mirror of
https://github.com/c64scene-ar/llvm-6502.git
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ab2dea5687
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4605 91177308-0d34-0410-b5e6-96231b3b80d8
315 lines
8.7 KiB
C++
315 lines
8.7 KiB
C++
//===-- UserInput.cpp - Interpreter Input Loop support --------------------===//
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//
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// This file implements the interpreter Input I/O loop.
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//
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//===----------------------------------------------------------------------===//
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#include "Interpreter.h"
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#include "llvm/Bytecode/Reader.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Transforms/Utils/Linker.h"
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#include <algorithm>
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using std::string;
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using std::cout;
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using std::cin;
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enum CommandID {
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Quit, Help, // Basics
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Print, Info, List, StackTrace, Up, Down, // Inspection
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Next, Step, Run, Finish, Call, // Control flow changes
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Break, Watch, // Debugging
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Load, Flush,
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TraceOpt, ProfileOpt // Toggle features
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};
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// CommandTable - Build a lookup table for the commands available to the user...
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static struct CommandTableElement {
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const char *Name;
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enum CommandID CID;
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inline bool operator<(const CommandTableElement &E) const {
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return string(Name) < string(E.Name);
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}
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inline bool operator==(const string &S) const {
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return string(Name) == S;
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}
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} CommandTable[] = {
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{ "quit" , Quit }, { "q", Quit }, { "", Quit }, // Empty str = eof
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{ "help" , Help }, { "h", Help },
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{ "print" , Print }, { "p", Print },
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{ "list" , List },
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{ "info" , Info },
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{ "backtrace", StackTrace }, { "bt", StackTrace }, { "where", StackTrace },
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{ "up" , Up },
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{ "down" , Down },
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{ "next" , Next }, { "n", Next },
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{ "step" , Step }, { "s", Step },
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{ "run" , Run },
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{ "finish" , Finish },
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{ "call" , Call },
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{ "break" , Break }, { "b", Break },
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{ "watch" , Watch },
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{ "load" , Load },
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{ "flush" , Flush },
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{ "trace" , TraceOpt },
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{ "profile" , ProfileOpt },
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};
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static CommandTableElement *CommandTableEnd =
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CommandTable+sizeof(CommandTable)/sizeof(CommandTable[0]);
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//===----------------------------------------------------------------------===//
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// handleUserInput - Enter the input loop for the interpreter. This function
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// returns when the user quits the interpreter.
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//
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void Interpreter::handleUserInput() {
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bool UserQuit = false;
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// Sort the table...
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std::sort(CommandTable, CommandTableEnd);
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// Print the instruction that we are stopped at...
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printCurrentInstruction();
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do {
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string Command;
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cout << "lli> " << std::flush;
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cin >> Command;
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CommandTableElement *E = find(CommandTable, CommandTableEnd, Command);
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if (E == CommandTableEnd) {
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cout << "Error: '" << Command << "' not recognized!\n";
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continue;
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}
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switch (E->CID) {
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case Quit: UserQuit = true; break;
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case Load:
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cin >> Command;
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loadModule(Command);
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break;
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case Flush: flushModule(); break;
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case Print:
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cin >> Command;
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print(Command);
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break;
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case Info:
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cin >> Command;
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infoValue(Command);
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break;
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case List: list(); break;
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case StackTrace: printStackTrace(); break;
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case Up:
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if (CurFrame > 0) { --CurFrame; printStackFrame(); }
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else cout << "Error: Already at root of stack!\n";
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break;
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case Down:
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if ((unsigned)CurFrame < ECStack.size()-1) {
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++CurFrame;
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printStackFrame();
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} else
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cout << "Error: Already at bottom of stack!\n";
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break;
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case Next: nextInstruction(); break;
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case Step: stepInstruction(); break;
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case Run: run(); break;
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case Finish: finish(); break;
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case Call:
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cin >> Command;
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callMethod(Command); // Enter the specified function
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finish(); // Run until it's complete
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break;
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case TraceOpt:
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Trace = !Trace;
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cout << "Tracing " << (Trace ? "enabled\n" : "disabled\n");
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break;
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case ProfileOpt:
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Profile = !Profile;
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cout << "Profiling " << (Trace ? "enabled\n" : "disabled\n");
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break;
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default:
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cout << "Command '" << Command << "' unimplemented!\n";
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break;
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}
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} while (!UserQuit);
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}
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//===----------------------------------------------------------------------===//
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// loadModule - Load a new module to execute...
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//
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void Interpreter::loadModule(const string &Filename) {
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string ErrorMsg;
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if (CurMod && !flushModule()) return; // Kill current execution
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CurMod = ParseBytecodeFile(Filename, &ErrorMsg);
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if (CurMod == 0) {
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cout << "Error parsing '" << Filename << "': No module loaded: "
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<< ErrorMsg << "\n";
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return;
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}
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CW.setModule(CurMod); // Update Writer
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#if 0
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string RuntimeLib = getCurrentExecutablePath();
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if (!RuntimeLib.empty()) RuntimeLib += "/";
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RuntimeLib += "RuntimeLib.bc";
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if (Module *SupportLib = ParseBytecodeFile(RuntimeLib, &ErrorMsg)) {
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if (LinkModules(CurMod, SupportLib, &ErrorMsg))
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std::cerr << "Error Linking runtime library into current module: "
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<< ErrorMsg << "\n";
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} else {
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std::cerr << "Error loading runtime library '"+RuntimeLib+"': "
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<< ErrorMsg << "\n";
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}
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#endif
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}
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//===----------------------------------------------------------------------===//
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// flushModule - Return true if the current program has been unloaded.
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//
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bool Interpreter::flushModule() {
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if (CurMod == 0) {
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cout << "Error flushing: No module loaded!\n";
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return false;
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}
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if (!ECStack.empty()) {
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// TODO: if use is not sure, return false
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cout << "Killing current execution!\n";
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ECStack.clear();
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CurFrame = -1;
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}
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CW.setModule(0);
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delete CurMod;
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CurMod = 0;
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ExitCode = 0;
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return true;
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}
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//===----------------------------------------------------------------------===//
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// setBreakpoint - Enable a breakpoint at the specified location
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//
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void Interpreter::setBreakpoint(const string &Name) {
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Value *PickedVal = ChooseOneOption(Name, LookupMatchingNames(Name));
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// TODO: Set a breakpoint on PickedVal
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}
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//===----------------------------------------------------------------------===//
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// callMethod - Enter the specified method...
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//
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bool Interpreter::callMethod(const string &Name) {
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std::vector<Value*> Options = LookupMatchingNames(Name);
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for (unsigned i = 0; i < Options.size(); ++i) { // Remove non-fn matches...
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if (!isa<Function>(Options[i])) {
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Options.erase(Options.begin()+i);
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--i;
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}
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}
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Value *PickedMeth = ChooseOneOption(Name, Options);
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if (PickedMeth == 0)
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return true;
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Function *F = cast<Function>(PickedMeth);
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std::vector<GenericValue> Args;
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// TODO, get args from user...
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callMethod(F, Args); // Start executing it...
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// Reset the current frame location to the top of stack
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CurFrame = ECStack.size()-1;
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return false;
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}
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// callMainMethod - This is a nasty gross hack that will dissapear when
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// callMethod can parse command line options and stuff for us.
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//
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bool Interpreter::callMainMethod(const string &Name,
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const std::vector<string> &InputArgv) {
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std::vector<Value*> Options = LookupMatchingNames(Name);
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for (unsigned i = 0; i < Options.size(); ++i) { // Remove non-fn matches...
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if (!isa<Function>(Options[i])) {
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Options.erase(Options.begin()+i);
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--i;
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}
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}
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Value *PickedMeth = ChooseOneOption(Name, Options);
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if (PickedMeth == 0)
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return true;
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Function *M = cast<Function>(PickedMeth);
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const FunctionType *MT = M->getFunctionType();
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std::vector<GenericValue> Args;
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switch (MT->getParamTypes().size()) {
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default:
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cout << "Unknown number of arguments to synthesize for '" << Name << "'!\n";
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return true;
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case 2: {
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PointerType *SPP = PointerType::get(PointerType::get(Type::SByteTy));
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if (MT->getParamTypes()[1] != SPP) {
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CW << "Second argument of '" << Name << "' should have type: '"
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<< SPP << "'!\n";
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return true;
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}
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Args.push_back(CreateArgv(InputArgv));
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}
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// fallthrough
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case 1:
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if (!MT->getParamTypes()[0]->isInteger()) {
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cout << "First argument of '" << Name << "' should be an integer!\n";
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return true;
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} else {
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GenericValue GV; GV.UIntVal = InputArgv.size();
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Args.insert(Args.begin(), GV);
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}
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// fallthrough
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case 0:
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break;
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}
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callMethod(M, Args); // Start executing it...
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// Reset the current frame location to the top of stack
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CurFrame = ECStack.size()-1;
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return false;
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}
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void Interpreter::list() {
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if (ECStack.empty())
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cout << "Error: No program executing!\n";
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else
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CW << ECStack[CurFrame].CurMethod; // Just print the function out...
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}
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void Interpreter::printStackTrace() {
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if (ECStack.empty()) cout << "No program executing!\n";
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for (unsigned i = 0; i < ECStack.size(); ++i) {
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printStackFrame((int)i);
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}
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}
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