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https://github.com/c64scene-ar/llvm-6502.git
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529919ff31
Summary: Now that the DataLayout is a mandatory part of the module, let's start cleaning the codebase. This patch is a first attempt at doing that. This patch is not exactly NFC as for instance some places were passing a nullptr instead of the DataLayout, possibly just because there was a default value on the DataLayout argument to many functions in the API. Even though it is not purely NFC, there is no change in the validation. I turned as many pointer to DataLayout to references, this helped figuring out all the places where a nullptr could come up. I had initially a local version of this patch broken into over 30 independant, commits but some later commit were cleaning the API and touching part of the code modified in the previous commits, so it seemed cleaner without the intermediate state. Test Plan: Reviewers: echristo Subscribers: llvm-commits From: Mehdi Amini <mehdi.amini@apple.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231740 91177308-0d34-0410-b5e6-96231b3b80d8
83 lines
2.9 KiB
C++
83 lines
2.9 KiB
C++
//===-- AMDGPUTargetTransformInfo.cpp - AMDGPU specific TTI pass ---------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// \file
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// This file implements a TargetTransformInfo analysis pass specific to the
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// AMDGPU target machine. It uses the target's detailed information to provide
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// more precise answers to certain TTI queries, while letting the target
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// independent and default TTI implementations handle the rest.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPUTargetTransformInfo.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/TargetTransformInfo.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/CodeGen/BasicTTIImpl.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/CostTable.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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#define DEBUG_TYPE "AMDGPUtti"
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void AMDGPUTTIImpl::getUnrollingPreferences(Loop *L,
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TTI::UnrollingPreferences &UP) {
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UP.Threshold = 300; // Twice the default.
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UP.MaxCount = UINT_MAX;
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UP.Partial = true;
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// TODO: Do we want runtime unrolling?
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for (const BasicBlock *BB : L->getBlocks()) {
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const DataLayout &DL = BB->getModule()->getDataLayout();
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for (const Instruction &I : *BB) {
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const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(&I);
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if (!GEP || GEP->getAddressSpace() != AMDGPUAS::PRIVATE_ADDRESS)
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continue;
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const Value *Ptr = GEP->getPointerOperand();
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const AllocaInst *Alloca =
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dyn_cast<AllocaInst>(GetUnderlyingObject(Ptr, DL));
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if (Alloca) {
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// We want to do whatever we can to limit the number of alloca
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// instructions that make it through to the code generator. allocas
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// require us to use indirect addressing, which is slow and prone to
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// compiler bugs. If this loop does an address calculation on an
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// alloca ptr, then we want to use a higher than normal loop unroll
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// threshold. This will give SROA a better chance to eliminate these
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// allocas.
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//
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// Don't use the maximum allowed value here as it will make some
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// programs way too big.
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UP.Threshold = 800;
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}
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}
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}
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}
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unsigned AMDGPUTTIImpl::getNumberOfRegisters(bool Vec) {
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if (Vec)
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return 0;
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// Number of VGPRs on SI.
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if (ST->getGeneration() >= AMDGPUSubtarget::SOUTHERN_ISLANDS)
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return 256;
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return 4 * 128; // XXX - 4 channels. Should these count as vector instead?
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}
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unsigned AMDGPUTTIImpl::getRegisterBitWidth(bool) { return 32; }
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unsigned AMDGPUTTIImpl::getMaxInterleaveFactor() {
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// Semi-arbitrary large amount.
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return 64;
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}
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