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https://github.com/c64scene-ar/llvm-6502.git
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96f678f2d7
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148105 91177308-0d34-0410-b5e6-96231b3b80d8
234 lines
7.6 KiB
C++
234 lines
7.6 KiB
C++
//===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// MachineScheduler schedules machine instructions after phi elimination. It
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// preserves LiveIntervals so it can be invoked before register allocation.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "misched"
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#include "ScheduleDAGInstrs.h"
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#include "LiveDebugVariables.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachinePassRegistry.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/ADT/OwningPtr.h"
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using namespace llvm;
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namespace {
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/// MachineSchedulerPass runs after coalescing and before register allocation.
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class MachineSchedulerPass : public MachineFunctionPass {
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public:
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MachineFunction *MF;
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const MachineLoopInfo *MLI;
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const MachineDominatorTree *MDT;
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MachineSchedulerPass();
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virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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virtual void releaseMemory() {}
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virtual bool runOnMachineFunction(MachineFunction&);
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virtual void print(raw_ostream &O, const Module* = 0) const;
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static char ID; // Class identification, replacement for typeinfo
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};
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} // namespace
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char MachineSchedulerPass::ID = 0;
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char &llvm::MachineSchedulerPassID = MachineSchedulerPass::ID;
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INITIALIZE_PASS_BEGIN(MachineSchedulerPass, "misched",
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"Machine Instruction Scheduler", false, false)
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INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
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INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
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INITIALIZE_PASS_DEPENDENCY(StrongPHIElimination)
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INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
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INITIALIZE_PASS_END(MachineSchedulerPass, "misched",
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"Machine Instruction Scheduler", false, false)
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MachineSchedulerPass::MachineSchedulerPass()
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: MachineFunctionPass(ID), MF(0), MLI(0), MDT(0) {
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initializeMachineSchedulerPassPass(*PassRegistry::getPassRegistry());
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}
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void MachineSchedulerPass::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequiredID(MachineDominatorsID);
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AU.addRequired<MachineLoopInfo>();
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AU.addRequired<AliasAnalysis>();
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AU.addPreserved<AliasAnalysis>();
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AU.addRequired<SlotIndexes>();
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AU.addPreserved<SlotIndexes>();
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AU.addRequired<LiveIntervals>();
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AU.addPreserved<LiveIntervals>();
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AU.addRequired<LiveDebugVariables>();
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AU.addPreserved<LiveDebugVariables>();
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if (StrongPHIElim) {
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AU.addRequiredID(StrongPHIEliminationID);
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AU.addPreservedID(StrongPHIEliminationID);
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}
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AU.addRequiredID(RegisterCoalescerPassID);
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AU.addPreservedID(RegisterCoalescerPassID);
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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namespace {
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/// Currently force DAG building but don't reschedule anything. This is a
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/// temporarily useful framework that provides a place to hook in experimental
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/// code that requires a dependence graph prior to register allocation.
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class MachineScheduler : public ScheduleDAGInstrs {
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public:
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MachineScheduler(MachineSchedulerPass *P)
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: ScheduleDAGInstrs(*P->MF, *P->MLI, *P->MDT)
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{}
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/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
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/// time to do some work.
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virtual void Schedule();
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};
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} // namespace
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namespace {
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/// MachineSchedRegistry provides a selection of available machine instruction
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/// schedulers.
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class MachineSchedRegistry : public MachinePassRegistryNode {
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public:
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typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedulerPass *);
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// RegisterPassParser requires a (misnamed) FunctionPassCtor type.
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typedef ScheduleDAGCtor FunctionPassCtor;
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static MachinePassRegistry Registry;
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MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
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: MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
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Registry.Add(this);
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}
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~MachineSchedRegistry() { Registry.Remove(this); }
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// Accessors.
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//
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MachineSchedRegistry *getNext() const {
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return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
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}
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static MachineSchedRegistry *getList() {
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return (MachineSchedRegistry *)Registry.getList();
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}
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static ScheduleDAGCtor getDefault() {
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return (ScheduleDAGCtor)Registry.getDefault();
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}
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static void setDefault(ScheduleDAGCtor C) {
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Registry.setDefault((MachinePassCtor)C);
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}
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static void setListener(MachinePassRegistryListener *L) {
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Registry.setListener(L);
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}
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};
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} // namespace
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MachinePassRegistry MachineSchedRegistry::Registry;
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static ScheduleDAGInstrs *createDefaultMachineSched(MachineSchedulerPass *P);
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/// MachineSchedOpt allows command line selection of the scheduler.
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static cl::opt<MachineSchedRegistry::ScheduleDAGCtor, false,
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RegisterPassParser<MachineSchedRegistry> >
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MachineSchedOpt("misched",
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cl::init(&createDefaultMachineSched), cl::Hidden,
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cl::desc("Machine instruction scheduler to use"));
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static ScheduleDAGInstrs *createDefaultMachineSched(MachineSchedulerPass *P) {
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return new MachineScheduler(P);
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}
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static MachineSchedRegistry
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SchedDefaultRegistry("default", "Activate the scheduler pass, "
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"but don't reorder instructions",
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createDefaultMachineSched);
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/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
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/// time to do some work.
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void MachineScheduler::Schedule() {
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DEBUG(dbgs() << "********** MI Scheduling **********\n");
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DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
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SUnits[su].dumpAll(this));
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// TODO: Put interesting things here.
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}
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bool MachineSchedulerPass::runOnMachineFunction(MachineFunction &mf) {
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// Initialize the context of the pass.
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MF = &mf;
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MLI = &getAnalysis<MachineLoopInfo>();
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MDT = &getAnalysis<MachineDominatorTree>();
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// Select the scheduler, or set the default.
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MachineSchedRegistry::ScheduleDAGCtor Ctor =
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MachineSchedRegistry::getDefault();
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if (!Ctor) {
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Ctor = MachineSchedOpt;
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MachineSchedRegistry::setDefault(Ctor);
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}
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// Instantiate the selected scheduler.
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OwningPtr<ScheduleDAGInstrs> Scheduler(Ctor(this));
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// Visit all machine basic blocks.
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for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end();
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MBB != MBBEnd; ++MBB) {
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DEBUG(dbgs() << "MachineScheduling " << MF->getFunction()->getName()
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<< ":BB#" << MBB->getNumber() << "\n");
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// Inform ScheduleDAGInstrs of the region being scheduler. It calls back
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// to our Schedule() method.
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Scheduler->Run(MBB, MBB->begin(), MBB->end(), MBB->size());
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}
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return true;
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}
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void MachineSchedulerPass::print(raw_ostream &O, const Module* m) const {
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// unimplemented
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}
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#ifndef NDEBUG
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namespace {
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/// Reorder instructions as much as possible.
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class InstructionShuffler : public ScheduleDAGInstrs {
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public:
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InstructionShuffler(MachineSchedulerPass *P)
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: ScheduleDAGInstrs(*P->MF, *P->MLI, *P->MDT)
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{}
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/// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's
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/// time to do some work.
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virtual void Schedule() {
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llvm_unreachable("unimplemented");
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}
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};
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} // namespace
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static ScheduleDAGInstrs *createInstructionShuffler(MachineSchedulerPass *P) {
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return new InstructionShuffler(P);
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}
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static MachineSchedRegistry ShufflerRegistry("shuffle",
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"Shuffle machine instructions",
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createInstructionShuffler);
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#endif // !NDEBUG
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