mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-26 21:32:10 +00:00
f976c856fc
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@21422 91177308-0d34-0410-b5e6-96231b3b80d8
153 lines
4.4 KiB
C++
153 lines
4.4 KiB
C++
//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file was developed by Reid Spencer and is distributed under the
|
|
// University of Illinois Open Source License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This header file implements the operating system DynamicLibrary concept.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/System/DynamicLibrary.h"
|
|
#include "llvm/Config/config.h"
|
|
|
|
// It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
|
|
// license and special exception would cause all of LLVM to be placed under
|
|
// the LGPL. This is because the exception applies only when libtool is
|
|
// used, and obviously libtool is not used with Visual Studio. An entirely
|
|
// separate implementation is provided in win32/DynamicLibrary.cpp.
|
|
|
|
#ifdef LLVM_ON_WIN32
|
|
|
|
#include "Win32/DynamicLibrary.inc"
|
|
|
|
#else
|
|
|
|
#include "ltdl.h"
|
|
#include <cassert>
|
|
using namespace llvm;
|
|
using namespace llvm::sys;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
//=== WARNING: Implementation here must contain only TRULY operating system
|
|
//=== independent code.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
static bool did_initialize_ltdl = false;
|
|
|
|
static inline void check_ltdl_initialization() {
|
|
if (!did_initialize_ltdl) {
|
|
if (0 != lt_dlinit())
|
|
throw std::string(lt_dlerror());
|
|
did_initialize_ltdl = true;
|
|
}
|
|
}
|
|
|
|
static std::vector<lt_dlhandle> OpenedHandles;
|
|
|
|
DynamicLibrary::DynamicLibrary() : handle(0) {
|
|
check_ltdl_initialization();
|
|
|
|
lt_dlhandle a_handle = lt_dlopen(0);
|
|
|
|
if (a_handle == 0)
|
|
throw std::string("Can't open program as dynamic library");
|
|
|
|
handle = a_handle;
|
|
OpenedHandles.push_back(a_handle);
|
|
}
|
|
|
|
DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) {
|
|
check_ltdl_initialization();
|
|
|
|
lt_dlhandle a_handle = lt_dlopen(filename);
|
|
|
|
if (a_handle == 0)
|
|
a_handle = lt_dlopenext(filename);
|
|
|
|
if (a_handle == 0)
|
|
throw std::string("Can't open :") + filename + ": " + lt_dlerror();
|
|
|
|
handle = a_handle;
|
|
OpenedHandles.push_back(a_handle);
|
|
}
|
|
|
|
DynamicLibrary::~DynamicLibrary() {
|
|
lt_dlhandle a_handle = (lt_dlhandle) handle;
|
|
if (a_handle) {
|
|
lt_dlclose(a_handle);
|
|
|
|
for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
|
|
E = OpenedHandles.end(); I != E; ++I) {
|
|
if (*I == a_handle) {
|
|
// Note: don't use the swap/pop_back trick here. Order is important.
|
|
OpenedHandles.erase(I);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void DynamicLibrary::LoadLibraryPermanently(const char* filename) {
|
|
check_ltdl_initialization();
|
|
lt_dlhandle a_handle = lt_dlopen(filename);
|
|
|
|
if (a_handle == 0)
|
|
a_handle = lt_dlopenext(filename);
|
|
|
|
if (a_handle == 0)
|
|
throw std::string("Can't open :") + filename + ": " + lt_dlerror();
|
|
|
|
lt_dlmakeresident(a_handle);
|
|
|
|
OpenedHandles.push_back(a_handle);
|
|
}
|
|
|
|
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
|
|
check_ltdl_initialization();
|
|
for (std::vector<lt_dlhandle>::iterator I = OpenedHandles.begin(),
|
|
E = OpenedHandles.end(); I != E; ++I) {
|
|
lt_ptr ptr = lt_dlsym(*I, symbolName);
|
|
if (ptr)
|
|
return ptr;
|
|
}
|
|
|
|
// If this is darwin, it has some funky issues, try to solve them here. Some
|
|
// important symbols are marked 'private external' which doesn't allow
|
|
// SearchForAddressOfSymbol to find them. As such, we special case them here,
|
|
// there is only a small handful of them.
|
|
#ifdef __APPLE__
|
|
{
|
|
#define EXPLICIT_SYMBOL(SYM) \
|
|
extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
|
|
EXPLICIT_SYMBOL(__ashldi3);
|
|
EXPLICIT_SYMBOL(__ashrdi3);
|
|
EXPLICIT_SYMBOL(__cmpdi2);
|
|
EXPLICIT_SYMBOL(__divdi3);
|
|
EXPLICIT_SYMBOL(__eprintf);
|
|
EXPLICIT_SYMBOL(__fixdfdi);
|
|
EXPLICIT_SYMBOL(__fixsfdi);
|
|
EXPLICIT_SYMBOL(__fixunsdfdi);
|
|
EXPLICIT_SYMBOL(__fixunssfdi);
|
|
EXPLICIT_SYMBOL(__floatdidf);
|
|
EXPLICIT_SYMBOL(__floatdisf);
|
|
EXPLICIT_SYMBOL(__lshrdi3);
|
|
EXPLICIT_SYMBOL(__moddi3);
|
|
EXPLICIT_SYMBOL(__udivdi3);
|
|
EXPLICIT_SYMBOL(__umoddi3);
|
|
#undef EXPLICIT_SYMBOL
|
|
}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) {
|
|
assert(handle != 0 && "Invalid DynamicLibrary handle");
|
|
return lt_dlsym((lt_dlhandle) handle, symbolName);
|
|
}
|
|
|
|
#endif // LLVM_ON_WIN32
|