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https://github.com/c64scene-ar/llvm-6502.git
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6c76c959e4
This introduces a target specific streamer, X86WinCOFFStreamer, which handles the target specific behaviour (e.g. WinEH). This is mostly to ensure that differences between ARM and X86 remain disjoint and do not accidentally cross boundaries. This is the final staging change for enabling object emission for Windows on ARM. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207344 91177308-0d34-0410-b5e6-96231b3b80d8
13 lines
278 B
CMake
13 lines
278 B
CMake
add_llvm_library(LLVMX86Desc
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X86AsmBackend.cpp
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X86MCTargetDesc.cpp
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X86MCAsmInfo.cpp
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X86MCCodeEmitter.cpp
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X86MachObjectWriter.cpp
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X86ELFObjectWriter.cpp
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X86WinCOFFStreamer.cpp
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X86WinCOFFObjectWriter.cpp
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X86MachORelocationInfo.cpp
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X86ELFRelocationInfo.cpp
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)
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