mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-08 19:06:39 +00:00
7a8ca279cd
Some references to llvm-gcc were so crusty that I wasn't sure how to proceed and so I've left them intact. I also slipped in a quick peephole fix to use a :doc: link instead of raw HTML link. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201619 91177308-0d34-0410-b5e6-96231b3b80d8
537 lines
22 KiB
ReStructuredText
537 lines
22 KiB
ReStructuredText
=======================================
|
|
The Often Misunderstood GEP Instruction
|
|
=======================================
|
|
|
|
.. contents::
|
|
:local:
|
|
|
|
Introduction
|
|
============
|
|
|
|
This document seeks to dispel the mystery and confusion surrounding LLVM's
|
|
`GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction. Questions
|
|
about the wily GEP instruction are probably the most frequently occurring
|
|
questions once a developer gets down to coding with LLVM. Here we lay out the
|
|
sources of confusion and show that the GEP instruction is really quite simple.
|
|
|
|
Address Computation
|
|
===================
|
|
|
|
When people are first confronted with the GEP instruction, they tend to relate
|
|
it to known concepts from other programming paradigms, most notably C array
|
|
indexing and field selection. GEP closely resembles C array indexing and field
|
|
selection, however it is a little different and this leads to the following
|
|
questions.
|
|
|
|
What is the first index of the GEP instruction?
|
|
-----------------------------------------------
|
|
|
|
Quick answer: The index stepping through the first operand.
|
|
|
|
The confusion with the first index usually arises from thinking about the
|
|
GetElementPtr instruction as if it was a C index operator. They aren't the
|
|
same. For example, when we write, in "C":
|
|
|
|
.. code-block:: c++
|
|
|
|
AType *Foo;
|
|
...
|
|
X = &Foo->F;
|
|
|
|
it is natural to think that there is only one index, the selection of the field
|
|
``F``. However, in this example, ``Foo`` is a pointer. That pointer
|
|
must be indexed explicitly in LLVM. C, on the other hand, indices through it
|
|
transparently. To arrive at the same address location as the C code, you would
|
|
provide the GEP instruction with two index operands. The first operand indexes
|
|
through the pointer; the second operand indexes the field ``F`` of the
|
|
structure, just as if you wrote:
|
|
|
|
.. code-block:: c++
|
|
|
|
X = &Foo[0].F;
|
|
|
|
Sometimes this question gets rephrased as:
|
|
|
|
.. _GEP index through first pointer:
|
|
|
|
*Why is it okay to index through the first pointer, but subsequent pointers
|
|
won't be dereferenced?*
|
|
|
|
The answer is simply because memory does not have to be accessed to perform the
|
|
computation. The first operand to the GEP instruction must be a value of a
|
|
pointer type. The value of the pointer is provided directly to the GEP
|
|
instruction as an operand without any need for accessing memory. It must,
|
|
therefore be indexed and requires an index operand. Consider this example:
|
|
|
|
.. code-block:: c++
|
|
|
|
struct munger_struct {
|
|
int f1;
|
|
int f2;
|
|
};
|
|
void munge(struct munger_struct *P) {
|
|
P[0].f1 = P[1].f1 + P[2].f2;
|
|
}
|
|
...
|
|
munger_struct Array[3];
|
|
...
|
|
munge(Array);
|
|
|
|
In this "C" example, the front end compiler (Clang) will generate three GEP
|
|
instructions for the three indices through "P" in the assignment statement. The
|
|
function argument ``P`` will be the first operand of each of these GEP
|
|
instructions. The second operand indexes through that pointer. The third
|
|
operand will be the field offset into the ``struct munger_struct`` type, for
|
|
either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function
|
|
looks like:
|
|
|
|
.. code-block:: llvm
|
|
|
|
void %munge(%struct.munger_struct* %P) {
|
|
entry:
|
|
%tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0
|
|
%tmp = load i32* %tmp
|
|
%tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1
|
|
%tmp7 = load i32* %tmp6
|
|
%tmp8 = add i32 %tmp7, %tmp
|
|
%tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0
|
|
store i32 %tmp8, i32* %tmp9
|
|
ret void
|
|
}
|
|
|
|
In each case the first operand is the pointer through which the GEP instruction
|
|
starts. The same is true whether the first operand is an argument, allocated
|
|
memory, or a global variable.
|
|
|
|
To make this clear, let's consider a more obtuse example:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyVar = uninitialized global i32
|
|
...
|
|
%idx1 = getelementptr i32* %MyVar, i64 0
|
|
%idx2 = getelementptr i32* %MyVar, i64 1
|
|
%idx3 = getelementptr i32* %MyVar, i64 2
|
|
|
|
These GEP instructions are simply making address computations from the base
|
|
address of ``MyVar``. They compute, as follows (using C syntax):
|
|
|
|
.. code-block:: c++
|
|
|
|
idx1 = (char*) &MyVar + 0
|
|
idx2 = (char*) &MyVar + 4
|
|
idx3 = (char*) &MyVar + 8
|
|
|
|
Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2
|
|
translate into memory offsets of 0, 4, and 8, respectively. No memory is
|
|
accessed to make these computations because the address of ``%MyVar`` is passed
|
|
directly to the GEP instructions.
|
|
|
|
The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They
|
|
result in the computation of addresses that point to memory past the end of the
|
|
``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long.
|
|
While this is legal in LLVM, it is inadvisable because any load or store with
|
|
the pointer that results from these GEP instructions would produce undefined
|
|
results.
|
|
|
|
Why is the extra 0 index required?
|
|
----------------------------------
|
|
|
|
Quick answer: there are no superfluous indices.
|
|
|
|
This question arises most often when the GEP instruction is applied to a global
|
|
variable which is always a pointer type. For example, consider this:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyStruct = uninitialized global { float*, i32 }
|
|
...
|
|
%idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1
|
|
|
|
The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the
|
|
structure ``%MyStruct``. When people first look at it, they wonder why the ``i64
|
|
0`` index is needed. However, a closer inspection of how globals and GEPs work
|
|
reveals the need. Becoming aware of the following facts will dispel the
|
|
confusion:
|
|
|
|
#. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*,
|
|
i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a
|
|
pointer to a ``float`` and an ``i32``.
|
|
|
|
#. Point #1 is evidenced by noticing the type of the first operand of the GEP
|
|
instruction (``%MyStruct``) which is ``{ float*, i32 }*``.
|
|
|
|
#. The first index, ``i64 0`` is required to step over the global variable
|
|
``%MyStruct``. Since the first argument to the GEP instruction must always
|
|
be a value of pointer type, the first index steps through that pointer. A
|
|
value of 0 means 0 elements offset from that pointer.
|
|
|
|
#. The second index, ``i32 1`` selects the second field of the structure (the
|
|
``i32``).
|
|
|
|
What is dereferenced by GEP?
|
|
----------------------------
|
|
|
|
Quick answer: nothing.
|
|
|
|
The GetElementPtr instruction dereferences nothing. That is, it doesn't access
|
|
memory in any way. That's what the Load and Store instructions are for. GEP is
|
|
only involved in the computation of addresses. For example, consider this:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyVar = uninitialized global { [40 x i32 ]* }
|
|
...
|
|
%idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17
|
|
|
|
In this example, we have a global variable, ``%MyVar`` that is a pointer to a
|
|
structure containing a pointer to an array of 40 ints. The GEP instruction seems
|
|
to be accessing the 18th integer of the structure's array of ints. However, this
|
|
is actually an illegal GEP instruction. It won't compile. The reason is that the
|
|
pointer in the structure *must* be dereferenced in order to index into the
|
|
array of 40 ints. Since the GEP instruction never accesses memory, it is
|
|
illegal.
|
|
|
|
In order to access the 18th integer in the array, you would need to do the
|
|
following:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0
|
|
%arr = load [40 x i32]** %idx
|
|
%idx = getelementptr [40 x i32]* %arr, i64 0, i64 17
|
|
|
|
In this case, we have to load the pointer in the structure with a load
|
|
instruction before we can index into the array. If the example was changed to:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyVar = uninitialized global { [40 x i32 ] }
|
|
...
|
|
%idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17
|
|
|
|
then everything works fine. In this case, the structure does not contain a
|
|
pointer and the GEP instruction can index through the global variable, into the
|
|
first field of the structure and access the 18th ``i32`` in the array there.
|
|
|
|
Why don't GEP x,0,0,1 and GEP x,1 alias?
|
|
----------------------------------------
|
|
|
|
Quick Answer: They compute different address locations.
|
|
|
|
If you look at the first indices in these GEP instructions you find that they
|
|
are different (0 and 1), therefore the address computation diverges with that
|
|
index. Consider this example:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyVar = global { [10 x i32 ] }
|
|
%idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1
|
|
%idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1
|
|
|
|
In this example, ``idx1`` computes the address of the second integer in the
|
|
array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of
|
|
``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next*
|
|
structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its
|
|
value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte
|
|
integers in ``MyVar``. Obviously, in such a situation, the pointers don't
|
|
alias.
|
|
|
|
Why do GEP x,1,0,0 and GEP x,1 alias?
|
|
-------------------------------------
|
|
|
|
Quick Answer: They compute the same address location.
|
|
|
|
These two GEP instructions will compute the same address because indexing
|
|
through the 0th element does not change the address. However, it does change the
|
|
type. Consider this example:
|
|
|
|
.. code-block:: llvm
|
|
|
|
%MyVar = global { [10 x i32 ] }
|
|
%idx1 = getelementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0
|
|
%idx2 = getelementptr { [10 x i32 ] }* %MyVar, i64 1
|
|
|
|
In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is
|
|
``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x
|
|
i32] }*``.
|
|
|
|
Can GEP index into vector elements?
|
|
-----------------------------------
|
|
|
|
This hasn't always been forcefully disallowed, though it's not recommended. It
|
|
leads to awkward special cases in the optimizers, and fundamental inconsistency
|
|
in the IR. In the future, it will probably be outright disallowed.
|
|
|
|
What effect do address spaces have on GEPs?
|
|
-------------------------------------------
|
|
|
|
None, except that the address space qualifier on the first operand pointer type
|
|
always matches the address space qualifier on the result type.
|
|
|
|
How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``?
|
|
---------------------------------------------------------------------
|
|
|
|
It's very similar; there are only subtle differences.
|
|
|
|
With ptrtoint, you have to pick an integer type. One approach is to pick i64;
|
|
this is safe on everything LLVM supports (LLVM internally assumes pointers are
|
|
never wider than 64 bits in many places), and the optimizer will actually narrow
|
|
the i64 arithmetic down to the actual pointer size on targets which don't
|
|
support 64-bit arithmetic in most cases. However, there are some cases where it
|
|
doesn't do this. With GEP you can avoid this problem.
|
|
|
|
Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP
|
|
from one object, address into a different separately allocated object, and
|
|
dereference it. IR producers (front-ends) must follow this rule, and consumers
|
|
(optimizers, specifically alias analysis) benefit from being able to rely on
|
|
it. See the `Rules`_ section for more information.
|
|
|
|
And, GEP is more concise in common cases.
|
|
|
|
However, for the underlying integer computation implied, there is no
|
|
difference.
|
|
|
|
|
|
I'm writing a backend for a target which needs custom lowering for GEP. How do I do this?
|
|
-----------------------------------------------------------------------------------------
|
|
|
|
You don't. The integer computation implied by a GEP is target-independent.
|
|
Typically what you'll need to do is make your backend pattern-match expressions
|
|
trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the
|
|
advantage of letting your code work correctly in more cases.
|
|
|
|
GEP does use target-dependent parameters for the size and layout of data types,
|
|
which targets can customize.
|
|
|
|
If you require support for addressing units which are not 8 bits, you'll need to
|
|
fix a lot of code in the backend, with GEP lowering being only a small piece of
|
|
the overall picture.
|
|
|
|
How does VLA addressing work with GEPs?
|
|
---------------------------------------
|
|
|
|
GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP
|
|
address computations are guided by an LLVM type.
|
|
|
|
VLA indices can be implemented as linearized indices. For example, an expression
|
|
like ``X[a][b][c]``, must be effectively lowered into a form like
|
|
``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array
|
|
reference.
|
|
|
|
This means if you want to write an analysis which understands array indices and
|
|
you want to support VLAs, your code will have to be prepared to reverse-engineer
|
|
the linearization. One way to solve this problem is to use the ScalarEvolution
|
|
library, which always presents VLA and non-VLA indexing in the same manner.
|
|
|
|
.. _Rules:
|
|
|
|
Rules
|
|
=====
|
|
|
|
What happens if an array index is out of bounds?
|
|
------------------------------------------------
|
|
|
|
There are two senses in which an array index can be out of bounds.
|
|
|
|
First, there's the array type which comes from the (static) type of the first
|
|
operand to the GEP. Indices greater than the number of elements in the
|
|
corresponding static array type are valid. There is no problem with out of
|
|
bounds indices in this sense. Indexing into an array only depends on the size of
|
|
the array element, not the number of elements.
|
|
|
|
A common example of how this is used is arrays where the size is not known.
|
|
It's common to use array types with zero length to represent these. The fact
|
|
that the static type says there are zero elements is irrelevant; it's perfectly
|
|
valid to compute arbitrary element indices, as the computation only depends on
|
|
the size of the array element, not the number of elements. Note that zero-sized
|
|
arrays are not a special case here.
|
|
|
|
This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is
|
|
designed to describe low-level pointer arithmetic overflow conditions, rather
|
|
than high-level array indexing rules.
|
|
|
|
Analysis passes which wish to understand array indexing should not assume that
|
|
the static array type bounds are respected.
|
|
|
|
The second sense of being out of bounds is computing an address that's beyond
|
|
the actual underlying allocated object.
|
|
|
|
With the ``inbounds`` keyword, the result value of the GEP is undefined if the
|
|
address is outside the actual underlying allocated object and not the address
|
|
one-past-the-end.
|
|
|
|
Without the ``inbounds`` keyword, there are no restrictions on computing
|
|
out-of-bounds addresses. Obviously, performing a load or a store requires an
|
|
address of allocated and sufficiently aligned memory. But the GEP itself is only
|
|
concerned with computing addresses.
|
|
|
|
Can array indices be negative?
|
|
------------------------------
|
|
|
|
Yes. This is basically a special case of array indices being out of bounds.
|
|
|
|
Can I compare two values computed with GEPs?
|
|
--------------------------------------------
|
|
|
|
Yes. If both addresses are within the same allocated object, or
|
|
one-past-the-end, you'll get the comparison result you expect. If either is
|
|
outside of it, integer arithmetic wrapping may occur, so the comparison may not
|
|
be meaningful.
|
|
|
|
Can I do GEP with a different pointer type than the type of the underlying object?
|
|
----------------------------------------------------------------------------------
|
|
|
|
Yes. There are no restrictions on bitcasting a pointer value to an arbitrary
|
|
pointer type. The types in a GEP serve only to define the parameters for the
|
|
underlying integer computation. They need not correspond with the actual type of
|
|
the underlying object.
|
|
|
|
Furthermore, loads and stores don't have to use the same types as the type of
|
|
the underlying object. Types in this context serve only to specify memory size
|
|
and alignment. Beyond that there are merely a hint to the optimizer indicating
|
|
how the value will likely be used.
|
|
|
|
Can I cast an object's address to integer and add it to null?
|
|
-------------------------------------------------------------
|
|
|
|
You can compute an address that way, but if you use GEP to do the add, you can't
|
|
use that pointer to actually access the object, unless the object is managed
|
|
outside of LLVM.
|
|
|
|
The underlying integer computation is sufficiently defined; null has a defined
|
|
value --- zero --- and you can add whatever value you want to it.
|
|
|
|
However, it's invalid to access (load from or store to) an LLVM-aware object
|
|
with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects
|
|
pointed to by noalias pointers.
|
|
|
|
If you really need this functionality, you can do the arithmetic with explicit
|
|
integer instructions, and use inttoptr to convert the result to an address. Most
|
|
of GEP's special aliasing rules do not apply to pointers computed from ptrtoint,
|
|
arithmetic, and inttoptr sequences.
|
|
|
|
Can I compute the distance between two objects, and add that value to one address to compute the other address?
|
|
---------------------------------------------------------------------------------------------------------------
|
|
|
|
As with arithmetic on null, you can use GEP to compute an address that way, but
|
|
you can't use that pointer to actually access the object if you do, unless the
|
|
object is managed outside of LLVM.
|
|
|
|
Also as above, ptrtoint and inttoptr provide an alternative way to do this which
|
|
do not have this restriction.
|
|
|
|
Can I do type-based alias analysis on LLVM IR?
|
|
----------------------------------------------
|
|
|
|
You can't do type-based alias analysis using LLVM's built-in type system,
|
|
because LLVM has no restrictions on mixing types in addressing, loads or stores.
|
|
|
|
LLVM's type-based alias analysis pass uses metadata to describe a different type
|
|
system (such as the C type system), and performs type-based aliasing on top of
|
|
that. Further details are in the `language reference <LangRef.html#tbaa>`_.
|
|
|
|
What happens if a GEP computation overflows?
|
|
--------------------------------------------
|
|
|
|
If the GEP lacks the ``inbounds`` keyword, the value is the result from
|
|
evaluating the implied two's complement integer computation. However, since
|
|
there's no guarantee of where an object will be allocated in the address space,
|
|
such values have limited meaning.
|
|
|
|
If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap
|
|
value") if the GEP overflows (i.e. wraps around the end of the address space).
|
|
|
|
As such, there are some ramifications of this for inbounds GEPs: scales implied
|
|
by array/vector/pointer indices are always known to be "nsw" since they are
|
|
signed values that are scaled by the element size. These values are also
|
|
allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself
|
|
is logically treated as an unsigned value. This means that GEPs have an
|
|
asymmetric relation between the pointer base (which is treated as unsigned) and
|
|
the offset applied to it (which is treated as signed). The result of the
|
|
additions within the offset calculation cannot have signed overflow, but when
|
|
applied to the base pointer, there can be signed overflow.
|
|
|
|
How can I tell if my front-end is following the rules?
|
|
------------------------------------------------------
|
|
|
|
There is currently no checker for the getelementptr rules. Currently, the only
|
|
way to do this is to manually check each place in your front-end where
|
|
GetElementPtr operators are created.
|
|
|
|
It's not possible to write a checker which could find all rule violations
|
|
statically. It would be possible to write a checker which works by instrumenting
|
|
the code with dynamic checks though. Alternatively, it would be possible to
|
|
write a static checker which catches a subset of possible problems. However, no
|
|
such checker exists today.
|
|
|
|
Rationale
|
|
=========
|
|
|
|
Why is GEP designed this way?
|
|
-----------------------------
|
|
|
|
The design of GEP has the following goals, in rough unofficial order of
|
|
priority:
|
|
|
|
* Support C, C-like languages, and languages which can be conceptually lowered
|
|
into C (this covers a lot).
|
|
|
|
* Support optimizations such as those that are common in C compilers. In
|
|
particular, GEP is a cornerstone of LLVM's `pointer aliasing
|
|
model <LangRef.html#pointeraliasing>`_.
|
|
|
|
* Provide a consistent method for computing addresses so that address
|
|
computations don't need to be a part of load and store instructions in the IR.
|
|
|
|
* Support non-C-like languages, to the extent that it doesn't interfere with
|
|
other goals.
|
|
|
|
* Minimize target-specific information in the IR.
|
|
|
|
Why do struct member indices always use ``i32``?
|
|
------------------------------------------------
|
|
|
|
The specific type i32 is probably just a historical artifact, however it's wide
|
|
enough for all practical purposes, so there's been no need to change it. It
|
|
doesn't necessarily imply i32 address arithmetic; it's just an identifier which
|
|
identifies a field in a struct. Requiring that all struct indices be the same
|
|
reduces the range of possibilities for cases where two GEPs are effectively the
|
|
same but have distinct operand types.
|
|
|
|
What's an uglygep?
|
|
------------------
|
|
|
|
Some LLVM optimizers operate on GEPs by internally lowering them into more
|
|
primitive integer expressions, which allows them to be combined with other
|
|
integer expressions and/or split into multiple separate integer expressions. If
|
|
they've made non-trivial changes, translating back into LLVM IR can involve
|
|
reverse-engineering the structure of the addressing in order to fit it into the
|
|
static type of the original first operand. It isn't always possibly to fully
|
|
reconstruct this structure; sometimes the underlying addressing doesn't
|
|
correspond with the static type at all. In such cases the optimizer instead will
|
|
emit a GEP with the base pointer casted to a simple address-unit pointer, using
|
|
the name "uglygep". This isn't pretty, but it's just as valid, and it's
|
|
sufficient to preserve the pointer aliasing guarantees that GEP provides.
|
|
|
|
Summary
|
|
=======
|
|
|
|
In summary, here's some things to always remember about the GetElementPtr
|
|
instruction:
|
|
|
|
|
|
#. The GEP instruction never accesses memory, it only provides pointer
|
|
computations.
|
|
|
|
#. The first operand to the GEP instruction is always a pointer and it must be
|
|
indexed.
|
|
|
|
#. There are no superfluous indices for the GEP instruction.
|
|
|
|
#. Trailing zero indices are superfluous for pointer aliasing, but not for the
|
|
types of the pointers.
|
|
|
|
#. Leading zero indices are not superfluous for pointer aliasing nor the types
|
|
of the pointers.
|