llvm-6502/include/llvm/ADT/ImmutableMap.h
Ted Kremenek 95da16e288 Changed profiling method for ImmutableMap to once again just use its
unique ImutAVLTree* for profiling.

Modified ImutAVLTree:
 (1) changed ComputeHash() to ComputeDigest() and
 (2) changed Profile() to use the computed digest and
 (3) modified insertion of IMutAVLTree into the FoldingSet owned by
     the ImutAVLTreeFactory object to use profiling instead of computing
     a direct hash.  This fixes a bug where our abuse of the FoldingSet would
     not work when the FoldingSet was resized.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46753 91177308-0d34-0410-b5e6-96231b3b80d8
2008-02-05 17:30:43 +00:00

220 lines
6.4 KiB
C++

//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ImmutableMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_IMMAP_H
#define LLVM_ADT_IMMAP_H
#include "llvm/ADT/ImmutableSet.h"
namespace llvm {
/// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first and
/// second elements in a pair are used to generate profile information,
/// only the first element (the key) is used by isEqual and isLess.
template <typename T, typename S>
struct ImutKeyValueInfo {
typedef const std::pair<T,S> value_type;
typedef const value_type& value_type_ref;
typedef const T key_type;
typedef const T& key_type_ref;
typedef const S data_type;
typedef const S& data_type_ref;
static inline key_type_ref KeyOfValue(value_type_ref V) {
return V.first;
}
static inline data_type_ref DataOfValue(value_type_ref V) {
return V.second;
}
static inline bool isEqual(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isEqual(L,R);
}
static inline bool isLess(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isLess(L,R);
}
static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
return ImutContainerInfo<S>::isEqual(L,R);
}
static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
ImutContainerInfo<T>::Profile(ID, V.first);
ImutContainerInfo<S>::Profile(ID, V.second);
}
};
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
class ImmutableMap {
public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef typename ValInfo::key_type key_type;
typedef typename ValInfo::key_type_ref key_type_ref;
typedef typename ValInfo::data_type data_type;
typedef typename ValInfo::data_type_ref data_type_ref;
typedef ImutAVLTree<ValInfo> TreeTy;
private:
TreeTy* Root;
public:
/// Constructs a map from a pointer to a tree root. In general one
/// should use a Factory object to create maps instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableMap(TreeTy* R) : Root(R) {}
class Factory {
typename TreeTy::Factory F;
public:
Factory() {}
ImmutableMap GetEmptyMap() { return ImmutableMap(F.GetEmptyTree()); }
ImmutableMap Add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
return ImmutableMap(F.Add(Old.Root,
std::make_pair<key_type,data_type>(K,D)));
}
ImmutableMap Remove(ImmutableMap Old, key_type_ref K) {
return ImmutableMap(F.Remove(Old.Root,K));
}
private:
Factory(const Factory& RHS) {};
void operator=(const Factory& RHS) {};
};
friend class Factory;
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
bool operator==(ImmutableMap RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(ImmutableMap RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
TreeTy* getRoot() const { return Root; }
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
// Foreach - A limited form of map iteration.
//===--------------------------------------------------===//
private:
template <typename Callback>
struct CBWrapper {
Callback C;
void operator()(value_type_ref V) { C(V.first,V.second); }
};
template <typename Callback>
struct CBWrapperRef {
Callback &C;
CBWrapperRef(Callback& c) : C(c) {}
void operator()(value_type_ref V) { C(V.first,V.second); }
};
public:
template <typename Callback>
void foreach(Callback& C) {
if (Root) {
CBWrapperRef<Callback> CB(C);
Root->foreach(CB);
}
}
template <typename Callback>
void foreach() {
if (Root) {
CBWrapper<Callback> CB;
Root->foreach(CB);
}
}
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void verify() const { if (Root) Root->verify(); }
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator {
typename TreeTy::iterator itr;
iterator() {}
iterator(TreeTy* t) : itr(t) {}
friend class ImmutableMap;
public:
inline value_type_ref operator*() const { return itr->getValue(); }
inline key_type_ref getKey() const { return itr->getValue().first; }
inline data_type_ref getData() const { return itr->getValue().second; }
inline iterator& operator++() { ++itr; return *this; }
inline iterator operator++(int) { iterator tmp(*this); ++itr; return tmp; }
inline iterator& operator--() { --itr; return *this; }
inline iterator operator--(int) { iterator tmp(*this); --itr; return tmp; }
inline bool operator==(const iterator& RHS) const { return RHS.itr == itr; }
inline bool operator!=(const iterator& RHS) const { return RHS.itr != itr; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
TreeTy* SlimFind(key_type_ref K) const {
if (Root) {
TreeTy* T = Root->find(K);
if (T) return T;
}
return NULL;
}
// FIXME: Add 'find' that returns an iterator instead of a TreeTy*.
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
inline unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
ID.AddPointer(M.Root);
}
inline void Profile(FoldingSetNodeID& ID) const {
return Profile(ID,*this);
}
};
} // end namespace llvm
#endif