|
|
if (GA->mayBeOverridden())
|
|
break;
|
|
Ptr = GA->getAliasee();
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
Offset = ByteOffset.getSExtValue();
|
|
return Ptr;
|
|
}
|
|
|
|
|
|
/// getConstantStringInfo - This function computes the length of a
|
|
/// null-terminated C string pointed to by V. If successful, it returns true
|
|
/// and returns the string in Str. If unsuccessful, it returns false.
|
|
bool llvm::getConstantStringInfo(const Value *V, StringRef &Str,
|
|
uint64_t Offset, bool TrimAtNul) {
|
|
assert(V);
|
|
|
|
// Look through bitcast instructions and geps.
|
|
V = V->stripPointerCasts();
|
|
|
|
// If the value is a GEP instructionor constant expression, treat it as an
|
|
// offset.
|
|
if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
|
|
// Make sure the GEP has exactly three arguments.
|
|
if (GEP->getNumOperands() != 3)
|
|
return false;
|
|
|
|
// Make sure the index-ee is a pointer to array of i8.
|
|
PointerType *PT = cast<PointerType>(GEP->getOperand(0)->getType());
|
|
ArrayType *AT = dyn_cast<ArrayType>(PT->getElementType());
|
|
if (AT == 0 || !AT->getElementType()->isIntegerTy(8))
|
|
return false;
|
|
|
|
// Check to make sure that the first operand of the GEP is an integer and
|
|
// has value 0 so that we are sure we're indexing into the initializer.
|
|
const ConstantInt *FirstIdx = dyn_cast<ConstantInt>(GEP->getOperand(1));
|
|
if (FirstIdx == 0 || !FirstIdx->isZero())
|
|
return false;
|
|
|
|
// If the second index isn't a ConstantInt, then this is a variable index
|
|
// into the array. If this occurs, we can't say anything meaningful about
|
|
// the string.
|
|
uint64_t StartIdx = 0;
|
|
if (const ConstantInt *CI = dyn_cast<ConstantInt>(GEP->getOperand(2)))
|
|
StartIdx = CI->getZExtValue();
|
|
else
|
|
return false;
|
|
return getConstantStringInfo(GEP->getOperand(0), Str, StartIdx+Offset);
|
|
}
|
|
|
|
// The GEP instruction, constant or instruction, must reference a global
|
|
// variable that is a constant and is initialized. The referenced constant
|
|
// initializer is the array that we'll use for optimization.
|
|
const GlobalVariable *GV = dyn_cast<GlobalVariable>(V);
|
|
if (!GV || !GV->isConstant() || !GV->hasDefinitiveInitializer())
|
|
return false;
|
|
|
|
// Handle the all-zeros case
|
|
if (GV->getInitializer()->isNullValue()) {
|
|
// This is a degenerate case. The initializer is constant zero so the
|
|
// length of the string must be zero.
|
|
Str = "";
|
|
return true;
|
|
}
|
|
|
|
// Must be a Constant Array
|
|
const ConstantDataArray *Array =
|
|
dyn_cast<ConstantDataArray>(GV->getInitializer());
|
|
if (Array == 0 || !Array->isString())
|
|
return false;
|
|
|
|
// Get the number of elements in the array
|
|
uint64_t NumElts = Array->getType()->getArrayNumElements();
|
|
|
|
// Start out with the entire array in the StringRef.
|
|
Str = Array->getAsString();
|
|
|
|
if (Offset > NumElts)
|
|
return false;
|
|
|
|
// Skip over 'offset' bytes.
|
|
Str = Str.substr(Offset);
|
|
|
|
if (TrimAtNul) {
|
|
// Trim off the \0 and anything after it. If the array is not nul
|
|
// terminated, we just return the whole end of string. The client may know
|
|
// some other way that the string is length-bound.
|
|
Str = Str.substr(0, Str.find('\0'));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// These next two are very similar to the above, but also look through PHI
|
|
// nodes.
|
|
// TODO: See if we can integrate these two together.
|
|
|
|
/// GetStringLengthH - If we can compute the length of the string pointed to by
|
|
/// the specified pointer, return 'len+1'. If we can't, return 0.
|
|
static uint64_t GetStringLengthH(Value *V, SmallPtrSet<PHINode*, 32> &PHIs) {
|
|
// Look through noop bitcast instructions.
|
|
V = V->stripPointerCasts();
|
|
|
|
// If this is a PHI node, there are two cases: either we have already seen it
|
|
// or we haven't.
|
|
if (PHINode *PN = dyn_cast<PHINode>(V)) {
|
|
if (!PHIs.insert(PN))
|
|
return ~0ULL; // already in the set.
|
|
|
|
// If it was new, see if all the input strings are the same length.
|
|
uint64_t LenSoFar = ~0ULL;
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
uint64_t Len = GetStringLengthH(PN->getIncomingValue(i), PHIs);
|
|
if (Len == 0) return 0; // Unknown length -> unknown.
|
|
|
|
if (Len == ~0ULL) continue;
|
|
|
|
if (Len != LenSoFar && LenSoFar != ~0ULL)
|
|
return 0; // Disagree -> unknown.
|
|
LenSoFar = Len;
|
|
}
|
|
|
|
// Success, all agree.
|
|
return LenSoFar;
|
|
}
|
|
|
|
// strlen(select(c,x,y)) -> strlen(x) ^ strlen(y)
|
|
if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
|
|
uint64_t Len1 = GetStringLengthH(SI->getTrueValue(), PHIs);
|
|
if (Len1 == 0) return 0;
|
|
uint64_t Len2 = GetStringLengthH(SI->getFalseValue(), PHIs);
|
|
if (Len2 == 0) return 0;
|
|
if (Len1 == ~0ULL) return Len2;
|
|
if (Len2 == ~0ULL) return Len1;
|
|
if (Len1 != Len2) return 0;
|
|
return Len1;
|
|
}
|
|
|
|
// Otherwise, see if we can read the string.
|
|
StringRef StrData;
|
|
if (!getConstantStringInfo(V, StrData))
|
|
return 0;
|
|
|
|
return StrData.size()+1;
|
|
}
|
|
|
|
/// GetStringLength - If we can compute the length of the string pointed to by
|
|
/// the specified pointer, return 'len+1'. If we can't, return 0.
|
|
uint64_t llvm::GetStringLength(Value *V) {
|
|
if (!V->getType()->isPointerTy()) return 0;
|
|
|
|
SmallPtrSet<PHINode*, 32> PHIs;
|
|
uint64_t Len = GetStringLengthH(V, PHIs);
|
|
// If Len is ~0ULL, we had an infinite phi cycle: this is dead code, so return
|
|
// an empty string as a length.
|
|
return Len == ~0ULL ? 1 : Len;
|
|
}
|
|
|
|
Value *
|
|
llvm::GetUnderlyingObject(Value *V, const DataLayout *TD, unsigned MaxLookup) {
|
|
if (!V->getType()->isPointerTy())
|
|
return V;
|
|
for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
|
|
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
|
|
V = GEP->getPointerOperand();
|
|
} else if (Operator::getOpcode(V) == Instruction::BitCast) {
|
|
V = cast<Operator>(V)->getOperand(0);
|
|
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
|
|
if (GA->mayBeOverridden())
|
|
return V;
|
|
V = GA->getAliasee();
|
|
} else {
|
|
// See if InstructionSimplify knows any relevant tricks.
|
|
if (Instruction *I = dyn_cast<Instruction>(V))
|
|
// TODO: Acquire a DominatorTree and use it.
|
|
if (Value *Simplified = SimplifyInstruction(I, TD, 0)) {
|
|
V = Simplified;
|
|
continue;
|
|
}
|
|
|
|
return V;
|
|
}
|
|
assert(V->getType()->isPointerTy() && "Unexpected operand type!");
|
|
}
|
|
return V;
|
|
}
|
|
|
|
void
|
|
llvm::GetUnderlyingObjects(Value *V,
|
|
SmallVectorImpl<Value *> &Objects,
|
|
const DataLayout *TD,
|
|
unsigned MaxLookup) {
|
|
SmallPtrSet<Value *, 4> Visited;
|
|
SmallVector<Value *, 4> Worklist;
|
|
Worklist.push_back(V);
|
|
do {
|
|
Value *P = Worklist.pop_back_val();
|
|
P = GetUnderlyingObject(P, TD, MaxLookup);
|
|
|
|
if (!Visited.insert(P))
|
|
continue;
|
|
|
|
if (SelectInst *SI = dyn_cast<SelectInst>(P)) {
|
|
Worklist.push_back(SI->getTrueValue());
|
|
Worklist.push_back(SI->getFalseValue());
|
|
continue;
|
|
}
|
|
|
|
if (PHINode *PN = dyn_cast<PHINode>(P)) {
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
|
|
Worklist.push_back(PN->getIncomingValue(i));
|
|
continue;
|
|
}
|
|
|
|
Objects.push_back(P);
|
|
} while (!Worklist.empty());
|
|
}
|
|
|
|
/// onlyUsedByLifetimeMarkers - Return true if the only users of this pointer
|
|
/// are lifetime markers.
|
|
///
|
|
bool llvm::onlyUsedByLifetimeMarkers(const Value *V) {
|
|
for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
|
|
UI != UE; ++UI) {
|
|
const IntrinsicInst *II = dyn_cast<IntrinsicInst>(*UI);
|
|
if (!II) return false;
|
|
|
|
if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
|
|
II->getIntrinsicID() != Intrinsic::lifetime_end)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool llvm::isSafeToSpeculativelyExecute(const Value *V,
|
|
const DataLayout *TD) {
|
|
const Operator *Inst = dyn_cast<Operator>(V);
|
|
if (!Inst)
|
|
return false;
|
|
|
|
for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i)
|
|
if (Constant *C = dyn_cast<Constant>(Inst->getOperand(i)))
|
|
if (C->canTrap())
|
|
return false;
|
|
|
|
switch (Inst->getOpcode()) {
|
|
default:
|
|
return true;
|
|
case Instruction::UDiv:
|
|
case Instruction::URem:
|
|
// x / y is undefined if y == 0, but calcuations like x / 3 are safe.
|
|
return isKnownNonZero(Inst->getOperand(1), TD);
|
|
case Instruction::SDiv:
|
|
case Instruction::SRem: {
|
|
Value *Op = Inst->getOperand(1);
|
|
// x / y is undefined if y == 0
|
|
if (!isKnownNonZero(Op, TD))
|
|
return false;
|
|
// x / y might be undefined if y == -1
|
|
unsigned BitWidth = getBitWidth(Op->getType(), TD);
|
|
if (BitWidth == 0)
|
|
return false;
|
|
APInt KnownZero(BitWidth, 0);
|
|
APInt KnownOne(BitWidth, 0);
|
|
ComputeMaskedBits(Op, KnownZero, KnownOne, TD);
|
|
return !!KnownZero;
|
|
}
|
|
case Instruction::Load: {
|
|
const LoadInst *LI = cast<LoadInst>(Inst);
|
|
if (!LI->isUnordered())
|
|
return false;
|
|
return LI->getPointerOperand()->isDereferenceablePointer();
|
|
}
|
|
case Instruction::Call: {
|
|
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
|
|
switch (II->getIntrinsicID()) {
|
|
// These synthetic intrinsics have no side-effects, and just mark
|
|
// information about their operands.
|
|
// FIXME: There are other no-op synthetic instructions that potentially
|
|
// should be considered at least *safe* to speculate...
|
|
case Intrinsic::dbg_declare:
|
|
case Intrinsic::dbg_value:
|
|
return true;
|
|
|
|
case Intrinsic::bswap:
|
|
case Intrinsic::ctlz:
|
|
case Intrinsic::ctpop:
|
|
case Intrinsic::cttz:
|
|
case Intrinsic::objectsize:
|
|
case Intrinsic::sadd_with_overflow:
|
|
case Intrinsic::smul_with_overflow:
|
|
case Intrinsic::ssub_with_overflow:
|
|
case Intrinsic::uadd_with_overflow:
|
|
case Intrinsic::umul_with_overflow:
|
|
case Intrinsic::usub_with_overflow:
|
|
return true;
|
|
// TODO: some fp intrinsics are marked as having the same error handling
|
|
// as libm. They're safe to speculate when they won't error.
|
|
// TODO: are convert_{from,to}_fp16 safe?
|
|
// TODO: can we list target-specific intrinsics here?
|
|
default: break;
|
|
}
|
|
}
|
|
return false; // The called function could have undefined behavior or
|
|
// side-effects, even if marked readnone nounwind.
|
|
}
|
|
case Instruction::VAArg:
|
|
case Instruction::Alloca:
|
|
case Instruction::Invoke:
|
|
case Instruction::PHI:
|
|
case Instruction::Store:
|
|
case Instruction::Ret:
|
|
case Instruction::Br:
|
|
case Instruction::IndirectBr:
|
|
case Instruction::Switch:
|
|
case Instruction::Unreachable:
|
|
case Instruction::Fence:
|
|
case Instruction::LandingPad:
|
|
case Instruction::AtomicRMW:
|
|
case Instruction::AtomicCmpXchg:
|
|
case Instruction::Resume:
|
|
return false; // Misc instructions which have effects
|
|
}
|
|
}
|
|
|
|
/// isKnownNonNull - Return true if we know that the specified value is never
|
|
/// null.
|
|
bool llvm::isKnownNonNull(const Value *V) {
|
|
// Alloca never returns null, malloc might.
|
|
if (isa<AllocaInst>(V)) return true;
|
|
|
|
// A byval argument is never null.
|
|
if (const Argument *A = dyn_cast<Argument>(V))
|
|
return A->hasByValAttr();
|
|
|
|
// Global values are not null unless extern weak.
|
|
if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
|
|
return !GV->hasExternalWeakLinkage();
|
|
return false;
|
|
}
|