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https://github.com/c64scene-ar/llvm-6502.git
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ac5802bca0
This makes DenseMap<..., TinyPtrVector<...>> as cheap as it always should've been! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157113 91177308-0d34-0410-b5e6-96231b3b80d8
176 lines
4.6 KiB
C++
176 lines
4.6 KiB
C++
//===- llvm/ADT/TinyPtrVector.h - 'Normally tiny' vectors -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_TINYPTRVECTOR_H
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#define LLVM_ADT_TINYPTRVECTOR_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/PointerUnion.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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/// TinyPtrVector - This class is specialized for cases where there are
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/// normally 0 or 1 element in a vector, but is general enough to go beyond that
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/// when required.
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///
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/// NOTE: This container doesn't allow you to store a null pointer into it.
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///
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template <typename EltTy>
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class TinyPtrVector {
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public:
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typedef llvm::SmallVector<EltTy, 4> VecTy;
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llvm::PointerUnion<EltTy, VecTy*> Val;
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TinyPtrVector() {}
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TinyPtrVector(const TinyPtrVector &RHS) : Val(RHS.Val) {
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if (VecTy *V = Val.template dyn_cast<VecTy*>())
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Val = new VecTy(*V);
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}
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#if LLVM_USE_RVALUE_REFERENCES
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TinyPtrVector(TinyPtrVector &&RHS) : Val(RHS.Val) {
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RHS.Val = (EltTy)0;
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}
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#endif
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~TinyPtrVector() {
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if (VecTy *V = Val.template dyn_cast<VecTy*>())
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delete V;
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}
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// implicit conversion operator to ArrayRef.
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operator ArrayRef<EltTy>() const {
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if (Val.isNull())
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return ArrayRef<EltTy>();
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if (Val.template is<EltTy>())
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return *Val.getAddrOfPtr1();
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return *Val.template get<VecTy*>();
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}
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bool empty() const {
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// This vector can be empty if it contains no element, or if it
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// contains a pointer to an empty vector.
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if (Val.isNull()) return true;
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if (VecTy *Vec = Val.template dyn_cast<VecTy*>())
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return Vec->empty();
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return false;
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}
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unsigned size() const {
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if (empty())
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return 0;
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if (Val.template is<EltTy>())
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return 1;
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return Val.template get<VecTy*>()->size();
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}
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typedef const EltTy *const_iterator;
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typedef EltTy *iterator;
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iterator begin() {
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if (empty())
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return 0;
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if (Val.template is<EltTy>())
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return Val.getAddrOfPtr1();
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return Val.template get<VecTy *>()->begin();
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}
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iterator end() {
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if (empty())
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return 0;
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if (Val.template is<EltTy>())
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return begin() + 1;
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return Val.template get<VecTy *>()->end();
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}
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const_iterator begin() const {
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return (const_iterator)const_cast<TinyPtrVector*>(this)->begin();
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}
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const_iterator end() const {
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return (const_iterator)const_cast<TinyPtrVector*>(this)->end();
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}
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EltTy operator[](unsigned i) const {
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assert(!Val.isNull() && "can't index into an empty vector");
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if (EltTy V = Val.template dyn_cast<EltTy>()) {
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assert(i == 0 && "tinyvector index out of range");
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return V;
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}
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assert(i < Val.template get<VecTy*>()->size() &&
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"tinyvector index out of range");
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return (*Val.template get<VecTy*>())[i];
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}
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EltTy front() const {
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assert(!empty() && "vector empty");
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if (EltTy V = Val.template dyn_cast<EltTy>())
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return V;
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return Val.template get<VecTy*>()->front();
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}
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void push_back(EltTy NewVal) {
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assert(NewVal != 0 && "Can't add a null value");
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// If we have nothing, add something.
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if (Val.isNull()) {
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Val = NewVal;
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return;
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}
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// If we have a single value, convert to a vector.
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if (EltTy V = Val.template dyn_cast<EltTy>()) {
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Val = new VecTy();
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Val.template get<VecTy*>()->push_back(V);
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}
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// Add the new value, we know we have a vector.
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Val.template get<VecTy*>()->push_back(NewVal);
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}
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void clear() {
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// If we have a single value, convert to empty.
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if (Val.template is<EltTy>()) {
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Val = (EltTy)0;
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} else if (VecTy *Vec = Val.template dyn_cast<VecTy*>()) {
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// If we have a vector form, just clear it.
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Vec->clear();
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}
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// Otherwise, we're already empty.
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}
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iterator erase(iterator I) {
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// If we have a single value, convert to empty.
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if (Val.template is<EltTy>()) {
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if (I == begin())
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Val = (EltTy)0;
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} else if (VecTy *Vec = Val.template dyn_cast<VecTy*>()) {
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// multiple items in a vector; just do the erase, there is no
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// benefit to collapsing back to a pointer
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return Vec->erase(I);
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}
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return 0;
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}
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private:
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void operator=(const TinyPtrVector&); // NOT IMPLEMENTED YET.
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#if LLVM_USE_RVALUE_REFERENCES
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void operator=(TinyPtrVector&&); // NOT IMPLEMENTED YET.
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#endif
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};
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} // end namespace llvm
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#endif
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