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https://github.com/c64scene-ar/llvm-6502.git
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6f9896fcc8
should be taught to deal with protected symbols. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36565 91177308-0d34-0410-b5e6-96231b3b80d8
1266 lines
46 KiB
C++
1266 lines
46 KiB
C++
//===-- Writer.cpp - Library for writing LLVM bytecode files --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This library implements the functionality defined in llvm/Bytecode/Writer.h
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//
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// Note that this file uses an unusual technique of outputting all the bytecode
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// to a vector of unsigned char, then copies the vector to an ostream. The
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// reason for this is that we must do "seeking" in the stream to do back-
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// patching, and some very important ostreams that we want to support (like
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// pipes) do not support seeking. :( :( :(
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "bcwriter"
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#include "WriterInternals.h"
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#include "llvm/Bytecode/WriteBytecodePass.h"
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#include "llvm/CallingConv.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/ParameterAttributes.h"
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#include "llvm/InlineAsm.h"
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#include "llvm/Instructions.h"
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#include "llvm/Module.h"
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#include "llvm/TypeSymbolTable.h"
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#include "llvm/ValueSymbolTable.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/Compressor.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/System/Program.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include <cstring>
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#include <algorithm>
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using namespace llvm;
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/// This value needs to be incremented every time the bytecode format changes
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/// so that the reader can distinguish which format of the bytecode file has
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/// been written.
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/// @brief The bytecode version number
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const unsigned BCVersionNum = 7;
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static RegisterPass<WriteBytecodePass> X("emitbytecode", "Bytecode Writer");
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STATISTIC(BytesWritten, "Number of bytecode bytes written");
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//===----------------------------------------------------------------------===//
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//=== Output Primitives ===//
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//===----------------------------------------------------------------------===//
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// output - If a position is specified, it must be in the valid portion of the
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// string... note that this should be inlined always so only the relevant IF
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// body should be included.
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inline void BytecodeWriter::output(unsigned i, int pos) {
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if (pos == -1) { // Be endian clean, little endian is our friend
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Out.push_back((unsigned char)i);
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Out.push_back((unsigned char)(i >> 8));
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Out.push_back((unsigned char)(i >> 16));
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Out.push_back((unsigned char)(i >> 24));
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} else {
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Out[pos ] = (unsigned char)i;
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Out[pos+1] = (unsigned char)(i >> 8);
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Out[pos+2] = (unsigned char)(i >> 16);
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Out[pos+3] = (unsigned char)(i >> 24);
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}
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}
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inline void BytecodeWriter::output(int32_t i) {
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output((uint32_t)i);
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}
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/// output_vbr - Output an unsigned value, by using the least number of bytes
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/// possible. This is useful because many of our "infinite" values are really
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/// very small most of the time; but can be large a few times.
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/// Data format used: If you read a byte with the high bit set, use the low
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/// seven bits as data and then read another byte.
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inline void BytecodeWriter::output_vbr(uint64_t i) {
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while (1) {
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if (i < 0x80) { // done?
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Out.push_back((unsigned char)i); // We know the high bit is clear...
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return;
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}
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// Nope, we are bigger than a character, output the next 7 bits and set the
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// high bit to say that there is more coming...
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Out.push_back(0x80 | ((unsigned char)i & 0x7F));
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i >>= 7; // Shift out 7 bits now...
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}
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}
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inline void BytecodeWriter::output_vbr(uint32_t i) {
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while (1) {
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if (i < 0x80) { // done?
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Out.push_back((unsigned char)i); // We know the high bit is clear...
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return;
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}
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// Nope, we are bigger than a character, output the next 7 bits and set the
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// high bit to say that there is more coming...
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Out.push_back(0x80 | ((unsigned char)i & 0x7F));
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i >>= 7; // Shift out 7 bits now...
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}
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}
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inline void BytecodeWriter::output_typeid(unsigned i) {
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if (i <= 0x00FFFFFF)
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this->output_vbr(i);
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else {
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this->output_vbr(0x00FFFFFF);
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this->output_vbr(i);
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}
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}
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inline void BytecodeWriter::output_vbr(int64_t i) {
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if (i < 0)
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output_vbr(((uint64_t)(-i) << 1) | 1); // Set low order sign bit...
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else
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output_vbr((uint64_t)i << 1); // Low order bit is clear.
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}
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inline void BytecodeWriter::output_vbr(int i) {
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if (i < 0)
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output_vbr(((unsigned)(-i) << 1) | 1); // Set low order sign bit...
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else
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output_vbr((unsigned)i << 1); // Low order bit is clear.
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}
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inline void BytecodeWriter::output_str(const char *Str, unsigned Len) {
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output_vbr(Len); // Strings may have an arbitrary length.
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Out.insert(Out.end(), Str, Str+Len);
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}
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inline void BytecodeWriter::output_data(const void *Ptr, const void *End) {
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Out.insert(Out.end(), (const unsigned char*)Ptr, (const unsigned char*)End);
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}
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inline void BytecodeWriter::output_float(float& FloatVal) {
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/// FIXME: This isn't optimal, it has size problems on some platforms
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/// where FP is not IEEE.
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uint32_t i = FloatToBits(FloatVal);
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Out.push_back( static_cast<unsigned char>( (i ) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 8 ) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 16) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 24) & 0xFF));
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}
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inline void BytecodeWriter::output_double(double& DoubleVal) {
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/// FIXME: This isn't optimal, it has size problems on some platforms
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/// where FP is not IEEE.
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uint64_t i = DoubleToBits(DoubleVal);
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Out.push_back( static_cast<unsigned char>( (i ) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 8 ) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 16) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 24) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 32) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 40) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 48) & 0xFF));
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Out.push_back( static_cast<unsigned char>( (i >> 56) & 0xFF));
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}
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inline BytecodeBlock::BytecodeBlock(unsigned ID, BytecodeWriter &w,
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bool elideIfEmpty, bool hasLongFormat)
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: Id(ID), Writer(w), ElideIfEmpty(elideIfEmpty), HasLongFormat(hasLongFormat){
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if (HasLongFormat) {
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w.output(ID);
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w.output(0U); // For length in long format
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} else {
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w.output(0U); /// Place holder for ID and length for this block
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}
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Loc = w.size();
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}
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inline BytecodeBlock::~BytecodeBlock() { // Do backpatch when block goes out
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// of scope...
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if (Loc == Writer.size() && ElideIfEmpty) {
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// If the block is empty, and we are allowed to, do not emit the block at
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// all!
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Writer.resize(Writer.size()-(HasLongFormat?8:4));
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return;
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}
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if (HasLongFormat)
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Writer.output(unsigned(Writer.size()-Loc), int(Loc-4));
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else
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Writer.output(unsigned(Writer.size()-Loc) << 5 | (Id & 0x1F), int(Loc-4));
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}
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//===----------------------------------------------------------------------===//
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//=== Constant Output ===//
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//===----------------------------------------------------------------------===//
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void BytecodeWriter::outputParamAttrsList(const ParamAttrsList *Attrs) {
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if (!Attrs) {
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output_vbr(unsigned(0));
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return;
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}
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unsigned numAttrs = Attrs->size();
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output_vbr(numAttrs);
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for (unsigned i = 0; i < numAttrs; ++i) {
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uint16_t index = Attrs->getParamIndex(i);
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uint16_t attrs = Attrs->getParamAttrs(index);
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output_vbr(uint32_t(index));
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output_vbr(uint32_t(attrs));
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}
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}
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void BytecodeWriter::outputType(const Type *T) {
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const StructType* STy = dyn_cast<StructType>(T);
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if(STy && STy->isPacked())
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output_vbr((unsigned)Type::PackedStructTyID);
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else
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output_vbr((unsigned)T->getTypeID());
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// That's all there is to handling primitive types...
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if (T->isPrimitiveType())
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return; // We might do this if we alias a prim type: %x = type int
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switch (T->getTypeID()) { // Handle derived types now.
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case Type::IntegerTyID:
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output_vbr(cast<IntegerType>(T)->getBitWidth());
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break;
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case Type::FunctionTyID: {
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const FunctionType *FT = cast<FunctionType>(T);
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output_typeid(Table.getTypeSlot(FT->getReturnType()));
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// Output the number of arguments to function (+1 if varargs):
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output_vbr((unsigned)FT->getNumParams()+FT->isVarArg());
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// Output all of the arguments...
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FunctionType::param_iterator I = FT->param_begin();
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for (; I != FT->param_end(); ++I)
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output_typeid(Table.getTypeSlot(*I));
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// Terminate list with VoidTy if we are a varargs function...
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if (FT->isVarArg())
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output_typeid((unsigned)Type::VoidTyID);
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// Put out all the parameter attributes
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outputParamAttrsList(FT->getParamAttrs());
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break;
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}
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case Type::ArrayTyID: {
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const ArrayType *AT = cast<ArrayType>(T);
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output_typeid(Table.getTypeSlot(AT->getElementType()));
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output_vbr(AT->getNumElements());
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break;
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}
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case Type::VectorTyID: {
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const VectorType *PT = cast<VectorType>(T);
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output_typeid(Table.getTypeSlot(PT->getElementType()));
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output_vbr(PT->getNumElements());
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break;
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}
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case Type::StructTyID: {
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const StructType *ST = cast<StructType>(T);
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// Output all of the element types...
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for (StructType::element_iterator I = ST->element_begin(),
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E = ST->element_end(); I != E; ++I) {
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output_typeid(Table.getTypeSlot(*I));
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}
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// Terminate list with VoidTy
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output_typeid((unsigned)Type::VoidTyID);
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break;
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}
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case Type::PointerTyID:
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output_typeid(Table.getTypeSlot(cast<PointerType>(T)->getElementType()));
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break;
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case Type::OpaqueTyID:
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// No need to emit anything, just the count of opaque types is enough.
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break;
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default:
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cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
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<< " Type '" << T->getDescription() << "'\n";
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break;
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}
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}
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void BytecodeWriter::outputConstant(const Constant *CPV) {
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assert(((CPV->getType()->isPrimitiveType() || CPV->getType()->isInteger()) ||
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!CPV->isNullValue()) && "Shouldn't output null constants!");
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// We must check for a ConstantExpr before switching by type because
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// a ConstantExpr can be of any type, and has no explicit value.
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//
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if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) {
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// FIXME: Encoding of constant exprs could be much more compact!
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assert(CE->getNumOperands() > 0 && "ConstantExpr with 0 operands");
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assert(CE->getNumOperands() != 1 || CE->isCast());
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output_vbr(1+CE->getNumOperands()); // flags as an expr
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output_vbr(CE->getOpcode()); // Put out the CE op code
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for (User::const_op_iterator OI = CE->op_begin(); OI != CE->op_end(); ++OI){
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output_vbr(Table.getSlot(*OI));
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output_typeid(Table.getTypeSlot((*OI)->getType()));
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}
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if (CE->isCompare())
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output_vbr((unsigned)CE->getPredicate());
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return;
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} else if (isa<UndefValue>(CPV)) {
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output_vbr(1U); // 1 -> UndefValue constant.
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return;
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} else {
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output_vbr(0U); // flag as not a ConstantExpr (i.e. 0 operands)
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}
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switch (CPV->getType()->getTypeID()) {
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case Type::IntegerTyID: { // Integer types...
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const ConstantInt *CI = cast<ConstantInt>(CPV);
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unsigned NumBits = cast<IntegerType>(CPV->getType())->getBitWidth();
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if (NumBits <= 32)
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output_vbr(uint32_t(CI->getZExtValue()));
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else if (NumBits <= 64)
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output_vbr(uint64_t(CI->getZExtValue()));
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else {
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// We have an arbitrary precision integer value to write whose
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// bit width is > 64. However, in canonical unsigned integer
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// format it is likely that the high bits are going to be zero.
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// So, we only write the number of active words.
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uint32_t activeWords = CI->getValue().getActiveWords();
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const uint64_t *rawData = CI->getValue().getRawData();
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output_vbr(activeWords);
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for (uint32_t i = 0; i < activeWords; ++i)
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output_vbr(rawData[i]);
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}
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break;
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}
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case Type::ArrayTyID: {
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const ConstantArray *CPA = cast<ConstantArray>(CPV);
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assert(!CPA->isString() && "Constant strings should be handled specially!");
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for (unsigned i = 0, e = CPA->getNumOperands(); i != e; ++i)
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output_vbr(Table.getSlot(CPA->getOperand(i)));
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break;
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}
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case Type::VectorTyID: {
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const ConstantVector *CP = cast<ConstantVector>(CPV);
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for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
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output_vbr(Table.getSlot(CP->getOperand(i)));
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break;
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}
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case Type::StructTyID: {
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const ConstantStruct *CPS = cast<ConstantStruct>(CPV);
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for (unsigned i = 0, e = CPS->getNumOperands(); i != e; ++i)
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output_vbr(Table.getSlot(CPS->getOperand(i)));
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break;
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}
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case Type::PointerTyID:
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assert(0 && "No non-null, non-constant-expr constants allowed!");
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abort();
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case Type::FloatTyID: { // Floating point types...
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float Tmp = (float)cast<ConstantFP>(CPV)->getValue();
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output_float(Tmp);
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break;
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}
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case Type::DoubleTyID: {
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double Tmp = cast<ConstantFP>(CPV)->getValue();
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output_double(Tmp);
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break;
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}
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case Type::VoidTyID:
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case Type::LabelTyID:
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default:
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cerr << __FILE__ << ":" << __LINE__ << ": Don't know how to serialize"
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<< " type '" << *CPV->getType() << "'\n";
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break;
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}
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return;
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}
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/// outputInlineAsm - InlineAsm's get emitted to the constant pool, so they can
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/// be shared by multiple uses.
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void BytecodeWriter::outputInlineAsm(const InlineAsm *IA) {
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// Output a marker, so we know when we have one one parsing the constant pool.
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// Note that this encoding is 5 bytes: not very efficient for a marker. Since
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// unique inline asms are rare, this should hardly matter.
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output_vbr(~0U);
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output(IA->getAsmString());
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output(IA->getConstraintString());
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output_vbr(unsigned(IA->hasSideEffects()));
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}
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void BytecodeWriter::outputConstantStrings() {
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SlotCalculator::string_iterator I = Table.string_begin();
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SlotCalculator::string_iterator E = Table.string_end();
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if (I == E) return; // No strings to emit
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// If we have != 0 strings to emit, output them now. Strings are emitted into
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// the 'void' type plane.
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output_vbr(unsigned(E-I));
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output_typeid(Type::VoidTyID);
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// Emit all of the strings.
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for (I = Table.string_begin(); I != E; ++I) {
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const ConstantArray *Str = *I;
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output_typeid(Table.getTypeSlot(Str->getType()));
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// Now that we emitted the type (which indicates the size of the string),
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// emit all of the characters.
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std::string Val = Str->getAsString();
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output_data(Val.c_str(), Val.c_str()+Val.size());
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}
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}
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//===----------------------------------------------------------------------===//
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//=== Instruction Output ===//
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//===----------------------------------------------------------------------===//
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// outputInstructionFormat0 - Output those weird instructions that have a large
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// number of operands or have large operands themselves.
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//
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// Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>]
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//
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void BytecodeWriter::outputInstructionFormat0(const Instruction *I,
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unsigned Opcode,
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const SlotCalculator &Table,
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unsigned Type) {
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// Opcode must have top two bits clear...
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output_vbr(Opcode << 2); // Instruction Opcode ID
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output_typeid(Type); // Result type
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unsigned NumArgs = I->getNumOperands();
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bool HasExtraArg = false;
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if (isa<CastInst>(I) || isa<InvokeInst>(I) ||
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isa<CmpInst>(I) || isa<VAArgInst>(I) || Opcode == 58 ||
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Opcode == 62 || Opcode == 63)
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HasExtraArg = true;
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if (const AllocationInst *AI = dyn_cast<AllocationInst>(I))
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HasExtraArg = AI->getAlignment() != 0;
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output_vbr(NumArgs + HasExtraArg);
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if (!isa<GetElementPtrInst>(&I)) {
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for (unsigned i = 0; i < NumArgs; ++i)
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output_vbr(Table.getSlot(I->getOperand(i)));
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if (isa<CastInst>(I) || isa<VAArgInst>(I)) {
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output_typeid(Table.getTypeSlot(I->getType()));
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} else if (isa<CmpInst>(I)) {
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output_vbr(unsigned(cast<CmpInst>(I)->getPredicate()));
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} else if (isa<InvokeInst>(I)) {
|
|
output_vbr(cast<InvokeInst>(I)->getCallingConv());
|
|
} else if (Opcode == 58) { // Call escape sequence
|
|
output_vbr((cast<CallInst>(I)->getCallingConv() << 1) |
|
|
unsigned(cast<CallInst>(I)->isTailCall()));
|
|
} else if (const AllocationInst *AI = dyn_cast<AllocationInst>(I)) {
|
|
if (AI->getAlignment())
|
|
output_vbr((unsigned)Log2_32(AI->getAlignment())+1);
|
|
} else if (Opcode == 62) { // Attributed load
|
|
output_vbr((unsigned)(((Log2_32(cast<LoadInst>(I)->getAlignment())+1)<<1)
|
|
+ (cast<LoadInst>(I)->isVolatile() ? 1 : 0)));
|
|
} else if (Opcode == 63) { // Attributed store
|
|
output_vbr((unsigned)(((Log2_32(cast<StoreInst>(I)->getAlignment())+1)<<1)
|
|
+ (cast<StoreInst>(I)->isVolatile() ? 1 : 0)));
|
|
}
|
|
} else {
|
|
output_vbr(Table.getSlot(I->getOperand(0)));
|
|
|
|
// We need to encode the type of sequential type indices into their slot #
|
|
unsigned Idx = 1;
|
|
for (gep_type_iterator TI = gep_type_begin(I), E = gep_type_end(I);
|
|
Idx != NumArgs; ++TI, ++Idx) {
|
|
unsigned Slot = Table.getSlot(I->getOperand(Idx));
|
|
|
|
if (isa<SequentialType>(*TI)) {
|
|
// These should be either 32-bits or 64-bits, however, with bit
|
|
// accurate types we just distinguish between less than or equal to
|
|
// 32-bits or greater than 32-bits.
|
|
unsigned BitWidth =
|
|
cast<IntegerType>(I->getOperand(Idx)->getType())->getBitWidth();
|
|
assert(BitWidth == 32 || BitWidth == 64 &&
|
|
"Invalid bitwidth for GEP index");
|
|
unsigned IdxId = BitWidth == 32 ? 0 : 1;
|
|
Slot = (Slot << 1) | IdxId;
|
|
}
|
|
output_vbr(Slot);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// outputInstrVarArgsCall - Output the absurdly annoying varargs function calls.
|
|
// This are more annoying than most because the signature of the call does not
|
|
// tell us anything about the types of the arguments in the varargs portion.
|
|
// Because of this, we encode (as type 0) all of the argument types explicitly
|
|
// before the argument value. This really sucks, but you shouldn't be using
|
|
// varargs functions in your code! *death to printf*!
|
|
//
|
|
// Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>]
|
|
//
|
|
void BytecodeWriter::outputInstrVarArgsCall(const Instruction *I,
|
|
unsigned Opcode,
|
|
const SlotCalculator &Table,
|
|
unsigned Type) {
|
|
assert(isa<CallInst>(I) || isa<InvokeInst>(I));
|
|
// Opcode must have top two bits clear...
|
|
output_vbr(Opcode << 2); // Instruction Opcode ID
|
|
output_typeid(Type); // Result type (varargs type)
|
|
|
|
const PointerType *PTy = cast<PointerType>(I->getOperand(0)->getType());
|
|
const FunctionType *FTy = cast<FunctionType>(PTy->getElementType());
|
|
unsigned NumParams = FTy->getNumParams();
|
|
|
|
unsigned NumFixedOperands;
|
|
if (isa<CallInst>(I)) {
|
|
// Output an operand for the callee and each fixed argument, then two for
|
|
// each variable argument.
|
|
NumFixedOperands = 1+NumParams;
|
|
} else {
|
|
assert(isa<InvokeInst>(I) && "Not call or invoke??");
|
|
// Output an operand for the callee and destinations, then two for each
|
|
// variable argument.
|
|
NumFixedOperands = 3+NumParams;
|
|
}
|
|
output_vbr(2 * I->getNumOperands()-NumFixedOperands +
|
|
unsigned(Opcode == 58 || isa<InvokeInst>(I)));
|
|
|
|
// The type for the function has already been emitted in the type field of the
|
|
// instruction. Just emit the slot # now.
|
|
for (unsigned i = 0; i != NumFixedOperands; ++i)
|
|
output_vbr(Table.getSlot(I->getOperand(i)));
|
|
|
|
for (unsigned i = NumFixedOperands, e = I->getNumOperands(); i != e; ++i) {
|
|
// Output Arg Type ID
|
|
output_typeid(Table.getTypeSlot(I->getOperand(i)->getType()));
|
|
|
|
// Output arg ID itself
|
|
output_vbr(Table.getSlot(I->getOperand(i)));
|
|
}
|
|
|
|
if (isa<InvokeInst>(I)) {
|
|
// Emit the tail call/calling conv for invoke instructions
|
|
output_vbr(cast<InvokeInst>(I)->getCallingConv());
|
|
} else if (Opcode == 58) {
|
|
const CallInst *CI = cast<CallInst>(I);
|
|
output_vbr((CI->getCallingConv() << 1) | unsigned(CI->isTailCall()));
|
|
}
|
|
}
|
|
|
|
|
|
// outputInstructionFormat1 - Output one operand instructions, knowing that no
|
|
// operand index is >= 2^12.
|
|
//
|
|
inline void BytecodeWriter::outputInstructionFormat1(const Instruction *I,
|
|
unsigned Opcode,
|
|
unsigned *Slots,
|
|
unsigned Type) {
|
|
// bits Instruction format:
|
|
// --------------------------
|
|
// 01-00: Opcode type, fixed to 1.
|
|
// 07-02: Opcode
|
|
// 19-08: Resulting type plane
|
|
// 31-20: Operand #1 (if set to (2^12-1), then zero operands)
|
|
//
|
|
output(1 | (Opcode << 2) | (Type << 8) | (Slots[0] << 20));
|
|
}
|
|
|
|
|
|
// outputInstructionFormat2 - Output two operand instructions, knowing that no
|
|
// operand index is >= 2^8.
|
|
//
|
|
inline void BytecodeWriter::outputInstructionFormat2(const Instruction *I,
|
|
unsigned Opcode,
|
|
unsigned *Slots,
|
|
unsigned Type) {
|
|
// bits Instruction format:
|
|
// --------------------------
|
|
// 01-00: Opcode type, fixed to 2.
|
|
// 07-02: Opcode
|
|
// 15-08: Resulting type plane
|
|
// 23-16: Operand #1
|
|
// 31-24: Operand #2
|
|
//
|
|
output(2 | (Opcode << 2) | (Type << 8) | (Slots[0] << 16) | (Slots[1] << 24));
|
|
}
|
|
|
|
|
|
// outputInstructionFormat3 - Output three operand instructions, knowing that no
|
|
// operand index is >= 2^6.
|
|
//
|
|
inline void BytecodeWriter::outputInstructionFormat3(const Instruction *I,
|
|
unsigned Opcode,
|
|
unsigned *Slots,
|
|
unsigned Type) {
|
|
// bits Instruction format:
|
|
// --------------------------
|
|
// 01-00: Opcode type, fixed to 3.
|
|
// 07-02: Opcode
|
|
// 13-08: Resulting type plane
|
|
// 19-14: Operand #1
|
|
// 25-20: Operand #2
|
|
// 31-26: Operand #3
|
|
//
|
|
output(3 | (Opcode << 2) | (Type << 8) |
|
|
(Slots[0] << 14) | (Slots[1] << 20) | (Slots[2] << 26));
|
|
}
|
|
|
|
void BytecodeWriter::outputInstruction(const Instruction &I) {
|
|
assert(I.getOpcode() < 57 && "Opcode too big???");
|
|
unsigned Opcode = I.getOpcode();
|
|
unsigned NumOperands = I.getNumOperands();
|
|
|
|
// Encode 'tail call' as 61
|
|
// 63.
|
|
if (const CallInst *CI = dyn_cast<CallInst>(&I)) {
|
|
if (CI->getCallingConv() == CallingConv::C) {
|
|
if (CI->isTailCall())
|
|
Opcode = 61; // CCC + Tail Call
|
|
else
|
|
; // Opcode = Instruction::Call
|
|
} else if (CI->getCallingConv() == CallingConv::Fast) {
|
|
if (CI->isTailCall())
|
|
Opcode = 59; // FastCC + TailCall
|
|
else
|
|
Opcode = 60; // FastCC + Not Tail Call
|
|
} else {
|
|
Opcode = 58; // Call escape sequence.
|
|
}
|
|
}
|
|
|
|
// Figure out which type to encode with the instruction. Typically we want
|
|
// the type of the first parameter, as opposed to the type of the instruction
|
|
// (for example, with setcc, we always know it returns bool, but the type of
|
|
// the first param is actually interesting). But if we have no arguments
|
|
// we take the type of the instruction itself.
|
|
//
|
|
const Type *Ty;
|
|
switch (I.getOpcode()) {
|
|
case Instruction::Select:
|
|
case Instruction::Malloc:
|
|
case Instruction::Alloca:
|
|
Ty = I.getType(); // These ALWAYS want to encode the return type
|
|
break;
|
|
case Instruction::Store:
|
|
Ty = I.getOperand(1)->getType(); // Encode the pointer type...
|
|
assert(isa<PointerType>(Ty) && "Store to nonpointer type!?!?");
|
|
break;
|
|
default: // Otherwise use the default behavior...
|
|
Ty = NumOperands ? I.getOperand(0)->getType() : I.getType();
|
|
break;
|
|
}
|
|
|
|
unsigned Type = Table.getTypeSlot(Ty);
|
|
|
|
// Varargs calls and invokes are encoded entirely different from any other
|
|
// instructions.
|
|
if (const CallInst *CI = dyn_cast<CallInst>(&I)){
|
|
const PointerType *Ty =cast<PointerType>(CI->getCalledValue()->getType());
|
|
if (cast<FunctionType>(Ty->getElementType())->isVarArg()) {
|
|
outputInstrVarArgsCall(CI, Opcode, Table, Type);
|
|
return;
|
|
}
|
|
} else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I)) {
|
|
const PointerType *Ty =cast<PointerType>(II->getCalledValue()->getType());
|
|
if (cast<FunctionType>(Ty->getElementType())->isVarArg()) {
|
|
outputInstrVarArgsCall(II, Opcode, Table, Type);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (NumOperands <= 3) {
|
|
// Make sure that we take the type number into consideration. We don't want
|
|
// to overflow the field size for the instruction format we select.
|
|
//
|
|
unsigned MaxOpSlot = Type;
|
|
unsigned Slots[3]; Slots[0] = (1 << 12)-1; // Marker to signify 0 operands
|
|
|
|
for (unsigned i = 0; i != NumOperands; ++i) {
|
|
unsigned Slot = Table.getSlot(I.getOperand(i));
|
|
if (Slot > MaxOpSlot) MaxOpSlot = Slot;
|
|
Slots[i] = Slot;
|
|
}
|
|
|
|
// Handle the special cases for various instructions...
|
|
if (isa<CastInst>(I) || isa<VAArgInst>(I)) {
|
|
// Cast has to encode the destination type as the second argument in the
|
|
// packet, or else we won't know what type to cast to!
|
|
Slots[1] = Table.getTypeSlot(I.getType());
|
|
if (Slots[1] > MaxOpSlot) MaxOpSlot = Slots[1];
|
|
NumOperands++;
|
|
} else if (const AllocationInst *AI = dyn_cast<AllocationInst>(&I)) {
|
|
assert(NumOperands == 1 && "Bogus allocation!");
|
|
if (AI->getAlignment()) {
|
|
Slots[1] = Log2_32(AI->getAlignment())+1;
|
|
if (Slots[1] > MaxOpSlot) MaxOpSlot = Slots[1];
|
|
NumOperands = 2;
|
|
}
|
|
} else if (isa<ICmpInst>(I) || isa<FCmpInst>(I)) {
|
|
// We need to encode the compare instruction's predicate as the third
|
|
// operand. Its not really a slot, but we don't want to break the
|
|
// instruction format for these instructions.
|
|
NumOperands++;
|
|
assert(NumOperands == 3 && "CmpInst with wrong number of operands?");
|
|
Slots[2] = unsigned(cast<CmpInst>(&I)->getPredicate());
|
|
if (Slots[2] > MaxOpSlot)
|
|
MaxOpSlot = Slots[2];
|
|
} else if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(&I)) {
|
|
// We need to encode the type of sequential type indices into their slot #
|
|
unsigned Idx = 1;
|
|
for (gep_type_iterator I = gep_type_begin(GEP), E = gep_type_end(GEP);
|
|
I != E; ++I, ++Idx)
|
|
if (isa<SequentialType>(*I)) {
|
|
// These should be either 32-bits or 64-bits, however, with bit
|
|
// accurate types we just distinguish between less than or equal to
|
|
// 32-bits or greater than 32-bits.
|
|
unsigned BitWidth =
|
|
cast<IntegerType>(GEP->getOperand(Idx)->getType())->getBitWidth();
|
|
assert(BitWidth == 32 || BitWidth == 64 &&
|
|
"Invalid bitwidth for GEP index");
|
|
unsigned IdxId = BitWidth == 32 ? 0 : 1;
|
|
Slots[Idx] = (Slots[Idx] << 1) | IdxId;
|
|
if (Slots[Idx] > MaxOpSlot) MaxOpSlot = Slots[Idx];
|
|
}
|
|
} else if (Opcode == 58) {
|
|
// If this is the escape sequence for call, emit the tailcall/cc info.
|
|
const CallInst &CI = cast<CallInst>(I);
|
|
++NumOperands;
|
|
if (NumOperands <= 3) {
|
|
Slots[NumOperands-1] =
|
|
(CI.getCallingConv() << 1)|unsigned(CI.isTailCall());
|
|
if (Slots[NumOperands-1] > MaxOpSlot)
|
|
MaxOpSlot = Slots[NumOperands-1];
|
|
}
|
|
} else if (isa<InvokeInst>(I)) {
|
|
// Invoke escape seq has at least 4 operands to encode.
|
|
++NumOperands;
|
|
} else if (const LoadInst *LI = dyn_cast<LoadInst>(&I)) {
|
|
// Encode attributed load as opcode 62
|
|
// We need to encode the attributes of the load instruction as the second
|
|
// operand. Its not really a slot, but we don't want to break the
|
|
// instruction format for these instructions.
|
|
if (LI->getAlignment() || LI->isVolatile()) {
|
|
NumOperands = 2;
|
|
Slots[1] = ((Log2_32(LI->getAlignment())+1)<<1) +
|
|
(LI->isVolatile() ? 1 : 0);
|
|
if (Slots[1] > MaxOpSlot)
|
|
MaxOpSlot = Slots[1];
|
|
Opcode = 62;
|
|
}
|
|
} else if (const StoreInst *SI = dyn_cast<StoreInst>(&I)) {
|
|
// Encode attributed store as opcode 63
|
|
// We need to encode the attributes of the store instruction as the third
|
|
// operand. Its not really a slot, but we don't want to break the
|
|
// instruction format for these instructions.
|
|
if (SI->getAlignment() || SI->isVolatile()) {
|
|
NumOperands = 3;
|
|
Slots[2] = ((Log2_32(SI->getAlignment())+1)<<1) +
|
|
(SI->isVolatile() ? 1 : 0);
|
|
if (Slots[2] > MaxOpSlot)
|
|
MaxOpSlot = Slots[2];
|
|
Opcode = 63;
|
|
}
|
|
}
|
|
|
|
// Decide which instruction encoding to use. This is determined primarily
|
|
// by the number of operands, and secondarily by whether or not the max
|
|
// operand will fit into the instruction encoding. More operands == fewer
|
|
// bits per operand.
|
|
//
|
|
switch (NumOperands) {
|
|
case 0:
|
|
case 1:
|
|
if (MaxOpSlot < (1 << 12)-1) { // -1 because we use 4095 to indicate 0 ops
|
|
outputInstructionFormat1(&I, Opcode, Slots, Type);
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
if (MaxOpSlot < (1 << 8)) {
|
|
outputInstructionFormat2(&I, Opcode, Slots, Type);
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
if (MaxOpSlot < (1 << 6)) {
|
|
outputInstructionFormat3(&I, Opcode, Slots, Type);
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If we weren't handled before here, we either have a large number of
|
|
// operands or a large operand index that we are referring to.
|
|
outputInstructionFormat0(&I, Opcode, Table, Type);
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
//=== Block Output ===//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
BytecodeWriter::BytecodeWriter(std::vector<unsigned char> &o, const Module *M)
|
|
: Out(o), Table(M) {
|
|
|
|
// Emit the signature...
|
|
static const unsigned char *Sig = (const unsigned char*)"llvm";
|
|
output_data(Sig, Sig+4);
|
|
|
|
// Emit the top level CLASS block.
|
|
BytecodeBlock ModuleBlock(BytecodeFormat::ModuleBlockID, *this, false, true);
|
|
|
|
// Output the version identifier
|
|
output_vbr(BCVersionNum);
|
|
|
|
// The Global type plane comes first
|
|
{
|
|
BytecodeBlock CPool(BytecodeFormat::GlobalTypePlaneBlockID, *this);
|
|
outputTypes(Type::FirstDerivedTyID);
|
|
}
|
|
|
|
// The ModuleInfoBlock follows directly after the type information
|
|
outputModuleInfoBlock(M);
|
|
|
|
// Output module level constants, used for global variable initializers
|
|
outputConstants();
|
|
|
|
// Do the whole module now! Process each function at a time...
|
|
for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
|
|
outputFunction(I);
|
|
|
|
// Output the symbole table for types
|
|
outputTypeSymbolTable(M->getTypeSymbolTable());
|
|
|
|
// Output the symbol table for values
|
|
outputValueSymbolTable(M->getValueSymbolTable());
|
|
}
|
|
|
|
void BytecodeWriter::outputTypes(unsigned TypeNum) {
|
|
// Write the type plane for types first because earlier planes (e.g. for a
|
|
// primitive type like float) may have constants constructed using types
|
|
// coming later (e.g., via getelementptr from a pointer type). The type
|
|
// plane is needed before types can be fwd or bkwd referenced.
|
|
const std::vector<const Type*>& Types = Table.getTypes();
|
|
assert(!Types.empty() && "No types at all?");
|
|
assert(TypeNum <= Types.size() && "Invalid TypeNo index");
|
|
|
|
unsigned NumEntries = Types.size() - TypeNum;
|
|
|
|
// Output type header: [num entries]
|
|
output_vbr(NumEntries);
|
|
|
|
for (unsigned i = TypeNum; i < TypeNum+NumEntries; ++i)
|
|
outputType(Types[i]);
|
|
}
|
|
|
|
// Helper function for outputConstants().
|
|
// Writes out all the constants in the plane Plane starting at entry StartNo.
|
|
//
|
|
void BytecodeWriter::outputConstantsInPlane(const Value *const *Plane,
|
|
unsigned PlaneSize,
|
|
unsigned StartNo) {
|
|
unsigned ValNo = StartNo;
|
|
|
|
// Scan through and ignore function arguments, global values, and constant
|
|
// strings.
|
|
for (; ValNo < PlaneSize &&
|
|
(isa<Argument>(Plane[ValNo]) || isa<GlobalValue>(Plane[ValNo]) ||
|
|
(isa<ConstantArray>(Plane[ValNo]) &&
|
|
cast<ConstantArray>(Plane[ValNo])->isString())); ValNo++)
|
|
/*empty*/;
|
|
|
|
unsigned NC = ValNo; // Number of constants
|
|
for (; NC < PlaneSize && (isa<Constant>(Plane[NC]) ||
|
|
isa<InlineAsm>(Plane[NC])); NC++)
|
|
/*empty*/;
|
|
NC -= ValNo; // Convert from index into count
|
|
if (NC == 0) return; // Skip empty type planes...
|
|
|
|
// FIXME: Most slabs only have 1 or 2 entries! We should encode this much
|
|
// more compactly.
|
|
|
|
// Put out type header: [num entries][type id number]
|
|
//
|
|
output_vbr(NC);
|
|
|
|
// Put out the Type ID Number.
|
|
output_typeid(Table.getTypeSlot(Plane[0]->getType()));
|
|
|
|
for (unsigned i = ValNo; i < ValNo+NC; ++i) {
|
|
const Value *V = Plane[i];
|
|
if (const Constant *C = dyn_cast<Constant>(V))
|
|
outputConstant(C);
|
|
else
|
|
outputInlineAsm(cast<InlineAsm>(V));
|
|
}
|
|
}
|
|
|
|
static inline bool hasNullValue(const Type *Ty) {
|
|
return Ty != Type::LabelTy && Ty != Type::VoidTy && !isa<OpaqueType>(Ty);
|
|
}
|
|
|
|
void BytecodeWriter::outputConstants() {
|
|
BytecodeBlock CPool(BytecodeFormat::ConstantPoolBlockID, *this,
|
|
true /* Elide block if empty */);
|
|
|
|
unsigned NumPlanes = Table.getNumPlanes();
|
|
|
|
// Output module-level string constants before any other constants.
|
|
outputConstantStrings();
|
|
|
|
for (unsigned pno = 0; pno != NumPlanes; pno++) {
|
|
const SlotCalculator::TypePlane &Plane = Table.getPlane(pno);
|
|
if (!Plane.empty()) { // Skip empty type planes...
|
|
unsigned ValNo = 0;
|
|
if (hasNullValue(Plane[0]->getType())) {
|
|
// Skip zero initializer
|
|
ValNo = 1;
|
|
}
|
|
|
|
// Write out constants in the plane
|
|
outputConstantsInPlane(&Plane[0], Plane.size(), ValNo);
|
|
}
|
|
}
|
|
}
|
|
|
|
static unsigned getEncodedLinkage(const GlobalValue *GV) {
|
|
switch (GV->getLinkage()) {
|
|
default: assert(0 && "Invalid linkage!");
|
|
case GlobalValue::ExternalLinkage: return 0;
|
|
case GlobalValue::WeakLinkage: return 1;
|
|
case GlobalValue::AppendingLinkage: return 2;
|
|
case GlobalValue::InternalLinkage: return 3;
|
|
case GlobalValue::LinkOnceLinkage: return 4;
|
|
case GlobalValue::DLLImportLinkage: return 5;
|
|
case GlobalValue::DLLExportLinkage: return 6;
|
|
case GlobalValue::ExternalWeakLinkage: return 7;
|
|
}
|
|
}
|
|
|
|
static unsigned getEncodedVisibility(const GlobalValue *GV) {
|
|
switch (GV->getVisibility()) {
|
|
default: assert(0 && "Invalid visibility!");
|
|
case GlobalValue::DefaultVisibility: return 0;
|
|
case GlobalValue::HiddenVisibility: return 1;
|
|
case GlobalValue::ProtectedVisibility: return 2;
|
|
}
|
|
}
|
|
|
|
void BytecodeWriter::outputModuleInfoBlock(const Module *M) {
|
|
BytecodeBlock ModuleInfoBlock(BytecodeFormat::ModuleGlobalInfoBlockID, *this);
|
|
|
|
// Give numbers to sections as we encounter them.
|
|
unsigned SectionIDCounter = 0;
|
|
std::vector<std::string> SectionNames;
|
|
std::map<std::string, unsigned> SectionID;
|
|
|
|
// Output the types for the global variables in the module...
|
|
for (Module::const_global_iterator I = M->global_begin(),
|
|
End = M->global_end(); I != End; ++I) {
|
|
unsigned Slot = Table.getTypeSlot(I->getType());
|
|
|
|
assert((I->hasInitializer() || !I->hasInternalLinkage()) &&
|
|
"Global must have an initializer or have external linkage!");
|
|
|
|
// Fields: bit0 = isConstant, bit1 = hasInitializer, bit2-4=Linkage,
|
|
// bit5 = isThreadLocal, bit6+ = Slot # for type.
|
|
bool HasExtensionWord = (I->getAlignment() != 0) ||
|
|
I->hasSection() ||
|
|
(I->getVisibility() != GlobalValue::DefaultVisibility);
|
|
|
|
// If we need to use the extension byte, set linkage=3(internal) and
|
|
// initializer = 0 (impossible!).
|
|
if (!HasExtensionWord) {
|
|
unsigned oSlot = (Slot << 6)| (((unsigned)I->isThreadLocal()) << 5) |
|
|
(getEncodedLinkage(I) << 2) | (I->hasInitializer() << 1)
|
|
| (unsigned)I->isConstant();
|
|
output_vbr(oSlot);
|
|
} else {
|
|
unsigned oSlot = (Slot << 6) | (((unsigned)I->isThreadLocal()) << 5) |
|
|
(3 << 2) | (0 << 1) | (unsigned)I->isConstant();
|
|
output_vbr(oSlot);
|
|
|
|
// The extension word has this format: bit 0 = has initializer, bit 1-3 =
|
|
// linkage, bit 4-8 = alignment (log2), bit 9 = has SectionID,
|
|
// bits 10-12 = visibility, bits 13+ = future use.
|
|
unsigned ExtWord = (unsigned)I->hasInitializer() |
|
|
(getEncodedLinkage(I) << 1) |
|
|
((Log2_32(I->getAlignment())+1) << 4) |
|
|
((unsigned)I->hasSection() << 9) |
|
|
(getEncodedVisibility(I) << 10);
|
|
output_vbr(ExtWord);
|
|
if (I->hasSection()) {
|
|
// Give section names unique ID's.
|
|
unsigned &Entry = SectionID[I->getSection()];
|
|
if (Entry == 0) {
|
|
Entry = ++SectionIDCounter;
|
|
SectionNames.push_back(I->getSection());
|
|
}
|
|
output_vbr(Entry);
|
|
}
|
|
}
|
|
|
|
// If we have an initializer, output it now.
|
|
if (I->hasInitializer())
|
|
output_vbr(Table.getSlot((Value*)I->getInitializer()));
|
|
}
|
|
output_typeid(Table.getTypeSlot(Type::VoidTy));
|
|
|
|
// Output the types of the functions in this module.
|
|
for (Module::const_iterator I = M->begin(), End = M->end(); I != End; ++I) {
|
|
unsigned Slot = Table.getTypeSlot(I->getType());
|
|
assert(((Slot << 6) >> 6) == Slot && "Slot # too big!");
|
|
unsigned CC = I->getCallingConv()+1;
|
|
unsigned ID = (Slot << 5) | (CC & 15);
|
|
|
|
if (I->isDeclaration()) // If external, we don't have an FunctionInfo block.
|
|
ID |= 1 << 4;
|
|
|
|
if (I->getAlignment() || I->hasSection() || (CC & ~15) != 0 ||
|
|
(I->isDeclaration() && I->hasDLLImportLinkage()) ||
|
|
(I->isDeclaration() && I->hasExternalWeakLinkage())
|
|
)
|
|
ID |= 1 << 31; // Do we need an extension word?
|
|
|
|
output_vbr(ID);
|
|
|
|
if (ID & (1 << 31)) {
|
|
// Extension byte: bits 0-4 = alignment, bits 5-9 = top nibble of calling
|
|
// convention, bit 10 = hasSectionID., bits 11-12 = external linkage type
|
|
unsigned extLinkage = 0;
|
|
|
|
if (I->isDeclaration()) {
|
|
if (I->hasDLLImportLinkage()) {
|
|
extLinkage = 1;
|
|
} else if (I->hasExternalWeakLinkage()) {
|
|
extLinkage = 2;
|
|
}
|
|
}
|
|
|
|
ID = (Log2_32(I->getAlignment())+1) | ((CC >> 4) << 5) |
|
|
(I->hasSection() << 10) |
|
|
((extLinkage & 3) << 11);
|
|
output_vbr(ID);
|
|
|
|
// Give section names unique ID's.
|
|
if (I->hasSection()) {
|
|
unsigned &Entry = SectionID[I->getSection()];
|
|
if (Entry == 0) {
|
|
Entry = ++SectionIDCounter;
|
|
SectionNames.push_back(I->getSection());
|
|
}
|
|
output_vbr(Entry);
|
|
}
|
|
}
|
|
}
|
|
output_vbr(Table.getTypeSlot(Type::VoidTy) << 5);
|
|
|
|
// Emit the list of dependent libraries for the Module.
|
|
Module::lib_iterator LI = M->lib_begin();
|
|
Module::lib_iterator LE = M->lib_end();
|
|
output_vbr(unsigned(LE - LI)); // Emit the number of dependent libraries.
|
|
for (; LI != LE; ++LI)
|
|
output(*LI);
|
|
|
|
// Output the target triple from the module
|
|
output(M->getTargetTriple());
|
|
|
|
// Output the data layout from the module
|
|
output(M->getDataLayout());
|
|
|
|
// Emit the table of section names.
|
|
output_vbr((unsigned)SectionNames.size());
|
|
for (unsigned i = 0, e = SectionNames.size(); i != e; ++i)
|
|
output(SectionNames[i]);
|
|
|
|
// Output the inline asm string.
|
|
output(M->getModuleInlineAsm());
|
|
|
|
// Output aliases
|
|
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
|
|
I != E; ++I) {
|
|
unsigned TypeSlotNo = Table.getTypeSlot(I->getType());
|
|
unsigned AliaseeSlotNo = Table.getSlot(I->getAliasee());
|
|
assert(((TypeSlotNo << 3) >> 3) == TypeSlotNo && "Slot # too big!");
|
|
unsigned aliasLinkage = 0;
|
|
unsigned isConstantAliasee = ((!isa<GlobalValue>(I->getAliasee())) << 2);
|
|
switch (I->getLinkage()) {
|
|
case GlobalValue::ExternalLinkage:
|
|
aliasLinkage = 0;
|
|
break;
|
|
case GlobalValue::InternalLinkage:
|
|
aliasLinkage = 1;
|
|
break;
|
|
case GlobalValue::WeakLinkage:
|
|
aliasLinkage = 2;
|
|
break;
|
|
default:
|
|
assert(0 && "Invalid alias linkage");
|
|
}
|
|
output_vbr((TypeSlotNo << 3) | isConstantAliasee | aliasLinkage);
|
|
output_vbr(AliaseeSlotNo);
|
|
}
|
|
output_typeid(Table.getTypeSlot(Type::VoidTy));
|
|
}
|
|
|
|
void BytecodeWriter::outputInstructions(const Function *F) {
|
|
BytecodeBlock ILBlock(BytecodeFormat::InstructionListBlockID, *this);
|
|
for (Function::const_iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
|
|
for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I)
|
|
outputInstruction(*I);
|
|
}
|
|
|
|
void BytecodeWriter::outputFunction(const Function *F) {
|
|
// If this is an external function, there is nothing else to emit!
|
|
if (F->isDeclaration()) return;
|
|
|
|
BytecodeBlock FunctionBlock(BytecodeFormat::FunctionBlockID, *this);
|
|
unsigned rWord = (getEncodedVisibility(F) << 16) | getEncodedLinkage(F);
|
|
output_vbr(rWord);
|
|
|
|
// Get slot information about the function...
|
|
Table.incorporateFunction(F);
|
|
|
|
// Output all of the instructions in the body of the function
|
|
outputInstructions(F);
|
|
|
|
// If needed, output the symbol table for the function...
|
|
outputValueSymbolTable(F->getValueSymbolTable());
|
|
|
|
Table.purgeFunction();
|
|
}
|
|
|
|
|
|
void BytecodeWriter::outputTypeSymbolTable(const TypeSymbolTable &TST) {
|
|
// Do not output the block for an empty symbol table, it just wastes
|
|
// space!
|
|
if (TST.empty()) return;
|
|
|
|
// Create a header for the symbol table
|
|
BytecodeBlock SymTabBlock(BytecodeFormat::TypeSymbolTableBlockID, *this,
|
|
true/*ElideIfEmpty*/);
|
|
// Write the number of types
|
|
output_vbr(TST.size());
|
|
|
|
// Write each of the types
|
|
for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
|
|
TI != TE; ++TI) {
|
|
// Symtab entry:[def slot #][name]
|
|
output_typeid(Table.getTypeSlot(TI->second));
|
|
output(TI->first);
|
|
}
|
|
}
|
|
|
|
void BytecodeWriter::outputValueSymbolTable(const ValueSymbolTable &VST) {
|
|
// Do not output the Bytecode block for an empty symbol table, it just wastes
|
|
// space!
|
|
if (VST.empty()) return;
|
|
|
|
BytecodeBlock SymTabBlock(BytecodeFormat::ValueSymbolTableBlockID, *this,
|
|
true/*ElideIfEmpty*/);
|
|
|
|
// Organize the symbol table by type
|
|
typedef SmallVector<const ValueName*, 8> PlaneMapVector;
|
|
typedef DenseMap<const Type*, PlaneMapVector> PlaneMap;
|
|
PlaneMap Planes;
|
|
for (ValueSymbolTable::const_iterator SI = VST.begin(), SE = VST.end();
|
|
SI != SE; ++SI)
|
|
Planes[SI->getValue()->getType()].push_back(&*SI);
|
|
|
|
for (PlaneMap::iterator PI = Planes.begin(), PE = Planes.end();
|
|
PI != PE; ++PI) {
|
|
PlaneMapVector::const_iterator I = PI->second.begin();
|
|
PlaneMapVector::const_iterator End = PI->second.end();
|
|
|
|
if (I == End) continue; // Don't mess with an absent type...
|
|
|
|
// Write the number of values in this plane
|
|
output_vbr((unsigned)PI->second.size());
|
|
|
|
// Write the slot number of the type for this plane
|
|
output_typeid(Table.getTypeSlot(PI->first));
|
|
|
|
// Write each of the values in this plane
|
|
for (; I != End; ++I) {
|
|
// Symtab entry: [def slot #][name]
|
|
output_vbr(Table.getSlot((*I)->getValue()));
|
|
output_str((*I)->getKeyData(), (*I)->getKeyLength());
|
|
}
|
|
}
|
|
}
|
|
|
|
void llvm::WriteBytecodeToFile(const Module *M, OStream &Out,
|
|
bool compress) {
|
|
assert(M && "You can't write a null module!!");
|
|
|
|
// Make sure that std::cout is put into binary mode for systems
|
|
// that care.
|
|
if (Out == cout)
|
|
sys::Program::ChangeStdoutToBinary();
|
|
|
|
// Create a vector of unsigned char for the bytecode output. We
|
|
// reserve 256KBytes of space in the vector so that we avoid doing
|
|
// lots of little allocations. 256KBytes is sufficient for a large
|
|
// proportion of the bytecode files we will encounter. Larger files
|
|
// will be automatically doubled in size as needed (std::vector
|
|
// behavior).
|
|
std::vector<unsigned char> Buffer;
|
|
Buffer.reserve(256 * 1024);
|
|
|
|
// The BytecodeWriter populates Buffer for us.
|
|
BytecodeWriter BCW(Buffer, M);
|
|
|
|
// Keep track of how much we've written
|
|
BytesWritten += Buffer.size();
|
|
|
|
// Determine start and end points of the Buffer
|
|
const unsigned char *FirstByte = &Buffer.front();
|
|
|
|
// If we're supposed to compress this mess ...
|
|
if (compress) {
|
|
|
|
// We signal compression by using an alternate magic number for the
|
|
// file. The compressed bytecode file's magic number is "llvc" instead
|
|
// of "llvm".
|
|
char compressed_magic[4];
|
|
compressed_magic[0] = 'l';
|
|
compressed_magic[1] = 'l';
|
|
compressed_magic[2] = 'v';
|
|
compressed_magic[3] = 'c';
|
|
|
|
Out.stream()->write(compressed_magic,4);
|
|
|
|
// Compress everything after the magic number (which we altered)
|
|
Compressor::compressToStream(
|
|
(char*)(FirstByte+4), // Skip the magic number
|
|
Buffer.size()-4, // Skip the magic number
|
|
*Out.stream() // Where to write compressed data
|
|
);
|
|
|
|
} else {
|
|
|
|
// We're not compressing, so just write the entire block.
|
|
Out.stream()->write((char*)FirstByte, Buffer.size());
|
|
}
|
|
|
|
// make sure it hits disk now
|
|
Out.stream()->flush();
|
|
}
|