mirror of
https://github.com/c64scene-ar/llvm-6502.git
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into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
92 lines
3.0 KiB
C++
92 lines
3.0 KiB
C++
//===-- llvm/Argument.h - Definition of the Argument class ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the Argument class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ARGUMENT_H
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#define LLVM_ARGUMENT_H
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#include "llvm/ADT/Twine.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Value.h"
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namespace llvm {
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template<typename ValueSubClass, typename ItemParentClass>
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class SymbolTableListTraits;
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/// A class to represent an incoming formal argument to a Function. An argument
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/// is a very simple Value. It is essentially a named (optional) type. When used
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/// in the body of a function, it represents the value of the actual argument
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/// the function was called with.
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/// @brief LLVM Argument representation
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class Argument : public Value, public ilist_node<Argument> {
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virtual void anchor();
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Function *Parent;
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friend class SymbolTableListTraits<Argument, Function>;
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void setParent(Function *parent);
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public:
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/// Argument ctor - If Function argument is specified, this argument is
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/// inserted at the end of the argument list for the function.
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///
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explicit Argument(Type *Ty, const Twine &Name = "", Function *F = 0);
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inline const Function *getParent() const { return Parent; }
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inline Function *getParent() { return Parent; }
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/// getArgNo - Return the index of this formal argument in its containing
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/// function. For example in "void foo(int a, float b)" a is 0 and b is 1.
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unsigned getArgNo() const;
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/// hasByValAttr - Return true if this argument has the byval attribute on it
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/// in its containing function.
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bool hasByValAttr() const;
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/// getParamAlignment - If this is a byval argument, return its alignment.
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unsigned getParamAlignment() const;
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/// hasNestAttr - Return true if this argument has the nest attribute on
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/// it in its containing function.
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bool hasNestAttr() const;
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/// hasNoAliasAttr - Return true if this argument has the noalias attribute on
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/// it in its containing function.
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bool hasNoAliasAttr() const;
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/// hasNoCaptureAttr - Return true if this argument has the nocapture
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/// attribute on it in its containing function.
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bool hasNoCaptureAttr() const;
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/// hasStructRetAttr - Return true if this argument has the sret attribute on
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/// it in its containing function.
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bool hasStructRetAttr() const;
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/// addAttr - Add a Attribute to an argument
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void addAttr(Attribute);
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/// removeAttr - Remove a Attribute from an argument
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void removeAttr(Attribute);
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/// classof - Methods for support type inquiry through isa, cast, and
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/// dyn_cast:
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///
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static inline bool classof(const Value *V) {
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return V->getValueID() == ArgumentVal;
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}
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};
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} // End llvm namespace
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#endif
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