llvm-6502/include/llvm/CodeGen/JITCodeEmitter.h
Reid Kleckner 01248e6711 Fix a bug where the DWARF emitter in the JIT was not initializing alignment
bytes.  libgcc doesn't seem to mind, but if you pass this DWARF to GDB, it
doesn't like it.  

Also make the JIT memory manager to initialize it's memory to garbage in debug
mode, so that it's easier to find bugs like these in the future.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79674 91177308-0d34-0410-b5e6-96231b3b80d8
2009-08-21 21:03:57 +00:00

344 lines
12 KiB
C++

//===-- llvm/CodeGen/JITCodeEmitter.h - Code emission ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines an abstract interface that is used by the machine code
// emission framework to output the code. This allows machine code emission to
// be separated from concerns such as resolution of call targets, and where the
// machine code will be written (memory or disk, f.e.).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_JITCODEEMITTER_H
#define LLVM_CODEGEN_JITCODEEMITTER_H
#include <string>
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/CodeGen/MachineCodeEmitter.h"
using namespace std;
namespace llvm {
class MachineBasicBlock;
class MachineConstantPool;
class MachineJumpTableInfo;
class MachineFunction;
class MachineModuleInfo;
class MachineRelocation;
class Value;
class GlobalValue;
class Function;
/// JITCodeEmitter - This class defines two sorts of methods: those for
/// emitting the actual bytes of machine code, and those for emitting auxillary
/// structures, such as jump tables, relocations, etc.
///
/// Emission of machine code is complicated by the fact that we don't (in
/// general) know the size of the machine code that we're about to emit before
/// we emit it. As such, we preallocate a certain amount of memory, and set the
/// BufferBegin/BufferEnd pointers to the start and end of the buffer. As we
/// emit machine instructions, we advance the CurBufferPtr to indicate the
/// location of the next byte to emit. In the case of a buffer overflow (we
/// need to emit more machine code than we have allocated space for), the
/// CurBufferPtr will saturate to BufferEnd and ignore stores. Once the entire
/// function has been emitted, the overflow condition is checked, and if it has
/// occurred, more memory is allocated, and we reemit the code into it.
///
class JITCodeEmitter : public MachineCodeEmitter {
public:
virtual ~JITCodeEmitter() {}
/// startFunction - This callback is invoked when the specified function is
/// about to be code generated. This initializes the BufferBegin/End/Ptr
/// fields.
///
virtual void startFunction(MachineFunction &F) = 0;
/// finishFunction - This callback is invoked when the specified function has
/// finished code generation. If a buffer overflow has occurred, this method
/// returns true (the callee is required to try again), otherwise it returns
/// false.
///
virtual bool finishFunction(MachineFunction &F) = 0;
/// startGVStub - This callback is invoked when the JIT needs the
/// address of a GV (e.g. function) that has not been code generated yet.
/// The StubSize specifies the total size required by the stub.
///
virtual void startGVStub(const GlobalValue* GV, unsigned StubSize,
unsigned Alignment = 1) = 0;
/// startGVStub - This callback is invoked when the JIT needs the address of a
/// GV (e.g. function) that has not been code generated yet. Buffer points to
/// memory already allocated for this stub.
///
virtual void startGVStub(const GlobalValue* GV, void *Buffer,
unsigned StubSize) = 0;
/// finishGVStub - This callback is invoked to terminate a GV stub.
///
virtual void *finishGVStub(const GlobalValue* F) = 0;
/// emitByte - This callback is invoked when a byte needs to be written to the
/// output stream.
///
void emitByte(uint8_t B) {
if (CurBufferPtr != BufferEnd)
*CurBufferPtr++ = B;
}
/// emitWordLE - This callback is invoked when a 32-bit word needs to be
/// written to the output stream in little-endian format.
///
void emitWordLE(uint32_t W) {
if (4 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 0);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 24);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitWordBE - This callback is invoked when a 32-bit word needs to be
/// written to the output stream in big-endian format.
///
void emitWordBE(uint32_t W) {
if (4 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 0);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitDWordLE - This callback is invoked when a 64-bit word needs to be
/// written to the output stream in little-endian format.
///
void emitDWordLE(uint64_t W) {
if (8 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 0);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 32);
*CurBufferPtr++ = (uint8_t)(W >> 40);
*CurBufferPtr++ = (uint8_t)(W >> 48);
*CurBufferPtr++ = (uint8_t)(W >> 56);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitDWordBE - This callback is invoked when a 64-bit word needs to be
/// written to the output stream in big-endian format.
///
void emitDWordBE(uint64_t W) {
if (8 <= BufferEnd-CurBufferPtr) {
*CurBufferPtr++ = (uint8_t)(W >> 56);
*CurBufferPtr++ = (uint8_t)(W >> 48);
*CurBufferPtr++ = (uint8_t)(W >> 40);
*CurBufferPtr++ = (uint8_t)(W >> 32);
*CurBufferPtr++ = (uint8_t)(W >> 24);
*CurBufferPtr++ = (uint8_t)(W >> 16);
*CurBufferPtr++ = (uint8_t)(W >> 8);
*CurBufferPtr++ = (uint8_t)(W >> 0);
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitAlignment - Move the CurBufferPtr pointer up the the specified
/// alignment (saturated to BufferEnd of course).
void emitAlignment(unsigned Alignment) {
if (Alignment == 0) Alignment = 1;
uint8_t *NewPtr = (uint8_t*)RoundUpToAlignment((uintptr_t)CurBufferPtr,
Alignment);
CurBufferPtr = std::min(NewPtr, BufferEnd);
}
/// emitAlignmentWithFill - Similar to emitAlignment, except that the
/// extra bytes are filled with the provided byte.
void emitAlignmentWithFill(unsigned Alignment, uint8_t Fill) {
if (Alignment == 0) Alignment = 1;
uint8_t *NewPtr = (uint8_t*)RoundUpToAlignment((uintptr_t)CurBufferPtr,
Alignment);
// Fail if we don't have room.
if (NewPtr > BufferEnd) {
CurBufferPtr = BufferEnd;
return;
}
while (CurBufferPtr < NewPtr) {
*CurBufferPtr++ = Fill;
}
}
/// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
/// written to the output stream.
void emitULEB128Bytes(uint64_t Value) {
do {
uint8_t Byte = Value & 0x7f;
Value >>= 7;
if (Value) Byte |= 0x80;
emitByte(Byte);
} while (Value);
}
/// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
/// written to the output stream.
void emitSLEB128Bytes(int64_t Value) {
int32_t Sign = Value >> (8 * sizeof(Value) - 1);
bool IsMore;
do {
uint8_t Byte = Value & 0x7f;
Value >>= 7;
IsMore = Value != Sign || ((Byte ^ Sign) & 0x40) != 0;
if (IsMore) Byte |= 0x80;
emitByte(Byte);
} while (IsMore);
}
/// emitString - This callback is invoked when a String needs to be
/// written to the output stream.
void emitString(const std::string &String) {
for (unsigned i = 0, N = static_cast<unsigned>(String.size());
i < N; ++i) {
uint8_t C = String[i];
emitByte(C);
}
emitByte(0);
}
/// emitInt32 - Emit a int32 directive.
void emitInt32(uint32_t Value) {
if (4 <= BufferEnd-CurBufferPtr) {
*((uint32_t*)CurBufferPtr) = Value;
CurBufferPtr += 4;
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitInt64 - Emit a int64 directive.
void emitInt64(uint64_t Value) {
if (8 <= BufferEnd-CurBufferPtr) {
*((uint64_t*)CurBufferPtr) = Value;
CurBufferPtr += 8;
} else {
CurBufferPtr = BufferEnd;
}
}
/// emitInt32At - Emit the Int32 Value in Addr.
void emitInt32At(uintptr_t *Addr, uintptr_t Value) {
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
(*(uint32_t*)Addr) = (uint32_t)Value;
}
/// emitInt64At - Emit the Int64 Value in Addr.
void emitInt64At(uintptr_t *Addr, uintptr_t Value) {
if (Addr >= (uintptr_t*)BufferBegin && Addr < (uintptr_t*)BufferEnd)
(*(uint64_t*)Addr) = (uint64_t)Value;
}
/// emitLabel - Emits a label
virtual void emitLabel(uint64_t LabelID) = 0;
/// allocateSpace - Allocate a block of space in the current output buffer,
/// returning null (and setting conditions to indicate buffer overflow) on
/// failure. Alignment is the alignment in bytes of the buffer desired.
virtual void *allocateSpace(uintptr_t Size, unsigned Alignment) {
emitAlignment(Alignment);
void *Result;
// Check for buffer overflow.
if (Size >= (uintptr_t)(BufferEnd-CurBufferPtr)) {
CurBufferPtr = BufferEnd;
Result = 0;
} else {
// Allocate the space.
Result = CurBufferPtr;
CurBufferPtr += Size;
}
return Result;
}
/// allocateGlobal - Allocate memory for a global. Unlike allocateSpace,
/// this method does not allocate memory in the current output buffer,
/// because a global may live longer than the current function.
virtual void *allocateGlobal(uintptr_t Size, unsigned Alignment) = 0;
/// StartMachineBasicBlock - This should be called by the target when a new
/// basic block is about to be emitted. This way the MCE knows where the
/// start of the block is, and can implement getMachineBasicBlockAddress.
virtual void StartMachineBasicBlock(MachineBasicBlock *MBB) = 0;
/// getCurrentPCValue - This returns the address that the next emitted byte
/// will be output to.
///
virtual uintptr_t getCurrentPCValue() const {
return (uintptr_t)CurBufferPtr;
}
/// getCurrentPCOffset - Return the offset from the start of the emitted
/// buffer that we are currently writing to.
uintptr_t getCurrentPCOffset() const {
return CurBufferPtr-BufferBegin;
}
/// earlyResolveAddresses - True if the code emitter can use symbol addresses
/// during code emission time. The JIT is capable of doing this because it
/// creates jump tables or constant pools in memory on the fly while the
/// object code emitters rely on a linker to have real addresses and should
/// use relocations instead.
bool earlyResolveAddresses() const { return true; }
/// addRelocation - Whenever a relocatable address is needed, it should be
/// noted with this interface.
virtual void addRelocation(const MachineRelocation &MR) = 0;
/// FIXME: These should all be handled with relocations!
/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
/// the constant pool that was last emitted with the emitConstantPool method.
///
virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const = 0;
/// getJumpTableEntryAddress - Return the address of the jump table with index
/// 'Index' in the function that last called initJumpTableInfo.
///
virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const = 0;
/// getMachineBasicBlockAddress - Return the address of the specified
/// MachineBasicBlock, only usable after the label for the MBB has been
/// emitted.
///
virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const= 0;
/// getLabelAddress - Return the address of the specified LabelID, only usable
/// after the LabelID has been emitted.
///
virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
/// Specifies the MachineModuleInfo object. This is used for exception handling
/// purposes.
virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
};
} // End llvm namespace
#endif