mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-16 11:30:51 +00:00
f286d63757
This contains all the previous patches + getlod support on top of it. It doesn't use SDNodes anymore, so it's quite small. It also adds v16i8 to SReg_128, which is used for the sampler descriptor. Reviewed-by: Tom Stellard git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211228 91177308-0d34-0410-b5e6-96231b3b80d8
45 lines
2.2 KiB
LLVM
45 lines
2.2 KiB
LLVM
;RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
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;CHECK-LABEL: @getlod
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;CHECK: IMAGE_GET_LOD {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v[0-9]+}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @getlod() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.getlod.i32(i32 undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1)
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ret void
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}
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;CHECK-LABEL: @getlod_v2
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;CHECK: IMAGE_GET_LOD {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @getlod_v2() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.getlod.v2i32(<2 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1)
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ret void
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}
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;CHECK-LABEL: @getlod_v4
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;CHECK: IMAGE_GET_LOD {{v\[[0-9]+:[0-9]+\]}}, 3, 0, 0, -1, 0, 0, 0, 0, {{v\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}, {{s\[[0-9]+:[0-9]+\]}}
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define void @getlod_v4() #0 {
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main_body:
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%r = call <4 x float> @llvm.SI.getlod.v4i32(<4 x i32> undef, <32 x i8> undef, <16 x i8> undef, i32 15, i32 0, i32 0, i32 1, i32 0, i32 0, i32 0, i32 0)
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%r0 = extractelement <4 x float> %r, i32 0
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%r1 = extractelement <4 x float> %r, i32 1
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call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %r0, float %r1, float %r0, float %r1)
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ret void
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}
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declare <4 x float> @llvm.SI.getlod.i32(i32, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare <4 x float> @llvm.SI.getlod.v2i32(<2 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare <4 x float> @llvm.SI.getlod.v4i32(<4 x i32>, <32 x i8>, <16 x i8>, i32, i32, i32, i32, i32, i32, i32, i32) #1
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="0" }
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attributes #1 = { nounwind readnone }
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