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https://github.com/c64scene-ar/llvm-6502.git
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f4ccd11075
This compiles with no changes to clang/lld/lldb with MSVC and includes overloads to various functions which are used by those projects and llvm which have OwningPtr's as parameters. This should allow out of tree projects some time to move. There are also no changes to libs/Target, which should help out of tree targets have time to move, if necessary. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203083 91177308-0d34-0410-b5e6-96231b3b80d8
104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
//===- MachOUniversal.h - Mach-O universal binaries -------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares Mach-O fat/universal binaries.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_OBJECT_MACHOUNIVERSAL_H
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#define LLVM_OBJECT_MACHOUNIVERSAL_H
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Object/Binary.h"
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#include "llvm/Support/ErrorOr.h"
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#include "llvm/Support/MachO.h"
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namespace llvm {
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namespace object {
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class ObjectFile;
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class MachOUniversalBinary : public Binary {
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virtual void anchor();
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uint32_t NumberOfObjects;
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public:
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class ObjectForArch {
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const MachOUniversalBinary *Parent;
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/// \brief Index of object in the universal binary.
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uint32_t Index;
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/// \brief Descriptor of the object.
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MachO::fat_arch Header;
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public:
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ObjectForArch(const MachOUniversalBinary *Parent, uint32_t Index);
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void clear() {
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Parent = 0;
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Index = 0;
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}
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bool operator==(const ObjectForArch &Other) const {
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return (Parent == Other.Parent) && (Index == Other.Index);
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}
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ObjectForArch getNext() const { return ObjectForArch(Parent, Index + 1); }
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uint32_t getCPUType() const { return Header.cputype; }
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error_code getAsObjectFile(std::unique_ptr<ObjectFile> &Result) const;
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};
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class object_iterator {
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ObjectForArch Obj;
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public:
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object_iterator(const ObjectForArch &Obj) : Obj(Obj) {}
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const ObjectForArch* operator->() const {
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return &Obj;
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}
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bool operator==(const object_iterator &Other) const {
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return Obj == Other.Obj;
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}
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bool operator!=(const object_iterator &Other) const {
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return !(*this == Other);
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}
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object_iterator& operator++() { // Preincrement
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Obj = Obj.getNext();
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return *this;
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}
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};
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MachOUniversalBinary(MemoryBuffer *Source, error_code &ec);
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static ErrorOr<MachOUniversalBinary*> create(MemoryBuffer *Source);
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object_iterator begin_objects() const {
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return ObjectForArch(this, 0);
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}
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object_iterator end_objects() const {
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return ObjectForArch(0, 0);
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}
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uint32_t getNumberOfObjects() const { return NumberOfObjects; }
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// Cast methods.
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static inline bool classof(Binary const *V) {
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return V->isMachOUniversalBinary();
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}
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error_code getObjectForArch(Triple::ArchType Arch,
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std::unique_ptr<ObjectFile> &Result) const;
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};
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}
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}
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#endif
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