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a cache of assumptions for a single function, and an immutable pass that manages those caches. The motivation for this change is two fold. Immutable analyses are really hacks around the current pass manager design and don't exist in the new design. This is usually OK, but it requires that the core logic of an immutable pass be reasonably partitioned off from the pass logic. This change does precisely that. As a consequence it also paves the way for the *many* utility functions that deal in the assumptions to live in both pass manager worlds by creating an separate non-pass object with its own independent API that they all rely on. Now, the only bits of the system that deal with the actual pass mechanics are those that actually need to deal with the pass mechanics. Once this separation is made, several simplifications become pretty obvious in the assumption cache itself. Rather than using a set and callback value handles, it can just be a vector of weak value handles. The callers can easily skip the handles that are null, and eventually we can wrap all of this up behind a filter iterator. For now, this adds boiler plate to the various passes, but this kind of boiler plate will end up making it possible to port these passes to the new pass manager, and so it will end up factored away pretty reasonably. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225131 91177308-0d34-0410-b5e6-96231b3b80d8
195 lines
6.8 KiB
C++
195 lines
6.8 KiB
C++
//===- LoopInstSimplify.cpp - Loop Instruction Simplification Pass --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs lightweight instruction simplification on loop bodies.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AssumptionCache.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/LoopPass.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetLibraryInfo.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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#define DEBUG_TYPE "loop-instsimplify"
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STATISTIC(NumSimplified, "Number of redundant instructions simplified");
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namespace {
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class LoopInstSimplify : public LoopPass {
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public:
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static char ID; // Pass ID, replacement for typeid
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LoopInstSimplify() : LoopPass(ID) {
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initializeLoopInstSimplifyPass(*PassRegistry::getPassRegistry());
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}
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bool runOnLoop(Loop*, LPPassManager&) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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AU.addRequired<AssumptionCacheTracker>();
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AU.addRequired<LoopInfo>();
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AU.addRequiredID(LoopSimplifyID);
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AU.addPreservedID(LoopSimplifyID);
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AU.addPreservedID(LCSSAID);
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AU.addPreserved("scalar-evolution");
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AU.addRequired<TargetLibraryInfo>();
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}
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};
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}
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char LoopInstSimplify::ID = 0;
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INITIALIZE_PASS_BEGIN(LoopInstSimplify, "loop-instsimplify",
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"Simplify instructions in loops", false, false)
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INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
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INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfo)
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INITIALIZE_PASS_DEPENDENCY(LCSSA)
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INITIALIZE_PASS_END(LoopInstSimplify, "loop-instsimplify",
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"Simplify instructions in loops", false, false)
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Pass *llvm::createLoopInstSimplifyPass() {
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return new LoopInstSimplify();
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}
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bool LoopInstSimplify::runOnLoop(Loop *L, LPPassManager &LPM) {
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if (skipOptnoneFunction(L))
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return false;
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DominatorTreeWrapperPass *DTWP =
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getAnalysisIfAvailable<DominatorTreeWrapperPass>();
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DominatorTree *DT = DTWP ? &DTWP->getDomTree() : nullptr;
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LoopInfo *LI = &getAnalysis<LoopInfo>();
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DataLayoutPass *DLP = getAnalysisIfAvailable<DataLayoutPass>();
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const DataLayout *DL = DLP ? &DLP->getDataLayout() : nullptr;
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const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
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auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(
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*L->getHeader()->getParent());
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SmallVector<BasicBlock*, 8> ExitBlocks;
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L->getUniqueExitBlocks(ExitBlocks);
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array_pod_sort(ExitBlocks.begin(), ExitBlocks.end());
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SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
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// The bit we are stealing from the pointer represents whether this basic
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// block is the header of a subloop, in which case we only process its phis.
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typedef PointerIntPair<BasicBlock*, 1> WorklistItem;
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SmallVector<WorklistItem, 16> VisitStack;
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SmallPtrSet<BasicBlock*, 32> Visited;
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bool Changed = false;
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bool LocalChanged;
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do {
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LocalChanged = false;
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VisitStack.clear();
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Visited.clear();
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VisitStack.push_back(WorklistItem(L->getHeader(), false));
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while (!VisitStack.empty()) {
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WorklistItem Item = VisitStack.pop_back_val();
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BasicBlock *BB = Item.getPointer();
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bool IsSubloopHeader = Item.getInt();
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// Simplify instructions in the current basic block.
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for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
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Instruction *I = BI++;
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// The first time through the loop ToSimplify is empty and we try to
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// simplify all instructions. On later iterations ToSimplify is not
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// empty and we only bother simplifying instructions that are in it.
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if (!ToSimplify->empty() && !ToSimplify->count(I))
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continue;
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// Don't bother simplifying unused instructions.
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if (!I->use_empty()) {
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Value *V = SimplifyInstruction(I, DL, TLI, DT, &AC);
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if (V && LI->replacementPreservesLCSSAForm(I, V)) {
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// Mark all uses for resimplification next time round the loop.
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for (User *U : I->users())
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Next->insert(cast<Instruction>(U));
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I->replaceAllUsesWith(V);
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LocalChanged = true;
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++NumSimplified;
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}
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}
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bool res = RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
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if (res) {
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// RecursivelyDeleteTriviallyDeadInstruction can remove
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// more than one instruction, so simply incrementing the
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// iterator does not work. When instructions get deleted
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// re-iterate instead.
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BI = BB->begin(); BE = BB->end();
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LocalChanged |= res;
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}
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if (IsSubloopHeader && !isa<PHINode>(I))
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break;
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}
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// Add all successors to the worklist, except for loop exit blocks and the
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// bodies of subloops. We visit the headers of loops so that we can process
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// their phis, but we contract the rest of the subloop body and only follow
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// edges leading back to the original loop.
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for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE;
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++SI) {
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BasicBlock *SuccBB = *SI;
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if (!Visited.insert(SuccBB).second)
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continue;
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const Loop *SuccLoop = LI->getLoopFor(SuccBB);
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if (SuccLoop && SuccLoop->getHeader() == SuccBB
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&& L->contains(SuccLoop)) {
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VisitStack.push_back(WorklistItem(SuccBB, true));
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SmallVector<BasicBlock*, 8> SubLoopExitBlocks;
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SuccLoop->getExitBlocks(SubLoopExitBlocks);
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for (unsigned i = 0; i < SubLoopExitBlocks.size(); ++i) {
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BasicBlock *ExitBB = SubLoopExitBlocks[i];
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if (LI->getLoopFor(ExitBB) == L && Visited.insert(ExitBB).second)
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VisitStack.push_back(WorklistItem(ExitBB, false));
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}
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continue;
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}
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bool IsExitBlock = std::binary_search(ExitBlocks.begin(),
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ExitBlocks.end(), SuccBB);
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if (IsExitBlock)
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continue;
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VisitStack.push_back(WorklistItem(SuccBB, false));
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}
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}
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// Place the list of instructions to simplify on the next loop iteration
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// into ToSimplify.
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std::swap(ToSimplify, Next);
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Next->clear();
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Changed |= LocalChanged;
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} while (LocalChanged);
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return Changed;
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}
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