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https://github.com/c64scene-ar/llvm-6502.git
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7a73b80b90
system. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7014 91177308-0d34-0410-b5e6-96231b3b80d8
525 lines
16 KiB
C++
525 lines
16 KiB
C++
//===-- <Support/ilist> - Intrusive Linked List Template ---------*- C++ -*--=//
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//
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// This file defines classes to implement an intrusive doubly linked list class
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// (ie each node of the list must contain a next and previous field for the
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// list.
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//
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// The ilist_traits trait class is used to gain access to the next and previous
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// fields of the node type that the list is instantiated with. If it is not
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// specialized, the list defaults to using the getPrev(), getNext() method calls
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// to get the next and previous pointers.
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//
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// The ilist class itself, should be a plug in replacement for list, assuming
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// that the nodes contain next/prev pointers. This list replacement does not
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// provides a constant time size() method, so be careful to use empty() when you
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// really want to know if it's empty.
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//
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// The ilist class is implemented by allocating a 'tail' node when the list is
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// created (using ilist_traits<>::createEndMarker()). This tail node is
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// absolutely required because the user must be able to compute end()-1. Because
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// of this, users of the direct next/prev links will see an extra link on the
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// end of the list, which should be ignored.
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//
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// Requirements for a user of this list:
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//
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// 1. The user must provide {g|s}et{Next|Prev} methods, or specialize
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// ilist_traits to provide an alternate way of getting and setting next and
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// prev links.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SUPPORT_ILIST
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#define SUPPORT_ILIST
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#include <algorithm>
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#include <Support/iterator>
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template<typename NodeTy, typename Traits> class iplist;
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template<typename NodeTy> class ilist_iterator;
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// Template traits for intrusive list. By specializing this template class, you
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// can change what next/prev fields are used to store the links...
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template<typename NodeTy>
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struct ilist_traits {
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static NodeTy *getPrev(NodeTy *N) { return N->getPrev(); }
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static NodeTy *getNext(NodeTy *N) { return N->getNext(); }
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static const NodeTy *getPrev(const NodeTy *N) { return N->getPrev(); }
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static const NodeTy *getNext(const NodeTy *N) { return N->getNext(); }
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static void setPrev(NodeTy *N, NodeTy *Prev) { N->setPrev(Prev); }
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static void setNext(NodeTy *N, NodeTy *Next) { N->setNext(Next); }
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static NodeTy *createNode() { return new NodeTy(); }
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static NodeTy *createNode(const NodeTy &V) { return new NodeTy(V); }
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void addNodeToList(NodeTy *NTy) {}
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void removeNodeFromList(NodeTy *NTy) {}
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void transferNodesFromList(iplist<NodeTy, ilist_traits> &L2,
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ilist_iterator<NodeTy> first,
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ilist_iterator<NodeTy> last) {}
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};
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// Const traits are the same as nonconst traits...
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template<typename Ty>
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struct ilist_traits<const Ty> : public ilist_traits<Ty> {};
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//===----------------------------------------------------------------------===//
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// ilist_iterator<Node> - Iterator for intrusive list.
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//
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template<typename NodeTy>
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class ilist_iterator
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: public bidirectional_iterator<NodeTy, ptrdiff_t> {
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typedef ilist_traits<NodeTy> Traits;
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typedef bidirectional_iterator<NodeTy, ptrdiff_t> super;
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typedef typename super::pointer pointer;
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typedef typename super::reference reference;
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pointer NodePtr;
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public:
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typedef size_t size_type;
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ilist_iterator(pointer NP) : NodePtr(NP) {}
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ilist_iterator(reference NR) : NodePtr(&NR) {}
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ilist_iterator() : NodePtr(0) {}
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// This is templated so that we can allow constructing a const iterator from
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// a nonconst iterator...
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template<class node_ty>
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ilist_iterator(const ilist_iterator<node_ty> &RHS)
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: NodePtr(RHS.getNodePtrUnchecked()) {}
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// This is templated so that we can allow assigning to a const iterator from
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// a nonconst iterator...
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template<class node_ty>
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const ilist_iterator &operator=(const ilist_iterator<node_ty> &RHS) {
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NodePtr = RHS.getNodePtrUnchecked();
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return *this;
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}
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// Accessors...
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operator pointer() const {
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assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
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return NodePtr;
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}
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reference operator*() const {
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assert(Traits::getNext(NodePtr) != 0 && "Dereferencing end()!");
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return *NodePtr;
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}
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pointer operator->() { return &operator*(); }
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const pointer operator->() const { return &operator*(); }
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// Comparison operators
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bool operator==(const ilist_iterator &RHS) const {
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return NodePtr == RHS.NodePtr;
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}
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bool operator!=(const ilist_iterator &RHS) const {
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return NodePtr != RHS.NodePtr;
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}
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// Increment and decrement operators...
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ilist_iterator &operator--() { // predecrement - Back up
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NodePtr = Traits::getPrev(NodePtr);
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assert(NodePtr && "--'d off the beginning of an ilist!");
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return *this;
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}
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ilist_iterator &operator++() { // preincrement - Advance
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NodePtr = Traits::getNext(NodePtr);
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assert(NodePtr && "++'d off the end of an ilist!");
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return *this;
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}
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ilist_iterator operator--(int) { // postdecrement operators...
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ilist_iterator tmp = *this;
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--*this;
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return tmp;
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}
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ilist_iterator operator++(int) { // postincrement operators...
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ilist_iterator tmp = *this;
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++*this;
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return tmp;
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}
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// Dummy operators to make errors apparent...
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template<class X> void operator+(X Val) {}
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template<class X> void operator-(X Val) {}
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// Internal interface, do not use...
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pointer getNodePtrUnchecked() const { return NodePtr; }
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};
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// Allow ilist_iterators to convert into pointers to a node automatically when
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// used by the dyn_cast, cast, isa mechanisms...
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template<typename From> struct simplify_type;
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template<typename NodeTy> struct simplify_type<ilist_iterator<NodeTy> > {
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typedef NodeTy* SimpleType;
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static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
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return &*Node;
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}
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};
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template<typename NodeTy> struct simplify_type<const ilist_iterator<NodeTy> > {
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typedef NodeTy* SimpleType;
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static SimpleType getSimplifiedValue(const ilist_iterator<NodeTy> &Node) {
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return &*Node;
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}
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};
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//===----------------------------------------------------------------------===//
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//
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// iplist - The subset of list functionality that can safely be used on nodes of
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// polymorphic types, ie a heterogeneus list with a common base class that holds
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// the next/prev pointers...
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//
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template<typename NodeTy, typename Traits=ilist_traits<NodeTy> >
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class iplist : public Traits {
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NodeTy *Head, *Tail;
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static bool op_less(NodeTy &L, NodeTy &R) { return L < R; }
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static bool op_equal(NodeTy &L, NodeTy &R) { return L == R; }
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public:
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typedef NodeTy *pointer;
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typedef const NodeTy *const_pointer;
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typedef NodeTy &reference;
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typedef const NodeTy &const_reference;
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typedef NodeTy value_type;
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typedef ilist_iterator<NodeTy> iterator;
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typedef ilist_iterator<const NodeTy> const_iterator;
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
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typedef std::reverse_iterator<iterator> reverse_iterator;
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iplist() : Head(createNode()), Tail(Head) {
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setNext(Head, 0);
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setPrev(Head, 0);
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}
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~iplist() { clear(); delete Tail; }
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// Iterator creation methods...
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iterator begin() { return iterator(Head); }
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const_iterator begin() const { return const_iterator(Head); }
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iterator end() { return iterator(Tail); }
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const_iterator end() const { return const_iterator(Tail); }
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// reverse iterator creation methods...
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reverse_iterator rbegin() { return reverse_iterator(end()); }
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const_reverse_iterator rbegin() const{ return const_reverse_iterator(end()); }
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reverse_iterator rend() { return reverse_iterator(begin()); }
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const_reverse_iterator rend() const {return const_reverse_iterator(begin());}
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// Miscellaneous inspection routines...
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size_type max_size() const { return size_type(-1); }
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bool empty() const { return Head == Tail; }
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// Front and back accessor functions...
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reference front() {
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assert(!empty() && "Called front() on empty list!");
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return *Head;
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}
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const_reference front() const {
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assert(!empty() && "Called front() on empty list!");
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return *Head;
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}
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reference back() {
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assert(!empty() && "Called back() on empty list!");
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return *getPrev(Tail);
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}
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const_reference back() const {
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assert(!empty() && "Called back() on empty list!");
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return *getPrev(Tail);
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}
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void swap(iplist &RHS) {
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abort(); // Swap does not use list traits callback correctly yet!
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std::swap(Head, RHS.Head);
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std::swap(Tail, RHS.Tail);
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}
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iterator insert(iterator where, NodeTy *New) {
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NodeTy *CurNode = where.getNodePtrUnchecked(), *PrevNode = getPrev(CurNode);
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setNext(New, CurNode);
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setPrev(New, PrevNode);
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if (PrevNode)
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setNext(PrevNode, New);
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else
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Head = New;
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setPrev(CurNode, New);
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addNodeToList(New); // Notify traits that we added a node...
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return New;
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}
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NodeTy *remove(iterator &IT) {
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assert(IT != end() && "Cannot remove end of list!");
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NodeTy *Node = &*IT;
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NodeTy *NextNode = getNext(Node);
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NodeTy *PrevNode = getPrev(Node);
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if (PrevNode)
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setNext(PrevNode, NextNode);
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else
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Head = NextNode;
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setPrev(NextNode, PrevNode);
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IT = NextNode;
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removeNodeFromList(Node); // Notify traits that we added a node...
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return Node;
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}
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NodeTy *remove(const iterator &IT) {
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iterator MutIt = IT;
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return remove(MutIt);
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}
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// erase - remove a node from the controlled sequence... and delete it.
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iterator erase(iterator where) {
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delete remove(where);
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return where;
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}
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private:
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// transfer - The heart of the splice function. Move linked list nodes from
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// [first, last) into position.
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//
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void transfer(iterator position, iplist &L2, iterator first, iterator last) {
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assert(first != last && "Should be checked by callers");
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if (position != last) {
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// Remove [first, last) from its old position.
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NodeTy *First = &*first, *Prev = getPrev(First);
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NodeTy *Next = last.getNodePtrUnchecked(), *Last = getPrev(Next);
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if (Prev)
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setNext(Prev, Next);
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else
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L2.Head = Next;
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setPrev(Next, Prev);
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// Splice [first, last) into its new position.
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NodeTy *PosNext = position.getNodePtrUnchecked();
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NodeTy *PosPrev = getPrev(PosNext);
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// Fix head of list...
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if (PosPrev)
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setNext(PosPrev, First);
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else
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Head = First;
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setPrev(First, PosPrev);
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// Fix end of list...
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setNext(Last, PosNext);
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setPrev(PosNext, Last);
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transferNodesFromList(L2, First, PosNext);
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}
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}
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public:
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//===----------------------------------------------------------------------===
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// Functionality derived from other functions defined above...
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//
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size_type size() const {
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#if __GNUC__ == 3
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size_type Result = std::distance(begin(), end());
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#else
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size_type Result = 0;
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std::distance(begin(), end(), Result);
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#endif
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return Result;
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}
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iterator erase(iterator first, iterator last) {
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while (first != last)
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first = erase(first);
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return last;
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}
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void clear() { erase(begin(), end()); }
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// Front and back inserters...
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void push_front(NodeTy *val) { insert(begin(), val); }
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void push_back(NodeTy *val) { insert(end(), val); }
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void pop_front() {
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assert(!empty() && "pop_front() on empty list!");
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erase(begin());
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}
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void pop_back() {
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assert(!empty() && "pop_back() on empty list!");
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iterator t = end(); erase(--t);
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}
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// Special forms of insert...
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template<class InIt> void insert(iterator where, InIt first, InIt last) {
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for (; first != last; ++first) insert(where, *first);
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}
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// Splice members - defined in terms of transfer...
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void splice(iterator where, iplist &L2) {
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if (!L2.empty())
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transfer(where, L2, L2.begin(), L2.end());
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}
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void splice(iterator where, iplist &L2, iterator first) {
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iterator last = first; ++last;
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if (where == first || where == last) return; // No change
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transfer(where, L2, first, last);
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}
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void splice(iterator where, iplist &L2, iterator first, iterator last) {
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if (first != last) transfer(where, L2, first, last);
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}
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//===----------------------------------------------------------------------===
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// High-Level Functionality that shouldn't really be here, but is part of list
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//
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// These two functions are actually called remove/remove_if in list<>, but
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// they actually do the job of erase, rename them accordingly.
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//
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void erase(const NodeTy &val) {
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for (iterator I = begin(), E = end(); I != E; ) {
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iterator next = I; ++next;
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if (*I == val) erase(I);
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I = next;
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}
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}
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template<class Pr1> void erase_if(Pr1 pred) {
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for (iterator I = begin(), E = end(); I != E; ) {
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iterator next = I; ++next;
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if (pred(*I)) erase(I);
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I = next;
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}
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}
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template<class Pr2> void unique(Pr2 pred) {
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if (empty()) return;
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for (iterator I = begin(), E = end(), Next = begin(); ++Next != E;) {
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if (pred(*I))
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erase(Next);
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else
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I = Next;
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Next = I;
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}
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}
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void unique() { unique(op_equal); }
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template<class Pr3> void merge(iplist &right, Pr3 pred) {
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iterator first1 = begin(), last1 = end();
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iterator first2 = right.begin(), last2 = right.end();
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while (first1 != last1 && first2 != last2)
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if (pred(*first2, *first1)) {
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iterator next = first2;
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transfer(first1, right, first2, ++next);
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first2 = next;
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} else {
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++first1;
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}
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if (first2 != last2) transfer(last1, right, first2, last2);
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}
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void merge(iplist &right) { return merge(right, op_less); }
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template<class Pr3> void sort(Pr3 pred);
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void sort() { sort(op_less); }
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void reverse();
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};
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template<typename NodeTy>
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struct ilist : public iplist<NodeTy> {
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typedef typename iplist<NodeTy>::size_type size_type;
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typedef typename iplist<NodeTy>::iterator iterator;
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ilist() {}
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ilist(const ilist &right) {
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insert(begin(), right.begin(), right.end());
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}
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explicit ilist(size_type count) {
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insert(begin(), count, NodeTy());
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}
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ilist(size_type count, const NodeTy &val) {
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insert(begin(), count, val);
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}
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template<class InIt> ilist(InIt first, InIt last) {
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insert(begin(), first, last);
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}
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// Forwarding functions: A workaround for GCC 2.95 which does not correctly
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// support 'using' declarations to bring a hidden member into scope.
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//
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iterator insert(iterator a, NodeTy *b){ return iplist<NodeTy>::insert(a, b); }
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void push_front(NodeTy *a) { iplist<NodeTy>::push_front(a); }
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void push_back(NodeTy *a) { iplist<NodeTy>::push_back(a); }
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// Main implementation here - Insert for a node passed by value...
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iterator insert(iterator where, const NodeTy &val) {
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return insert(where, createNode(val));
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}
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// Front and back inserters...
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void push_front(const NodeTy &val) { insert(begin(), val); }
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void push_back(const NodeTy &val) { insert(end(), val); }
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// Special forms of insert...
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template<class InIt> void insert(iterator where, InIt first, InIt last) {
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for (; first != last; ++first) insert(where, *first);
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}
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void insert(iterator where, size_type count, const NodeTy &val) {
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for (; count != 0; --count) insert(where, val);
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}
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// Assign special forms...
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void assign(size_type count, const NodeTy &val) {
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iterator I = begin();
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for (; I != end() && count != 0; ++I, --count)
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*I = val;
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if (count != 0)
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insert(end(), n, val);
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else
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erase(I, end());
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}
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template<class InIt> void assign(InIt first, InIt last) {
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iterator first1 = begin(), last1 = end();
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for ( ; first1 != last1 && first2 != last2; ++first1, ++first2)
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*first1 = *first2;
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if (first2 == last2)
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erase(first1, last1);
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else
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insert(last1, first2, last2);
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}
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// Resize members...
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void resize(size_type newsize, NodeTy val) {
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iterator i = begin();
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size_type len = 0;
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for ( ; i != end() && len < newsize; ++i, ++len) /* empty*/ ;
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if (len == newsize)
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erase(i, end());
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else // i == end()
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insert(end(), newsize - len, val);
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}
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void resize(size_type newsize) { resize(newsize, NodeTy()); }
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};
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namespace std {
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// Ensure that swap uses the fast list swap...
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template<class Ty>
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void swap(iplist<Ty> &Left, iplist<Ty> &Right) {
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Left.swap(Right);
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}
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} // End 'std' extensions...
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#endif
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