llvm-6502/include/llvm/Analysis/DSGraph.h
Chris Lattner f58aefcb20 Add argument
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9921 91177308-0d34-0410-b5e6-96231b3b80d8
2003-11-12 17:58:09 +00:00

342 lines
13 KiB
C++

//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header defines the data structure graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
#include "llvm/Analysis/DSNode.h"
namespace llvm {
class GlobalValue;
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
///
struct DSGraph {
// Public data-type declarations...
typedef hash_map<Value*, DSNodeHandle> ScalarMapTy;
typedef hash_map<Function*, DSNodeHandle> ReturnNodesTy;
typedef hash_set<const GlobalValue*> GlobalSetTy;
/// NodeMapTy - This data type is used when cloning one graph into another to
/// keep track of the correspondence between the nodes in the old and new
/// graphs.
typedef hash_map<const DSNode*, DSNodeHandle> NodeMapTy;
private:
DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
bool PrintAuxCalls; // Should this graph print the Aux calls vector?
std::vector<DSNode*> Nodes;
ScalarMapTy ScalarMap;
// ReturnNodes - A return value for every function merged into this graph.
// Each DSGraph may have multiple functions merged into it at any time, which
// is used for representing SCCs.
//
ReturnNodesTy ReturnNodes;
// FunctionCalls - This vector maintains a single entry for each call
// instruction in the current graph. The first entry in the vector is the
// scalar that holds the return value for the call, the second is the function
// scalar being invoked, and the rest are pointer arguments to the function.
// This vector is built by the Local graph and is never modified after that.
//
std::vector<DSCallSite> FunctionCalls;
// AuxFunctionCalls - This vector contains call sites that have been processed
// by some mechanism. In pratice, the BU Analysis uses this vector to hold
// the _unresolved_ call sites, because it cannot modify FunctionCalls.
//
std::vector<DSCallSite> AuxFunctionCalls;
// InlinedGlobals - This set records which globals have been inlined from
// other graphs (callers or callees, depending on the pass) into this one.
//
GlobalSetTy InlinedGlobals;
/// TD - This is the target data object for the machine this graph is
/// constructed for.
const TargetData &TD;
void operator=(const DSGraph &); // DO NOT IMPLEMENT
public:
// Create a new, empty, DSGraph.
DSGraph(const TargetData &td)
: GlobalsGraph(0), PrintAuxCalls(false), TD(td) {}
// Compute the local DSGraph
DSGraph(const TargetData &td, Function &F, DSGraph *GlobalsGraph);
// Copy ctor - If you want to capture the node mapping between the source and
// destination graph, you may optionally do this by specifying a map to record
// this into.
//
// Note that a copied graph does not retain the GlobalsGraph pointer of the
// source. You need to set a new GlobalsGraph with the setGlobalsGraph
// method.
//
DSGraph(const DSGraph &DSG);
DSGraph(const DSGraph &DSG, NodeMapTy &NodeMap);
~DSGraph();
DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
/// getTargetData - Return the TargetData object for the current target.
///
const TargetData &getTargetData() const { return TD; }
/// setPrintAuxCalls - If you call this method, the auxillary call vector will
/// be printed instead of the standard call vector to the dot file.
///
void setPrintAuxCalls() { PrintAuxCalls = true; }
bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
/// getNodes - Get a vector of all the nodes in the graph
///
const std::vector<DSNode*> &getNodes() const { return Nodes; }
std::vector<DSNode*> &getNodes() { return Nodes; }
/// getFunctionNames - Return a space separated list of the name of the
/// functions in this graph (if any)
std::string getFunctionNames() const;
/// addNode - Add a new node to the graph.
///
void addNode(DSNode *N) { Nodes.push_back(N); }
/// getScalarMap - Get a map that describes what the nodes the scalars in this
/// function point to...
///
ScalarMapTy &getScalarMap() { return ScalarMap; }
const ScalarMapTy &getScalarMap() const { return ScalarMap; }
/// getFunctionCalls - Return the list of call sites in the original local
/// graph...
///
const std::vector<DSCallSite> &getFunctionCalls() const {
return FunctionCalls;
}
/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
/// have been run.
///
std::vector<DSCallSite> &getAuxFunctionCalls() {
return AuxFunctionCalls;
}
const std::vector<DSCallSite> &getAuxFunctionCalls() const {
return AuxFunctionCalls;
}
/// getInlinedGlobals - Get the set of globals that are have been inlined
/// (from callees in BU or from callers in TD) into the current graph.
///
GlobalSetTy& getInlinedGlobals() {
return InlinedGlobals;
}
/// getNodeForValue - Given a value that is used or defined in the body of the
/// current function, return the DSNode that it points to.
///
DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
const DSNodeHandle &getNodeForValue(Value *V) const {
ScalarMapTy::const_iterator I = ScalarMap.find(V);
assert(I != ScalarMap.end() &&
"Use non-const lookup function if node may not be in the map");
return I->second;
}
/// getReturnNodes - Return the mapping of functions to their return nodes for
/// this graph.
const ReturnNodesTy &getReturnNodes() const { return ReturnNodes; }
ReturnNodesTy &getReturnNodes() { return ReturnNodes; }
/// getReturnNodeFor - Return the return node for the specified function.
///
DSNodeHandle &getReturnNodeFor(Function &F) {
ReturnNodesTy::iterator I = ReturnNodes.find(&F);
assert(I != ReturnNodes.end() && "F not in this DSGraph!");
return I->second;
}
const DSNodeHandle &getReturnNodeFor(Function &F) const {
ReturnNodesTy::const_iterator I = ReturnNodes.find(&F);
assert(I != ReturnNodes.end() && "F not in this DSGraph!");
return I->second;
}
/// getGraphSize - Return the number of nodes in this graph.
///
unsigned getGraphSize() const {
return Nodes.size();
}
/// print - Print a dot graph to the specified ostream...
///
void print(std::ostream &O) const;
/// dump - call print(std::cerr), for use from the debugger...
///
void dump() const;
/// viewGraph - Emit a dot graph, run 'dot', run gv on the postscript file,
/// then cleanup. For use from the debugger.
void viewGraph() const;
void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
/// is useful for clearing out markers like Incomplete.
///
void maskNodeTypes(unsigned Mask) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
Nodes[i]->maskNodeTypes(Mask);
}
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
// markIncompleteNodes - Traverse the graph, identifying nodes that may be
// modified by other functions that have not been resolved yet. This marks
// nodes that are reachable through three sources of "unknownness":
// Global Variables, Function Calls, and Incoming Arguments
//
// For any node that may have unknown components (because something outside
// the scope of current analysis may have modified it), the 'Incomplete' flag
// is added to the NodeType.
//
enum MarkIncompleteFlags {
MarkFormalArgs = 1, IgnoreFormalArgs = 0,
IgnoreGlobals = 2, MarkGlobalsIncomplete = 0,
};
void markIncompleteNodes(unsigned Flags);
// removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
// are unreachable. This often occurs because the data structure doesn't
// "escape" into it's caller, and thus should be eliminated from the caller's
// graph entirely. This is only appropriate to use when inlining graphs.
//
enum RemoveDeadNodesFlags {
RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
};
void removeDeadNodes(unsigned Flags);
/// CloneFlags enum - Bits that may be passed into the cloneInto method to
/// specify how to clone the function graph.
enum CloneFlags {
StripAllocaBit = 1 << 0, KeepAllocaBit = 0,
DontCloneCallNodes = 1 << 1, CloneCallNodes = 0,
DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0,
StripModRefBits = 1 << 3, KeepModRefBits = 0,
StripIncompleteBit = 1 << 4, KeepIncompleteBit = 0,
};
private:
void cloneReachableNodes(const DSNode* Node,
unsigned BitsToClear,
NodeMapTy& OldNodeMap,
NodeMapTy& CompletedNodeMap);
public:
void updateFromGlobalGraph();
void cloneReachableSubgraph(const DSGraph& G,
const hash_set<const DSNode*>& RootNodes,
NodeMapTy& OldNodeMap,
NodeMapTy& CompletedNodeMap,
unsigned CloneFlags = 0);
/// computeNodeMapping - Given roots in two different DSGraphs, traverse the
/// nodes reachable from the two graphs, computing the mapping of nodes from
/// the first to the second graph.
///
static void computeNodeMapping(const DSNodeHandle &NH1,
const DSNodeHandle &NH2, NodeMapTy &NodeMap,
bool StrictChecking = true);
/// cloneInto - Clone the specified DSGraph into the current graph. The
/// translated ScalarMap for the old function is filled into the OldValMap
/// member, and the translated ReturnNodes map is returned into ReturnNodes.
///
/// The CloneFlags member controls various aspects of the cloning process.
///
void cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
ReturnNodesTy &OldReturnNodes, NodeMapTy &OldNodeMap,
unsigned CloneFlags = 0);
/// mergeInGraph - The method is used for merging graphs together. If the
/// argument graph is not *this, it makes a clone of the specified graph, then
/// merges the nodes specified in the call site with the formal arguments in
/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
/// markers are removed from nodes.
///
void mergeInGraph(const DSCallSite &CS, Function &F, const DSGraph &Graph,
unsigned CloneFlags);
/// getCallSiteForArguments - Get the arguments and return value bindings for
/// the specified function in the current graph.
///
DSCallSite getCallSiteForArguments(Function &F) const;
// Methods for checking to make sure graphs are well formed...
void AssertNodeInGraph(const DSNode *N) const {
assert((!N || find(Nodes.begin(), Nodes.end(), N) != Nodes.end()) &&
"AssertNodeInGraph: Node is not in graph!");
}
void AssertNodeContainsGlobal(const DSNode *N, GlobalValue *GV) const {
assert(std::find(N->getGlobals().begin(), N->getGlobals().end(), GV) !=
N->getGlobals().end() && "Global value not in node!");
}
void AssertCallSiteInGraph(const DSCallSite &CS) const {
if (CS.isIndirectCall())
AssertNodeInGraph(CS.getCalleeNode());
AssertNodeInGraph(CS.getRetVal().getNode());
for (unsigned j = 0, e = CS.getNumPtrArgs(); j != e; ++j)
AssertNodeInGraph(CS.getPtrArg(j).getNode());
}
void AssertCallNodesInGraph() const {
for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i)
AssertCallSiteInGraph(FunctionCalls[i]);
}
void AssertAuxCallNodesInGraph() const {
for (unsigned i = 0, e = AuxFunctionCalls.size(); i != e; ++i)
AssertCallSiteInGraph(AuxFunctionCalls[i]);
}
void AssertGraphOK() const;
/// mergeInGlobalsGraph - This method is useful for clients to incorporate the
/// globals graph into the DS, BU or TD graph for a function. This code
/// retains all globals, i.e., does not delete unreachable globals after they
/// are inlined.
///
void mergeInGlobalsGraph();
/// removeTriviallyDeadNodes - After the graph has been constructed, this
/// method removes all unreachable nodes that are created because they got
/// merged with other nodes in the graph. This is used as the first step of
/// removeDeadNodes.
///
void removeTriviallyDeadNodes();
};
} // End llvm namespace
#endif