llvm-6502/lib/Transforms/Utils/LowerSwitch.cpp
2003-05-01 22:21:21 +00:00

113 lines
4.0 KiB
C++

//===- LowerSwitch.cpp - Eliminate Switch instructions --------------------===//
//
// The LowerSwitch transformation rewrites switch statements with a sequence of
// branches, which allows targets to get away with not implementing the switch
// statement until it is convenient.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Function.h"
#include "llvm/iTerminators.h"
#include "llvm/iOperators.h"
#include "llvm/iPHINode.h"
#include "llvm/Pass.h"
#include "Support/Statistic.h"
namespace {
Statistic<> NumLowered("lowerswitch", "Number of SwitchInst's replaced");
/// LowerSwitch Pass - Replace all SwitchInst instructions with chained branch
/// instructions. Note that this cannot be a BasicBlock pass because it
/// modifies the CFG!
struct LowerSwitch : public FunctionPass {
bool runOnFunction(Function &F);
void processSwitchInst(SwitchInst *SI);
};
RegisterOpt<LowerSwitch>
X("lowerswitch", "Lower SwitchInst's to branches");
}
// createLowerSwitchPass - Interface to this file...
Pass *createLowerSwitchPass() {
return new LowerSwitch();
}
bool LowerSwitch::runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ) {
BasicBlock *Cur = I++; // Advance over block so we don't traverse new blocks
if (SwitchInst *SI = dyn_cast<SwitchInst>(Cur->getTerminator())) {
Changed = true;
processSwitchInst(SI);
}
}
return Changed;
}
// processSwitchInst - Replace the specified switch instruction with a sequence
// of chained basic blocks. Right now we just insert an incredibly stupid
// linear sequence of branches. It would be better to do a balanced binary
// search eventually. FIXME
//
void LowerSwitch::processSwitchInst(SwitchInst *SI) {
BasicBlock *CurBlock = SI->getParent();
BasicBlock *OrigBlock = CurBlock;
Function *F = CurBlock->getParent();
Value *Val = SI->getOperand(0); // The value we are switching on...
// Unlink the switch instruction from it's block.
CurBlock->getInstList().remove(SI);
// Expand comparisons for all of the non-default cases...
for (unsigned i = 2, e = SI->getNumOperands(); i != e; i += 2) {
// Insert a new basic block after the current one...
BasicBlock *NextBlock;
if (i != e-2) {
NextBlock = new BasicBlock("switchblock");
F->getBasicBlockList().insert(CurBlock->getNext(), NextBlock);
} else { // Last case, if it's not the value, go to default block.
NextBlock = cast<BasicBlock>(SI->getDefaultDest());
}
// Make the seteq instruction...
Instruction *Comp = new SetCondInst(Instruction::SetEQ, Val,
SI->getOperand(i), "switchcase");
CurBlock->getInstList().push_back(Comp);
// Make the conditional branch...
BasicBlock *Succ = cast<BasicBlock>(SI->getOperand(i+1));
Instruction *Br = new BranchInst(Succ, NextBlock, Comp);
CurBlock->getInstList().push_back(Br);
// If there were any PHI nodes in this successor, rewrite one entry from
// OrigBlock to come from CurBlock.
for (BasicBlock::iterator I = Succ->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I) {
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, CurBlock);
}
if (i == e-2) { // Is this looking at the default destination?
// If there is an entry in any PHI nodes for the default edge, make sure
// to update them as well.
for (BasicBlock::iterator I = NextBlock->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I) {
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, CurBlock);
}
}
CurBlock = NextBlock; // Move on to the next condition
}
// We are now done with the switch instruction, delete it.
delete SI;
}