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https://github.com/c64scene-ar/llvm-6502.git
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This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
125 lines
2.4 KiB
LLVM
125 lines
2.4 KiB
LLVM
; RUN: llc -verify-machineinstrs -o - %s -mtriple=arm64-apple-ios7.0 | FileCheck %s --check-prefix=CHECK
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define i64 @test0() {
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; CHECK-LABEL: test0:
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; Not produced by move wide instructions, but good to make sure we can return 0 anyway:
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; CHECK: mov x0, xzr
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ret i64 0
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}
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define i64 @test1() {
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; CHECK-LABEL: test1:
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; CHECK: orr w0, wzr, #0x1
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ret i64 1
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}
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define i64 @test2() {
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; CHECK-LABEL: test2:
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; CHECK: orr w0, wzr, #0xffff
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ret i64 65535
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}
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define i64 @test3() {
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; CHECK-LABEL: test3:
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; CHECK: orr w0, wzr, #0x10000
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ret i64 65536
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}
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define i64 @test4() {
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; CHECK-LABEL: test4:
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; CHECK: orr w0, wzr, #0xffff0000
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ret i64 4294901760
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}
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define i64 @test5() {
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; CHECK-LABEL: test5:
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; CHECK: orr x0, xzr, #0x100000000
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ret i64 4294967296
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}
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define i64 @test6() {
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; CHECK-LABEL: test6:
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; CHECK: orr x0, xzr, #0xffff00000000
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ret i64 281470681743360
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}
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define i64 @test7() {
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; CHECK-LABEL: test7:
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; CHECK: orr x0, xzr, #0x1000000000000
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ret i64 281474976710656
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}
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; A 32-bit MOVN can generate some 64-bit patterns that a 64-bit one
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; couldn't. Useful even for i64
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define i64 @test8() {
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; CHECK-LABEL: test8:
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; CHECK: movn w0, #{{60875|0xedcb}}
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ret i64 4294906420
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}
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define i64 @test9() {
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; CHECK-LABEL: test9:
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; CHECK: movn x0, #0
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ret i64 -1
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}
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define i64 @test10() {
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; CHECK-LABEL: test10:
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; CHECK: movn x0, #{{60875|0xedcb}}, lsl #16
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ret i64 18446744069720047615
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}
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; For reasonably legitimate reasons returning an i32 results in the
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; selection of an i64 constant, so we need a different idiom to test that selection
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@var32 = global i32 0
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define void @test11() {
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; CHECK-LABEL: test11:
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; CHECK: str wzr
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store i32 0, i32* @var32
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ret void
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}
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define void @test12() {
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; CHECK-LABEL: test12:
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; CHECK: orr {{w[0-9]+}}, wzr, #0x1
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store i32 1, i32* @var32
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ret void
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}
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define void @test13() {
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; CHECK-LABEL: test13:
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; CHECK: orr {{w[0-9]+}}, wzr, #0xffff
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store i32 65535, i32* @var32
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ret void
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}
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define void @test14() {
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; CHECK-LABEL: test14:
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; CHECK: orr {{w[0-9]+}}, wzr, #0x10000
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store i32 65536, i32* @var32
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ret void
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}
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define void @test15() {
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; CHECK-LABEL: test15:
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; CHECK: orr {{w[0-9]+}}, wzr, #0xffff0000
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store i32 4294901760, i32* @var32
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ret void
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}
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define void @test16() {
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; CHECK-LABEL: test16:
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; CHECK: movn {{w[0-9]+}}, #0
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store i32 -1, i32* @var32
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ret void
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}
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define i64 @test17() {
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; CHECK-LABEL: test17:
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; Mustn't MOVN w0 here.
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; CHECK: orr x0, xzr, #0xfffffffffffffffd
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ret i64 -3
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}
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