mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
836f414c2c
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@786 91177308-0d34-0410-b5e6-96231b3b80d8
235 lines
4.2 KiB
C
235 lines
4.2 KiB
C
void *malloc(unsigned);
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void foundIt(void);
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typedef struct list {
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struct list *Next;
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int Data;
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} list;
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extern list ListNode1;
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list ListNode3 = { 0, 4 };
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list ListNode2 = { &ListNode3, 3 };
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list ListNode0 = { &ListNode1, 1 };
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list ListNode1 = { &ListNode2, 2 };
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int *ListDataPtr = &ListNode3.Data;
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list ListArray[10];
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/*
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TODO: When we have getelementptr on globals
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list *ListArrElement = ListArray+4;
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list *ListArrElement2 = &ListArray[5];
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*/
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// Iterative insert fn
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void InsertIntoListTail(list **L, int Data) {
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while (*L)
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L = &(*L)->Next;
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*L = (list*)malloc(sizeof(list));
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(*L)->Data = Data;
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(*L)->Next = 0;
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}
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// Recursive list search fn
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list *FindData(list *L, int Data) {
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if (L == 0) return 0;
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if (L->Data == Data) return L;
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return FindData(L->Next, Data);
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}
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// Driver fn...
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void DoListStuff() {
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list *MyList = 0;
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InsertIntoListTail(&MyList, 100);
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InsertIntoListTail(&MyList, 12);
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InsertIntoListTail(&MyList, 42);
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InsertIntoListTail(&MyList, 1123);
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InsertIntoListTail(&MyList, 1213);
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if (FindData(MyList, 75)) foundIt();
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if (FindData(MyList, 42)) foundIt();
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if (FindData(MyList, 700)) foundIt();
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}
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//#include <stdio.h>
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int puts(const char *s);
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struct FunStructTest {
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int Test1;
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char *Pointer;
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int Array[12];
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};
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struct SubStruct {
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short X, Y;
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};
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struct Quad {
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int w;
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struct SubStruct SS;
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struct SubStruct *SSP;
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char c;
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int y;
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};
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struct Quad GlobalQuad = { 4, {1, 2}, 0, 3, 156 };
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typedef int (*FuncPtr)(int);
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#if 0
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unsigned PtrFunc(int (*Func)(int), int X) {
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return Func(X);
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}
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char PtrFunc2(FuncPtr FuncTab[30], int Num) {
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return FuncTab[Num]('b');
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}
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extern char SmallArgs2(char w, char x, long long Zrrk, char y, char z);
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extern int SomeFunc(void);
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char SmallArgs(char w, char x, char y, char z) {
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SomeFunc();
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return SmallArgs2(w-1, x+1, y, z, w);
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}
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#endif
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#if 1
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int F0(struct Quad Q, int i) { /* Pass Q by value */
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struct Quad R;
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if (i) R.SS = Q.SS;
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//Q.SSP = &R.SS;
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Q.w = Q.y = Q.c = 1;
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return Q.SS.Y + i + R.y - Q.c;
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}
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int F1(struct Quad *Q, int i) { /* Pass Q by address */
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struct Quad R;
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#if 0
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if (i) R.SS = Q->SS;
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#else
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if (i) R = *Q;
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#endif
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Q->w = Q->y = Q->c = 1;
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return Q->SS.Y+i+R.y-Q->c;
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}
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#endif
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int BadFunc(float Val) {
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int Result;
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#if BROKEN_PHIS
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if (Val > 12.345) Result = 4;
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#endif
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return Result; /* Test use of undefined value */
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}
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#if USE_UNDEFINED
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int RealFunc(void) {
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return SomeUndefinedFunction(1, 4, 5);
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}
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#endif
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extern int EF1(int *, char *, int *);
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int Func(int Param, long long Param2) {
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int Result = Param;
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{{{{
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char c; int X;
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EF1(&Result, &c, &X);
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}}}}
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return Result;
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}
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short FunFunc(long long x, char z) {
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return x+z;
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}
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unsigned castTest(int X) { return X; }
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double TestAdd(double X, float Y) {
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return X+Y+.5;
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}
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int func(int i, int j) {
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while (i != 20)
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i += 2;
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j += func(2, i);
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return (i * 3 + j*2)*j;
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}
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int SumArray(int Array[], int Num) {
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int i, Result = 0;
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for (i = 0; i < Num; ++i)
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Result += Array[i];
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return Result;
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}
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int ArrayParam(int Values[100]) {
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return EF1((int*)Values[50], 0, &Values[50]);
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}
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int ArrayToSum(void) {
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int A[100], i;
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for (i = 0; i < 100; ++i)
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A[i] = i*4;
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return A[A[0]]; //SumArray(A, 100);
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}
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int ExternFunc(long long, unsigned*, short, unsigned char);
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int main(int argc, char *argv[]) {
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unsigned i;
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ExternFunc(-1, 0, (short)argc, 2);
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//func(argc, argc);
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for (i = 0; i < 10; i++)
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puts(argv[3]);//"Hello world");
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return 0;
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}
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double MathFunc(double X, double Y, double Z,
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double AA, double BB, double CC, double DD,
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double EE, double FF, double GG, double HH,
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double aAA, double aBB, double aCC, double aDD,
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double aEE, double aFF) {
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return X + Y + Z + AA + BB + CC + DD + EE + FF + GG + HH
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+ aAA + aBB + aCC + aDD + aEE + aFF;
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}
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void strcpy(char *s1, char *s2) {
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while (*s1++ = *s2++);
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}
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void strcat(char *s1, char *s2) {
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while (*s1++);
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s1--;
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while (*s1++ = *s2++);
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}
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int strcmp(char *s1, char *s2) {
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while (*s1++ == *s2++);
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if (*s1 == 0) {
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if (*s2 == 0) {
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return 0;
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} else {
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return -1;
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}
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} else {
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if (*s2 == 0) {
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return 1;
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} else {
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return (*(--s1) - *(--s2));
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}
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}
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}
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