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cb2280e4c7
Before I just ported the shell of the pass. I've tried to keep everything nearly identical to the ARM version. I think it will be very easy to eventually merge these two and create a new more general pass that other targets can use. I have some improvements I would like to make to allow pools to be shared across functions and some other things. When I'm all done we can think about making a more general pass. More to be ported but the basic mechanism works now almost as good as gcc mips16. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@193509 91177308-0d34-0410-b5e6-96231b3b80d8
254 lines
9.2 KiB
C++
254 lines
9.2 KiB
C++
//===-- MipsConstantIslandPass.cpp - Emit Pc Relative loads----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//
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// This pass is used to make Pc relative loads of constants.
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// For now, only Mips16 will use this. While it has the same name and
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// uses many ideas from the LLVM ARM Constant Island Pass, it's not intended
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// to reuse any of the code from the ARM version.
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//
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// Loading constants inline is expensive on Mips16 and it's in general better
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// to place the constant nearby in code space and then it can be loaded with a
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// simple 16 bit load instruction.
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//
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// The constants can be not just numbers but addresses of functions and labels.
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// This can be particularly helpful in static relocation mode for embedded
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// non linux targets.
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//
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//
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#define DEBUG_TYPE "mips-constant-islands"
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#include "Mips.h"
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#include "MCTargetDesc/MipsBaseInfo.h"
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#include "MipsTargetMachine.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/IR/Function.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/InstIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include <algorithm>
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using namespace llvm;
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STATISTIC(NumCPEs, "Number of constpool entries");
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// FIXME: This option should be removed once it has received sufficient testing.
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static cl::opt<bool>
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AlignConstantIslands("mips-align-constant-islands", cl::Hidden, cl::init(true),
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cl::desc("Align constant islands in code"));
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namespace {
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typedef MachineBasicBlock::iterator Iter;
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typedef MachineBasicBlock::reverse_iterator ReverseIter;
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class MipsConstantIslands : public MachineFunctionPass {
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const TargetMachine &TM;
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bool IsPIC;
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unsigned ABI;
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const MipsSubtarget *STI;
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const MipsInstrInfo *TII;
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MachineFunction *MF;
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MachineConstantPool *MCP;
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/// CPEntry - One per constant pool entry, keeping the machine instruction
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/// pointer, the constpool index, and the number of CPUser's which
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/// reference this entry.
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struct CPEntry {
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MachineInstr *CPEMI;
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unsigned CPI;
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unsigned RefCount;
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CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
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: CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
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};
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/// CPEntries - Keep track of all of the constant pool entry machine
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/// instructions. For each original constpool index (i.e. those that
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/// existed upon entry to this pass), it keeps a vector of entries.
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/// Original elements are cloned as we go along; the clones are
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/// put in the vector of the original element, but have distinct CPIs.
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std::vector<std::vector<CPEntry> > CPEntries;
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public:
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static char ID;
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MipsConstantIslands(TargetMachine &tm)
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: MachineFunctionPass(ID), TM(tm),
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IsPIC(TM.getRelocationModel() == Reloc::PIC_),
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ABI(TM.getSubtarget<MipsSubtarget>().getTargetABI()),
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STI(&TM.getSubtarget<MipsSubtarget>()), MF(0), MCP(0){}
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virtual const char *getPassName() const {
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return "Mips Constant Islands";
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}
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bool runOnMachineFunction(MachineFunction &F);
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void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
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void prescanForConstants();
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private:
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};
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char MipsConstantIslands::ID = 0;
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} // end of anonymous namespace
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/// createMipsLongBranchPass - Returns a pass that converts branches to long
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/// branches.
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FunctionPass *llvm::createMipsConstantIslandPass(MipsTargetMachine &tm) {
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return new MipsConstantIslands(tm);
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}
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bool MipsConstantIslands::runOnMachineFunction(MachineFunction &mf) {
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// The intention is for this to be a mips16 only pass for now
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// FIXME:
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MF = &mf;
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MCP = mf.getConstantPool();
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DEBUG(dbgs() << "constant island machine function " << "\n");
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if (!TM.getSubtarget<MipsSubtarget>().inMips16Mode() ||
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!MipsSubtarget::useConstantIslands()) {
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return false;
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}
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TII = (const MipsInstrInfo*)MF->getTarget().getInstrInfo();
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DEBUG(dbgs() << "constant island processing " << "\n");
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//
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// will need to make predermination if there is any constants we need to
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// put in constant islands. TBD.
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//
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prescanForConstants();
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// This pass invalidates liveness information when it splits basic blocks.
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MF->getRegInfo().invalidateLiveness();
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// Renumber all of the machine basic blocks in the function, guaranteeing that
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// the numbers agree with the position of the block in the function.
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MF->RenumberBlocks();
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// Perform the initial placement of the constant pool entries. To start with,
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// we put them all at the end of the function.
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std::vector<MachineInstr*> CPEMIs;
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if (!MCP->isEmpty())
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doInitialPlacement(CPEMIs);
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return true;
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}
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/// doInitialPlacement - Perform the initial placement of the constant pool
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/// entries. To start with, we put them all at the end of the function.
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void
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MipsConstantIslands::doInitialPlacement(std::vector<MachineInstr*> &CPEMIs) {
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// Create the basic block to hold the CPE's.
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MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
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MF->push_back(BB);
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// MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
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unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());
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// Mark the basic block as required by the const-pool.
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// If AlignConstantIslands isn't set, use 4-byte alignment for everything.
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BB->setAlignment(AlignConstantIslands ? MaxAlign : 2);
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// The function needs to be as aligned as the basic blocks. The linker may
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// move functions around based on their alignment.
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MF->ensureAlignment(BB->getAlignment());
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// Order the entries in BB by descending alignment. That ensures correct
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// alignment of all entries as long as BB is sufficiently aligned. Keep
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// track of the insertion point for each alignment. We are going to bucket
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// sort the entries as they are created.
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SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());
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// Add all of the constants from the constant pool to the end block, use an
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// identity mapping of CPI's to CPE's.
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const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();
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const DataLayout &TD = *MF->getTarget().getDataLayout();
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for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
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unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
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assert(Size >= 4 && "Too small constant pool entry");
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unsigned Align = CPs[i].getAlignment();
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assert(isPowerOf2_32(Align) && "Invalid alignment");
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// Verify that all constant pool entries are a multiple of their alignment.
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// If not, we would have to pad them out so that instructions stay aligned.
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assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");
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// Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
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unsigned LogAlign = Log2_32(Align);
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MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];
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MachineInstr *CPEMI =
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BuildMI(*BB, InsAt, DebugLoc(), TII->get(Mips::CONSTPOOL_ENTRY))
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.addImm(i).addConstantPoolIndex(i).addImm(Size);
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CPEMIs.push_back(CPEMI);
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// Ensure that future entries with higher alignment get inserted before
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// CPEMI. This is bucket sort with iterators.
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for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
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if (InsPoint[a] == InsAt)
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InsPoint[a] = CPEMI;
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// Add a new CPEntry, but no corresponding CPUser yet.
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std::vector<CPEntry> CPEs;
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CPEs.push_back(CPEntry(CPEMI, i));
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CPEntries.push_back(CPEs);
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++NumCPEs;
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DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
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<< Size << ", align = " << Align <<'\n');
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}
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DEBUG(BB->dump());
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}
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void MipsConstantIslands::prescanForConstants() {
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unsigned int J;
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for (MachineFunction::iterator B =
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MF->begin(), E = MF->end(); B != E; ++B) {
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for (MachineBasicBlock::instr_iterator I =
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B->instr_begin(), EB = B->instr_end(); I != EB; ++I) {
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switch(I->getDesc().getOpcode()) {
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case Mips::LwConstant32: {
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DEBUG(dbgs() << "constant island constant " << *I << "\n");
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J = I->getNumOperands();
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DEBUG(dbgs() << "num operands " << J << "\n");
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MachineOperand& Literal = I->getOperand(1);
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if (Literal.isImm()) {
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int64_t V = Literal.getImm();
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DEBUG(dbgs() << "literal " << V << "\n");
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Type *Int32Ty =
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Type::getInt32Ty(MF->getFunction()->getContext());
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const Constant *C = ConstantInt::get(Int32Ty, V);
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unsigned index = MCP->getConstantPoolIndex(C, 4);
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I->getOperand(2).ChangeToImmediate(index);
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DEBUG(dbgs() << "constant island constant " << *I << "\n");
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I->setDesc(TII->get(Mips::LwRxPcTcpX16));
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I->RemoveOperand(1);
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I->RemoveOperand(1);
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I->addOperand(MachineOperand::CreateCPI(index, 0));
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}
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break;
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}
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default:
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break;
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}
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}
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}
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}
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