llvm-6502/lib/Target/Mips/MipsConstantIslandPass.cpp
Reed Kotler cb2280e4c7 Make first substantial checkin of my port of ARM constant islands code to Mips.
Before I just ported the shell of the pass. I've tried to keep everything
nearly identical to the ARM version. I think it will be very easy to eventually
merge these two and create a new more general pass that other targets can
use. I have some improvements I would like to make to allow pools to 
be shared across functions and some other things. When I'm all done we
can think about making a more general pass. More to be ported but the
basic mechanism works now almost as good as gcc mips16.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@193509 91177308-0d34-0410-b5e6-96231b3b80d8
2013-10-27 21:57:36 +00:00

254 lines
9.2 KiB
C++

//===-- MipsConstantIslandPass.cpp - Emit Pc Relative loads----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
// This pass is used to make Pc relative loads of constants.
// For now, only Mips16 will use this. While it has the same name and
// uses many ideas from the LLVM ARM Constant Island Pass, it's not intended
// to reuse any of the code from the ARM version.
//
// Loading constants inline is expensive on Mips16 and it's in general better
// to place the constant nearby in code space and then it can be loaded with a
// simple 16 bit load instruction.
//
// The constants can be not just numbers but addresses of functions and labels.
// This can be particularly helpful in static relocation mode for embedded
// non linux targets.
//
//
#define DEBUG_TYPE "mips-constant-islands"
#include "Mips.h"
#include "MCTargetDesc/MipsBaseInfo.h"
#include "MipsTargetMachine.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/InstIterator.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
using namespace llvm;
STATISTIC(NumCPEs, "Number of constpool entries");
// FIXME: This option should be removed once it has received sufficient testing.
static cl::opt<bool>
AlignConstantIslands("mips-align-constant-islands", cl::Hidden, cl::init(true),
cl::desc("Align constant islands in code"));
namespace {
typedef MachineBasicBlock::iterator Iter;
typedef MachineBasicBlock::reverse_iterator ReverseIter;
class MipsConstantIslands : public MachineFunctionPass {
const TargetMachine &TM;
bool IsPIC;
unsigned ABI;
const MipsSubtarget *STI;
const MipsInstrInfo *TII;
MachineFunction *MF;
MachineConstantPool *MCP;
/// CPEntry - One per constant pool entry, keeping the machine instruction
/// pointer, the constpool index, and the number of CPUser's which
/// reference this entry.
struct CPEntry {
MachineInstr *CPEMI;
unsigned CPI;
unsigned RefCount;
CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
: CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
};
/// CPEntries - Keep track of all of the constant pool entry machine
/// instructions. For each original constpool index (i.e. those that
/// existed upon entry to this pass), it keeps a vector of entries.
/// Original elements are cloned as we go along; the clones are
/// put in the vector of the original element, but have distinct CPIs.
std::vector<std::vector<CPEntry> > CPEntries;
public:
static char ID;
MipsConstantIslands(TargetMachine &tm)
: MachineFunctionPass(ID), TM(tm),
IsPIC(TM.getRelocationModel() == Reloc::PIC_),
ABI(TM.getSubtarget<MipsSubtarget>().getTargetABI()),
STI(&TM.getSubtarget<MipsSubtarget>()), MF(0), MCP(0){}
virtual const char *getPassName() const {
return "Mips Constant Islands";
}
bool runOnMachineFunction(MachineFunction &F);
void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
void prescanForConstants();
private:
};
char MipsConstantIslands::ID = 0;
} // end of anonymous namespace
/// createMipsLongBranchPass - Returns a pass that converts branches to long
/// branches.
FunctionPass *llvm::createMipsConstantIslandPass(MipsTargetMachine &tm) {
return new MipsConstantIslands(tm);
}
bool MipsConstantIslands::runOnMachineFunction(MachineFunction &mf) {
// The intention is for this to be a mips16 only pass for now
// FIXME:
MF = &mf;
MCP = mf.getConstantPool();
DEBUG(dbgs() << "constant island machine function " << "\n");
if (!TM.getSubtarget<MipsSubtarget>().inMips16Mode() ||
!MipsSubtarget::useConstantIslands()) {
return false;
}
TII = (const MipsInstrInfo*)MF->getTarget().getInstrInfo();
DEBUG(dbgs() << "constant island processing " << "\n");
//
// will need to make predermination if there is any constants we need to
// put in constant islands. TBD.
//
prescanForConstants();
// This pass invalidates liveness information when it splits basic blocks.
MF->getRegInfo().invalidateLiveness();
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
MF->RenumberBlocks();
// Perform the initial placement of the constant pool entries. To start with,
// we put them all at the end of the function.
std::vector<MachineInstr*> CPEMIs;
if (!MCP->isEmpty())
doInitialPlacement(CPEMIs);
return true;
}
/// doInitialPlacement - Perform the initial placement of the constant pool
/// entries. To start with, we put them all at the end of the function.
void
MipsConstantIslands::doInitialPlacement(std::vector<MachineInstr*> &CPEMIs) {
// Create the basic block to hold the CPE's.
MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
MF->push_back(BB);
// MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());
// Mark the basic block as required by the const-pool.
// If AlignConstantIslands isn't set, use 4-byte alignment for everything.
BB->setAlignment(AlignConstantIslands ? MaxAlign : 2);
// The function needs to be as aligned as the basic blocks. The linker may
// move functions around based on their alignment.
MF->ensureAlignment(BB->getAlignment());
// Order the entries in BB by descending alignment. That ensures correct
// alignment of all entries as long as BB is sufficiently aligned. Keep
// track of the insertion point for each alignment. We are going to bucket
// sort the entries as they are created.
SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());
// Add all of the constants from the constant pool to the end block, use an
// identity mapping of CPI's to CPE's.
const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();
const DataLayout &TD = *MF->getTarget().getDataLayout();
for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
assert(Size >= 4 && "Too small constant pool entry");
unsigned Align = CPs[i].getAlignment();
assert(isPowerOf2_32(Align) && "Invalid alignment");
// Verify that all constant pool entries are a multiple of their alignment.
// If not, we would have to pad them out so that instructions stay aligned.
assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");
// Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
unsigned LogAlign = Log2_32(Align);
MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];
MachineInstr *CPEMI =
BuildMI(*BB, InsAt, DebugLoc(), TII->get(Mips::CONSTPOOL_ENTRY))
.addImm(i).addConstantPoolIndex(i).addImm(Size);
CPEMIs.push_back(CPEMI);
// Ensure that future entries with higher alignment get inserted before
// CPEMI. This is bucket sort with iterators.
for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
if (InsPoint[a] == InsAt)
InsPoint[a] = CPEMI;
// Add a new CPEntry, but no corresponding CPUser yet.
std::vector<CPEntry> CPEs;
CPEs.push_back(CPEntry(CPEMI, i));
CPEntries.push_back(CPEs);
++NumCPEs;
DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
<< Size << ", align = " << Align <<'\n');
}
DEBUG(BB->dump());
}
void MipsConstantIslands::prescanForConstants() {
unsigned int J;
for (MachineFunction::iterator B =
MF->begin(), E = MF->end(); B != E; ++B) {
for (MachineBasicBlock::instr_iterator I =
B->instr_begin(), EB = B->instr_end(); I != EB; ++I) {
switch(I->getDesc().getOpcode()) {
case Mips::LwConstant32: {
DEBUG(dbgs() << "constant island constant " << *I << "\n");
J = I->getNumOperands();
DEBUG(dbgs() << "num operands " << J << "\n");
MachineOperand& Literal = I->getOperand(1);
if (Literal.isImm()) {
int64_t V = Literal.getImm();
DEBUG(dbgs() << "literal " << V << "\n");
Type *Int32Ty =
Type::getInt32Ty(MF->getFunction()->getContext());
const Constant *C = ConstantInt::get(Int32Ty, V);
unsigned index = MCP->getConstantPoolIndex(C, 4);
I->getOperand(2).ChangeToImmediate(index);
DEBUG(dbgs() << "constant island constant " << *I << "\n");
I->setDesc(TII->get(Mips::LwRxPcTcpX16));
I->RemoveOperand(1);
I->RemoveOperand(1);
I->addOperand(MachineOperand::CreateCPI(index, 0));
}
break;
}
default:
break;
}
}
}
}