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https://github.com/c64scene-ar/llvm-6502.git
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66981fe208
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@229340 91177308-0d34-0410-b5e6-96231b3b80d8
86 lines
3.4 KiB
C++
86 lines
3.4 KiB
C++
//===-- llvm/MC/MCSymbolizer.h - MCSymbolizer class -------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MCSymbolizer class, which is used
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// to symbolize instructions decoded from an object, that is, transform their
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// immediate operands to MCExprs.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSYMBOLIZER_H
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#define LLVM_MC_MCSYMBOLIZER_H
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#include "llvm/MC/MCRelocationInfo.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <memory>
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namespace llvm {
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class MCContext;
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class MCInst;
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class raw_ostream;
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/// \brief Symbolize and annotate disassembled instructions.
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///
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/// For now this mimics the old symbolization logic (from both ARM and x86), that
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/// relied on user-provided (C API) callbacks to do the actual symbol lookup in
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/// the object file. This was moved to MCExternalSymbolizer.
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/// A better API would not rely on actually calling the two methods here from
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/// inside each disassembler, but would use the instr info to determine what
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/// operands are actually symbolizable, and in what way. I don't think this
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/// information exists right now.
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class MCSymbolizer {
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MCSymbolizer(const MCSymbolizer &) = delete;
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void operator=(const MCSymbolizer &) = delete;
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protected:
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MCContext &Ctx;
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std::unique_ptr<MCRelocationInfo> RelInfo;
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public:
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/// \brief Construct an MCSymbolizer, taking ownership of \p RelInfo.
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MCSymbolizer(MCContext &Ctx, std::unique_ptr<MCRelocationInfo> RelInfo)
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: Ctx(Ctx), RelInfo(std::move(RelInfo)) {
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}
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virtual ~MCSymbolizer();
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/// \brief Try to add a symbolic operand instead of \p Value to the MCInst.
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///
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/// Instead of having a difficult to read immediate, a symbolic operand would
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/// represent this immediate in a more understandable way, for instance as a
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/// symbol or an offset from a symbol. Relocations can also be used to enrich
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/// the symbolic expression.
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/// @param Inst - The MCInst where to insert the symbolic operand.
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/// @param cStream - Stream to print comments and annotations on.
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/// @param Value - Operand value, pc-adjusted by the caller if necessary.
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/// @param Address - Load address of the instruction.
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/// @param IsBranch - Is the instruction a branch?
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/// @param Offset - Byte offset of the operand inside the inst.
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/// @param InstSize - Size of the instruction in bytes.
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/// @return Whether a symbolic operand was added.
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virtual bool tryAddingSymbolicOperand(MCInst &Inst, raw_ostream &cStream,
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int64_t Value, uint64_t Address,
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bool IsBranch, uint64_t Offset,
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uint64_t InstSize) = 0;
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/// \brief Try to add a comment on the PC-relative load.
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/// For instance, in Mach-O, this is used to add annotations to instructions
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/// that use C string literals, as found in __cstring.
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virtual void tryAddingPcLoadReferenceComment(raw_ostream &cStream,
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int64_t Value,
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uint64_t Address) = 0;
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};
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}
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#endif
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