llvm-6502/include/llvm/ADT/SparseSet.h
Andrew Trick c0ccb8bb17 SparseSet: Add support for key-derived indexes and arbitrary key types.
This nicely handles the most common case of virtual register sets, but
also handles anticipated cases where we will map pointers to IDs.

The goal is not to develop a completely generic SparseSet
template. Instead we want to handle the expected uses within llvm
without any template antics in the client code. I'm adding a bit of
template nastiness here, and some assumption about expected usage in
order to make the client code very clean.

The expected common uses cases I'm designing for:
- integer keys that need to be reindexed, and may map to additional
  data
- densely numbered objects where we want pointer keys because no
  number->object map exists.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@155227 91177308-0d34-0410-b5e6-96231b3b80d8
2012-04-20 20:05:28 +00:00

309 lines
11 KiB
C++

//===--- llvm/ADT/SparseSet.h - Sparse set ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the SparseSet class derived from the version described in
// Briggs, Torczon, "An efficient representation for sparse sets", ACM Letters
// on Programming Languages and Systems, Volume 2 Issue 1-4, March-Dec. 1993.
//
// A sparse set holds a small number of objects identified by integer keys from
// a moderately sized universe. The sparse set uses more memory than other
// containers in order to provide faster operations.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_SPARSESET_H
#define LLVM_ADT_SPARSESET_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/DataTypes.h"
#include <limits>
namespace llvm {
/// SparseSetValTraits - Objects in a SparseSet are identified by keys that can
/// be uniquely converted to a small integer less than the set's universe. This
/// class allows the set to hold values that differ from the set's key type as
/// long as an index can still be derived from the value. SparseSet never
/// directly compares ValueT, only their indices, so it can map keys to
/// arbitrary values. SparseSetValTraits computes the index from the value
/// object. To compute the index from a key, SparseSet uses a separate
/// KeyFunctorT template argument.
///
/// A simple type declaration, SparseSet<Type>, handles these cases:
/// - unsigned key, identity index, identity value
/// - unsigned key, identity index, fat value providing getSparseSetIndex()
///
/// The type declaration SparseSet<Type, UnaryFunction> handles:
/// - unsigned key, remapped index, identity value (virtual registers)
/// - pointer key, pointer-derived index, identity value (node+ID)
/// - pointer key, pointer-derived index, fat value with getSparseSetIndex()
///
/// Only other, unexpected cases require specializing SparseSetValTraits.
///
/// For best results, ValueT should not require a destructor.
///
template<typename ValueT>
struct SparseSetValTraits {
static unsigned getValIndex(const ValueT &Val) {
return Val.getSparseSetIndex();
}
};
/// SparseSetValFunctor - Helper class for selecting SparseSetValTraits. The
/// generic implementation handles ValueT classes which either provide
/// getSparseSetIndex() or specialize SparseSetValTraits<>.
///
template<typename KeyT, typename ValueT, typename KeyFunctorT>
struct SparseSetValFunctor {
unsigned operator()(const ValueT &Val) const {
return SparseSetValTraits<ValueT>::getValIndex(Val);
}
};
/// SparseSetValFunctor<KeyT, KeyT> - Helper class for the common case of
/// identity key/value sets.
template<typename KeyT, typename KeyFunctorT>
struct SparseSetValFunctor<KeyT, KeyT, KeyFunctorT> {
unsigned operator()(const KeyT &Key) const {
return KeyFunctorT()(Key);
}
};
/// SparseSet - Fast set implmentation for objects that can be identified by
/// small unsigned keys.
///
/// SparseSet allocates memory proportional to the size of the key universe, so
/// it is not recommended for building composite data structures. It is useful
/// for algorithms that require a single set with fast operations.
///
/// Compared to DenseSet and DenseMap, SparseSet provides constant-time fast
/// clear() and iteration as fast as a vector. The find(), insert(), and
/// erase() operations are all constant time, and typically faster than a hash
/// table. The iteration order doesn't depend on numerical key values, it only
/// depends on the order of insert() and erase() operations. When no elements
/// have been erased, the iteration order is the insertion order.
///
/// Compared to BitVector, SparseSet<unsigned> uses 8x-40x more memory, but
/// offers constant-time clear() and size() operations as well as fast
/// iteration independent on the size of the universe.
///
/// SparseSet contains a dense vector holding all the objects and a sparse
/// array holding indexes into the dense vector. Most of the memory is used by
/// the sparse array which is the size of the key universe. The SparseT
/// template parameter provides a space/speed tradeoff for sets holding many
/// elements.
///
/// When SparseT is uint32_t, find() only touches 2 cache lines, but the sparse
/// array uses 4 x Universe bytes.
///
/// When SparseT is uint8_t (the default), find() touches up to 2+[N/256] cache
/// lines, but the sparse array is 4x smaller. N is the number of elements in
/// the set.
///
/// For sets that may grow to thousands of elements, SparseT should be set to
/// uint16_t or uint32_t.
///
/// @param ValueT The type of objects in the set.
/// @param KeyFunctorT A functor that computes an unsigned index from KeyT.
/// @param SparseT An unsigned integer type. See above.
///
template<typename ValueT,
typename KeyFunctorT = llvm::identity<unsigned>,
typename SparseT = uint8_t>
class SparseSet {
typedef typename KeyFunctorT::argument_type KeyT;
typedef SmallVector<ValueT, 8> DenseT;
DenseT Dense;
SparseT *Sparse;
unsigned Universe;
KeyFunctorT KeyIndexOf;
SparseSetValFunctor<KeyT, ValueT, KeyFunctorT> ValIndexOf;
// Disable copy construction and assignment.
// This data structure is not meant to be used that way.
SparseSet(const SparseSet&); // DO NOT IMPLEMENT.
SparseSet &operator=(const SparseSet&); // DO NOT IMPLEMENT.
public:
typedef ValueT value_type;
typedef ValueT &reference;
typedef const ValueT &const_reference;
typedef ValueT *pointer;
typedef const ValueT *const_pointer;
SparseSet() : Sparse(0), Universe(0) {}
~SparseSet() { free(Sparse); }
/// setUniverse - Set the universe size which determines the largest key the
/// set can hold. The universe must be sized before any elements can be
/// added.
///
/// @param U Universe size. All object keys must be less than U.
///
void setUniverse(unsigned U) {
// It's not hard to resize the universe on a non-empty set, but it doesn't
// seem like a likely use case, so we can add that code when we need it.
assert(empty() && "Can only resize universe on an empty map");
// Hysteresis prevents needless reallocations.
if (U >= Universe/4 && U <= Universe)
return;
free(Sparse);
// The Sparse array doesn't actually need to be initialized, so malloc
// would be enough here, but that will cause tools like valgrind to
// complain about branching on uninitialized data.
Sparse = reinterpret_cast<SparseT*>(calloc(U, sizeof(SparseT)));
Universe = U;
}
// Import trivial vector stuff from DenseT.
typedef typename DenseT::iterator iterator;
typedef typename DenseT::const_iterator const_iterator;
const_iterator begin() const { return Dense.begin(); }
const_iterator end() const { return Dense.end(); }
iterator begin() { return Dense.begin(); }
iterator end() { return Dense.end(); }
/// empty - Returns true if the set is empty.
///
/// This is not the same as BitVector::empty().
///
bool empty() const { return Dense.empty(); }
/// size - Returns the number of elements in the set.
///
/// This is not the same as BitVector::size() which returns the size of the
/// universe.
///
unsigned size() const { return Dense.size(); }
/// clear - Clears the set. This is a very fast constant time operation.
///
void clear() {
// Sparse does not need to be cleared, see find().
Dense.clear();
}
/// findIndex - Find an element by its index.
///
/// @param Idx A valid index to find.
/// @returns An iterator to the element identified by key, or end().
///
iterator findIndex(unsigned Idx) {
assert(Idx < Universe && "Key out of range");
assert(std::numeric_limits<SparseT>::is_integer &&
!std::numeric_limits<SparseT>::is_signed &&
"SparseT must be an unsigned integer type");
const unsigned Stride = std::numeric_limits<SparseT>::max() + 1u;
for (unsigned i = Sparse[Idx], e = size(); i < e; i += Stride) {
const unsigned FoundIdx = ValIndexOf(Dense[i]);
assert(FoundIdx < Universe && "Invalid key in set. Did object mutate?");
if (Idx == FoundIdx)
return begin() + i;
// Stride is 0 when SparseT >= unsigned. We don't need to loop.
if (!Stride)
break;
}
return end();
}
/// find - Find an element by its key.
///
/// @param Key A valid key to find.
/// @returns An iterator to the element identified by key, or end().
///
iterator find(const KeyT &Key) {
return findIndex(KeyIndexOf(Key));
}
const_iterator find(const KeyT &Key) const {
return const_cast<SparseSet*>(this)->findIndex(KeyIndexOf(Key));
}
/// count - Returns true if this set contains an element identified by Key.
///
bool count(const KeyT &Key) const {
return find(Key) != end();
}
/// insert - Attempts to insert a new element.
///
/// If Val is successfully inserted, return (I, true), where I is an iterator
/// pointing to the newly inserted element.
///
/// If the set already contains an element with the same key as Val, return
/// (I, false), where I is an iterator pointing to the existing element.
///
/// Insertion invalidates all iterators.
///
std::pair<iterator, bool> insert(const ValueT &Val) {
unsigned Idx = ValIndexOf(Val);
iterator I = findIndex(Idx);
if (I != end())
return std::make_pair(I, false);
Sparse[Idx] = size();
Dense.push_back(Val);
return std::make_pair(end() - 1, true);
}
/// array subscript - If an element already exists with this key, return it.
/// Otherwise, automatically construct a new value from Key, insert it,
/// and return the newly inserted element.
ValueT &operator[](const KeyT &Key) {
return *insert(ValueT(Key)).first;
}
/// erase - Erases an existing element identified by a valid iterator.
///
/// This invalidates all iterators, but erase() returns an iterator pointing
/// to the next element. This makes it possible to erase selected elements
/// while iterating over the set:
///
/// for (SparseSet::iterator I = Set.begin(); I != Set.end();)
/// if (test(*I))
/// I = Set.erase(I);
/// else
/// ++I;
///
/// Note that end() changes when elements are erased, unlike std::list.
///
iterator erase(iterator I) {
assert(unsigned(I - begin()) < size() && "Invalid iterator");
if (I != end() - 1) {
*I = Dense.back();
unsigned BackIdx = ValIndexOf(Dense.back());
assert(BackIdx < Universe && "Invalid key in set. Did object mutate?");
Sparse[BackIdx] = I - begin();
}
// This depends on SmallVector::pop_back() not invalidating iterators.
// std::vector::pop_back() doesn't give that guarantee.
Dense.pop_back();
return I;
}
/// erase - Erases an element identified by Key, if it exists.
///
/// @param Key The key identifying the element to erase.
/// @returns True when an element was erased, false if no element was found.
///
bool erase(const KeyT &Key) {
iterator I = find(Key);
if (I == end())
return false;
erase(I);
return true;
}
};
} // end namespace llvm
#endif