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Currently is sufficient to describe mod/ref behavior but will hopefully eventually be extended for other purposes. This isn't used by anything yet. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50820 91177308-0d34-0410-b5e6-96231b3b80d8
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
//===- LibCallSemantics.cpp - Describe library semantics ------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements interfaces that can be used to describe language
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// specific runtime library interfaces (e.g. libc, libm, etc) to LLVM
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// optimizers.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/LibCallSemantics.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/Function.h"
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using namespace llvm;
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/// getMap - This impl pointer in ~LibCallInfo is actually a StringMap. This
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/// helper does the cast.
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static StringMap<const LibCallFunctionInfo*> *getMap(void *Ptr) {
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return static_cast<StringMap<const LibCallFunctionInfo*> *>(Ptr);
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}
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LibCallInfo::~LibCallInfo() {
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delete getMap(Impl);
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}
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const LibCallLocationInfo &LibCallInfo::getLocationInfo(unsigned LocID) const {
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// Get location info on the first call.
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if (NumLocations == 0)
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NumLocations = getLocationInfo(Locations);
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assert(LocID < NumLocations && "Invalid location ID!");
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return Locations[LocID];
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}
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/// getFunctionInfo - Return the LibCallFunctionInfo object corresponding to
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/// the specified function if we have it. If not, return null.
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const LibCallFunctionInfo *LibCallInfo::getFunctionInfo(Function *F) const {
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StringMap<const LibCallFunctionInfo*> *Map = getMap(Impl);
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/// If this is the first time we are querying for this info, lazily construct
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/// the StringMap to index it.
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if (Map == 0) {
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Impl = Map = new StringMap<const LibCallFunctionInfo*>();
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const LibCallFunctionInfo *Array = getFunctionInfoArray();
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if (Array == 0) return 0;
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// We now have the array of entries. Populate the StringMap.
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for (unsigned i = 0; Array[i].Name; ++i)
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(*Map)[Array[i].Name] = Array+i;
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}
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// Look up this function in the string map.
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const char *ValueName = F->getNameStart();
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StringMap<const LibCallFunctionInfo*>::iterator I =
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Map->find(ValueName, ValueName+F->getNameLen());
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return I != Map->end() ? I->second : 0;
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}
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