mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-06 05:06:45 +00:00
8d7221ccf5
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207196 91177308-0d34-0410-b5e6-96231b3b80d8
326 lines
10 KiB
C++
326 lines
10 KiB
C++
//===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the Correlated Value Propagation pass.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/InstructionSimplify.h"
|
|
#include "llvm/Analysis/LazyValueInfo.h"
|
|
#include "llvm/IR/CFG.h"
|
|
#include "llvm/IR/Constants.h"
|
|
#include "llvm/IR/Function.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "correlated-value-propagation"
|
|
|
|
STATISTIC(NumPhis, "Number of phis propagated");
|
|
STATISTIC(NumSelects, "Number of selects propagated");
|
|
STATISTIC(NumMemAccess, "Number of memory access targets propagated");
|
|
STATISTIC(NumCmps, "Number of comparisons propagated");
|
|
STATISTIC(NumDeadCases, "Number of switch cases removed");
|
|
|
|
namespace {
|
|
class CorrelatedValuePropagation : public FunctionPass {
|
|
LazyValueInfo *LVI;
|
|
|
|
bool processSelect(SelectInst *SI);
|
|
bool processPHI(PHINode *P);
|
|
bool processMemAccess(Instruction *I);
|
|
bool processCmp(CmpInst *C);
|
|
bool processSwitch(SwitchInst *SI);
|
|
|
|
public:
|
|
static char ID;
|
|
CorrelatedValuePropagation(): FunctionPass(ID) {
|
|
initializeCorrelatedValuePropagationPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override;
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addRequired<LazyValueInfo>();
|
|
}
|
|
};
|
|
}
|
|
|
|
char CorrelatedValuePropagation::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation",
|
|
"Value Propagation", false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(LazyValueInfo)
|
|
INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation",
|
|
"Value Propagation", false, false)
|
|
|
|
// Public interface to the Value Propagation pass
|
|
Pass *llvm::createCorrelatedValuePropagationPass() {
|
|
return new CorrelatedValuePropagation();
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processSelect(SelectInst *S) {
|
|
if (S->getType()->isVectorTy()) return false;
|
|
if (isa<Constant>(S->getOperand(0))) return false;
|
|
|
|
Constant *C = LVI->getConstant(S->getOperand(0), S->getParent());
|
|
if (!C) return false;
|
|
|
|
ConstantInt *CI = dyn_cast<ConstantInt>(C);
|
|
if (!CI) return false;
|
|
|
|
Value *ReplaceWith = S->getOperand(1);
|
|
Value *Other = S->getOperand(2);
|
|
if (!CI->isOne()) std::swap(ReplaceWith, Other);
|
|
if (ReplaceWith == S) ReplaceWith = UndefValue::get(S->getType());
|
|
|
|
S->replaceAllUsesWith(ReplaceWith);
|
|
S->eraseFromParent();
|
|
|
|
++NumSelects;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processPHI(PHINode *P) {
|
|
bool Changed = false;
|
|
|
|
BasicBlock *BB = P->getParent();
|
|
for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
|
|
Value *Incoming = P->getIncomingValue(i);
|
|
if (isa<Constant>(Incoming)) continue;
|
|
|
|
Value *V = LVI->getConstantOnEdge(Incoming, P->getIncomingBlock(i), BB);
|
|
|
|
// Look if the incoming value is a select with a constant but LVI tells us
|
|
// that the incoming value can never be that constant. In that case replace
|
|
// the incoming value with the other value of the select. This often allows
|
|
// us to remove the select later.
|
|
if (!V) {
|
|
SelectInst *SI = dyn_cast<SelectInst>(Incoming);
|
|
if (!SI) continue;
|
|
|
|
Constant *C = dyn_cast<Constant>(SI->getFalseValue());
|
|
if (!C) continue;
|
|
|
|
if (LVI->getPredicateOnEdge(ICmpInst::ICMP_EQ, SI, C,
|
|
P->getIncomingBlock(i), BB) !=
|
|
LazyValueInfo::False)
|
|
continue;
|
|
|
|
DEBUG(dbgs() << "CVP: Threading PHI over " << *SI << '\n');
|
|
V = SI->getTrueValue();
|
|
}
|
|
|
|
P->setIncomingValue(i, V);
|
|
Changed = true;
|
|
}
|
|
|
|
if (Value *V = SimplifyInstruction(P)) {
|
|
P->replaceAllUsesWith(V);
|
|
P->eraseFromParent();
|
|
Changed = true;
|
|
}
|
|
|
|
if (Changed)
|
|
++NumPhis;
|
|
|
|
return Changed;
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processMemAccess(Instruction *I) {
|
|
Value *Pointer = nullptr;
|
|
if (LoadInst *L = dyn_cast<LoadInst>(I))
|
|
Pointer = L->getPointerOperand();
|
|
else
|
|
Pointer = cast<StoreInst>(I)->getPointerOperand();
|
|
|
|
if (isa<Constant>(Pointer)) return false;
|
|
|
|
Constant *C = LVI->getConstant(Pointer, I->getParent());
|
|
if (!C) return false;
|
|
|
|
++NumMemAccess;
|
|
I->replaceUsesOfWith(Pointer, C);
|
|
return true;
|
|
}
|
|
|
|
/// processCmp - If the value of this comparison could be determined locally,
|
|
/// constant propagation would already have figured it out. Instead, walk
|
|
/// the predecessors and statically evaluate the comparison based on information
|
|
/// available on that edge. If a given static evaluation is true on ALL
|
|
/// incoming edges, then it's true universally and we can simplify the compare.
|
|
bool CorrelatedValuePropagation::processCmp(CmpInst *C) {
|
|
Value *Op0 = C->getOperand(0);
|
|
if (isa<Instruction>(Op0) &&
|
|
cast<Instruction>(Op0)->getParent() == C->getParent())
|
|
return false;
|
|
|
|
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
|
|
if (!Op1) return false;
|
|
|
|
pred_iterator PI = pred_begin(C->getParent()), PE = pred_end(C->getParent());
|
|
if (PI == PE) return false;
|
|
|
|
LazyValueInfo::Tristate Result = LVI->getPredicateOnEdge(C->getPredicate(),
|
|
C->getOperand(0), Op1, *PI, C->getParent());
|
|
if (Result == LazyValueInfo::Unknown) return false;
|
|
|
|
++PI;
|
|
while (PI != PE) {
|
|
LazyValueInfo::Tristate Res = LVI->getPredicateOnEdge(C->getPredicate(),
|
|
C->getOperand(0), Op1, *PI, C->getParent());
|
|
if (Res != Result) return false;
|
|
++PI;
|
|
}
|
|
|
|
++NumCmps;
|
|
|
|
if (Result == LazyValueInfo::True)
|
|
C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext()));
|
|
else
|
|
C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext()));
|
|
|
|
C->eraseFromParent();
|
|
|
|
return true;
|
|
}
|
|
|
|
/// processSwitch - Simplify a switch instruction by removing cases which can
|
|
/// never fire. If the uselessness of a case could be determined locally then
|
|
/// constant propagation would already have figured it out. Instead, walk the
|
|
/// predecessors and statically evaluate cases based on information available
|
|
/// on that edge. Cases that cannot fire no matter what the incoming edge can
|
|
/// safely be removed. If a case fires on every incoming edge then the entire
|
|
/// switch can be removed and replaced with a branch to the case destination.
|
|
bool CorrelatedValuePropagation::processSwitch(SwitchInst *SI) {
|
|
Value *Cond = SI->getCondition();
|
|
BasicBlock *BB = SI->getParent();
|
|
|
|
// If the condition was defined in same block as the switch then LazyValueInfo
|
|
// currently won't say anything useful about it, though in theory it could.
|
|
if (isa<Instruction>(Cond) && cast<Instruction>(Cond)->getParent() == BB)
|
|
return false;
|
|
|
|
// If the switch is unreachable then trying to improve it is a waste of time.
|
|
pred_iterator PB = pred_begin(BB), PE = pred_end(BB);
|
|
if (PB == PE) return false;
|
|
|
|
// Analyse each switch case in turn. This is done in reverse order so that
|
|
// removing a case doesn't cause trouble for the iteration.
|
|
bool Changed = false;
|
|
for (SwitchInst::CaseIt CI = SI->case_end(), CE = SI->case_begin(); CI-- != CE;
|
|
) {
|
|
ConstantInt *Case = CI.getCaseValue();
|
|
|
|
// Check to see if the switch condition is equal to/not equal to the case
|
|
// value on every incoming edge, equal/not equal being the same each time.
|
|
LazyValueInfo::Tristate State = LazyValueInfo::Unknown;
|
|
for (pred_iterator PI = PB; PI != PE; ++PI) {
|
|
// Is the switch condition equal to the case value?
|
|
LazyValueInfo::Tristate Value = LVI->getPredicateOnEdge(CmpInst::ICMP_EQ,
|
|
Cond, Case, *PI, BB);
|
|
// Give up on this case if nothing is known.
|
|
if (Value == LazyValueInfo::Unknown) {
|
|
State = LazyValueInfo::Unknown;
|
|
break;
|
|
}
|
|
|
|
// If this was the first edge to be visited, record that all other edges
|
|
// need to give the same result.
|
|
if (PI == PB) {
|
|
State = Value;
|
|
continue;
|
|
}
|
|
|
|
// If this case is known to fire for some edges and known not to fire for
|
|
// others then there is nothing we can do - give up.
|
|
if (Value != State) {
|
|
State = LazyValueInfo::Unknown;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (State == LazyValueInfo::False) {
|
|
// This case never fires - remove it.
|
|
CI.getCaseSuccessor()->removePredecessor(BB);
|
|
SI->removeCase(CI); // Does not invalidate the iterator.
|
|
|
|
// The condition can be modified by removePredecessor's PHI simplification
|
|
// logic.
|
|
Cond = SI->getCondition();
|
|
|
|
++NumDeadCases;
|
|
Changed = true;
|
|
} else if (State == LazyValueInfo::True) {
|
|
// This case always fires. Arrange for the switch to be turned into an
|
|
// unconditional branch by replacing the switch condition with the case
|
|
// value.
|
|
SI->setCondition(Case);
|
|
NumDeadCases += SI->getNumCases();
|
|
Changed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Changed)
|
|
// If the switch has been simplified to the point where it can be replaced
|
|
// by a branch then do so now.
|
|
ConstantFoldTerminator(BB);
|
|
|
|
return Changed;
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::runOnFunction(Function &F) {
|
|
if (skipOptnoneFunction(F))
|
|
return false;
|
|
|
|
LVI = &getAnalysis<LazyValueInfo>();
|
|
|
|
bool FnChanged = false;
|
|
|
|
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
|
|
bool BBChanged = false;
|
|
for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) {
|
|
Instruction *II = BI++;
|
|
switch (II->getOpcode()) {
|
|
case Instruction::Select:
|
|
BBChanged |= processSelect(cast<SelectInst>(II));
|
|
break;
|
|
case Instruction::PHI:
|
|
BBChanged |= processPHI(cast<PHINode>(II));
|
|
break;
|
|
case Instruction::ICmp:
|
|
case Instruction::FCmp:
|
|
BBChanged |= processCmp(cast<CmpInst>(II));
|
|
break;
|
|
case Instruction::Load:
|
|
case Instruction::Store:
|
|
BBChanged |= processMemAccess(II);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Instruction *Term = FI->getTerminator();
|
|
switch (Term->getOpcode()) {
|
|
case Instruction::Switch:
|
|
BBChanged |= processSwitch(cast<SwitchInst>(Term));
|
|
break;
|
|
}
|
|
|
|
FnChanged |= BBChanged;
|
|
}
|
|
|
|
return FnChanged;
|
|
}
|