llvm-6502/test/CodeGen/PowerPC/trampoline.ll
David Blaikie 5a70dd1d82 [opaque pointer type] Add textual IR support for explicit type parameter to gep operator
Similar to gep (r230786) and load (r230794) changes.

Similar migration script can be used to update test cases, which
successfully migrated all of LLVM and Polly, but about 4 test cases
needed manually changes in Clang.

(this script will read the contents of stdin and massage it into stdout
- wrap it in the 'apply.sh' script shown in previous commits + xargs to
apply it over a large set of test cases)

import fileinput
import sys
import re

rep = re.compile(r"(getelementptr(?:\s+inbounds)?\s*\()((<\d*\s+x\s+)?([^@]*?)(|\s*addrspace\(\d+\))\s*\*(?(3)>)\s*)(?=$|%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|zeroinitializer|<|\[\[[a-zA-Z]|\{\{)", re.MULTILINE | re.DOTALL)

def conv(match):
  line = match.group(1)
  line += match.group(4)
  line += ", "
  line += match.group(2)
  return line

line = sys.stdin.read()
off = 0
for match in re.finditer(rep, line):
  sys.stdout.write(line[off:match.start()])
  sys.stdout.write(conv(match))
  off = match.end()
sys.stdout.write(line[off:])

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232184 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-13 18:20:45 +00:00

169 lines
19 KiB
LLVM

; RUN: llc < %s -march=ppc32 | grep "__trampoline_setup"
module asm "\09.lazy_reference .objc_class_name_NSImageRep"
module asm "\09.objc_class_name_NSBitmapImageRep=0"
module asm "\09.globl .objc_class_name_NSBitmapImageRep"
%struct.CGImage = type opaque
%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" = type { %struct.NSBitmapImageRep*, void (%struct.__block_1*, %struct.CGImage*)* }
%struct.NSBitmapImageRep = type { %struct.NSImageRep }
%struct.NSImageRep = type { }
%struct.NSZone = type opaque
%struct.__block_1 = type { %struct.__invoke_impl, %struct.NSZone*, %struct.NSBitmapImageRep** }
%struct.__builtin_trampoline = type { [40 x i8] }
%struct.__invoke_impl = type { i8*, i32, i32, i8* }
%struct._objc__method_prototype_list = type opaque
%struct._objc_class = type { %struct._objc_class*, %struct._objc_class*, i8*, i32, i32, i32, %struct._objc_ivar_list*, %struct._objc_method_list*, %struct.objc_cache*, %struct._objc_protocol**, i8*, %struct._objc_class_ext* }
%struct._objc_class_ext = type opaque
%struct._objc_ivar_list = type opaque
%struct._objc_method = type { %struct.objc_selector*, i8*, i8* }
%struct._objc_method_list = type opaque
%struct._objc_module = type { i32, i32, i8*, %struct._objc_symtab* }
%struct._objc_protocol = type { %struct._objc_protocol_extension*, i8*, %struct._objc_protocol**, %struct._objc__method_prototype_list*, %struct._objc__method_prototype_list* }
%struct._objc_protocol_extension = type opaque
%struct._objc_super = type { %struct.objc_object*, %struct._objc_class* }
%struct._objc_symtab = type { i32, %struct.objc_selector**, i16, i16, [1 x i8*] }
%struct.anon = type { %struct._objc__method_prototype_list*, i32, [1 x %struct._objc_method] }
%struct.objc_cache = type opaque
%struct.objc_object = type opaque
%struct.objc_selector = type opaque
%struct.objc_super = type opaque
@_NSConcreteStackBlock = external global i8* ; <i8**> [#uses=1]
@"\01L_OBJC_SELECTOR_REFERENCES_1" = internal global %struct.objc_selector* bitcast ([34 x i8]* @"\01L_OBJC_METH_VAR_NAME_1" to %struct.objc_selector*), section "__OBJC,__message_refs,literal_pointers,no_dead_strip" ; <%struct.objc_selector**> [#uses=2]
@"\01L_OBJC_CLASS_NSBitmapImageRep" = internal global %struct._objc_class { %struct._objc_class* @"\01L_OBJC_METACLASS_NSBitmapImageRep", %struct._objc_class* bitcast ([11 x i8]* @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class*), i8* getelementptr ([17 x i8], [17 x i8]* @"\01L_OBJC_CLASS_NAME_0", i32 0, i32 0), i32 0, i32 1, i32 0, %struct._objc_ivar_list* null, %struct._objc_method_list* bitcast ({ i8*, i32, [1 x %struct._objc_method] }* @"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" to %struct._objc_method_list*), %struct.objc_cache* null, %struct._objc_protocol** null, i8* null, %struct._objc_class_ext* null }, section "__OBJC,__class,regular,no_dead_strip" ; <%struct._objc_class*> [#uses=3]
@"\01L_OBJC_SELECTOR_REFERENCES_0" = internal global %struct.objc_selector* bitcast ([14 x i8]* @"\01L_OBJC_METH_VAR_NAME_0" to %struct.objc_selector*), section "__OBJC,__message_refs,literal_pointers,no_dead_strip" ; <%struct.objc_selector**> [#uses=2]
@"\01L_OBJC_SYMBOLS" = internal global { i32, %struct.objc_selector**, i16, i16, [1 x %struct._objc_class*] } { i32 0, %struct.objc_selector** null, i16 1, i16 0, [1 x %struct._objc_class*] [ %struct._objc_class* @"\01L_OBJC_CLASS_NSBitmapImageRep" ] }, section "__OBJC,__symbols,regular,no_dead_strip" ; <{ i32, %struct.objc_selector**, i16, i16, [1 x %struct._objc_class*] }*> [#uses=2]
@"\01L_OBJC_METH_VAR_NAME_0" = internal global [14 x i8] c"copyWithZone:\00", section "__TEXT,__cstring,cstring_literals", align 4 ; <[14 x i8]*> [#uses=2]
@"\01L_OBJC_METH_VAR_TYPE_0" = internal global [20 x i8] c"@12@0:4^{_NSZone=}8\00", section "__TEXT,__cstring,cstring_literals", align 4 ; <[20 x i8]*> [#uses=1]
@"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" = internal global { i8*, i32, [1 x %struct._objc_method] } { i8* null, i32 1, [1 x %struct._objc_method] [ %struct._objc_method { %struct.objc_selector* bitcast ([14 x i8]* @"\01L_OBJC_METH_VAR_NAME_0" to %struct.objc_selector*), i8* getelementptr ([20 x i8], [20 x i8]* @"\01L_OBJC_METH_VAR_TYPE_0", i32 0, i32 0), i8* bitcast (%struct.objc_object* (%struct.NSBitmapImageRep*, %struct.objc_selector*, %struct.NSZone*)* @"-[NSBitmapImageRep copyWithZone:]" to i8*) } ] }, section "__OBJC,__inst_meth,regular,no_dead_strip" ; <{ i8*, i32, [1 x %struct._objc_method] }*> [#uses=2]
@"\01L_OBJC_CLASS_NAME_0" = internal global [17 x i8] c"NSBitmapImageRep\00", section "__TEXT,__cstring,cstring_literals", align 4 ; <[17 x i8]*> [#uses=1]
@"\01L_OBJC_CLASS_NAME_1" = internal global [11 x i8] c"NSImageRep\00", section "__TEXT,__cstring,cstring_literals", align 4 ; <[11 x i8]*> [#uses=2]
@"\01L_OBJC_METACLASS_NSBitmapImageRep" = internal global %struct._objc_class { %struct._objc_class* bitcast ([11 x i8]* @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class*), %struct._objc_class* bitcast ([11 x i8]* @"\01L_OBJC_CLASS_NAME_1" to %struct._objc_class*), i8* getelementptr ([17 x i8], [17 x i8]* @"\01L_OBJC_CLASS_NAME_0", i32 0, i32 0), i32 0, i32 2, i32 48, %struct._objc_ivar_list* null, %struct._objc_method_list* null, %struct.objc_cache* null, %struct._objc_protocol** null, i8* null, %struct._objc_class_ext* null }, section "__OBJC,__meta_class,regular,no_dead_strip" ; <%struct._objc_class*> [#uses=2]
@"\01L_OBJC_METH_VAR_NAME_1" = internal global [34 x i8] c"_performBlockUsingBackingCGImage:\00", section "__TEXT,__cstring,cstring_literals", align 4 ; <[34 x i8]*> [#uses=2]
@"\01L_OBJC_IMAGE_INFO" = internal constant [2 x i32] zeroinitializer, section "__OBJC, __image_info,regular" ; <[2 x i32]*> [#uses=1]
@"\01L_OBJC_CLASS_NAME_2" = internal global [1 x i8] zeroinitializer, section "__TEXT,__cstring,cstring_literals", align 4 ; <[1 x i8]*> [#uses=1]
@"\01L_OBJC_MODULES" = internal global %struct._objc_module { i32 7, i32 16, i8* getelementptr ([1 x i8], [1 x i8]* @"\01L_OBJC_CLASS_NAME_2", i32 0, i32 0), %struct._objc_symtab* bitcast ({ i32, %struct.objc_selector**, i16, i16, [1 x %struct._objc_class*] }* @"\01L_OBJC_SYMBOLS" to %struct._objc_symtab*) }, section "__OBJC,__module_info,regular,no_dead_strip" ; <%struct._objc_module*> [#uses=1]
@llvm.used = appending global [14 x i8*] [ i8* bitcast (%struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_1" to i8*), i8* bitcast (%struct._objc_class* @"\01L_OBJC_CLASS_NSBitmapImageRep" to i8*), i8* bitcast (%struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_0" to i8*), i8* bitcast ({ i32, %struct.objc_selector**, i16, i16, [1 x %struct._objc_class*] }* @"\01L_OBJC_SYMBOLS" to i8*), i8* getelementptr ([14 x i8], [14 x i8]* @"\01L_OBJC_METH_VAR_NAME_0", i32 0, i32 0), i8* getelementptr ([20 x i8], [20 x i8]* @"\01L_OBJC_METH_VAR_TYPE_0", i32 0, i32 0), i8* bitcast ({ i8*, i32, [1 x %struct._objc_method] }* @"\01L_OBJC_INSTANCE_METHODS_NSBitmapImageRep" to i8*), i8* getelementptr ([17 x i8], [17 x i8]* @"\01L_OBJC_CLASS_NAME_0", i32 0, i32 0), i8* getelementptr ([11 x i8], [11 x i8]* @"\01L_OBJC_CLASS_NAME_1", i32 0, i32 0), i8* bitcast (%struct._objc_class* @"\01L_OBJC_METACLASS_NSBitmapImageRep" to i8*), i8* getelementptr ([34 x i8], [34 x i8]* @"\01L_OBJC_METH_VAR_NAME_1", i32 0, i32 0), i8* bitcast ([2 x i32]* @"\01L_OBJC_IMAGE_INFO" to i8*), i8* getelementptr ([1 x i8], [1 x i8]* @"\01L_OBJC_CLASS_NAME_2", i32 0, i32 0), i8* bitcast (%struct._objc_module* @"\01L_OBJC_MODULES" to i8*) ], section "llvm.metadata" ; <[14 x i8*]*> [#uses=0]
define internal %struct.objc_object* @"-[NSBitmapImageRep copyWithZone:]"(%struct.NSBitmapImageRep* %self, %struct.objc_selector* %_cmd, %struct.NSZone* %zone) nounwind {
entry:
%self_addr = alloca %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep**> [#uses=2]
%_cmd_addr = alloca %struct.objc_selector* ; <%struct.objc_selector**> [#uses=1]
%zone_addr = alloca %struct.NSZone* ; <%struct.NSZone**> [#uses=2]
%retval = alloca %struct.objc_object* ; <%struct.objc_object**> [#uses=1]
%__block_holder_tmp_1.0 = alloca %struct.__block_1 ; <%struct.__block_1*> [#uses=7]
%new = alloca %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep**> [#uses=2]
%self.1 = alloca %struct.objc_object* ; <%struct.objc_object**> [#uses=2]
%0 = alloca i8* ; <i8**> [#uses=2]
%TRAMP.9 = alloca %struct.__builtin_trampoline, align 4 ; <%struct.__builtin_trampoline*> [#uses=1]
%1 = alloca void (%struct.__block_1*, %struct.CGImage*)* ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=2]
%2 = alloca %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep**> [#uses=2]
%FRAME.7 = alloca %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]" ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=5]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store %struct.NSBitmapImageRep* %self, %struct.NSBitmapImageRep** %self_addr
store %struct.objc_selector* %_cmd, %struct.objc_selector** %_cmd_addr
store %struct.NSZone* %zone, %struct.NSZone** %zone_addr
%3 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%4 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %self_addr, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %4, %struct.NSBitmapImageRep** %3, align 4
%TRAMP.91 = bitcast %struct.__builtin_trampoline* %TRAMP.9 to i8* ; <i8*> [#uses=1]
%FRAME.72 = bitcast %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7 to i8* ; <i8*> [#uses=1]
call void @llvm.init.trampoline(i8* %TRAMP.91, i8* bitcast (void (%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*, %struct.__block_1*, %struct.CGImage*)* @__helper_1.1632 to i8*), i8* %FRAME.72) ; <i8*> [#uses=1]
%tramp = call i8* @llvm.adjust.trampoline(i8* %TRAMP.91)
store i8* %tramp, i8** %0, align 4
%5 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
%6 = load i8*, i8** %0, align 4 ; <i8*> [#uses=1]
%7 = bitcast i8* %6 to void (%struct.__block_1*, %struct.CGImage*)* ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void (%struct.__block_1*, %struct.CGImage*)* %7, void (%struct.__block_1*, %struct.CGImage*)** %5, align 4
store %struct.NSBitmapImageRep* null, %struct.NSBitmapImageRep** %new, align 4
%8 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%9 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %8, i32 0, i32 0 ; <i8**> [#uses=1]
store i8* bitcast (i8** @_NSConcreteStackBlock to i8*), i8** %9, align 4
%10 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%11 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %10, i32 0, i32 1 ; <i32*> [#uses=1]
store i32 67108864, i32* %11, align 4
%12 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%13 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %12, i32 0, i32 2 ; <i32*> [#uses=1]
store i32 24, i32* %13, align 4
%14 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 1 ; <void (%struct.__block_1*, %struct.CGImage*)**> [#uses=1]
%15 = load void (%struct.__block_1*, %struct.CGImage*)*, void (%struct.__block_1*, %struct.CGImage*)** %14, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
store void (%struct.__block_1*, %struct.CGImage*)* %15, void (%struct.__block_1*, %struct.CGImage*)** %1, align 4
%16 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 0 ; <%struct.__invoke_impl*> [#uses=1]
%17 = getelementptr %struct.__invoke_impl, %struct.__invoke_impl* %16, i32 0, i32 3 ; <i8**> [#uses=1]
%18 = load void (%struct.__block_1*, %struct.CGImage*)*, void (%struct.__block_1*, %struct.CGImage*)** %1, align 4 ; <void (%struct.__block_1*, %struct.CGImage*)*> [#uses=1]
%19 = bitcast void (%struct.__block_1*, %struct.CGImage*)* %18 to i8* ; <i8*> [#uses=1]
store i8* %19, i8** %17, align 4
%20 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 1 ; <%struct.NSZone**> [#uses=1]
%21 = load %struct.NSZone*, %struct.NSZone** %zone_addr, align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone* %21, %struct.NSZone** %20, align 4
%22 = getelementptr %struct.__block_1, %struct.__block_1* %__block_holder_tmp_1.0, i32 0, i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
store %struct.NSBitmapImageRep** %new, %struct.NSBitmapImageRep*** %22, align 4
%23 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %FRAME.7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%24 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %23, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %24, %struct.NSBitmapImageRep** %2, align 4
%25 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %2, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%26 = bitcast %struct.NSBitmapImageRep* %25 to %struct.objc_object* ; <%struct.objc_object*> [#uses=1]
store %struct.objc_object* %26, %struct.objc_object** %self.1, align 4
%27 = load %struct.objc_selector*, %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_1", align 4 ; <%struct.objc_selector*> [#uses=1]
%__block_holder_tmp_1.03 = bitcast %struct.__block_1* %__block_holder_tmp_1.0 to void (%struct.CGImage*)* ; <void (%struct.CGImage*)*> [#uses=1]
%28 = load %struct.objc_object*, %struct.objc_object** %self.1, align 4 ; <%struct.objc_object*> [#uses=1]
%29 = call %struct.objc_object* (%struct.objc_object*, %struct.objc_selector*, ...)* inttoptr (i64 4294901504 to %struct.objc_object* (%struct.objc_object*, %struct.objc_selector*, ...)*)(%struct.objc_object* %28, %struct.objc_selector* %27, void (%struct.CGImage*)* %__block_holder_tmp_1.03) nounwind ; <%struct.objc_object*> [#uses=0]
br label %return
return: ; preds = %entry
%retval5 = load %struct.objc_object*, %struct.objc_object** %retval ; <%struct.objc_object*> [#uses=1]
ret %struct.objc_object* %retval5
}
declare void @llvm.init.trampoline(i8*, i8*, i8*) nounwind
declare i8* @llvm.adjust.trampoline(i8*) nounwind
define internal void @__helper_1.1632(%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* nest %CHAIN.8, %struct.__block_1* %_self, %struct.CGImage* %cgImage) nounwind {
entry:
%CHAIN.8_addr = alloca %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"**> [#uses=2]
%_self_addr = alloca %struct.__block_1* ; <%struct.__block_1**> [#uses=3]
%cgImage_addr = alloca %struct.CGImage* ; <%struct.CGImage**> [#uses=1]
%zone = alloca %struct.NSZone* ; <%struct.NSZone**> [#uses=2]
%objc_super = alloca %struct._objc_super ; <%struct._objc_super*> [#uses=3]
%new = alloca %struct.NSBitmapImageRep** ; <%struct.NSBitmapImageRep***> [#uses=2]
%objc_super.5 = alloca %struct.objc_super* ; <%struct.objc_super**> [#uses=2]
%0 = alloca %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep**> [#uses=2]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %CHAIN.8, %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"** %CHAIN.8_addr
store %struct.__block_1* %_self, %struct.__block_1** %_self_addr
store %struct.CGImage* %cgImage, %struct.CGImage** %cgImage_addr
%1 = load %struct.__block_1*, %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
%2 = getelementptr %struct.__block_1, %struct.__block_1* %1, i32 0, i32 2 ; <%struct.NSBitmapImageRep***> [#uses=1]
%3 = load %struct.NSBitmapImageRep**, %struct.NSBitmapImageRep*** %2, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep** %3, %struct.NSBitmapImageRep*** %new, align 4
%4 = load %struct.__block_1*, %struct.__block_1** %_self_addr, align 4 ; <%struct.__block_1*> [#uses=1]
%5 = getelementptr %struct.__block_1, %struct.__block_1* %4, i32 0, i32 1 ; <%struct.NSZone**> [#uses=1]
%6 = load %struct.NSZone*, %struct.NSZone** %5, align 4 ; <%struct.NSZone*> [#uses=1]
store %struct.NSZone* %6, %struct.NSZone** %zone, align 4
%7 = load %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*, %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"** %CHAIN.8_addr, align 4 ; <%"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"*> [#uses=1]
%8 = getelementptr %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]", %"struct.FRAME.-[NSBitmapImageRep copyWithZone:]"* %7, i32 0, i32 0 ; <%struct.NSBitmapImageRep**> [#uses=1]
%9 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %8, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
store %struct.NSBitmapImageRep* %9, %struct.NSBitmapImageRep** %0, align 4
%10 = load %struct.NSBitmapImageRep*, %struct.NSBitmapImageRep** %0, align 4 ; <%struct.NSBitmapImageRep*> [#uses=1]
%11 = bitcast %struct.NSBitmapImageRep* %10 to %struct.objc_object* ; <%struct.objc_object*> [#uses=1]
%12 = getelementptr %struct._objc_super, %struct._objc_super* %objc_super, i32 0, i32 0 ; <%struct.objc_object**> [#uses=1]
store %struct.objc_object* %11, %struct.objc_object** %12, align 4
%13 = load %struct._objc_class*, %struct._objc_class** getelementptr (%struct._objc_class, %struct._objc_class* @"\01L_OBJC_CLASS_NSBitmapImageRep", i32 0, i32 1), align 4 ; <%struct._objc_class*> [#uses=1]
%14 = getelementptr %struct._objc_super, %struct._objc_super* %objc_super, i32 0, i32 1 ; <%struct._objc_class**> [#uses=1]
store %struct._objc_class* %13, %struct._objc_class** %14, align 4
%objc_super1 = bitcast %struct._objc_super* %objc_super to %struct.objc_super* ; <%struct.objc_super*> [#uses=1]
store %struct.objc_super* %objc_super1, %struct.objc_super** %objc_super.5, align 4
%15 = load %struct.objc_selector*, %struct.objc_selector** @"\01L_OBJC_SELECTOR_REFERENCES_0", align 4 ; <%struct.objc_selector*> [#uses=1]
%16 = load %struct.objc_super*, %struct.objc_super** %objc_super.5, align 4 ; <%struct.objc_super*> [#uses=1]
%17 = load %struct.NSZone*, %struct.NSZone** %zone, align 4 ; <%struct.NSZone*> [#uses=1]
%18 = call %struct.objc_object* (%struct.objc_super*, %struct.objc_selector*, ...)* @objc_msgSendSuper(%struct.objc_super* %16, %struct.objc_selector* %15, %struct.NSZone* %17) nounwind ; <%struct.objc_object*> [#uses=1]
%19 = bitcast %struct.objc_object* %18 to %struct.NSBitmapImageRep* ; <%struct.NSBitmapImageRep*> [#uses=1]
%20 = load %struct.NSBitmapImageRep**, %struct.NSBitmapImageRep*** %new, align 4 ; <%struct.NSBitmapImageRep**> [#uses=1]
store %struct.NSBitmapImageRep* %19, %struct.NSBitmapImageRep** %20, align 4
br label %return
return: ; preds = %entry
ret void
}
declare %struct.objc_object* @objc_msgSendSuper(%struct.objc_super*, %struct.objc_selector*, ...)