mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-01 00:11:00 +00:00
a7879dcf33
If whole quad mode isn't enabled for these, the level of detail is calculated incorrectly for pixels along diagonal triangle edges, causing artifacts. v2: Use a TSFlag instead of lots of switch cases v3: Add test coverage Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88642 Reviewed-by: Tom Stellard <tom@stellard.net> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228372 91177308-0d34-0410-b5e6-96231b3b80d8
172 lines
6.7 KiB
C++
172 lines
6.7 KiB
C++
//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
/// \file
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/MC/MCInstrDesc.h"
|
|
|
|
#ifndef LLVM_LIB_TARGET_R600_SIDEFINES_H
|
|
#define LLVM_LIB_TARGET_R600_SIDEFINES_H
|
|
|
|
namespace SIInstrFlags {
|
|
// This needs to be kept in sync with the field bits in InstSI.
|
|
enum {
|
|
SALU = 1 << 3,
|
|
VALU = 1 << 4,
|
|
|
|
SOP1 = 1 << 5,
|
|
SOP2 = 1 << 6,
|
|
SOPC = 1 << 7,
|
|
SOPK = 1 << 8,
|
|
SOPP = 1 << 9,
|
|
|
|
VOP1 = 1 << 10,
|
|
VOP2 = 1 << 11,
|
|
VOP3 = 1 << 12,
|
|
VOPC = 1 << 13,
|
|
|
|
MUBUF = 1 << 14,
|
|
MTBUF = 1 << 15,
|
|
SMRD = 1 << 16,
|
|
DS = 1 << 17,
|
|
MIMG = 1 << 18,
|
|
FLAT = 1 << 19,
|
|
WQM = 1 << 20
|
|
};
|
|
}
|
|
|
|
namespace llvm {
|
|
namespace AMDGPU {
|
|
enum OperandType {
|
|
/// Operand with register or 32-bit immediate
|
|
OPERAND_REG_IMM32 = llvm::MCOI::OPERAND_FIRST_TARGET,
|
|
/// Operand with register or inline constant
|
|
OPERAND_REG_INLINE_C
|
|
};
|
|
}
|
|
}
|
|
|
|
namespace SIInstrFlags {
|
|
enum Flags {
|
|
// First 4 bits are the instruction encoding
|
|
VM_CNT = 1 << 0,
|
|
EXP_CNT = 1 << 1,
|
|
LGKM_CNT = 1 << 2
|
|
};
|
|
|
|
// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
|
|
// The result is true if any of these tests are true.
|
|
enum ClassFlags {
|
|
S_NAN = 1 << 0, // Signaling NaN
|
|
Q_NAN = 1 << 1, // Quiet NaN
|
|
N_INFINITY = 1 << 2, // Negative infinity
|
|
N_NORMAL = 1 << 3, // Negative normal
|
|
N_SUBNORMAL = 1 << 4, // Negative subnormal
|
|
N_ZERO = 1 << 5, // Negative zero
|
|
P_ZERO = 1 << 6, // Positive zero
|
|
P_SUBNORMAL = 1 << 7, // Positive subnormal
|
|
P_NORMAL = 1 << 8, // Positive normal
|
|
P_INFINITY = 1 << 9 // Positive infinity
|
|
};
|
|
}
|
|
|
|
namespace SISrcMods {
|
|
enum {
|
|
NEG = 1 << 0,
|
|
ABS = 1 << 1
|
|
};
|
|
}
|
|
|
|
namespace SIOutMods {
|
|
enum {
|
|
NONE = 0,
|
|
MUL2 = 1,
|
|
MUL4 = 2,
|
|
DIV2 = 3
|
|
};
|
|
}
|
|
|
|
#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
|
|
#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
|
|
#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
|
|
#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
|
|
#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
|
|
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
|
|
#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
|
|
#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
|
|
#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
|
|
#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
|
|
#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
|
|
#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
|
|
#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
|
|
#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
|
|
#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
|
|
#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
|
|
|
|
#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
|
|
#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
|
|
|
|
|
|
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
|
|
#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
|
|
#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
|
|
#define C_00B848_VGPRS 0xFFFFFFC0
|
|
#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
|
|
#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
|
|
#define C_00B848_SGPRS 0xFFFFFC3F
|
|
#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
|
|
#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
|
|
#define C_00B848_PRIORITY 0xFFFFF3FF
|
|
#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
|
|
#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
|
|
#define C_00B848_FLOAT_MODE 0xFFF00FFF
|
|
#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
|
|
#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
|
|
#define C_00B848_PRIV 0xFFEFFFFF
|
|
#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
|
|
#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
|
|
#define C_00B848_DX10_CLAMP 0xFFDFFFFF
|
|
#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
|
|
#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
|
|
#define C_00B848_DEBUG_MODE 0xFFBFFFFF
|
|
#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
|
|
#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
|
|
#define C_00B848_IEEE_MODE 0xFF7FFFFF
|
|
|
|
|
|
// Helpers for setting FLOAT_MODE
|
|
#define FP_ROUND_ROUND_TO_NEAREST 0
|
|
#define FP_ROUND_ROUND_TO_INF 1
|
|
#define FP_ROUND_ROUND_TO_NEGINF 2
|
|
#define FP_ROUND_ROUND_TO_ZERO 3
|
|
|
|
// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
|
|
// precision.
|
|
#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
|
|
#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
|
|
|
|
#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
|
|
#define FP_DENORM_FLUSH_OUT 1
|
|
#define FP_DENORM_FLUSH_IN 2
|
|
#define FP_DENORM_FLUSH_NONE 3
|
|
|
|
|
|
// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
|
|
// precision.
|
|
#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
|
|
#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
|
|
|
|
#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
|
|
#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
|
|
|
|
#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
|
|
#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
|
|
|
|
|
|
#endif
|