llvm-6502/test/CodeGen/PowerPC/vsx-ldst-builtin-le.ll
David Blaikie 7c9c6ed761 [opaque pointer type] Add textual IR support for explicit type parameter to load instruction
Essentially the same as the GEP change in r230786.

A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)

import fileinput
import sys
import re

pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")

for line in sys.stdin:
  sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))

Reviewers: rafael, dexonsmith, grosser

Differential Revision: http://reviews.llvm.org/D7649

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-27 21:17:42 +00:00

173 lines
8.2 KiB
LLVM

; RUN: llc -mcpu=pwr8 -mattr=+vsx -O2 -mtriple=powerpc64le-unknown-linux-gnu < %s > %t
; RUN: grep lxvd2x < %t | count 18
; RUN: grep stxvd2x < %t | count 18
; RUN: grep xxpermdi < %t | count 36
@vf = global <4 x float> <float -1.500000e+00, float 2.500000e+00, float -3.500000e+00, float 4.500000e+00>, align 16
@vd = global <2 x double> <double 3.500000e+00, double -7.500000e+00>, align 16
@vsi = global <4 x i32> <i32 -1, i32 2, i32 -3, i32 4>, align 16
@vui = global <4 x i32> <i32 0, i32 1, i32 2, i32 3>, align 16
@vsll = global <2 x i64> <i64 255, i64 -937>, align 16
@vull = global <2 x i64> <i64 1447, i64 2894>, align 16
@res_vsi = common global <4 x i32> zeroinitializer, align 16
@res_vui = common global <4 x i32> zeroinitializer, align 16
@res_vf = common global <4 x float> zeroinitializer, align 16
@res_vsll = common global <2 x i64> zeroinitializer, align 16
@res_vull = common global <2 x i64> zeroinitializer, align 16
@res_vd = common global <2 x double> zeroinitializer, align 16
define void @test1() {
entry:
; CHECK-LABEL: test1
%__a.addr.i31 = alloca i32, align 4
%__b.addr.i32 = alloca <4 x i32>*, align 8
%__a.addr.i29 = alloca i32, align 4
%__b.addr.i30 = alloca <4 x float>*, align 8
%__a.addr.i27 = alloca i32, align 4
%__b.addr.i28 = alloca <2 x i64>*, align 8
%__a.addr.i25 = alloca i32, align 4
%__b.addr.i26 = alloca <2 x i64>*, align 8
%__a.addr.i23 = alloca i32, align 4
%__b.addr.i24 = alloca <2 x double>*, align 8
%__a.addr.i20 = alloca <4 x i32>, align 16
%__b.addr.i21 = alloca i32, align 4
%__c.addr.i22 = alloca <4 x i32>*, align 8
%__a.addr.i17 = alloca <4 x i32>, align 16
%__b.addr.i18 = alloca i32, align 4
%__c.addr.i19 = alloca <4 x i32>*, align 8
%__a.addr.i14 = alloca <4 x float>, align 16
%__b.addr.i15 = alloca i32, align 4
%__c.addr.i16 = alloca <4 x float>*, align 8
%__a.addr.i11 = alloca <2 x i64>, align 16
%__b.addr.i12 = alloca i32, align 4
%__c.addr.i13 = alloca <2 x i64>*, align 8
%__a.addr.i8 = alloca <2 x i64>, align 16
%__b.addr.i9 = alloca i32, align 4
%__c.addr.i10 = alloca <2 x i64>*, align 8
%__a.addr.i6 = alloca <2 x double>, align 16
%__b.addr.i7 = alloca i32, align 4
%__c.addr.i = alloca <2 x double>*, align 8
%__a.addr.i = alloca i32, align 4
%__b.addr.i = alloca <4 x i32>*, align 8
store i32 0, i32* %__a.addr.i, align 4
store <4 x i32>* @vsi, <4 x i32>** %__b.addr.i, align 8
%0 = load i32, i32* %__a.addr.i, align 4
%1 = load <4 x i32>*, <4 x i32>** %__b.addr.i, align 8
%2 = bitcast <4 x i32>* %1 to i8*
%3 = getelementptr i8, i8* %2, i32 %0
%4 = call <4 x i32> @llvm.ppc.vsx.lxvw4x(i8* %3)
store <4 x i32> %4, <4 x i32>* @res_vsi, align 16
store i32 0, i32* %__a.addr.i31, align 4
store <4 x i32>* @vui, <4 x i32>** %__b.addr.i32, align 8
%5 = load i32, i32* %__a.addr.i31, align 4
%6 = load <4 x i32>*, <4 x i32>** %__b.addr.i32, align 8
%7 = bitcast <4 x i32>* %6 to i8*
%8 = getelementptr i8, i8* %7, i32 %5
%9 = call <4 x i32> @llvm.ppc.vsx.lxvw4x(i8* %8)
store <4 x i32> %9, <4 x i32>* @res_vui, align 16
store i32 0, i32* %__a.addr.i29, align 4
store <4 x float>* @vf, <4 x float>** %__b.addr.i30, align 8
%10 = load i32, i32* %__a.addr.i29, align 4
%11 = load <4 x float>*, <4 x float>** %__b.addr.i30, align 8
%12 = bitcast <4 x float>* %11 to i8*
%13 = getelementptr i8, i8* %12, i32 %10
%14 = call <4 x i32> @llvm.ppc.vsx.lxvw4x(i8* %13)
%15 = bitcast <4 x i32> %14 to <4 x float>
store <4 x float> %15, <4 x float>* @res_vf, align 16
store i32 0, i32* %__a.addr.i27, align 4
store <2 x i64>* @vsll, <2 x i64>** %__b.addr.i28, align 8
%16 = load i32, i32* %__a.addr.i27, align 4
%17 = load <2 x i64>*, <2 x i64>** %__b.addr.i28, align 8
%18 = bitcast <2 x i64>* %17 to i8*
%19 = getelementptr i8, i8* %18, i32 %16
%20 = call <2 x double> @llvm.ppc.vsx.lxvd2x(i8* %19)
%21 = bitcast <2 x double> %20 to <2 x i64>
store <2 x i64> %21, <2 x i64>* @res_vsll, align 16
store i32 0, i32* %__a.addr.i25, align 4
store <2 x i64>* @vull, <2 x i64>** %__b.addr.i26, align 8
%22 = load i32, i32* %__a.addr.i25, align 4
%23 = load <2 x i64>*, <2 x i64>** %__b.addr.i26, align 8
%24 = bitcast <2 x i64>* %23 to i8*
%25 = getelementptr i8, i8* %24, i32 %22
%26 = call <2 x double> @llvm.ppc.vsx.lxvd2x(i8* %25)
%27 = bitcast <2 x double> %26 to <2 x i64>
store <2 x i64> %27, <2 x i64>* @res_vull, align 16
store i32 0, i32* %__a.addr.i23, align 4
store <2 x double>* @vd, <2 x double>** %__b.addr.i24, align 8
%28 = load i32, i32* %__a.addr.i23, align 4
%29 = load <2 x double>*, <2 x double>** %__b.addr.i24, align 8
%30 = bitcast <2 x double>* %29 to i8*
%31 = getelementptr i8, i8* %30, i32 %28
%32 = call <2 x double> @llvm.ppc.vsx.lxvd2x(i8* %31)
store <2 x double> %32, <2 x double>* @res_vd, align 16
%33 = load <4 x i32>, <4 x i32>* @vsi, align 16
store <4 x i32> %33, <4 x i32>* %__a.addr.i20, align 16
store i32 0, i32* %__b.addr.i21, align 4
store <4 x i32>* @res_vsi, <4 x i32>** %__c.addr.i22, align 8
%34 = load <4 x i32>, <4 x i32>* %__a.addr.i20, align 16
%35 = load i32, i32* %__b.addr.i21, align 4
%36 = load <4 x i32>*, <4 x i32>** %__c.addr.i22, align 8
%37 = bitcast <4 x i32>* %36 to i8*
%38 = getelementptr i8, i8* %37, i32 %35
call void @llvm.ppc.vsx.stxvw4x(<4 x i32> %34, i8* %38)
%39 = load <4 x i32>, <4 x i32>* @vui, align 16
store <4 x i32> %39, <4 x i32>* %__a.addr.i17, align 16
store i32 0, i32* %__b.addr.i18, align 4
store <4 x i32>* @res_vui, <4 x i32>** %__c.addr.i19, align 8
%40 = load <4 x i32>, <4 x i32>* %__a.addr.i17, align 16
%41 = load i32, i32* %__b.addr.i18, align 4
%42 = load <4 x i32>*, <4 x i32>** %__c.addr.i19, align 8
%43 = bitcast <4 x i32>* %42 to i8*
%44 = getelementptr i8, i8* %43, i32 %41
call void @llvm.ppc.vsx.stxvw4x(<4 x i32> %40, i8* %44)
%45 = load <4 x float>, <4 x float>* @vf, align 16
store <4 x float> %45, <4 x float>* %__a.addr.i14, align 16
store i32 0, i32* %__b.addr.i15, align 4
store <4 x float>* @res_vf, <4 x float>** %__c.addr.i16, align 8
%46 = load <4 x float>, <4 x float>* %__a.addr.i14, align 16
%47 = bitcast <4 x float> %46 to <4 x i32>
%48 = load i32, i32* %__b.addr.i15, align 4
%49 = load <4 x float>*, <4 x float>** %__c.addr.i16, align 8
%50 = bitcast <4 x float>* %49 to i8*
%51 = getelementptr i8, i8* %50, i32 %48
call void @llvm.ppc.vsx.stxvw4x(<4 x i32> %47, i8* %51) #1
%52 = load <2 x i64>, <2 x i64>* @vsll, align 16
store <2 x i64> %52, <2 x i64>* %__a.addr.i11, align 16
store i32 0, i32* %__b.addr.i12, align 4
store <2 x i64>* @res_vsll, <2 x i64>** %__c.addr.i13, align 8
%53 = load <2 x i64>, <2 x i64>* %__a.addr.i11, align 16
%54 = bitcast <2 x i64> %53 to <2 x double>
%55 = load i32, i32* %__b.addr.i12, align 4
%56 = load <2 x i64>*, <2 x i64>** %__c.addr.i13, align 8
%57 = bitcast <2 x i64>* %56 to i8*
%58 = getelementptr i8, i8* %57, i32 %55
call void @llvm.ppc.vsx.stxvd2x(<2 x double> %54, i8* %58)
%59 = load <2 x i64>, <2 x i64>* @vull, align 16
store <2 x i64> %59, <2 x i64>* %__a.addr.i8, align 16
store i32 0, i32* %__b.addr.i9, align 4
store <2 x i64>* @res_vull, <2 x i64>** %__c.addr.i10, align 8
%60 = load <2 x i64>, <2 x i64>* %__a.addr.i8, align 16
%61 = bitcast <2 x i64> %60 to <2 x double>
%62 = load i32, i32* %__b.addr.i9, align 4
%63 = load <2 x i64>*, <2 x i64>** %__c.addr.i10, align 8
%64 = bitcast <2 x i64>* %63 to i8*
%65 = getelementptr i8, i8* %64, i32 %62
call void @llvm.ppc.vsx.stxvd2x(<2 x double> %61, i8* %65)
%66 = load <2 x double>, <2 x double>* @vd, align 16
store <2 x double> %66, <2 x double>* %__a.addr.i6, align 16
store i32 0, i32* %__b.addr.i7, align 4
store <2 x double>* @res_vd, <2 x double>** %__c.addr.i, align 8
%67 = load <2 x double>, <2 x double>* %__a.addr.i6, align 16
%68 = load i32, i32* %__b.addr.i7, align 4
%69 = load <2 x double>*, <2 x double>** %__c.addr.i, align 8
%70 = bitcast <2 x double>* %69 to i8*
%71 = getelementptr i8, i8* %70, i32 %68
call void @llvm.ppc.vsx.stxvd2x(<2 x double> %67, i8* %71)
ret void
}
declare void @llvm.ppc.vsx.stxvd2x(<2 x double>, i8*)
declare void @llvm.ppc.vsx.stxvw4x(<4 x i32>, i8*)
declare <2 x double> @llvm.ppc.vsx.lxvd2x(i8*)
declare <4 x i32> @llvm.ppc.vsx.lxvw4x(i8*)