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https://github.com/c64scene-ar/llvm-6502.git
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fd8978b021
- Allow i16, i32, i64, float, and double types, using the native .u16, .u32, .u64, .f32, and .f64 PTX types. - Allow loading/storing of all primitive types. - Allow primitive types to be passed as parameters. - Allow selection of PTX Version and Shader Model as sub-target attributes. - Merge integer/floating-point test cases for load/store. - Use .u32 instead of .s32 to conform to output from NVidia nvcc compiler. Patch by Justin Holewinski git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@126824 91177308-0d34-0410-b5e6-96231b3b80d8
63 lines
1017 B
LLVM
63 lines
1017 B
LLVM
; RUN: llc < %s -march=ptx | FileCheck %s
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define ptx_device i16 @t1_u16() {
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; CHECK: mov.u16 rh0, 0;
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; CHECK: ret;
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ret i16 0
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}
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define ptx_device i32 @t1_u32() {
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; CHECK: mov.u32 r0, 0;
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; CHECK: ret;
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ret i32 0
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}
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define ptx_device i64 @t1_u64() {
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; CHECK: mov.u64 rd0, 0;
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; CHECK: ret;
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ret i64 0
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}
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define ptx_device float @t1_f32() {
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; CHECK: mov.f32 f0, 0F00000000;
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; CHECK: ret;
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ret float 0.0
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}
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define ptx_device double @t1_f64() {
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; CHECK: mov.f64 fd0, 0D0000000000000000;
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; CHECK: ret;
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ret double 0.0
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}
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define ptx_device i16 @t2_u16(i16 %x) {
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; CHECK: mov.u16 rh0, rh1;
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; CHECK: ret;
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ret i16 %x
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}
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define ptx_device i32 @t2_u32(i32 %x) {
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; CHECK: mov.u32 r0, r1;
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; CHECK: ret;
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ret i32 %x
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}
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define ptx_device i64 @t2_u64(i64 %x) {
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; CHECK: mov.u64 rd0, rd1;
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; CHECK: ret;
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ret i64 %x
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}
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define ptx_device float @t3_f32(float %x) {
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; CHECK: mov.f32 f0, f1;
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; CHECK-NEXT: ret;
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ret float %x
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}
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define ptx_device double @t3_f64(double %x) {
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; CHECK: mov.f64 fd0, fd1;
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; CHECK-NEXT: ret;
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ret double %x
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}
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