llvm-6502/test/Transforms/BBVectorize/simple.ll
Hal Finkel 64e1b28643 Allow BBVectorize to form non-2^n-length vectors.
The original algorithm only used recursive pair fusion of equal-length
types. This is now extended to allow pairing of any types that share
the same underlying scalar type. Because we would still generally
prefer the 2^n-length types, those are formed first. Then a second
set of iterations form the non-2^n-length types.

Also, a call to SimplifyInstructionsInBlock has been added after each
pairing iteration. This takes care of DCE (and a few other things)
that make the following iterations execute somewhat faster. For the
same reason, some of the simple shuffle-combination cases are now
handled internally.

There is some additional refactoring work to be done, but I've had
many requests for this feature, so additional refactoring will come
soon in future commits (as will additional test cases).

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159330 91177308-0d34-0410-b5e6-96231b3b80d8
2012-06-28 05:42:42 +00:00

152 lines
7.2 KiB
LLVM

target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128"
; RUN: opt < %s -bb-vectorize -bb-vectorize-req-chain-depth=3 -instcombine -gvn -S | FileCheck %s
; Basic depth-3 chain
define double @test1(double %A1, double %A2, double %B1, double %B2) {
; CHECK: @test1
; CHECK: %X1.v.i1.1 = insertelement <2 x double> undef, double %B1, i32 0
; CHECK: %X1.v.i0.1 = insertelement <2 x double> undef, double %A1, i32 0
; CHECK: %X1.v.i1.2 = insertelement <2 x double> %X1.v.i1.1, double %B2, i32 1
; CHECK: %X1.v.i0.2 = insertelement <2 x double> %X1.v.i0.1, double %A2, i32 1
%X1 = fsub double %A1, %B1
%X2 = fsub double %A2, %B2
; CHECK: %X1 = fsub <2 x double> %X1.v.i0.2, %X1.v.i1.2
%Y1 = fmul double %X1, %A1
%Y2 = fmul double %X2, %A2
; CHECK: %Y1 = fmul <2 x double> %X1, %X1.v.i0.2
%Z1 = fadd double %Y1, %B1
%Z2 = fadd double %Y2, %B2
; CHECK: %Z1 = fadd <2 x double> %Y1, %X1.v.i1.2
%R = fmul double %Z1, %Z2
; CHECK: %Z1.v.r1 = extractelement <2 x double> %Z1, i32 0
; CHECK: %Z1.v.r2 = extractelement <2 x double> %Z1, i32 1
; CHECK: %R = fmul double %Z1.v.r1, %Z1.v.r2
ret double %R
; CHECK: ret double %R
}
; Basic depth-3 chain (last pair permuted)
define double @test2(double %A1, double %A2, double %B1, double %B2) {
; CHECK: @test2
; CHECK: %X1.v.i1.1 = insertelement <2 x double> undef, double %B1, i32 0
; CHECK: %X1.v.i0.1 = insertelement <2 x double> undef, double %A1, i32 0
; CHECK: %X1.v.i1.2 = insertelement <2 x double> %X1.v.i1.1, double %B2, i32 1
; CHECK: %X1.v.i0.2 = insertelement <2 x double> %X1.v.i0.1, double %A2, i32 1
%X1 = fsub double %A1, %B1
%X2 = fsub double %A2, %B2
; CHECK: %X1 = fsub <2 x double> %X1.v.i0.2, %X1.v.i1.2
%Y1 = fmul double %X1, %A1
%Y2 = fmul double %X2, %A2
; CHECK: %Y1 = fmul <2 x double> %X1, %X1.v.i0.2
%Z1 = fadd double %Y2, %B1
%Z2 = fadd double %Y1, %B2
; CHECK: %Z1.v.i0 = shufflevector <2 x double> %Y1, <2 x double> undef, <2 x i32> <i32 1, i32 0>
; CHECK: %Z1 = fadd <2 x double> %Z1.v.i0, %X1.v.i1.2
%R = fmul double %Z1, %Z2
; CHECK: %Z1.v.r1 = extractelement <2 x double> %Z1, i32 0
; CHECK: %Z1.v.r2 = extractelement <2 x double> %Z1, i32 1
; CHECK: %R = fmul double %Z1.v.r1, %Z1.v.r2
ret double %R
; CHECK: ret double %R
}
; Basic depth-3 chain (last pair first splat)
define double @test3(double %A1, double %A2, double %B1, double %B2) {
; CHECK: @test3
; CHECK: %X1.v.i1.1 = insertelement <2 x double> undef, double %B1, i32 0
; CHECK: %X1.v.i0.1 = insertelement <2 x double> undef, double %A1, i32 0
; CHECK: %X1.v.i1.2 = insertelement <2 x double> %X1.v.i1.1, double %B2, i32 1
; CHECK: %X1.v.i0.2 = insertelement <2 x double> %X1.v.i0.1, double %A2, i32 1
%X1 = fsub double %A1, %B1
%X2 = fsub double %A2, %B2
; CHECK: %X1 = fsub <2 x double> %X1.v.i0.2, %X1.v.i1.2
%Y1 = fmul double %X1, %A1
%Y2 = fmul double %X2, %A2
; CHECK: %Y1 = fmul <2 x double> %X1, %X1.v.i0.2
%Z1 = fadd double %Y2, %B1
%Z2 = fadd double %Y2, %B2
; CHECK: %Z1.v.i0 = shufflevector <2 x double> %Y1, <2 x double> undef, <2 x i32> <i32 1, i32 1>
; CHECK: %Z1 = fadd <2 x double> %Z1.v.i0, %X1.v.i1.2
%R = fmul double %Z1, %Z2
; CHECK: %Z1.v.r1 = extractelement <2 x double> %Z1, i32 0
; CHECK: %Z1.v.r2 = extractelement <2 x double> %Z1, i32 1
; CHECK: %R = fmul double %Z1.v.r1, %Z1.v.r2
ret double %R
; CHECK: ret double %R
}
; Basic depth-3 chain (last pair second splat)
define double @test4(double %A1, double %A2, double %B1, double %B2) {
; CHECK: @test4
; CHECK: %X1.v.i1.1 = insertelement <2 x double> undef, double %B1, i32 0
; CHECK: %X1.v.i0.1 = insertelement <2 x double> undef, double %A1, i32 0
; CHECK: %X1.v.i1.2 = insertelement <2 x double> %X1.v.i1.1, double %B2, i32 1
; CHECK: %X1.v.i0.2 = insertelement <2 x double> %X1.v.i0.1, double %A2, i32 1
%X1 = fsub double %A1, %B1
%X2 = fsub double %A2, %B2
; CHECK: %X1 = fsub <2 x double> %X1.v.i0.2, %X1.v.i1.2
%Y1 = fmul double %X1, %A1
%Y2 = fmul double %X2, %A2
; CHECK: %Y1 = fmul <2 x double> %X1, %X1.v.i0.2
%Z1 = fadd double %Y1, %B1
%Z2 = fadd double %Y1, %B2
; CHECK: %Z1.v.i0 = shufflevector <2 x double> %Y1, <2 x double> undef, <2 x i32> zeroinitializer
; CHECK: %Z1 = fadd <2 x double> %Z1.v.i0, %X1.v.i1.2
%R = fmul double %Z1, %Z2
; CHECK: %Z1.v.r1 = extractelement <2 x double> %Z1, i32 0
; CHECK: %Z1.v.r2 = extractelement <2 x double> %Z1, i32 1
; CHECK: %R = fmul double %Z1.v.r1, %Z1.v.r2
ret double %R
; CHECK: ret double %R
}
; Basic depth-3 chain
define <2 x float> @test5(<2 x float> %A1, <2 x float> %A2, <2 x float> %B1, <2 x float> %B2) {
; CHECK: @test5
; CHECK: %X1.v.i1 = shufflevector <2 x float> %B1, <2 x float> %B2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK: %X1.v.i0 = shufflevector <2 x float> %A1, <2 x float> %A2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%X1 = fsub <2 x float> %A1, %B1
%X2 = fsub <2 x float> %A2, %B2
; CHECK: %X1 = fsub <4 x float> %X1.v.i0, %X1.v.i1
%Y1 = fmul <2 x float> %X1, %A1
%Y2 = fmul <2 x float> %X2, %A2
; CHECK: %Y1 = fmul <4 x float> %X1, %X1.v.i0
%Z1 = fadd <2 x float> %Y1, %B1
%Z2 = fadd <2 x float> %Y2, %B2
; CHECK: %Z1 = fadd <4 x float> %Y1, %X1.v.i1
%R = fmul <2 x float> %Z1, %Z2
; CHECK: %Z1.v.r1 = shufflevector <4 x float> %Z1, <4 x float> undef, <2 x i32> <i32 0, i32 1>
; CHECK: %Z1.v.r2 = shufflevector <4 x float> %Z1, <4 x float> undef, <2 x i32> <i32 2, i32 3>
; CHECK: %R = fmul <2 x float> %Z1.v.r1, %Z1.v.r2
ret <2 x float> %R
; CHECK: ret <2 x float> %R
}
; Basic chain with shuffles
define <8 x i8> @test6(<8 x i8> %A1, <8 x i8> %A2, <8 x i8> %B1, <8 x i8> %B2) {
; CHECK: @test6
; CHECK: %X1.v.i1 = shufflevector <8 x i8> %B1, <8 x i8> %B2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK: %X1.v.i0 = shufflevector <8 x i8> %A1, <8 x i8> %A2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%X1 = sub <8 x i8> %A1, %B1
%X2 = sub <8 x i8> %A2, %B2
; CHECK: %X1 = sub <16 x i8> %X1.v.i0, %X1.v.i1
%Y1 = mul <8 x i8> %X1, %A1
%Y2 = mul <8 x i8> %X2, %A2
; CHECK: %Y1 = mul <16 x i8> %X1, %X1.v.i0
%Z1 = add <8 x i8> %Y1, %B1
%Z2 = add <8 x i8> %Y2, %B2
; CHECK: %Z1 = add <16 x i8> %Y1, %X1.v.i1
%Q1 = shufflevector <8 x i8> %Z1, <8 x i8> %Z2, <8 x i32> <i32 15, i32 8, i32 6, i32 1, i32 13, i32 10, i32 4, i32 3>
%Q2 = shufflevector <8 x i8> %Z2, <8 x i8> %Z2, <8 x i32> <i32 6, i32 7, i32 0, i32 1, i32 2, i32 4, i32 4, i32 1>
; CHECK: %Q1.v.i1 = shufflevector <16 x i8> %Z1, <16 x i8> undef, <16 x i32> <i32 8, i32 undef, i32 10, i32 undef, i32 undef, i32 13, i32 undef, i32 15, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK: %Q1 = shufflevector <16 x i8> %Z1, <16 x i8> %Q1.v.i1, <16 x i32> <i32 23, i32 16, i32 6, i32 1, i32 21, i32 18, i32 4, i32 3, i32 14, i32 15, i32 8, i32 9, i32 10, i32 12, i32 12, i32 9>
%R = mul <8 x i8> %Q1, %Q2
; CHECK: %Q1.v.r1 = shufflevector <16 x i8> %Q1, <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK: %Q1.v.r2 = shufflevector <16 x i8> %Q1, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK: %R = mul <8 x i8> %Q1.v.r1, %Q1.v.r2
ret <8 x i8> %R
; CHECK: ret <8 x i8> %R
}