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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137482 91177308-0d34-0410-b5e6-96231b3b80d8
969 lines
37 KiB
C++
969 lines
37 KiB
C++
//===- lib/Linker/LinkModules.cpp - Module Linker Implementation ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM module linker.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Linker.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Transforms/Utils/ValueMapper.h"
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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// TypeMap implementation.
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//===----------------------------------------------------------------------===//
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namespace {
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class TypeMapTy : public ValueMapTypeRemapper {
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/// MappedTypes - This is a mapping from a source type to a destination type
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/// to use.
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DenseMap<Type*, Type*> MappedTypes;
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/// SpeculativeTypes - When checking to see if two subgraphs are isomorphic,
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/// we speculatively add types to MappedTypes, but keep track of them here in
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/// case we need to roll back.
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SmallVector<Type*, 16> SpeculativeTypes;
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/// DefinitionsToResolve - This is a list of non-opaque structs in the source
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/// module that are mapped to an opaque struct in the destination module.
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SmallVector<StructType*, 16> DefinitionsToResolve;
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public:
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/// addTypeMapping - Indicate that the specified type in the destination
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/// module is conceptually equivalent to the specified type in the source
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/// module.
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void addTypeMapping(Type *DstTy, Type *SrcTy);
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/// linkDefinedTypeBodies - Produce a body for an opaque type in the dest
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/// module from a type definition in the source module.
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void linkDefinedTypeBodies();
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/// get - Return the mapped type to use for the specified input type from the
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/// source module.
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Type *get(Type *SrcTy);
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FunctionType *get(FunctionType *T) {return cast<FunctionType>(get((Type*)T));}
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private:
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Type *getImpl(Type *T);
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/// remapType - Implement the ValueMapTypeRemapper interface.
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Type *remapType(Type *SrcTy) {
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return get(SrcTy);
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}
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bool areTypesIsomorphic(Type *DstTy, Type *SrcTy);
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};
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}
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void TypeMapTy::addTypeMapping(Type *DstTy, Type *SrcTy) {
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Type *&Entry = MappedTypes[SrcTy];
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if (Entry) return;
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if (DstTy == SrcTy) {
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Entry = DstTy;
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return;
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}
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// Check to see if these types are recursively isomorphic and establish a
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// mapping between them if so.
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if (!areTypesIsomorphic(DstTy, SrcTy)) {
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// Oops, they aren't isomorphic. Just discard this request by rolling out
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// any speculative mappings we've established.
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for (unsigned i = 0, e = SpeculativeTypes.size(); i != e; ++i)
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MappedTypes.erase(SpeculativeTypes[i]);
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}
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SpeculativeTypes.clear();
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}
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/// areTypesIsomorphic - Recursively walk this pair of types, returning true
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/// if they are isomorphic, false if they are not.
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bool TypeMapTy::areTypesIsomorphic(Type *DstTy, Type *SrcTy) {
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// Two types with differing kinds are clearly not isomorphic.
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if (DstTy->getTypeID() != SrcTy->getTypeID()) return false;
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// If we have an entry in the MappedTypes table, then we have our answer.
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Type *&Entry = MappedTypes[SrcTy];
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if (Entry)
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return Entry == DstTy;
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// Two identical types are clearly isomorphic. Remember this
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// non-speculatively.
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if (DstTy == SrcTy) {
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Entry = DstTy;
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return true;
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}
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// Okay, we have two types with identical kinds that we haven't seen before.
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// If this is an opaque struct type, special case it.
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if (StructType *SSTy = dyn_cast<StructType>(SrcTy)) {
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// Mapping an opaque type to any struct, just keep the dest struct.
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if (SSTy->isOpaque()) {
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Entry = DstTy;
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SpeculativeTypes.push_back(SrcTy);
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return true;
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}
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// Mapping a non-opaque source type to an opaque dest. Keep the dest, but
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// fill it in later. This doesn't need to be speculative.
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if (cast<StructType>(DstTy)->isOpaque()) {
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Entry = DstTy;
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DefinitionsToResolve.push_back(SSTy);
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return true;
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}
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}
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// If the number of subtypes disagree between the two types, then we fail.
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if (SrcTy->getNumContainedTypes() != DstTy->getNumContainedTypes())
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return false;
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// Fail if any of the extra properties (e.g. array size) of the type disagree.
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if (isa<IntegerType>(DstTy))
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return false; // bitwidth disagrees.
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if (PointerType *PT = dyn_cast<PointerType>(DstTy)) {
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if (PT->getAddressSpace() != cast<PointerType>(SrcTy)->getAddressSpace())
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return false;
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} else if (FunctionType *FT = dyn_cast<FunctionType>(DstTy)) {
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if (FT->isVarArg() != cast<FunctionType>(SrcTy)->isVarArg())
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return false;
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} else if (StructType *DSTy = dyn_cast<StructType>(DstTy)) {
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StructType *SSTy = cast<StructType>(SrcTy);
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if (DSTy->isLiteral() != SSTy->isLiteral() ||
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DSTy->isPacked() != SSTy->isPacked())
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return false;
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} else if (ArrayType *DATy = dyn_cast<ArrayType>(DstTy)) {
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if (DATy->getNumElements() != cast<ArrayType>(SrcTy)->getNumElements())
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return false;
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} else if (VectorType *DVTy = dyn_cast<VectorType>(DstTy)) {
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if (DVTy->getNumElements() != cast<ArrayType>(SrcTy)->getNumElements())
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return false;
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}
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// Otherwise, we speculate that these two types will line up and recursively
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// check the subelements.
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Entry = DstTy;
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SpeculativeTypes.push_back(SrcTy);
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for (unsigned i = 0, e = SrcTy->getNumContainedTypes(); i != e; ++i)
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if (!areTypesIsomorphic(DstTy->getContainedType(i),
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SrcTy->getContainedType(i)))
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return false;
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// If everything seems to have lined up, then everything is great.
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return true;
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}
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/// linkDefinedTypeBodies - Produce a body for an opaque type in the dest
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/// module from a type definition in the source module.
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void TypeMapTy::linkDefinedTypeBodies() {
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SmallVector<Type*, 16> Elements;
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SmallString<16> TmpName;
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// Note that processing entries in this loop (calling 'get') can add new
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// entries to the DefinitionsToResolve vector.
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while (!DefinitionsToResolve.empty()) {
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StructType *SrcSTy = DefinitionsToResolve.pop_back_val();
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StructType *DstSTy = cast<StructType>(MappedTypes[SrcSTy]);
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// TypeMap is a many-to-one mapping, if there were multiple types that
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// provide a body for DstSTy then previous iterations of this loop may have
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// already handled it. Just ignore this case.
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if (!DstSTy->isOpaque()) continue;
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assert(!SrcSTy->isOpaque() && "Not resolving a definition?");
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// Map the body of the source type over to a new body for the dest type.
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Elements.resize(SrcSTy->getNumElements());
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for (unsigned i = 0, e = Elements.size(); i != e; ++i)
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Elements[i] = getImpl(SrcSTy->getElementType(i));
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DstSTy->setBody(Elements, SrcSTy->isPacked());
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// If DstSTy has no name or has a longer name than STy, then viciously steal
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// STy's name.
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if (!SrcSTy->hasName()) continue;
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StringRef SrcName = SrcSTy->getName();
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if (!DstSTy->hasName() || DstSTy->getName().size() > SrcName.size()) {
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TmpName.insert(TmpName.end(), SrcName.begin(), SrcName.end());
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SrcSTy->setName("");
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DstSTy->setName(TmpName.str());
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TmpName.clear();
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}
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}
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}
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/// get - Return the mapped type to use for the specified input type from the
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/// source module.
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Type *TypeMapTy::get(Type *Ty) {
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Type *Result = getImpl(Ty);
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// If this caused a reference to any struct type, resolve it before returning.
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if (!DefinitionsToResolve.empty())
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linkDefinedTypeBodies();
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return Result;
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}
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/// getImpl - This is the recursive version of get().
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Type *TypeMapTy::getImpl(Type *Ty) {
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// If we already have an entry for this type, return it.
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Type **Entry = &MappedTypes[Ty];
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if (*Entry) return *Entry;
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// If this is not a named struct type, then just map all of the elements and
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// then rebuild the type from inside out.
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if (!isa<StructType>(Ty) || cast<StructType>(Ty)->isLiteral()) {
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// If there are no element types to map, then the type is itself. This is
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// true for the anonymous {} struct, things like 'float', integers, etc.
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if (Ty->getNumContainedTypes() == 0)
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return *Entry = Ty;
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// Remap all of the elements, keeping track of whether any of them change.
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bool AnyChange = false;
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SmallVector<Type*, 4> ElementTypes;
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ElementTypes.resize(Ty->getNumContainedTypes());
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for (unsigned i = 0, e = Ty->getNumContainedTypes(); i != e; ++i) {
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ElementTypes[i] = getImpl(Ty->getContainedType(i));
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AnyChange |= ElementTypes[i] != Ty->getContainedType(i);
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}
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// If we found our type while recursively processing stuff, just use it.
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Entry = &MappedTypes[Ty];
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if (*Entry) return *Entry;
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// If all of the element types mapped directly over, then the type is usable
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// as-is.
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if (!AnyChange)
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return *Entry = Ty;
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// Otherwise, rebuild a modified type.
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switch (Ty->getTypeID()) {
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default: assert(0 && "unknown derived type to remap");
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case Type::ArrayTyID:
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return *Entry = ArrayType::get(ElementTypes[0],
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cast<ArrayType>(Ty)->getNumElements());
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case Type::VectorTyID:
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return *Entry = VectorType::get(ElementTypes[0],
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cast<VectorType>(Ty)->getNumElements());
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case Type::PointerTyID:
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return *Entry = PointerType::get(ElementTypes[0],
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cast<PointerType>(Ty)->getAddressSpace());
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case Type::FunctionTyID:
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return *Entry = FunctionType::get(ElementTypes[0],
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makeArrayRef(ElementTypes).slice(1),
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cast<FunctionType>(Ty)->isVarArg());
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case Type::StructTyID:
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// Note that this is only reached for anonymous structs.
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return *Entry = StructType::get(Ty->getContext(), ElementTypes,
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cast<StructType>(Ty)->isPacked());
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}
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}
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// Otherwise, this is an unmapped named struct. If the struct can be directly
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// mapped over, just use it as-is. This happens in a case when the linked-in
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// module has something like:
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// %T = type {%T*, i32}
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// @GV = global %T* null
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// where T does not exist at all in the destination module.
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//
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// The other case we watch for is when the type is not in the destination
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// module, but that it has to be rebuilt because it refers to something that
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// is already mapped. For example, if the destination module has:
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// %A = type { i32 }
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// and the source module has something like
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// %A' = type { i32 }
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// %B = type { %A'* }
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// @GV = global %B* null
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// then we want to create a new type: "%B = type { %A*}" and have it take the
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// pristine "%B" name from the source module.
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//
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// To determine which case this is, we have to recursively walk the type graph
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// speculating that we'll be able to reuse it unmodified. Only if this is
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// safe would we map the entire thing over. Because this is an optimization,
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// and is not required for the prettiness of the linked module, we just skip
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// it and always rebuild a type here.
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StructType *STy = cast<StructType>(Ty);
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// If the type is opaque, we can just use it directly.
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if (STy->isOpaque())
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return *Entry = STy;
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// Otherwise we create a new type and resolve its body later. This will be
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// resolved by the top level of get().
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DefinitionsToResolve.push_back(STy);
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return *Entry = StructType::create(STy->getContext());
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}
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//===----------------------------------------------------------------------===//
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// ModuleLinker implementation.
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//===----------------------------------------------------------------------===//
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namespace {
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/// ModuleLinker - This is an implementation class for the LinkModules
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/// function, which is the entrypoint for this file.
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class ModuleLinker {
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Module *DstM, *SrcM;
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TypeMapTy TypeMap;
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/// ValueMap - Mapping of values from what they used to be in Src, to what
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/// they are now in DstM. ValueToValueMapTy is a ValueMap, which involves
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/// some overhead due to the use of Value handles which the Linker doesn't
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/// actually need, but this allows us to reuse the ValueMapper code.
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ValueToValueMapTy ValueMap;
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struct AppendingVarInfo {
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GlobalVariable *NewGV; // New aggregate global in dest module.
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Constant *DstInit; // Old initializer from dest module.
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Constant *SrcInit; // Old initializer from src module.
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};
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std::vector<AppendingVarInfo> AppendingVars;
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public:
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std::string ErrorMsg;
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ModuleLinker(Module *dstM, Module *srcM) : DstM(dstM), SrcM(srcM) { }
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bool run();
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private:
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/// emitError - Helper method for setting a message and returning an error
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/// code.
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bool emitError(const Twine &Message) {
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ErrorMsg = Message.str();
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return true;
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}
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/// getLinkageResult - This analyzes the two global values and determines
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/// what the result will look like in the destination module.
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bool getLinkageResult(GlobalValue *Dest, const GlobalValue *Src,
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GlobalValue::LinkageTypes <, bool &LinkFromSrc);
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/// getLinkedToGlobal - Given a global in the source module, return the
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/// global in the destination module that is being linked to, if any.
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GlobalValue *getLinkedToGlobal(GlobalValue *SrcGV) {
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// If the source has no name it can't link. If it has local linkage,
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// there is no name match-up going on.
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if (!SrcGV->hasName() || SrcGV->hasLocalLinkage())
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return 0;
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// Otherwise see if we have a match in the destination module's symtab.
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GlobalValue *DGV = DstM->getNamedValue(SrcGV->getName());
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if (DGV == 0) return 0;
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// If we found a global with the same name in the dest module, but it has
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// internal linkage, we are really not doing any linkage here.
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if (DGV->hasLocalLinkage())
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return 0;
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// Otherwise, we do in fact link to the destination global.
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return DGV;
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}
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void computeTypeMapping();
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bool linkAppendingVarProto(GlobalVariable *DstGV, GlobalVariable *SrcGV);
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bool linkGlobalProto(GlobalVariable *SrcGV);
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bool linkFunctionProto(Function *SrcF);
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bool linkAliasProto(GlobalAlias *SrcA);
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void linkAppendingVarInit(const AppendingVarInfo &AVI);
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void linkGlobalInits();
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void linkFunctionBody(Function *Dst, Function *Src);
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void linkAliasBodies();
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void linkNamedMDNodes();
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};
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}
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/// forceRenaming - The LLVM SymbolTable class autorenames globals that conflict
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/// in the symbol table. This is good for all clients except for us. Go
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/// through the trouble to force this back.
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static void forceRenaming(GlobalValue *GV, StringRef Name) {
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// If the global doesn't force its name or if it already has the right name,
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// there is nothing for us to do.
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if (GV->hasLocalLinkage() || GV->getName() == Name)
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return;
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Module *M = GV->getParent();
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// If there is a conflict, rename the conflict.
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if (GlobalValue *ConflictGV = M->getNamedValue(Name)) {
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GV->takeName(ConflictGV);
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ConflictGV->setName(Name); // This will cause ConflictGV to get renamed
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assert(ConflictGV->getName() != Name && "forceRenaming didn't work");
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} else {
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GV->setName(Name); // Force the name back
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}
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}
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/// CopyGVAttributes - copy additional attributes (those not needed to construct
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/// a GlobalValue) from the SrcGV to the DestGV.
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static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) {
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// Use the maximum alignment, rather than just copying the alignment of SrcGV.
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unsigned Alignment = std::max(DestGV->getAlignment(), SrcGV->getAlignment());
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DestGV->copyAttributesFrom(SrcGV);
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DestGV->setAlignment(Alignment);
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forceRenaming(DestGV, SrcGV->getName());
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}
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/// getLinkageResult - This analyzes the two global values and determines what
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/// the result will look like in the destination module. In particular, it
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/// computes the resultant linkage type, computes whether the global in the
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/// source should be copied over to the destination (replacing the existing
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/// one), and computes whether this linkage is an error or not. It also performs
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/// visibility checks: we cannot link together two symbols with different
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/// visibilities.
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bool ModuleLinker::getLinkageResult(GlobalValue *Dest, const GlobalValue *Src,
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GlobalValue::LinkageTypes <,
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bool &LinkFromSrc) {
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assert(Dest && "Must have two globals being queried");
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assert(!Src->hasLocalLinkage() &&
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"If Src has internal linkage, Dest shouldn't be set!");
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bool SrcIsDeclaration = Src->isDeclaration();
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bool DestIsDeclaration = Dest->isDeclaration();
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if (SrcIsDeclaration) {
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// If Src is external or if both Src & Dest are external.. Just link the
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// external globals, we aren't adding anything.
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if (Src->hasDLLImportLinkage()) {
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// If one of GVs has DLLImport linkage, result should be dllimport'ed.
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if (DestIsDeclaration) {
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LinkFromSrc = true;
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LT = Src->getLinkage();
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}
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} else if (Dest->hasExternalWeakLinkage()) {
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// If the Dest is weak, use the source linkage.
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LinkFromSrc = true;
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LT = Src->getLinkage();
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} else {
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LinkFromSrc = false;
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LT = Dest->getLinkage();
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}
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} else if (DestIsDeclaration && !Dest->hasDLLImportLinkage()) {
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// If Dest is external but Src is not:
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LinkFromSrc = true;
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LT = Src->getLinkage();
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} else if (Src->isWeakForLinker()) {
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// At this point we know that Dest has LinkOnce, External*, Weak, Common,
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// or DLL* linkage.
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if (Dest->hasExternalWeakLinkage() ||
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Dest->hasAvailableExternallyLinkage() ||
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(Dest->hasLinkOnceLinkage() &&
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(Src->hasWeakLinkage() || Src->hasCommonLinkage()))) {
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LinkFromSrc = true;
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LT = Src->getLinkage();
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} else {
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LinkFromSrc = false;
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LT = Dest->getLinkage();
|
|
}
|
|
} else if (Dest->isWeakForLinker()) {
|
|
// At this point we know that Src has External* or DLL* linkage.
|
|
if (Src->hasExternalWeakLinkage()) {
|
|
LinkFromSrc = false;
|
|
LT = Dest->getLinkage();
|
|
} else {
|
|
LinkFromSrc = true;
|
|
LT = GlobalValue::ExternalLinkage;
|
|
}
|
|
} else {
|
|
assert((Dest->hasExternalLinkage() || Dest->hasDLLImportLinkage() ||
|
|
Dest->hasDLLExportLinkage() || Dest->hasExternalWeakLinkage()) &&
|
|
(Src->hasExternalLinkage() || Src->hasDLLImportLinkage() ||
|
|
Src->hasDLLExportLinkage() || Src->hasExternalWeakLinkage()) &&
|
|
"Unexpected linkage type!");
|
|
return emitError("Linking globals named '" + Src->getName() +
|
|
"': symbol multiply defined!");
|
|
}
|
|
|
|
// Check visibility
|
|
if (Src->getVisibility() != Dest->getVisibility() &&
|
|
!SrcIsDeclaration && !DestIsDeclaration &&
|
|
!Src->hasAvailableExternallyLinkage() &&
|
|
!Dest->hasAvailableExternallyLinkage())
|
|
return emitError("Linking globals named '" + Src->getName() +
|
|
"': symbols have different visibilities!");
|
|
return false;
|
|
}
|
|
|
|
/// computeTypeMapping - Loop over all of the linked values to compute type
|
|
/// mappings. For example, if we link "extern Foo *x" and "Foo *x = NULL", then
|
|
/// we have two struct types 'Foo' but one got renamed when the module was
|
|
/// loaded into the same LLVMContext.
|
|
void ModuleLinker::computeTypeMapping() {
|
|
// Incorporate globals.
|
|
for (Module::global_iterator I = SrcM->global_begin(),
|
|
E = SrcM->global_end(); I != E; ++I) {
|
|
GlobalValue *DGV = getLinkedToGlobal(I);
|
|
if (DGV == 0) continue;
|
|
|
|
if (!DGV->hasAppendingLinkage() || !I->hasAppendingLinkage()) {
|
|
TypeMap.addTypeMapping(DGV->getType(), I->getType());
|
|
continue;
|
|
}
|
|
|
|
// Unify the element type of appending arrays.
|
|
ArrayType *DAT = cast<ArrayType>(DGV->getType()->getElementType());
|
|
ArrayType *SAT = cast<ArrayType>(I->getType()->getElementType());
|
|
TypeMap.addTypeMapping(DAT->getElementType(), SAT->getElementType());
|
|
}
|
|
|
|
// Incorporate functions.
|
|
for (Module::iterator I = SrcM->begin(), E = SrcM->end(); I != E; ++I) {
|
|
if (GlobalValue *DGV = getLinkedToGlobal(I))
|
|
TypeMap.addTypeMapping(DGV->getType(), I->getType());
|
|
}
|
|
|
|
// Don't bother incorporating aliases, they aren't generally typed well.
|
|
|
|
// Now that we have discovered all of the type equivalences, get a body for
|
|
// any 'opaque' types in the dest module that are now resolved.
|
|
TypeMap.linkDefinedTypeBodies();
|
|
}
|
|
|
|
/// linkAppendingVarProto - If there were any appending global variables, link
|
|
/// them together now. Return true on error.
|
|
bool ModuleLinker::linkAppendingVarProto(GlobalVariable *DstGV,
|
|
GlobalVariable *SrcGV) {
|
|
|
|
if (!SrcGV->hasAppendingLinkage() || !DstGV->hasAppendingLinkage())
|
|
return emitError("Linking globals named '" + SrcGV->getName() +
|
|
"': can only link appending global with another appending global!");
|
|
|
|
ArrayType *DstTy = cast<ArrayType>(DstGV->getType()->getElementType());
|
|
ArrayType *SrcTy =
|
|
cast<ArrayType>(TypeMap.get(SrcGV->getType()->getElementType()));
|
|
Type *EltTy = DstTy->getElementType();
|
|
|
|
// Check to see that they two arrays agree on type.
|
|
if (EltTy != SrcTy->getElementType())
|
|
return emitError("Appending variables with different element types!");
|
|
if (DstGV->isConstant() != SrcGV->isConstant())
|
|
return emitError("Appending variables linked with different const'ness!");
|
|
|
|
if (DstGV->getAlignment() != SrcGV->getAlignment())
|
|
return emitError(
|
|
"Appending variables with different alignment need to be linked!");
|
|
|
|
if (DstGV->getVisibility() != SrcGV->getVisibility())
|
|
return emitError(
|
|
"Appending variables with different visibility need to be linked!");
|
|
|
|
if (DstGV->getSection() != SrcGV->getSection())
|
|
return emitError(
|
|
"Appending variables with different section name need to be linked!");
|
|
|
|
uint64_t NewSize = DstTy->getNumElements() + SrcTy->getNumElements();
|
|
ArrayType *NewType = ArrayType::get(EltTy, NewSize);
|
|
|
|
// Create the new global variable.
|
|
GlobalVariable *NG =
|
|
new GlobalVariable(*DstGV->getParent(), NewType, SrcGV->isConstant(),
|
|
DstGV->getLinkage(), /*init*/0, /*name*/"", DstGV,
|
|
DstGV->isThreadLocal(),
|
|
DstGV->getType()->getAddressSpace());
|
|
|
|
// Propagate alignment, visibility and section info.
|
|
CopyGVAttributes(NG, DstGV);
|
|
|
|
AppendingVarInfo AVI;
|
|
AVI.NewGV = NG;
|
|
AVI.DstInit = DstGV->getInitializer();
|
|
AVI.SrcInit = SrcGV->getInitializer();
|
|
AppendingVars.push_back(AVI);
|
|
|
|
// Replace any uses of the two global variables with uses of the new
|
|
// global.
|
|
ValueMap[SrcGV] = ConstantExpr::getBitCast(NG, TypeMap.get(SrcGV->getType()));
|
|
|
|
DstGV->replaceAllUsesWith(ConstantExpr::getBitCast(NG, DstGV->getType()));
|
|
DstGV->eraseFromParent();
|
|
|
|
// Zap the initializer in the source variable so we don't try to link it.
|
|
SrcGV->setInitializer(0);
|
|
SrcGV->setLinkage(GlobalValue::ExternalLinkage);
|
|
return false;
|
|
}
|
|
|
|
/// linkGlobalProto - Loop through the global variables in the src module and
|
|
/// merge them into the dest module.
|
|
bool ModuleLinker::linkGlobalProto(GlobalVariable *SGV) {
|
|
GlobalValue *DGV = getLinkedToGlobal(SGV);
|
|
|
|
if (DGV) {
|
|
// Concatenation of appending linkage variables is magic and handled later.
|
|
if (DGV->hasAppendingLinkage() || SGV->hasAppendingLinkage())
|
|
return linkAppendingVarProto(cast<GlobalVariable>(DGV), SGV);
|
|
|
|
// Determine whether linkage of these two globals follows the source
|
|
// module's definition or the destination module's definition.
|
|
GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
|
|
bool LinkFromSrc = false;
|
|
if (getLinkageResult(DGV, SGV, NewLinkage, LinkFromSrc))
|
|
return true;
|
|
|
|
// If we're not linking from the source, then keep the definition that we
|
|
// have.
|
|
if (!LinkFromSrc) {
|
|
// Special case for const propagation.
|
|
if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV))
|
|
if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant())
|
|
DGVar->setConstant(true);
|
|
|
|
// Set calculated linkage.
|
|
DGV->setLinkage(NewLinkage);
|
|
|
|
// Make sure to remember this mapping.
|
|
ValueMap[SGV] = ConstantExpr::getBitCast(DGV,TypeMap.get(SGV->getType()));
|
|
|
|
// Destroy the source global's initializer (and convert it to a prototype)
|
|
// so that we don't attempt to copy it over when processing global
|
|
// initializers.
|
|
SGV->setInitializer(0);
|
|
SGV->setLinkage(GlobalValue::ExternalLinkage);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// No linking to be performed or linking from the source: simply create an
|
|
// identical version of the symbol over in the dest module... the
|
|
// initializer will be filled in later by LinkGlobalInits.
|
|
GlobalVariable *NewDGV =
|
|
new GlobalVariable(*DstM, TypeMap.get(SGV->getType()->getElementType()),
|
|
SGV->isConstant(), SGV->getLinkage(), /*init*/0,
|
|
SGV->getName(), /*insertbefore*/0,
|
|
SGV->isThreadLocal(),
|
|
SGV->getType()->getAddressSpace());
|
|
// Propagate alignment, visibility and section info.
|
|
CopyGVAttributes(NewDGV, SGV);
|
|
|
|
if (DGV) {
|
|
DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDGV, DGV->getType()));
|
|
DGV->eraseFromParent();
|
|
}
|
|
|
|
// Make sure to remember this mapping.
|
|
ValueMap[SGV] = NewDGV;
|
|
return false;
|
|
}
|
|
|
|
/// linkFunctionProto - Link the function in the source module into the
|
|
/// destination module if needed, setting up mapping information.
|
|
bool ModuleLinker::linkFunctionProto(Function *SF) {
|
|
GlobalValue *DGV = getLinkedToGlobal(SF);
|
|
|
|
if (DGV) {
|
|
GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
|
|
bool LinkFromSrc = false;
|
|
if (getLinkageResult(DGV, SF, NewLinkage, LinkFromSrc))
|
|
return true;
|
|
|
|
if (!LinkFromSrc) {
|
|
// Set calculated linkage
|
|
DGV->setLinkage(NewLinkage);
|
|
|
|
// Make sure to remember this mapping.
|
|
ValueMap[SF] = ConstantExpr::getBitCast(DGV, TypeMap.get(SF->getType()));
|
|
|
|
// Remove the body from the source module so we don't attempt to remap it.
|
|
SF->deleteBody();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If there is no linkage to be performed or we are linking from the source,
|
|
// bring SF over.
|
|
Function *NewDF = Function::Create(TypeMap.get(SF->getFunctionType()),
|
|
SF->getLinkage(), SF->getName(), DstM);
|
|
CopyGVAttributes(NewDF, SF);
|
|
|
|
if (DGV) {
|
|
// Any uses of DF need to change to NewDF, with cast.
|
|
DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DGV->getType()));
|
|
DGV->eraseFromParent();
|
|
}
|
|
|
|
ValueMap[SF] = NewDF;
|
|
return false;
|
|
}
|
|
|
|
/// LinkAliasProto - Set up prototypes for any aliases that come over from the
|
|
/// source module.
|
|
bool ModuleLinker::linkAliasProto(GlobalAlias *SGA) {
|
|
GlobalValue *DGV = getLinkedToGlobal(SGA);
|
|
|
|
if (DGV) {
|
|
GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
|
|
bool LinkFromSrc = false;
|
|
if (getLinkageResult(DGV, SGA, NewLinkage, LinkFromSrc))
|
|
return true;
|
|
|
|
if (!LinkFromSrc) {
|
|
// Set calculated linkage.
|
|
DGV->setLinkage(NewLinkage);
|
|
|
|
// Make sure to remember this mapping.
|
|
ValueMap[SGA] = ConstantExpr::getBitCast(DGV,TypeMap.get(SGA->getType()));
|
|
|
|
// Remove the body from the source module so we don't attempt to remap it.
|
|
SGA->setAliasee(0);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If there is no linkage to be performed or we're linking from the source,
|
|
// bring over SGA.
|
|
GlobalAlias *NewDA = new GlobalAlias(TypeMap.get(SGA->getType()),
|
|
SGA->getLinkage(), SGA->getName(),
|
|
/*aliasee*/0, DstM);
|
|
CopyGVAttributes(NewDA, SGA);
|
|
|
|
if (DGV) {
|
|
// Any uses of DGV need to change to NewDA, with cast.
|
|
DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDA, DGV->getType()));
|
|
DGV->eraseFromParent();
|
|
}
|
|
|
|
ValueMap[SGA] = NewDA;
|
|
return false;
|
|
}
|
|
|
|
void ModuleLinker::linkAppendingVarInit(const AppendingVarInfo &AVI) {
|
|
// Merge the initializer.
|
|
SmallVector<Constant*, 16> Elements;
|
|
if (ConstantArray *I = dyn_cast<ConstantArray>(AVI.DstInit)) {
|
|
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
|
Elements.push_back(I->getOperand(i));
|
|
} else {
|
|
assert(isa<ConstantAggregateZero>(AVI.DstInit));
|
|
ArrayType *DstAT = cast<ArrayType>(AVI.DstInit->getType());
|
|
Type *EltTy = DstAT->getElementType();
|
|
Elements.append(DstAT->getNumElements(), Constant::getNullValue(EltTy));
|
|
}
|
|
|
|
Constant *SrcInit = MapValue(AVI.SrcInit, ValueMap, RF_None, &TypeMap);
|
|
if (const ConstantArray *I = dyn_cast<ConstantArray>(SrcInit)) {
|
|
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
|
Elements.push_back(I->getOperand(i));
|
|
} else {
|
|
assert(isa<ConstantAggregateZero>(SrcInit));
|
|
ArrayType *SrcAT = cast<ArrayType>(SrcInit->getType());
|
|
Type *EltTy = SrcAT->getElementType();
|
|
Elements.append(SrcAT->getNumElements(), Constant::getNullValue(EltTy));
|
|
}
|
|
ArrayType *NewType = cast<ArrayType>(AVI.NewGV->getType()->getElementType());
|
|
AVI.NewGV->setInitializer(ConstantArray::get(NewType, Elements));
|
|
}
|
|
|
|
|
|
// linkGlobalInits - Update the initializers in the Dest module now that all
|
|
// globals that may be referenced are in Dest.
|
|
void ModuleLinker::linkGlobalInits() {
|
|
// Loop over all of the globals in the src module, mapping them over as we go
|
|
for (Module::const_global_iterator I = SrcM->global_begin(),
|
|
E = SrcM->global_end(); I != E; ++I) {
|
|
if (!I->hasInitializer()) continue; // Only process initialized GV's.
|
|
|
|
// Grab destination global variable.
|
|
GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[I]);
|
|
// Figure out what the initializer looks like in the dest module.
|
|
DGV->setInitializer(MapValue(I->getInitializer(), ValueMap,
|
|
RF_None, &TypeMap));
|
|
}
|
|
}
|
|
|
|
// linkFunctionBody - Copy the source function over into the dest function and
|
|
// fix up references to values. At this point we know that Dest is an external
|
|
// function, and that Src is not.
|
|
void ModuleLinker::linkFunctionBody(Function *Dst, Function *Src) {
|
|
assert(Src && Dst && Dst->isDeclaration() && !Src->isDeclaration());
|
|
|
|
// Go through and convert function arguments over, remembering the mapping.
|
|
Function::arg_iterator DI = Dst->arg_begin();
|
|
for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
|
|
I != E; ++I, ++DI) {
|
|
DI->setName(I->getName()); // Copy the name over.
|
|
|
|
// Add a mapping to our mapping.
|
|
ValueMap[I] = DI;
|
|
}
|
|
|
|
// Splice the body of the source function into the dest function.
|
|
Dst->getBasicBlockList().splice(Dst->end(), Src->getBasicBlockList());
|
|
|
|
// At this point, all of the instructions and values of the function are now
|
|
// copied over. The only problem is that they are still referencing values in
|
|
// the Source function as operands. Loop through all of the operands of the
|
|
// functions and patch them up to point to the local versions.
|
|
for (Function::iterator BB = Dst->begin(), BE = Dst->end(); BB != BE; ++BB)
|
|
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
|
|
RemapInstruction(I, ValueMap, RF_IgnoreMissingEntries, &TypeMap);
|
|
|
|
// There is no need to map the arguments anymore.
|
|
for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
|
|
I != E; ++I)
|
|
ValueMap.erase(I);
|
|
}
|
|
|
|
|
|
void ModuleLinker::linkAliasBodies() {
|
|
for (Module::alias_iterator I = SrcM->alias_begin(), E = SrcM->alias_end();
|
|
I != E; ++I)
|
|
if (Constant *Aliasee = I->getAliasee()) {
|
|
GlobalAlias *DA = cast<GlobalAlias>(ValueMap[I]);
|
|
DA->setAliasee(MapValue(Aliasee, ValueMap, RF_None, &TypeMap));
|
|
}
|
|
}
|
|
|
|
/// linkNamedMDNodes - Insert all of the named mdnodes in Src into the Dest
|
|
/// module.
|
|
void ModuleLinker::linkNamedMDNodes() {
|
|
for (Module::const_named_metadata_iterator I = SrcM->named_metadata_begin(),
|
|
E = SrcM->named_metadata_end(); I != E; ++I) {
|
|
NamedMDNode *DestNMD = DstM->getOrInsertNamedMetadata(I->getName());
|
|
// Add Src elements into Dest node.
|
|
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
|
DestNMD->addOperand(MapValue(I->getOperand(i), ValueMap,
|
|
RF_None, &TypeMap));
|
|
}
|
|
}
|
|
|
|
bool ModuleLinker::run() {
|
|
assert(DstM && "Null Destination module");
|
|
assert(SrcM && "Null Source Module");
|
|
|
|
// Inherit the target data from the source module if the destination module
|
|
// doesn't have one already.
|
|
if (DstM->getDataLayout().empty() && !SrcM->getDataLayout().empty())
|
|
DstM->setDataLayout(SrcM->getDataLayout());
|
|
|
|
// Copy the target triple from the source to dest if the dest's is empty.
|
|
if (DstM->getTargetTriple().empty() && !SrcM->getTargetTriple().empty())
|
|
DstM->setTargetTriple(SrcM->getTargetTriple());
|
|
|
|
if (!SrcM->getDataLayout().empty() && !DstM->getDataLayout().empty() &&
|
|
SrcM->getDataLayout() != DstM->getDataLayout())
|
|
errs() << "WARNING: Linking two modules of different data layouts!\n";
|
|
if (!SrcM->getTargetTriple().empty() &&
|
|
DstM->getTargetTriple() != SrcM->getTargetTriple()) {
|
|
errs() << "WARNING: Linking two modules of different target triples: ";
|
|
if (!SrcM->getModuleIdentifier().empty())
|
|
errs() << SrcM->getModuleIdentifier() << ": ";
|
|
errs() << "'" << SrcM->getTargetTriple() << "' and '"
|
|
<< DstM->getTargetTriple() << "'\n";
|
|
}
|
|
|
|
// Append the module inline asm string.
|
|
if (!SrcM->getModuleInlineAsm().empty()) {
|
|
if (DstM->getModuleInlineAsm().empty())
|
|
DstM->setModuleInlineAsm(SrcM->getModuleInlineAsm());
|
|
else
|
|
DstM->setModuleInlineAsm(DstM->getModuleInlineAsm()+"\n"+
|
|
SrcM->getModuleInlineAsm());
|
|
}
|
|
|
|
// Update the destination module's dependent libraries list with the libraries
|
|
// from the source module. There's no opportunity for duplicates here as the
|
|
// Module ensures that duplicate insertions are discarded.
|
|
for (Module::lib_iterator SI = SrcM->lib_begin(), SE = SrcM->lib_end();
|
|
SI != SE; ++SI)
|
|
DstM->addLibrary(*SI);
|
|
|
|
// If the source library's module id is in the dependent library list of the
|
|
// destination library, remove it since that module is now linked in.
|
|
StringRef ModuleId = SrcM->getModuleIdentifier();
|
|
if (!ModuleId.empty())
|
|
DstM->removeLibrary(sys::path::stem(ModuleId));
|
|
|
|
|
|
// Loop over all of the linked values to compute type mappings.
|
|
computeTypeMapping();
|
|
|
|
// Insert all of the globals in src into the DstM module... without linking
|
|
// initializers (which could refer to functions not yet mapped over).
|
|
for (Module::global_iterator I = SrcM->global_begin(),
|
|
E = SrcM->global_end(); I != E; ++I)
|
|
if (linkGlobalProto(I))
|
|
return true;
|
|
|
|
// Link the functions together between the two modules, without doing function
|
|
// bodies... this just adds external function prototypes to the DstM
|
|
// function... We do this so that when we begin processing function bodies,
|
|
// all of the global values that may be referenced are available in our
|
|
// ValueMap.
|
|
for (Module::iterator I = SrcM->begin(), E = SrcM->end(); I != E; ++I)
|
|
if (linkFunctionProto(I))
|
|
return true;
|
|
|
|
// If there were any aliases, link them now.
|
|
for (Module::alias_iterator I = SrcM->alias_begin(),
|
|
E = SrcM->alias_end(); I != E; ++I)
|
|
if (linkAliasProto(I))
|
|
return true;
|
|
|
|
for (unsigned i = 0, e = AppendingVars.size(); i != e; ++i)
|
|
linkAppendingVarInit(AppendingVars[i]);
|
|
|
|
// Update the initializers in the DstM module now that all globals that may
|
|
// be referenced are in DstM.
|
|
linkGlobalInits();
|
|
|
|
// Link in the function bodies that are defined in the source module into
|
|
// DstM.
|
|
for (Module::iterator SF = SrcM->begin(), E = SrcM->end(); SF != E; ++SF) {
|
|
if (SF->isDeclaration()) continue; // No body if function is external.
|
|
|
|
linkFunctionBody(cast<Function>(ValueMap[SF]), SF);
|
|
}
|
|
|
|
// Resolve all uses of aliases with aliasees.
|
|
linkAliasBodies();
|
|
|
|
// Remap all of the named mdnoes in Src into the DstM module. We do this
|
|
// after linking GlobalValues so that MDNodes that reference GlobalValues
|
|
// are properly remapped.
|
|
linkNamedMDNodes();
|
|
|
|
// Now that all of the types from the source are used, resolve any structs
|
|
// copied over to the dest that didn't exist there.
|
|
TypeMap.linkDefinedTypeBodies();
|
|
|
|
return false;
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// LinkModules entrypoint.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
// LinkModules - This function links two modules together, with the resulting
|
|
// left module modified to be the composite of the two input modules. If an
|
|
// error occurs, true is returned and ErrorMsg (if not null) is set to indicate
|
|
// the problem. Upon failure, the Dest module could be in a modified state, and
|
|
// shouldn't be relied on to be consistent.
|
|
bool Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
|
|
ModuleLinker TheLinker(Dest, Src);
|
|
if (TheLinker.run()) {
|
|
if (ErrorMsg) *ErrorMsg = TheLinker.ErrorMsg;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|