llvm-6502/lib/Transforms/IPO/PartialInlining.cpp
Chandler Carruth d04a8d4b33 Use the new script to sort the includes of every file under lib.
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.

Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
2012-12-03 16:50:05 +00:00

184 lines
6.3 KiB
C++

//===- PartialInlining.cpp - Inline parts of functions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs partial inlining, typically by inlining an if statement
// that surrounds the body of the function.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "partialinlining"
#include "llvm/Transforms/IPO.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Support/CFG.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/CodeExtractor.h"
using namespace llvm;
STATISTIC(NumPartialInlined, "Number of functions partially inlined");
namespace {
struct PartialInliner : public ModulePass {
virtual void getAnalysisUsage(AnalysisUsage &AU) const { }
static char ID; // Pass identification, replacement for typeid
PartialInliner() : ModulePass(ID) {
initializePartialInlinerPass(*PassRegistry::getPassRegistry());
}
bool runOnModule(Module& M);
private:
Function* unswitchFunction(Function* F);
};
}
char PartialInliner::ID = 0;
INITIALIZE_PASS(PartialInliner, "partial-inliner",
"Partial Inliner", false, false)
ModulePass* llvm::createPartialInliningPass() { return new PartialInliner(); }
Function* PartialInliner::unswitchFunction(Function* F) {
// First, verify that this function is an unswitching candidate...
BasicBlock* entryBlock = F->begin();
BranchInst *BR = dyn_cast<BranchInst>(entryBlock->getTerminator());
if (!BR || BR->isUnconditional())
return 0;
BasicBlock* returnBlock = 0;
BasicBlock* nonReturnBlock = 0;
unsigned returnCount = 0;
for (succ_iterator SI = succ_begin(entryBlock), SE = succ_end(entryBlock);
SI != SE; ++SI)
if (isa<ReturnInst>((*SI)->getTerminator())) {
returnBlock = *SI;
returnCount++;
} else
nonReturnBlock = *SI;
if (returnCount != 1)
return 0;
// Clone the function, so that we can hack away on it.
ValueToValueMapTy VMap;
Function* duplicateFunction = CloneFunction(F, VMap,
/*ModuleLevelChanges=*/false);
duplicateFunction->setLinkage(GlobalValue::InternalLinkage);
F->getParent()->getFunctionList().push_back(duplicateFunction);
BasicBlock* newEntryBlock = cast<BasicBlock>(VMap[entryBlock]);
BasicBlock* newReturnBlock = cast<BasicBlock>(VMap[returnBlock]);
BasicBlock* newNonReturnBlock = cast<BasicBlock>(VMap[nonReturnBlock]);
// Go ahead and update all uses to the duplicate, so that we can just
// use the inliner functionality when we're done hacking.
F->replaceAllUsesWith(duplicateFunction);
// Special hackery is needed with PHI nodes that have inputs from more than
// one extracted block. For simplicity, just split the PHIs into a two-level
// sequence of PHIs, some of which will go in the extracted region, and some
// of which will go outside.
BasicBlock* preReturn = newReturnBlock;
newReturnBlock = newReturnBlock->splitBasicBlock(
newReturnBlock->getFirstNonPHI());
BasicBlock::iterator I = preReturn->begin();
BasicBlock::iterator Ins = newReturnBlock->begin();
while (I != preReturn->end()) {
PHINode* OldPhi = dyn_cast<PHINode>(I);
if (!OldPhi) break;
PHINode* retPhi = PHINode::Create(OldPhi->getType(), 2, "", Ins);
OldPhi->replaceAllUsesWith(retPhi);
Ins = newReturnBlock->getFirstNonPHI();
retPhi->addIncoming(I, preReturn);
retPhi->addIncoming(OldPhi->getIncomingValueForBlock(newEntryBlock),
newEntryBlock);
OldPhi->removeIncomingValue(newEntryBlock);
++I;
}
newEntryBlock->getTerminator()->replaceUsesOfWith(preReturn, newReturnBlock);
// Gather up the blocks that we're going to extract.
std::vector<BasicBlock*> toExtract;
toExtract.push_back(newNonReturnBlock);
for (Function::iterator FI = duplicateFunction->begin(),
FE = duplicateFunction->end(); FI != FE; ++FI)
if (&*FI != newEntryBlock && &*FI != newReturnBlock &&
&*FI != newNonReturnBlock)
toExtract.push_back(FI);
// The CodeExtractor needs a dominator tree.
DominatorTree DT;
DT.runOnFunction(*duplicateFunction);
// Extract the body of the if.
Function* extractedFunction
= CodeExtractor(toExtract, &DT).extractCodeRegion();
InlineFunctionInfo IFI;
// Inline the top-level if test into all callers.
std::vector<User*> Users(duplicateFunction->use_begin(),
duplicateFunction->use_end());
for (std::vector<User*>::iterator UI = Users.begin(), UE = Users.end();
UI != UE; ++UI)
if (CallInst *CI = dyn_cast<CallInst>(*UI))
InlineFunction(CI, IFI);
else if (InvokeInst *II = dyn_cast<InvokeInst>(*UI))
InlineFunction(II, IFI);
// Ditch the duplicate, since we're done with it, and rewrite all remaining
// users (function pointers, etc.) back to the original function.
duplicateFunction->replaceAllUsesWith(F);
duplicateFunction->eraseFromParent();
++NumPartialInlined;
return extractedFunction;
}
bool PartialInliner::runOnModule(Module& M) {
std::vector<Function*> worklist;
worklist.reserve(M.size());
for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI)
if (!FI->use_empty() && !FI->isDeclaration())
worklist.push_back(&*FI);
bool changed = false;
while (!worklist.empty()) {
Function* currFunc = worklist.back();
worklist.pop_back();
if (currFunc->use_empty()) continue;
bool recursive = false;
for (Function::use_iterator UI = currFunc->use_begin(),
UE = currFunc->use_end(); UI != UE; ++UI)
if (Instruction* I = dyn_cast<Instruction>(*UI))
if (I->getParent()->getParent() == currFunc) {
recursive = true;
break;
}
if (recursive) continue;
if (Function* newFunc = unswitchFunction(currFunc)) {
worklist.push_back(newFunc);
changed = true;
}
}
return changed;
}