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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197288 91177308-0d34-0410-b5e6-96231b3b80d8
192 lines
7.2 KiB
C++
192 lines
7.2 KiB
C++
//==- llvm/CodeGen/MachineMemOperand.h - MachineMemOperand class -*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MachineMemOperand class, which is a
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// description of a memory reference. It is used to help track dependencies
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// in the backend.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMEMOPERAND_H
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#define LLVM_CODEGEN_MACHINEMEMOPERAND_H
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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class Value;
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class FoldingSetNodeID;
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class MDNode;
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class raw_ostream;
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/// MachinePointerInfo - This class contains a discriminated union of
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/// information about pointers in memory operands, relating them back to LLVM IR
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/// or to virtual locations (such as frame indices) that are exposed during
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/// codegen.
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struct MachinePointerInfo {
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/// V - This is the IR pointer value for the access, or it is null if unknown.
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/// If this is null, then the access is to a pointer in the default address
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/// space.
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const Value *V;
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/// Offset - This is an offset from the base Value*.
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int64_t Offset;
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explicit MachinePointerInfo(const Value *v = 0, int64_t offset = 0)
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: V(v), Offset(offset) {}
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MachinePointerInfo getWithOffset(int64_t O) const {
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if (V == 0) return MachinePointerInfo(0, 0);
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return MachinePointerInfo(V, Offset+O);
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}
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/// getAddrSpace - Return the LLVM IR address space number that this pointer
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/// points into.
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unsigned getAddrSpace() const;
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/// getConstantPool - Return a MachinePointerInfo record that refers to the
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/// constant pool.
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static MachinePointerInfo getConstantPool();
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/// getFixedStack - Return a MachinePointerInfo record that refers to the
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/// the specified FrameIndex.
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static MachinePointerInfo getFixedStack(int FI, int64_t offset = 0);
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/// getJumpTable - Return a MachinePointerInfo record that refers to a
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/// jump table entry.
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static MachinePointerInfo getJumpTable();
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/// getGOT - Return a MachinePointerInfo record that refers to a
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/// GOT entry.
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static MachinePointerInfo getGOT();
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/// getStack - stack pointer relative access.
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static MachinePointerInfo getStack(int64_t Offset);
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};
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//===----------------------------------------------------------------------===//
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/// MachineMemOperand - A description of a memory reference used in the backend.
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/// Instead of holding a StoreInst or LoadInst, this class holds the address
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/// Value of the reference along with a byte size and offset. This allows it
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/// to describe lowered loads and stores. Also, the special PseudoSourceValue
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/// objects can be used to represent loads and stores to memory locations
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/// that aren't explicit in the regular LLVM IR.
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///
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class MachineMemOperand {
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MachinePointerInfo PtrInfo;
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uint64_t Size;
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unsigned Flags;
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const MDNode *TBAAInfo;
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const MDNode *Ranges;
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public:
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/// Flags values. These may be or'd together.
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enum MemOperandFlags {
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/// The memory access reads data.
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MOLoad = 1,
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/// The memory access writes data.
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MOStore = 2,
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/// The memory access is volatile.
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MOVolatile = 4,
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/// The memory access is non-temporal.
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MONonTemporal = 8,
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/// The memory access is invariant.
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MOInvariant = 16,
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// Target hints allow target passes to annotate memory operations.
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MOTargetStartBit = 5,
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MOTargetNumBits = 3,
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// This is the number of bits we need to represent flags.
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MOMaxBits = 8
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};
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/// MachineMemOperand - Construct an MachineMemOperand object with the
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/// specified PtrInfo, flags, size, and base alignment.
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MachineMemOperand(MachinePointerInfo PtrInfo, unsigned flags, uint64_t s,
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unsigned base_alignment, const MDNode *TBAAInfo = 0,
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const MDNode *Ranges = 0);
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const MachinePointerInfo &getPointerInfo() const { return PtrInfo; }
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/// getValue - Return the base address of the memory access. This may either
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/// be a normal LLVM IR Value, or one of the special values used in CodeGen.
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/// Special values are those obtained via
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/// PseudoSourceValue::getFixedStack(int), PseudoSourceValue::getStack, and
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/// other PseudoSourceValue member functions which return objects which stand
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/// for frame/stack pointer relative references and other special references
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/// which are not representable in the high-level IR.
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const Value *getValue() const { return PtrInfo.V; }
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/// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
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unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); }
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/// Bitwise OR the current flags with the given flags.
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void setFlags(unsigned f) { Flags |= (f & ((1 << MOMaxBits) - 1)); }
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/// getOffset - For normal values, this is a byte offset added to the base
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/// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
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/// number.
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int64_t getOffset() const { return PtrInfo.Offset; }
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unsigned getAddrSpace() const { return PtrInfo.getAddrSpace(); }
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/// getSize - Return the size in bytes of the memory reference.
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uint64_t getSize() const { return Size; }
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/// getAlignment - Return the minimum known alignment in bytes of the
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/// actual memory reference.
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uint64_t getAlignment() const;
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/// getBaseAlignment - Return the minimum known alignment in bytes of the
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/// base address, without the offset.
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uint64_t getBaseAlignment() const { return (1u << (Flags >> MOMaxBits)) >> 1; }
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/// getTBAAInfo - Return the TBAA tag for the memory reference.
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const MDNode *getTBAAInfo() const { return TBAAInfo; }
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/// getRanges - Return the range tag for the memory reference.
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const MDNode *getRanges() const { return Ranges; }
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bool isLoad() const { return Flags & MOLoad; }
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bool isStore() const { return Flags & MOStore; }
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bool isVolatile() const { return Flags & MOVolatile; }
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bool isNonTemporal() const { return Flags & MONonTemporal; }
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bool isInvariant() const { return Flags & MOInvariant; }
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/// isUnordered - Returns true if this memory operation doesn't have any
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/// ordering constraints other than normal aliasing. Volatile and atomic
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/// memory operations can't be reordered.
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///
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/// Currently, we don't model the difference between volatile and atomic
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/// operations. They should retain their ordering relative to all memory
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/// operations.
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bool isUnordered() const { return !isVolatile(); }
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/// refineAlignment - Update this MachineMemOperand to reflect the alignment
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/// of MMO, if it has a greater alignment. This must only be used when the
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/// new alignment applies to all users of this MachineMemOperand.
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void refineAlignment(const MachineMemOperand *MMO);
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/// setValue - Change the SourceValue for this MachineMemOperand. This
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/// should only be used when an object is being relocated and all references
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/// to it are being updated.
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void setValue(const Value *NewSV) { PtrInfo.V = NewSV; }
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void setOffset(int64_t NewOffset) { PtrInfo.Offset = NewOffset; }
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/// Profile - Gather unique data for the object.
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///
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void Profile(FoldingSetNodeID &ID) const;
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};
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raw_ostream &operator<<(raw_ostream &OS, const MachineMemOperand &MRO);
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} // End llvm namespace
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#endif
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