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https://github.com/c64scene-ar/llvm-6502.git
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3d01fc7de8
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56419 91177308-0d34-0410-b5e6-96231b3b80d8
151 lines
4.4 KiB
CMake
151 lines
4.4 KiB
CMake
//===-- llvm/ADT/hash_map - "Portable" wrapper around hash_map --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides a wrapper around the mysterious <hash_map> header file
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// that seems to move around between GCC releases into and out of namespaces at
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// will. #including this header will cause hash_map to be available in the
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// global namespace.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_HASH_MAP
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#define LLVM_ADT_HASH_MAP
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// Compiler Support Matrix
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//
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// Version Namespace Header File
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// 2.95.x :: hash_map
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// 3.0.4 std ext/hash_map
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// 3.1 __gnu_cxx ext/hash_map
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// HP aCC6 std stdex/rw/hashm*ap.h
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// MS VC++ stdext hash_map
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#cmakedefine HAVE_GNU_EXT_HASH_MAP
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#cmakedefine HAVE_STD_EXT_HASH_MAP
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#cmakedefine HAVE_GLOBAL_HASH_MAP
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#cmakedefine HAVE_RW_STDEX_HASH_MAP_H
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#if defined(HAVE_GNU_EXT_HASH_MAP)
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// This is for GCC-3.1+ which puts hash in ext/hash_map
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# include <ext/hash_map>
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# ifndef HASH_NAMESPACE
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# define HASH_NAMESPACE __gnu_cxx
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# endif
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// GCC 3.0.x puts hash_map in <ext/hash_map> and in the std namespace.
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#elif defined(HAVE_STD_EXT_HASH_MAP)
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# include <ext/hash_map>
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# ifndef HASH_NAMESPACE
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# define HASH_NAMESPACE std
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# endif
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// Older compilers such as GCC before version 3.0 do not keep
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// extensions in the `ext' directory, and ignore the `std' namespace.
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#elif defined(HAVE_GLOBAL_HASH_MAP)
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# include <hash_map>
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# ifndef HASH_NAMESPACE
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# define HASH_NAMESPACE std
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# endif
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// HP aCC doesn't include an SGI-like hash_map. For this platform (or
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// any others using Rogue Wave Software's Tools.h++ library), we wrap
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// around them in std::
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#elif defined(HAVE_RW_STDEX_HASH_MAP_H)
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# include <rw/stdex/hashmap.h>
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# include <rw/stdex/hashmmap.h>
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# ifndef HASH_NAMESPACE
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# define HASH_NAMESPACE std
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# endif
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// Support Microsoft VC++.
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#elif defined(_MSC_VER)
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# include <hash_map>
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# ifndef HASH_NAMESPACE
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# define HASH_NAMESPACE stdext
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using std::_Distance;
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# endif
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// Give a warning if we couldn't find it, instead of (or in addition to)
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// randomly doing something dumb.
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#else
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# warning "Autoconfiguration failed to find the hash_map header file."
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#endif
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// we wrap Rogue Wave Tools.h++ rw_hashmap into something SGI-looking, here:
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#ifdef HAVE_RW_STDEX_HASH_MAP_H
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namespace HASH_NAMESPACE {
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template <class DataType> struct hash {
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unsigned int operator()(const unsigned int& x) const {
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return x;
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}
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};
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template <typename KeyType,
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typename ValueType,
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class _HashFcn = hash<KeyType>,
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class _EqualKey = equal_to<KeyType>,
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class _A = allocator <ValueType> >
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class hash_map : public rw_hashmap<KeyType, ValueType, class _HashFcn,
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class _EqualKey, class _A> {
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};
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template <typename KeyType,
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typename ValueType,
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class _HashFcn = hash<KeyType>,
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class _EqualKey = equal_to<KeyType>,
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class _A = allocator <ValueType> >
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class hash_multimap : public rw_hashmultimap<KeyType, ValueType, class _HashFcn,
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class _EqualKey, class _A> {
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};
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} // end HASH_NAMESPACE;
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#endif
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// Include vector because ext/hash_map includes stl_vector.h and leaves
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// out specializations like stl_bvector.h, causing link conflicts.
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#include <vector>
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#ifdef _MSC_VER
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// GCC and VC++ have differing ways of implementing hash_maps. As it's not
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// standardized, that's to be expected. This adapter class allows VC++
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// hash_map to use GCC's hash classes.
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namespace stdext {
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template<class Key> struct hash;
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// Provide a hash function for unsigned ints...
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template<> struct hash<unsigned int> {
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inline size_t operator()(unsigned int Val) const {
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return Val;
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}
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};
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template<class Key> class hash_compare<Key, std::less<Key> > {
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std::less<Key> comp;
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public:
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enum { bucket_size = 4 };
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enum { min_buckets = 8 };
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hash_compare() {}
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hash_compare(std::less<Key> pred) : comp(pred) {}
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size_t operator()(const Key& key) const { return hash<Key>()(key); }
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bool operator()(const Key& k1, const Key& k2) const { return comp(k1, k2); }
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};
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}
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#endif
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using HASH_NAMESPACE::hash_map;
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using HASH_NAMESPACE::hash_multimap;
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using HASH_NAMESPACE::hash;
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#include "llvm/ADT/HashExtras.h"
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#endif
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