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https://github.com/c64scene-ar/llvm-6502.git
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d713acb631
Thanks Peter for pointing me to something that should have never been committed to the llvm code base. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121648 91177308-0d34-0410-b5e6-96231b3b80d8
276 lines
8.5 KiB
C++
276 lines
8.5 KiB
C++
//===- RegionPass.cpp - Region Pass and Region Pass Manager ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements RegionPass and RGPassManager. All region optimization
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// and transformation passes are derived from RegionPass. RGPassManager is
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// responsible for managing RegionPasses.
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// most of these codes are COPY from LoopPass.cpp
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/RegionPass.h"
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#include "llvm/Analysis/RegionIterator.h"
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#include "llvm/Support/Timer.h"
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#define DEBUG_TYPE "regionpassmgr"
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#include "llvm/Support/Debug.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// RGPassManager
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//
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char RGPassManager::ID = 0;
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RGPassManager::RGPassManager(int Depth)
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: FunctionPass(ID), PMDataManager(Depth) {
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skipThisRegion = false;
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redoThisRegion = false;
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RI = NULL;
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CurrentRegion = NULL;
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}
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// Recurse through all subregions and all regions into RQ.
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static void addRegionIntoQueue(Region *R, std::deque<Region *> &RQ) {
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RQ.push_back(R);
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for (Region::iterator I = R->begin(), E = R->end(); I != E; ++I)
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addRegionIntoQueue(*I, RQ);
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}
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/// Pass Manager itself does not invalidate any analysis info.
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void RGPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
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Info.addRequired<RegionInfo>();
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Info.setPreservesAll();
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}
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the function, and if so, return true.
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bool RGPassManager::runOnFunction(Function &F) {
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RI = &getAnalysis<RegionInfo>();
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bool Changed = false;
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// Collect inherited analysis from Module level pass manager.
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populateInheritedAnalysis(TPM->activeStack);
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addRegionIntoQueue(RI->getTopLevelRegion(), RQ);
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if (RQ.empty()) // No regions, skip calling finalizers
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return false;
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// Initialization
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for (std::deque<Region *>::const_iterator I = RQ.begin(), E = RQ.end();
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I != E; ++I) {
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Region *R = *I;
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for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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RegionPass *RP = (RegionPass *)getContainedPass(Index);
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Changed |= RP->doInitialization(R, *this);
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}
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}
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// Walk Regions
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while (!RQ.empty()) {
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CurrentRegion = RQ.back();
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skipThisRegion = false;
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redoThisRegion = false;
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// Run all passes on the current Region.
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for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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RegionPass *P = (RegionPass*)getContainedPass(Index);
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dumpPassInfo(P, EXECUTION_MSG, ON_REGION_MSG,
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CurrentRegion->getNameStr());
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dumpRequiredSet(P);
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initializeAnalysisImpl(P);
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{
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PassManagerPrettyStackEntry X(P, *CurrentRegion->getEntry());
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TimeRegion PassTimer(getPassTimer(P));
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Changed |= P->runOnRegion(CurrentRegion, *this);
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}
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if (Changed)
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dumpPassInfo(P, MODIFICATION_MSG, ON_REGION_MSG,
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skipThisRegion ? "<deleted>" :
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CurrentRegion->getNameStr());
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dumpPreservedSet(P);
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if (!skipThisRegion) {
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// Manually check that this region is still healthy. This is done
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// instead of relying on RegionInfo::verifyRegion since RegionInfo
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// is a function pass and it's really expensive to verify every
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// Region in the function every time. That level of checking can be
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// enabled with the -verify-region-info option.
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{
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TimeRegion PassTimer(getPassTimer(P));
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CurrentRegion->verifyRegion();
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}
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// Then call the regular verifyAnalysis functions.
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verifyPreservedAnalysis(P);
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}
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removeNotPreservedAnalysis(P);
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recordAvailableAnalysis(P);
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removeDeadPasses(P,
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skipThisRegion ? "<deleted>" :
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CurrentRegion->getNameStr(),
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ON_REGION_MSG);
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if (skipThisRegion)
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// Do not run other passes on this region.
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break;
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}
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// If the region was deleted, release all the region passes. This frees up
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// some memory, and avoids trouble with the pass manager trying to call
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// verifyAnalysis on them.
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if (skipThisRegion)
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for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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Pass *P = getContainedPass(Index);
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freePass(P, "<deleted>", ON_REGION_MSG);
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}
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// Pop the region from queue after running all passes.
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RQ.pop_back();
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if (redoThisRegion)
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RQ.push_back(CurrentRegion);
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// Free all region nodes created in region passes.
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RI->clearNodeCache();
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}
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// Finalization
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for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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RegionPass *P = (RegionPass*)getContainedPass(Index);
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Changed |= P->doFinalization();
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}
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// Print the region tree after all pass.
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DEBUG(
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dbgs() << "\nRegion tree of function " << F.getName()
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<< " after all region Pass:\n";
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RI->dump();
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dbgs() << "\n";
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);
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return Changed;
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}
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/// Print passes managed by this manager
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void RGPassManager::dumpPassStructure(unsigned Offset) {
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errs().indent(Offset*2) << "Region Pass Manager\n";
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for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
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Pass *P = getContainedPass(Index);
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P->dumpPassStructure(Offset + 1);
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dumpLastUses(P, Offset+1);
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}
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}
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namespace {
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//===----------------------------------------------------------------------===//
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// PrintRegionPass
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class PrintRegionPass : public RegionPass {
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private:
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std::string Banner;
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raw_ostream &Out; // raw_ostream to print on.
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public:
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static char ID;
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PrintRegionPass() : RegionPass(ID), Out(dbgs()) {}
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PrintRegionPass(const std::string &B, raw_ostream &o)
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: RegionPass(ID), Banner(B), Out(o) {}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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}
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virtual bool runOnRegion(Region *R, RGPassManager &RGM) {
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Out << Banner;
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for (Region::block_iterator I = R->block_begin(), E = R->block_end();
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I != E; ++I)
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(*I)->getEntry()->print(Out);
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return false;
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}
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};
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char PrintRegionPass::ID = 0;
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} //end anonymous namespace
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//===----------------------------------------------------------------------===//
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// RegionPass
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// Check if this pass is suitable for the current RGPassManager, if
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// available. This pass P is not suitable for a RGPassManager if P
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// is not preserving higher level analysis info used by other
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// RGPassManager passes. In such case, pop RGPassManager from the
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// stack. This will force assignPassManager() to create new
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// LPPassManger as expected.
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void RegionPass::preparePassManager(PMStack &PMS) {
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// Find RGPassManager
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while (!PMS.empty() &&
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PMS.top()->getPassManagerType() > PMT_RegionPassManager)
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PMS.pop();
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// If this pass is destroying high level information that is used
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// by other passes that are managed by LPM then do not insert
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// this pass in current LPM. Use new RGPassManager.
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if (PMS.top()->getPassManagerType() == PMT_RegionPassManager &&
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!PMS.top()->preserveHigherLevelAnalysis(this))
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PMS.pop();
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}
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/// Assign pass manager to manage this pass.
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void RegionPass::assignPassManager(PMStack &PMS,
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PassManagerType PreferredType) {
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// Find RGPassManager
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while (!PMS.empty() &&
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PMS.top()->getPassManagerType() > PMT_RegionPassManager)
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PMS.pop();
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RGPassManager *RGPM;
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// Create new Region Pass Manager if it does not exist.
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if (PMS.top()->getPassManagerType() == PMT_RegionPassManager)
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RGPM = (RGPassManager*)PMS.top();
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else {
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assert (!PMS.empty() && "Unable to create Region Pass Manager");
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PMDataManager *PMD = PMS.top();
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// [1] Create new Call Graph Pass Manager
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RGPM = new RGPassManager(PMD->getDepth() + 1);
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RGPM->populateInheritedAnalysis(PMS);
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// [2] Set up new manager's top level manager
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PMTopLevelManager *TPM = PMD->getTopLevelManager();
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TPM->addIndirectPassManager(RGPM);
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// [3] Assign manager to manage this new manager. This may create
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// and push new managers into PMS
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TPM->schedulePass(RGPM);
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// [4] Push new manager into PMS
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PMS.push(RGPM);
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}
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RGPM->add(this);
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}
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/// Get the printer pass
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Pass *RegionPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return new PrintRegionPass(Banner, O);
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}
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