llvm-6502/lib/Transforms/Scalar/SimplifyCFG.cpp
Reid Spencer 9133fe2895 Apply the VISIBILITY_HIDDEN field to the remaining anonymous classes in
the Transforms library. This reduces debug library size by 132 KB, debug
binary size by 376 KB, and reduces link time for llvm tools slightly.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33939 91177308-0d34-0410-b5e6-96231b3b80d8
2007-02-05 23:32:05 +00:00

133 lines
4.3 KiB
C++

//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements dead code elimination and basic block merging.
//
// Specifically, this:
// * removes basic blocks with no predecessors
// * merges a basic block into its predecessor if there is only one and the
// predecessor only has one successor.
// * Eliminates PHI nodes for basic blocks with a single predecessor
// * Eliminates a basic block that only contains an unconditional branch
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "simplifycfg"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Pass.h"
#include "llvm/ADT/Statistic.h"
#include <set>
using namespace llvm;
STATISTIC(NumSimpl, "Number of blocks simplified");
namespace {
struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass {
virtual bool runOnFunction(Function &F);
};
RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
}
// Public interface to the CFGSimplification pass
FunctionPass *llvm::createCFGSimplificationPass() {
return new CFGSimplifyPass();
}
static bool MarkAliveBlocks(BasicBlock *BB, std::set<BasicBlock*> &Reachable) {
if (Reachable.count(BB)) return false;
Reachable.insert(BB);
// Do a quick scan of the basic block, turning any obviously unreachable
// instructions into LLVM unreachable insts. The instruction combining pass
// canonnicalizes unreachable insts into stores to null or undef.
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ++BBI)
if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
if (isa<ConstantPointerNull>(SI->getOperand(1)) ||
isa<UndefValue>(SI->getOperand(1))) {
// Loop over all of the successors, removing BB's entry from any PHI
// nodes.
for (succ_iterator I = succ_begin(BB), SE = succ_end(BB); I != SE; ++I)
(*I)->removePredecessor(BB);
new UnreachableInst(SI);
// All instructions after this are dead.
for (; BBI != E; ) {
if (!BBI->use_empty())
BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
BB->getInstList().erase(BBI++);
}
break;
}
bool Changed = ConstantFoldTerminator(BB);
for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
Changed |= MarkAliveBlocks(*SI, Reachable);
return Changed;
}
// It is possible that we may require multiple passes over the code to fully
// simplify the CFG.
//
bool CFGSimplifyPass::runOnFunction(Function &F) {
std::set<BasicBlock*> Reachable;
bool Changed = MarkAliveBlocks(F.begin(), Reachable);
// If there are unreachable blocks in the CFG...
if (Reachable.size() != F.size()) {
assert(Reachable.size() < F.size());
NumSimpl += F.size()-Reachable.size();
// Loop over all of the basic blocks that are not reachable, dropping all of
// their internal references...
for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
if (!Reachable.count(BB)) {
for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
if (Reachable.count(*SI))
(*SI)->removePredecessor(BB);
BB->dropAllReferences();
}
for (Function::iterator I = ++F.begin(); I != F.end();)
if (!Reachable.count(I))
I = F.getBasicBlockList().erase(I);
else
++I;
Changed = true;
}
bool LocalChange = true;
while (LocalChange) {
LocalChange = false;
// Loop over all of the basic blocks (except the first one) and remove them
// if they are unneeded...
//
for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
if (SimplifyCFG(BBIt++)) {
LocalChange = true;
++NumSimpl;
}
}
Changed |= LocalChange;
}
return Changed;
}