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667d4b8de6
and extern_weak_odr. These are the same as the non-odr versions, except that they indicate that the global will only be overridden by an *equivalent* global. In C, a function with weak linkage can be overridden by a function which behaves completely differently. This means that IP passes have to skip weak functions, since any deductions made from the function definition might be wrong, since the definition could be replaced by something completely different at link time. This is not allowed in C++, thanks to the ODR (One-Definition-Rule): if a function is replaced by another at link-time, then the new function must be the same as the original function. If a language knows that a function or other global can only be overridden by an equivalent global, it can give it the weak_odr linkage type, and the optimizers will understand that it is alright to make deductions based on the function body. The code generators on the other hand map weak and weak_odr linkage to the same thing. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66339 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
CMakeLists.txt | ||
IA64.h | ||
IA64.td | ||
IA64AsmPrinter.cpp | ||
IA64Bundling.cpp | ||
IA64InstrBuilder.h | ||
IA64InstrFormats.td | ||
IA64InstrInfo.cpp | ||
IA64InstrInfo.h | ||
IA64InstrInfo.td | ||
IA64ISelDAGToDAG.cpp | ||
IA64ISelLowering.cpp | ||
IA64ISelLowering.h | ||
IA64MachineFunctionInfo.h | ||
IA64RegisterInfo.cpp | ||
IA64RegisterInfo.h | ||
IA64RegisterInfo.td | ||
IA64Subtarget.cpp | ||
IA64Subtarget.h | ||
IA64TargetAsmInfo.cpp | ||
IA64TargetAsmInfo.h | ||
IA64TargetMachine.cpp | ||
IA64TargetMachine.h | ||
Makefile | ||
README |
TODO: - Un-bitrot ISel - Hook up If-Conversion a la ARM target - Hook up all branch analysis functions - Instruction scheduling - Bundling - Dynamic Optimization - Testing and bugfixing - stop passing FP args in both FP *and* integer regs when not required - allocate low (nonstacked) registers more aggressively - clean up and thoroughly test the isel patterns. - fix stacked register allocation order: (for readability) we don't want the out? registers being the first ones used - fix up floating point (nb http://gcc.gnu.org/wiki?pagename=ia64%20floating%20point ) - bundling! (we will avoid the mess that is: http://gcc.gnu.org/ml/gcc/2003-12/msg00832.html ) - instruction scheduling (hmmmm! ;) - counted loop support - make integer + FP mul/div more clever (we have fixed pseudocode atm) - track and use comparison complements INFO: - we are strictly LP64 here, no support for ILP32 on HP-UX. Linux users don't need to worry about this. - i have instruction scheduling/bundling pseudocode, that really works (has been tested, albeit at the perl-script level). so, before you go write your own, send me an email! KNOWN DEFECTS AT THE CURRENT TIME: - C++ vtables contain naked function pointers, not function descriptors, which is bad. see http://llvm.cs.uiuc.edu/bugs/show_bug.cgi?id=406 - varargs are broken - alloca doesn't work (indeed, stack frame layout is bogus) - no support for big-endian environments - (not really the backend, but...) the CFE has some issues on IA64. these will probably be fixed soon. ACKNOWLEDGEMENTS: - Chris Lattner (x100) - Other LLVM developers ("hey, that looks familiar") CONTACT: - You can email me at duraid@octopus.com.au. If you find a small bug, just email me. If you find a big bug, please file a bug report in bugzilla! http://llvm.cs.uiuc.edu is your one stop shop for all things LLVM.