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https://github.com/c64scene-ar/llvm-6502.git
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7b59710b6f
This skips a couple of compare ones due to the different syntaxt for floating-point 0.0. AArch64 does it more canonically, and we'll need to fiddle ARM64 to make it work. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207119 91177308-0d34-0410-b5e6-96231b3b80d8
15 lines
678 B
ArmAsm
15 lines
678 B
ArmAsm
// RUN: llvm-mc -triple=aarch64 -mattr=+neon -show-encoding < %s | FileCheck %s
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// RUN: llvm-mc -triple=arm64 -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//------------------------------------------------------------------------------
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// Instructions for bitwise extract
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//------------------------------------------------------------------------------
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ext v0.8b, v1.8b, v2.8b, #0x3
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ext v0.16b, v1.16b, v2.16b, #0x3
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// CHECK: ext v0.8b, v1.8b, v2.8b, #{{0x3|3}} // encoding: [0x20,0x18,0x02,0x2e]
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// CHECK: ext v0.16b, v1.16b, v2.16b, #{{0x3|3}} // encoding: [0x20,0x18,0x02,0x6e]
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