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https://github.com/c64scene-ar/llvm-6502.git
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8f0d824dd7
Add (currently disabled) faciility to try to filter out pool allocation overhead from memory usage stats git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4753 91177308-0d34-0410-b5e6-96231b3b80d8
304 lines
8.9 KiB
C++
304 lines
8.9 KiB
C++
//===-- Timer.cpp - Interval Timing Support -------------------------------===//
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//
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// Interval Timing implementation.
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//
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//===----------------------------------------------------------------------===//
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#include "Support/Timer.h"
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#include <sys/resource.h>
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#include <sys/time.h>
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#include <sys/unistd.h>
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#include <unistd.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <iostream>
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#include <algorithm>
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#include <functional>
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// getNumBytesToNotCount - This function is supposed to return the number of
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// bytes that are to be considered not allocated, even though malloc thinks they
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// are allocated.
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//
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static unsigned getNumBytesToNotCount();
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static TimerGroup *DefaultTimerGroup = 0;
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static TimerGroup *getDefaultTimerGroup() {
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if (DefaultTimerGroup) return DefaultTimerGroup;
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return DefaultTimerGroup = new TimerGroup("Miscellaneous Ungrouped Timers");
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}
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Timer::Timer(const std::string &N)
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: Elapsed(0), UserTime(0), SystemTime(0), MemUsed(0), PeakMem(0), Name(N),
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Started(false), TG(getDefaultTimerGroup()) {
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TG->addTimer();
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}
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Timer::Timer(const std::string &N, TimerGroup &tg)
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: Elapsed(0), UserTime(0), SystemTime(0), MemUsed(0), PeakMem(0), Name(N),
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Started(false), TG(&tg) {
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TG->addTimer();
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}
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Timer::Timer(const Timer &T) {
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TG = T.TG;
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if (TG) TG->addTimer();
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operator=(T);
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}
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// Copy ctor, initialize with no TG member.
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Timer::Timer(bool, const Timer &T) {
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TG = T.TG; // Avoid assertion in operator=
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operator=(T); // Copy contents
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TG = 0;
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}
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Timer::~Timer() {
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if (TG) {
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if (Started) {
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Started = false;
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TG->addTimerToPrint(*this);
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}
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TG->removeTimer();
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}
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}
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static long getMemUsage() {
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struct mallinfo MI = mallinfo();
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return MI.uordblks/*+MI.hblkhd-getNumBytesToNotCount()*/;
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}
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struct TimeRecord {
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double Elapsed, UserTime, SystemTime;
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long MemUsed;
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};
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static TimeRecord getTimeRecord(bool Start) {
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struct rusage RU;
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struct timeval T;
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long MemUsed;
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if (Start) {
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MemUsed = getMemUsage();
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if (getrusage(RUSAGE_SELF, &RU))
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perror("getrusage call failed: -time-passes info incorrect!");
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}
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gettimeofday(&T, 0);
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if (!Start) {
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MemUsed = getMemUsage();
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if (getrusage(RUSAGE_SELF, &RU))
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perror("getrusage call failed: -time-passes info incorrect!");
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}
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TimeRecord Result;
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Result.Elapsed = T.tv_sec + T.tv_usec/1000000.0;
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Result.UserTime = RU.ru_utime.tv_sec + RU.ru_utime.tv_usec/1000000.0;
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Result.SystemTime = RU.ru_stime.tv_sec + RU.ru_stime.tv_usec/1000000.0;
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Result.MemUsed = MemUsed;
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return Result;
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}
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static std::vector<Timer*> ActiveTimers;
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void Timer::startTimer() {
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Started = true;
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TimeRecord TR = getTimeRecord(true);
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Elapsed -= TR.Elapsed;
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UserTime -= TR.UserTime;
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SystemTime -= TR.SystemTime;
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MemUsed -= TR.MemUsed;
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PeakMemBase = TR.MemUsed;
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ActiveTimers.push_back(this);
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}
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void Timer::stopTimer() {
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TimeRecord TR = getTimeRecord(false);
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Elapsed += TR.Elapsed;
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UserTime += TR.UserTime;
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SystemTime += TR.SystemTime;
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MemUsed += TR.MemUsed;
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if (ActiveTimers.back() == this) {
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ActiveTimers.pop_back();
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} else {
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std::vector<Timer*>::iterator I =
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std::find(ActiveTimers.begin(), ActiveTimers.end(), this);
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assert(I != ActiveTimers.end() && "stop but no startTimer?");
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ActiveTimers.erase(I);
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}
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}
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void Timer::sum(const Timer &T) {
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Elapsed += T.Elapsed;
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UserTime += T.UserTime;
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SystemTime += T.SystemTime;
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MemUsed += T.MemUsed;
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PeakMem += T.PeakMem;
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}
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/// addPeakMemoryMeasurement - This method should be called whenever memory
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/// usage needs to be checked. It adds a peak memory measurement to the
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/// currently active timers, which will be printed when the timer group prints
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///
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void Timer::addPeakMemoryMeasurement() {
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long MemUsed = getMemUsage();
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for (std::vector<Timer*>::iterator I = ActiveTimers.begin(),
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E = ActiveTimers.end(); I != E; ++I)
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(*I)->PeakMem = std::max((*I)->PeakMem, MemUsed-(*I)->PeakMemBase);
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}
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//===----------------------------------------------------------------------===//
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// TimerGroup Implementation
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//===----------------------------------------------------------------------===//
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static void printVal(double Val, double Total) {
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if (Total < 1e-7) // Avoid dividing by zero...
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fprintf(stderr, " ----- ");
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else
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fprintf(stderr, " %7.4f (%5.1f%%)", Val, Val*100/Total);
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}
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void Timer::print(const Timer &Total) {
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if (Total.UserTime)
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printVal(UserTime, Total.UserTime);
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if (Total.SystemTime)
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printVal(SystemTime, Total.SystemTime);
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if (Total.getProcessTime())
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printVal(getProcessTime(), Total.getProcessTime());
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printVal(Elapsed, Total.Elapsed);
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fprintf(stderr, " ");
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if (Total.MemUsed)
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fprintf(stderr, " %8ld ", MemUsed);
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if (Total.PeakMem) {
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if (PeakMem)
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fprintf(stderr, " %8ld ", PeakMem);
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else
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fprintf(stderr, " ");
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}
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std::cerr << Name << "\n";
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Started = false; // Once printed, don't print again
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}
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void TimerGroup::removeTimer() {
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if (--NumTimers == 0 && !TimersToPrint.empty()) { // Print timing report...
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// Sort the timers in descending order by amount of time taken...
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std::sort(TimersToPrint.begin(), TimersToPrint.end(),
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std::greater<Timer>());
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// Figure out how many spaces to indent TimerGroup name...
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unsigned Padding = (80-Name.length())/2;
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if (Padding > 80) Padding = 0; // Don't allow "negative" numbers
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++NumTimers;
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{ // Scope to contain Total timer... don't allow total timer to drop us to
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// zero timers...
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Timer Total("TOTAL");
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for (unsigned i = 0, e = TimersToPrint.size(); i != e; ++i)
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Total.sum(TimersToPrint[i]);
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// Print out timing header...
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std::cerr << "===" << std::string(73, '-') << "===\n"
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<< std::string(Padding, ' ') << Name << "\n"
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<< "===" << std::string(73, '-')
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<< "===\n Total Execution Time: " << Total.getProcessTime()
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<< " seconds (" << Total.getWallTime()
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<< " wall clock)\n\n";
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if (Total.UserTime)
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std::cerr << " ---User Time---";
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if (Total.SystemTime)
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std::cerr << " --System Time--";
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if (Total.getProcessTime())
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std::cerr << " --User+System--";
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std::cerr << " ---Wall Time---";
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if (Total.getMemUsed())
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std::cerr << " ---Mem---";
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if (Total.getPeakMem())
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std::cerr << " -PeakMem-";
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std::cerr << " --- Name ---\n";
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// Loop through all of the timing data, printing it out...
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for (unsigned i = 0, e = TimersToPrint.size(); i != e; ++i)
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TimersToPrint[i].print(Total);
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Total.print(Total);
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std::cerr << std::endl; // Flush output
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}
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--NumTimers;
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TimersToPrint.clear();
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}
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// Delete default timer group!
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if (NumTimers == 0 && this == DefaultTimerGroup) {
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delete DefaultTimerGroup;
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DefaultTimerGroup = 0;
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}
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}
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#if (__GNUC__ == 3) && (__GNUC_MINOR__ == 2) && (__GNUC_PATCHLEVEL__ == 0)
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// If we have GCC 3.2.0, we can calculate pool allocation bookkeeping info
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#define HAVE_POOL
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extern "C" {
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// Taken from GCC 3.2's stl_alloc.h file:
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enum {_ALIGN = 8, _MAX_BYTES = 128, NFREE = _MAX_BYTES / _ALIGN};
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struct FreeList { FreeList *Next; };
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FreeList *_ZNSt24__default_alloc_templateILb1ELi0EE12_S_free_listE[NFREE];
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char *_ZNSt24__default_alloc_templateILb1ELi0EE13_S_start_freeE;
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char *_ZNSt24__default_alloc_templateILb1ELi0EE11_S_end_freeE;
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size_t _ZNSt24__default_alloc_templateILb1ELi0EE12_S_heap_sizeE;
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// Make the symbols possible to use...
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FreeList* (&TheFreeList)[NFREE] = _ZNSt24__default_alloc_templateILb1ELi0EE12_S_free_listE;
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char * &StartFree = _ZNSt24__default_alloc_templateILb1ELi0EE13_S_start_freeE;
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char * &EndFree = _ZNSt24__default_alloc_templateILb1ELi0EE11_S_end_freeE;
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size_t &HeapSize = _ZNSt24__default_alloc_templateILb1ELi0EE12_S_heap_sizeE;
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}
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#endif
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// getNumBytesToNotCount - This function is supposed to return the number of
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// bytes that are to be considered not allocated, even though malloc thinks they
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// are allocated.
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//
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static unsigned getNumBytesToNotCount() {
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#ifdef HAVE_POOL
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// If we have GCC 3.2.0, we can subtract off pool allocation bookkeeping info
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// Size of the free slab section...
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unsigned FreePoolMem = (unsigned)(EndFree-StartFree);
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// Walk all of the free lists, adding memory to the free counter whenever we
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// have a free bucket.
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for (unsigned i = 0; i != NFREE; ++i) {
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unsigned NumEntries = 0;
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for (FreeList *FL = TheFreeList[i]; FL; ++NumEntries, FL = FL->Next)
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/*empty*/ ;
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#if 0
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if (NumEntries)
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std::cerr << " For Size[" << (i+1)*_ALIGN << "]: " << NumEntries
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<< " Free entries\n";
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#endif
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FreePoolMem += NumEntries*(i+1)*_ALIGN;
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}
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return FreePoolMem;
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#else
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#warning "Don't know how to avoid pool allocation accounting overhead for this"
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#warning " compiler: Space usage numbers (with -time-passes) may be off!"
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return 0;
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#endif
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}
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