llvm-6502/lib/Analysis/DataStructure/BottomUpClosure.cpp
Chris Lattner a1079051d8 * Bottom-Up graphs print the Aux call vector
* Significantly improve DEBUG output
* Aggressively fold calls together if we inlined a graph that provides
  call nodes.
* Add a bailout if the current graph has over 200 call nodes in it, this is
  a really whacky case that should never happen.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4675 91177308-0d34-0410-b5e6-96231b3b80d8
2002-11-10 06:52:47 +00:00

193 lines
6.9 KiB
C++

//===- BottomUpClosure.cpp - Compute bottom-up interprocedural closure ----===//
//
// This file implements the BUDataStructures class, which represents the
// Bottom-Up Interprocedural closure of the data structure graph over the
// program. This is useful for applications like pool allocation, but **not**
// applications like alias analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructure.h"
#include "llvm/Analysis/DSGraph.h"
#include "llvm/Module.h"
#include "Support/Statistic.h"
using std::map;
static RegisterAnalysis<BUDataStructures>
X("budatastructure", "Bottom-up Data Structure Analysis Closure");
using namespace DS;
// run - Calculate the bottom up data structure graphs for each function in the
// program.
//
bool BUDataStructures::run(Module &M) {
GlobalsGraph = new DSGraph();
// Simply calculate the graphs for each function...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal())
calculateGraph(*I, 0);
return false;
}
// releaseMemory - If the pass pipeline is done with this pass, we can release
// our memory... here...
//
void BUDataStructures::releaseMemory() {
for (map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
E = DSInfo.end(); I != E; ++I)
delete I->second;
// Empty map so next time memory is released, data structures are not
// re-deleted.
DSInfo.clear();
delete GlobalsGraph;
GlobalsGraph = 0;
}
DSGraph &BUDataStructures::calculateGraph(Function &F, unsigned Indent) {
// Make sure this graph has not already been calculated, or that we don't get
// into an infinite loop with mutually recursive functions.
//
DSGraph *&Graph = DSInfo[&F];
if (Graph) return *Graph;
// Copy the local version into DSInfo...
Graph = new DSGraph(getAnalysis<LocalDataStructures>().getDSGraph(F));
Graph->setGlobalsGraph(GlobalsGraph);
Graph->setPrintAuxCalls();
// Start resolving calls...
std::vector<DSCallSite> &FCs = Graph->getAuxFunctionCalls();
// Start with a copy of the original call sites...
FCs = Graph->getFunctionCalls();
DEBUG(std::cerr << std::string(Indent*4, ' ')
<< "[BU] Calculating graph for: " << F.getName() << "\n");
bool Inlined;
do {
Inlined = false;
for (unsigned i = 0; i != FCs.size(); ++i) {
// Copy the call, because inlining graphs may invalidate the FCs vector.
DSCallSite Call = FCs[i];
// If the function list is complete...
if ((Call.getCallee().getNode()->NodeType & DSNode::Incomplete)==0) {
// Start inlining all of the functions we can... some may not be
// inlinable if they are external...
//
std::vector<GlobalValue*> Callees =
Call.getCallee().getNode()->getGlobals();
unsigned OldNumCalls = FCs.size();
// Loop over the functions, inlining whatever we can...
for (unsigned c = 0; c != Callees.size(); ++c) {
// Must be a function type, so this cast MUST succeed.
Function &FI = cast<Function>(*Callees[c]);
if (&FI == &F) {
// Self recursion... simply link up the formal arguments with the
// actual arguments...
DEBUG(std::cerr << std::string(Indent*4, ' ')
<< " [BU] Self Inlining: " << F.getName() << "\n");
// Handle self recursion by resolving the arguments and return value
Graph->mergeInGraph(Call, *Graph, DSGraph::StripAllocaBit);
// Erase the entry in the callees vector
Callees.erase(Callees.begin()+c--);
} else if (!FI.isExternal()) {
DEBUG(std::cerr << std::string(Indent*4, ' ')
<< " [BU] In " << F.getName() << " inlining: "
<< FI.getName() << "\n");
// Get the data structure graph for the called function, closing it
// if possible (which is only impossible in the case of mutual
// recursion...
//
DSGraph &GI = calculateGraph(FI, Indent+1); // Graph to inline
DEBUG(std::cerr << std::string(Indent*4, ' ')
<< " [BU] Got graph for " << FI.getName()
<< " in: " << F.getName() << "[" << GI.getGraphSize() << "+"
<< GI.getAuxFunctionCalls().size() << "]\n");
// Handle self recursion by resolving the arguments and return value
Graph->mergeInGraph(Call, GI, DSGraph::StripAllocaBit |
DSGraph::DontCloneCallNodes);
// Erase the entry in the Callees vector
Callees.erase(Callees.begin()+c--);
} else if (FI.getName() == "printf" || FI.getName() == "sscanf" ||
FI.getName() == "fprintf" || FI.getName() == "open" ||
FI.getName() == "sprintf" || FI.getName() == "fputs") {
// FIXME: These special cases (eg printf) should go away when we can
// define functions that take a variable number of arguments.
// FIXME: at the very least, this should update mod/ref info
// Erase the entry in the globals vector
Callees.erase(Callees.begin()+c--);
}
}
if (Callees.empty()) { // Inlined all of the function calls?
// Erase the call if it is resolvable...
FCs.erase(FCs.begin()+i--); // Don't skip a the next call...
Inlined = true;
} else if (Callees.size() !=
Call.getCallee().getNode()->getGlobals().size()) {
// Was able to inline SOME, but not all of the functions. Construct a
// new global node here.
//
assert(0 && "Unimpl!");
Inlined = true;
}
// If we just inlined a function that had call nodes, chances are that
// the call nodes are redundant with ones we already have. Eliminate
// those call nodes now.
//
if (FCs.size() > OldNumCalls)
Graph->removeTriviallyDeadNodes();
}
if (FCs.size() > 200) {
std::cerr << "Aborted inlining fn: '" << F.getName() << "'!"
<< std::endl;
Graph->maskIncompleteMarkers();
Graph->markIncompleteNodes();
Graph->removeDeadNodes();
Graph->writeGraphToFile(std::cerr, "crap."+F.getName());
exit(1);
return *Graph;
}
}
// Recompute the Incomplete markers. If there are any function calls left
// now that are complete, we must loop!
if (Inlined) {
Graph->maskIncompleteMarkers();
Graph->markIncompleteNodes();
Graph->removeDeadNodes();
}
} while (Inlined && !FCs.empty());
DEBUG(std::cerr << std::string(Indent*4, ' ')
<< "[BU] Done inlining: " << F.getName() << " ["
<< Graph->getGraphSize() << "+" << Graph->getAuxFunctionCalls().size()
<< "]\n");
//Graph->writeGraphToFile(std::cerr, "bu_" + F.getName());
return *Graph;
}