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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11233 91177308-0d34-0410-b5e6-96231b3b80d8
345 lines
13 KiB
C++
345 lines
13 KiB
C++
//===- ConstantReader.cpp - Code to constants and types ====---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements functionality to deserialize constants and types from
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// bytecode files.
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//
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//===----------------------------------------------------------------------===//
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#include "ReaderInternals.h"
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#include "llvm/Module.h"
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#include "llvm/Constants.h"
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#include <algorithm>
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using namespace llvm;
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const Type *BytecodeParser::parseTypeConstant(const unsigned char *&Buf,
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const unsigned char *EndBuf) {
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unsigned PrimType = read_vbr_uint(Buf, EndBuf);
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const Type *Val = 0;
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if ((Val = Type::getPrimitiveType((Type::PrimitiveID)PrimType)))
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return Val;
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switch (PrimType) {
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case Type::FunctionTyID: {
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const Type *RetType = getType(read_vbr_uint(Buf, EndBuf));
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unsigned NumParams = read_vbr_uint(Buf, EndBuf);
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std::vector<const Type*> Params;
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while (NumParams--)
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Params.push_back(getType(read_vbr_uint(Buf, EndBuf)));
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bool isVarArg = Params.size() && Params.back() == Type::VoidTy;
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if (isVarArg) Params.pop_back();
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return FunctionType::get(RetType, Params, isVarArg);
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}
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case Type::ArrayTyID: {
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unsigned ElTyp = read_vbr_uint(Buf, EndBuf);
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const Type *ElementType = getType(ElTyp);
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unsigned NumElements = read_vbr_uint(Buf, EndBuf);
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BCR_TRACE(5, "Array Type Constant #" << ElTyp << " size="
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<< NumElements << "\n");
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return ArrayType::get(ElementType, NumElements);
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}
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case Type::StructTyID: {
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std::vector<const Type*> Elements;
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unsigned Typ = read_vbr_uint(Buf, EndBuf);
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while (Typ) { // List is terminated by void/0 typeid
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Elements.push_back(getType(Typ));
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Typ = read_vbr_uint(Buf, EndBuf);
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}
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return StructType::get(Elements);
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}
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case Type::PointerTyID: {
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unsigned ElTyp = read_vbr_uint(Buf, EndBuf);
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BCR_TRACE(5, "Pointer Type Constant #" << ElTyp << "\n");
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return PointerType::get(getType(ElTyp));
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}
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case Type::OpaqueTyID: {
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return OpaqueType::get();
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}
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default:
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std::cerr << __FILE__ << ":" << __LINE__
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<< ": Don't know how to deserialize"
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<< " primitive Type " << PrimType << "\n";
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return Val;
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}
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}
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// parseTypeConstants - We have to use this weird code to handle recursive
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// types. We know that recursive types will only reference the current slab of
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// values in the type plane, but they can forward reference types before they
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// have been read. For example, Type #0 might be '{ Ty#1 }' and Type #1 might
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// be 'Ty#0*'. When reading Type #0, type number one doesn't exist. To fix
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// this ugly problem, we pessimistically insert an opaque type for each type we
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// are about to read. This means that forward references will resolve to
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// something and when we reread the type later, we can replace the opaque type
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// with a new resolved concrete type.
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//
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void BytecodeParser::parseTypeConstants(const unsigned char *&Buf,
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const unsigned char *EndBuf,
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TypeValuesListTy &Tab,
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unsigned NumEntries) {
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assert(Tab.size() == 0 && "should not have read type constants in before!");
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// Insert a bunch of opaque types to be resolved later...
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Tab.reserve(NumEntries);
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for (unsigned i = 0; i != NumEntries; ++i)
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Tab.push_back(OpaqueType::get());
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// Loop through reading all of the types. Forward types will make use of the
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// opaque types just inserted.
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//
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for (unsigned i = 0; i != NumEntries; ++i) {
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const Type *NewTy = parseTypeConstant(Buf, EndBuf), *OldTy = Tab[i].get();
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if (NewTy == 0) throw std::string("Couldn't parse type!");
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BCR_TRACE(4, "#" << i << ": Read Type Constant: '" << NewTy <<
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"' Replacing: " << OldTy << "\n");
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// Don't insertValue the new type... instead we want to replace the opaque
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// type with the new concrete value...
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//
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// Refine the abstract type to the new type. This causes all uses of the
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// abstract type to use NewTy. This also will cause the opaque type to be
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// deleted...
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//
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cast<DerivedType>(const_cast<Type*>(OldTy))->refineAbstractTypeTo(NewTy);
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// This should have replace the old opaque type with the new type in the
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// value table... or with a preexisting type that was already in the system
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assert(Tab[i] != OldTy && "refineAbstractType didn't work!");
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}
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BCR_TRACE(5, "Resulting types:\n");
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for (unsigned i = 0; i < NumEntries; ++i) {
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BCR_TRACE(5, (void*)Tab[i].get() << " - " << Tab[i].get() << "\n");
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}
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}
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Constant *BytecodeParser::parseConstantValue(const unsigned char *&Buf,
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const unsigned char *EndBuf,
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unsigned TypeID) {
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// We must check for a ConstantExpr before switching by type because
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// a ConstantExpr can be of any type, and has no explicit value.
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//
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// 0 if not expr; numArgs if is expr
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unsigned isExprNumArgs = read_vbr_uint(Buf, EndBuf);
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if (isExprNumArgs) {
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// FIXME: Encoding of constant exprs could be much more compact!
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std::vector<Constant*> ArgVec;
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ArgVec.reserve(isExprNumArgs);
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unsigned Opcode = read_vbr_uint(Buf, EndBuf);
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// Read the slot number and types of each of the arguments
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for (unsigned i = 0; i != isExprNumArgs; ++i) {
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unsigned ArgValSlot = read_vbr_uint(Buf, EndBuf);
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unsigned ArgTypeSlot = read_vbr_uint(Buf, EndBuf);
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BCR_TRACE(4, "CE Arg " << i << ": Type: '" << *getType(ArgTypeSlot)
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<< "' slot: " << ArgValSlot << "\n");
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// Get the arg value from its slot if it exists, otherwise a placeholder
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ArgVec.push_back(getConstantValue(ArgTypeSlot, ArgValSlot));
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}
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// Construct a ConstantExpr of the appropriate kind
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if (isExprNumArgs == 1) { // All one-operand expressions
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assert(Opcode == Instruction::Cast);
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return ConstantExpr::getCast(ArgVec[0], getType(TypeID));
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} else if (Opcode == Instruction::GetElementPtr) { // GetElementPtr
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std::vector<Constant*> IdxList(ArgVec.begin()+1, ArgVec.end());
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return ConstantExpr::getGetElementPtr(ArgVec[0], IdxList);
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} else { // All other 2-operand expressions
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return ConstantExpr::get(Opcode, ArgVec[0], ArgVec[1]);
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}
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}
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// Ok, not an ConstantExpr. We now know how to read the given type...
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const Type *Ty = getType(TypeID);
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switch (Ty->getPrimitiveID()) {
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case Type::BoolTyID: {
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unsigned Val = read_vbr_uint(Buf, EndBuf);
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if (Val != 0 && Val != 1) throw std::string("Invalid boolean value read.");
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return ConstantBool::get(Val == 1);
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}
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case Type::UByteTyID: // Unsigned integer types...
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case Type::UShortTyID:
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case Type::UIntTyID: {
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unsigned Val = read_vbr_uint(Buf, EndBuf);
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if (!ConstantUInt::isValueValidForType(Ty, Val))
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throw std::string("Invalid unsigned byte/short/int read.");
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return ConstantUInt::get(Ty, Val);
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}
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case Type::ULongTyID: {
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return ConstantUInt::get(Ty, read_vbr_uint64(Buf, EndBuf));
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}
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case Type::SByteTyID: // Signed integer types...
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case Type::ShortTyID:
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case Type::IntTyID: {
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case Type::LongTyID:
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int64_t Val = read_vbr_int64(Buf, EndBuf);
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if (!ConstantSInt::isValueValidForType(Ty, Val))
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throw std::string("Invalid signed byte/short/int/long read.");
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return ConstantSInt::get(Ty, Val);
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}
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case Type::FloatTyID: {
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float F;
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input_data(Buf, EndBuf, &F, &F+1);
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return ConstantFP::get(Ty, F);
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}
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case Type::DoubleTyID: {
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double Val;
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input_data(Buf, EndBuf, &Val, &Val+1);
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return ConstantFP::get(Ty, Val);
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}
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case Type::TypeTyID:
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throw std::string("Type constants shouldn't live in constant table!");
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case Type::ArrayTyID: {
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const ArrayType *AT = cast<ArrayType>(Ty);
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unsigned NumElements = AT->getNumElements();
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unsigned TypeSlot = getTypeSlot(AT->getElementType());
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std::vector<Constant*> Elements;
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Elements.reserve(NumElements);
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while (NumElements--) // Read all of the elements of the constant.
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Elements.push_back(getConstantValue(TypeSlot,
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read_vbr_uint(Buf, EndBuf)));
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return ConstantArray::get(AT, Elements);
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}
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case Type::StructTyID: {
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const StructType *ST = cast<StructType>(Ty);
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std::vector<Constant *> Elements;
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Elements.reserve(ST->getNumElements());
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for (unsigned i = 0; i != ST->getNumElements(); ++i)
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Elements.push_back(getConstantValue(ST->getElementType(i),
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read_vbr_uint(Buf, EndBuf)));
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return ConstantStruct::get(ST, Elements);
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}
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case Type::PointerTyID: { // ConstantPointerRef value...
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const PointerType *PT = cast<PointerType>(Ty);
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unsigned Slot = read_vbr_uint(Buf, EndBuf);
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BCR_TRACE(4, "CPR: Type: '" << Ty << "' slot: " << Slot << "\n");
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// Check to see if we have already read this global variable...
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Value *Val = getValue(TypeID, Slot, false);
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GlobalValue *GV;
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if (Val) {
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if (!(GV = dyn_cast<GlobalValue>(Val)))
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throw std::string("Value of ConstantPointerRef not in ValueTable!");
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BCR_TRACE(5, "Value Found in ValueTable!\n");
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} else {
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throw std::string("Forward references are not allowed here.");
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}
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return ConstantPointerRef::get(GV);
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}
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default:
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throw std::string("Don't know how to deserialize constant value of type '"+
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Ty->getDescription());
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}
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}
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void BytecodeParser::ParseGlobalTypes(const unsigned char *&Buf,
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const unsigned char *EndBuf) {
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ValueTable T;
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ParseConstantPool(Buf, EndBuf, T, ModuleTypeValues);
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}
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void BytecodeParser::parseStringConstants(const unsigned char *&Buf,
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const unsigned char *EndBuf,
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unsigned NumEntries, ValueTable &Tab){
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for (; NumEntries; --NumEntries) {
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unsigned Typ = read_vbr_uint(Buf, EndBuf);
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const Type *Ty = getType(Typ);
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if (!isa<ArrayType>(Ty))
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throw std::string("String constant data invalid!");
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const ArrayType *ATy = cast<ArrayType>(Ty);
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if (ATy->getElementType() != Type::SByteTy &&
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ATy->getElementType() != Type::UByteTy)
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throw std::string("String constant data invalid!");
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// Read character data. The type tells us how long the string is.
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char Data[ATy->getNumElements()];
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input_data(Buf, EndBuf, Data, Data+ATy->getNumElements());
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std::vector<Constant*> Elements(ATy->getNumElements());
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if (ATy->getElementType() == Type::SByteTy)
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for (unsigned i = 0, e = ATy->getNumElements(); i != e; ++i)
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Elements[i] = ConstantSInt::get(Type::SByteTy, (signed char)Data[i]);
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else
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for (unsigned i = 0, e = ATy->getNumElements(); i != e; ++i)
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Elements[i] = ConstantUInt::get(Type::UByteTy, (unsigned char)Data[i]);
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// Create the constant, inserting it as needed.
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Constant *C = ConstantArray::get(ATy, Elements);
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unsigned Slot = insertValue(C, Typ, Tab);
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ResolveReferencesToConstant(C, Slot);
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}
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}
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void BytecodeParser::ParseConstantPool(const unsigned char *&Buf,
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const unsigned char *EndBuf,
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ValueTable &Tab,
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TypeValuesListTy &TypeTab) {
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while (Buf < EndBuf) {
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unsigned NumEntries = read_vbr_uint(Buf, EndBuf);
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unsigned Typ = read_vbr_uint(Buf, EndBuf);
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if (Typ == Type::TypeTyID) {
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BCR_TRACE(3, "Type: 'type' NumEntries: " << NumEntries << "\n");
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parseTypeConstants(Buf, EndBuf, TypeTab, NumEntries);
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} else if (Typ == Type::VoidTyID) {
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assert(&Tab == &ModuleValues && "Cannot read strings in functions!");
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parseStringConstants(Buf, EndBuf, NumEntries, Tab);
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} else {
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BCR_TRACE(3, "Type: '" << *getType(Typ) << "' NumEntries: "
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<< NumEntries << "\n");
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for (unsigned i = 0; i < NumEntries; ++i) {
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Constant *C = parseConstantValue(Buf, EndBuf, Typ);
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assert(C && "parseConstantValue returned NULL!");
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BCR_TRACE(4, "Read Constant: '" << *C << "'\n");
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unsigned Slot = insertValue(C, Typ, Tab);
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// If we are reading a function constant table, make sure that we adjust
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// the slot number to be the real global constant number.
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//
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if (&Tab != &ModuleValues && Typ < ModuleValues.size() &&
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ModuleValues[Typ])
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Slot += ModuleValues[Typ]->size();
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ResolveReferencesToConstant(C, Slot);
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}
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}
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}
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if (Buf > EndBuf) throw std::string("Read past end of buffer.");
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}
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