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https://github.com/c64scene-ar/llvm-6502.git
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1afcace3a3
patch brings numerous advantages to LLVM. One way to look at it is through diffstat: 109 files changed, 3005 insertions(+), 5906 deletions(-) Removing almost 3K lines of code is a good thing. Other advantages include: 1. Value::getType() is a simple load that can be CSE'd, not a mutating union-find operation. 2. Types a uniqued and never move once created, defining away PATypeHolder. 3. Structs can be "named" now, and their name is part of the identity that uniques them. This means that the compiler doesn't merge them structurally which makes the IR much less confusing. 4. Now that there is no way to get a cycle in a type graph without a named struct type, "upreferences" go away. 5. Type refinement is completely gone, which should make LTO much MUCH faster in some common cases with C++ code. 6. Types are now generally immutable, so we can use "Type *" instead "const Type *" everywhere. Downsides of this patch are that it removes some functions from the C API, so people using those will have to upgrade to (not yet added) new API. "LLVM 3.0" is the right time to do this. There are still some cleanups pending after this, this patch is large enough as-is. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134829 91177308-0d34-0410-b5e6-96231b3b80d8
23 lines
1021 B
LLVM
23 lines
1021 B
LLVM
; RUN: llvm-as < %s | llvm-dis | llvm-as | llvm-dis | FileCheck %s
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; Verify that over-indexed getelementptrs are folded.
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@A = external global [2 x [3 x [5 x [7 x i32]]]]
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@B = global i32* getelementptr ([2 x [3 x [5 x [7 x i32]]]]* @A, i64 0, i64 0, i64 2, i64 1, i64 7523)
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; CHECK: @B = global i32* getelementptr ([2 x [3 x [5 x [7 x i32]]]]* @A, i64 36, i64 0, i64 1, i64 0, i64 5)
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@C = global i32* getelementptr ([2 x [3 x [5 x [7 x i32]]]]* @A, i64 3, i64 2, i64 0, i64 0, i64 7523)
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; CHECK: @C = global i32* getelementptr ([2 x [3 x [5 x [7 x i32]]]]* @A, i64 39, i64 1, i64 1, i64 4, i64 5)
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;; Verify that i16 indices work.
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@x = external global {i32, i32}
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@y = global i32* getelementptr ({ i32, i32 }* @x, i16 42, i32 0)
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; CHECK: @y = global i32* getelementptr ({ i32, i32 }* @x, i16 42, i32 0)
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; see if i92 indices work too.
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define i32 *@test({i32, i32}* %t, i92 %n) {
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; CHECK: @test
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; CHECK: %B = getelementptr { i32, i32 }* %t, i92 %n, i32 0
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%B = getelementptr {i32, i32}* %t, i92 %n, i32 0
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ret i32* %B
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}
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